closest 1120 drivers/gpu/ipu-v3/ipu-image-convert.c bool closest = (col < ctx->in.num_cols - 1) && closest 1137 drivers/gpu/ipu-v3/ipu-image-convert.c resized_width, closest); closest 1154 drivers/gpu/ipu-v3/ipu-image-convert.c if (closest && ((last_output * resize_coeff_h) % 8192)) closest 1177 drivers/gpu/ipu-v3/ipu-image-convert.c bool closest = (row < ctx->in.num_rows - 1) && closest 1194 drivers/gpu/ipu-v3/ipu-image-convert.c resized_height, closest); closest 1211 drivers/gpu/ipu-v3/ipu-image-convert.c if (closest && ((last_output * resize_coeff_v) % 8192)) closest 37 drivers/input/keyboard/adc-keys.c u32 diff, closest = 0xffffffff; closest 47 drivers/input/keyboard/adc-keys.c if (diff < closest) { closest 48 drivers/input/keyboard/adc-keys.c closest = diff; closest 54 drivers/input/keyboard/adc-keys.c if (abs(st->keyup_voltage - value) < closest) closest 97 drivers/input/keyboard/sun4i-lradc-keys.c u32 i, ints, val, voltage, diff, keycode = 0, closest = 0xffffffff; closest 117 drivers/input/keyboard/sun4i-lradc-keys.c if (diff < closest) { closest 118 drivers/input/keyboard/sun4i-lradc-keys.c closest = diff; closest 395 drivers/input/mouse/alps.c int i, fingers_x = 0, fingers_y = 0, fingers, closest; closest 481 drivers/input/mouse/alps.c closest = 0x7fffffff; closest 487 drivers/input/mouse/alps.c if (distance < closest) { closest 489 drivers/input/mouse/alps.c closest = distance; closest 632 sound/soc/codecs/wm8960.c int diff, closest = mclk; closest 656 sound/soc/codecs/wm8960.c if (diff > 0 && closest > diff) { closest 660 sound/soc/codecs/wm8960.c closest = diff; closest 700 sound/soc/codecs/wm8960.c int diff, closest, best_freq_out; closest 705 sound/soc/codecs/wm8960.c closest = freq_in; closest 728 sound/soc/codecs/wm8960.c if (diff > 0 && closest > diff) { closest 732 sound/soc/codecs/wm8960.c closest = diff;