branch_targets     76 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	unsigned long *branch_targets;
branch_targets    696 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		set_bit(branch_target_ip, validation_state->branch_targets);
branch_targets    707 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		set_bit(after_delay_ip, validation_state->branch_targets);
branch_targets    749 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (!test_bit(ip, validation_state->branch_targets))
branch_targets    794 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	validation_state.branch_targets =
branch_targets    797 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (!validation_state.branch_targets)
branch_targets    938 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	kfree(validation_state.branch_targets);
branch_targets    943 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	kfree(validation_state.branch_targets);