branch_targets 76 drivers/gpu/drm/vc4/vc4_validate_shaders.c unsigned long *branch_targets; branch_targets 696 drivers/gpu/drm/vc4/vc4_validate_shaders.c set_bit(branch_target_ip, validation_state->branch_targets); branch_targets 707 drivers/gpu/drm/vc4/vc4_validate_shaders.c set_bit(after_delay_ip, validation_state->branch_targets); branch_targets 749 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (!test_bit(ip, validation_state->branch_targets)) branch_targets 794 drivers/gpu/drm/vc4/vc4_validate_shaders.c validation_state.branch_targets = branch_targets 797 drivers/gpu/drm/vc4/vc4_validate_shaders.c if (!validation_state.branch_targets) branch_targets 938 drivers/gpu/drm/vc4/vc4_validate_shaders.c kfree(validation_state.branch_targets); branch_targets 943 drivers/gpu/drm/vc4/vc4_validate_shaders.c kfree(validation_state.branch_targets);