bin_cl_size 830 drivers/gpu/drm/vc4/vc4_gem.c uint32_t shader_rec_offset = roundup(bin_offset + args->bin_cl_size, bin_cl_size 838 drivers/gpu/drm/vc4/vc4_gem.c if (shader_rec_offset < args->bin_cl_size || bin_cl_size 871 drivers/gpu/drm/vc4/vc4_gem.c args->bin_cl_size)) { bin_cl_size 1209 drivers/gpu/drm/vc4/vc4_gem.c if (exec->args->bin_cl_size != 0) { bin_cl_size 128 drivers/gpu/drm/vc4/vc4_render_cl.c bool has_bin = args->bin_cl_size != 0; bin_cl_size 257 drivers/gpu/drm/vc4/vc4_render_cl.c bool has_bin = args->bin_cl_size != 0; bin_cl_size 598 drivers/gpu/drm/vc4/vc4_render_cl.c bool has_bin = args->bin_cl_size != 0; bin_cl_size 216 drivers/gpu/drm/vc4/vc4_validate.c if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 1)) { bin_cl_size 245 drivers/gpu/drm/vc4/vc4_validate.c if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 2)) { bin_cl_size 485 drivers/gpu/drm/vc4/vc4_validate.c uint32_t len = exec->args->bin_cl_size; bin_cl_size 130 include/uapi/drm/vc4_drm.h __u32 bin_cl_size;