bin_cl_size       830 drivers/gpu/drm/vc4/vc4_gem.c 	uint32_t shader_rec_offset = roundup(bin_offset + args->bin_cl_size,
bin_cl_size       838 drivers/gpu/drm/vc4/vc4_gem.c 	if (shader_rec_offset < args->bin_cl_size ||
bin_cl_size       871 drivers/gpu/drm/vc4/vc4_gem.c 			   args->bin_cl_size)) {
bin_cl_size      1209 drivers/gpu/drm/vc4/vc4_gem.c 	if (exec->args->bin_cl_size != 0) {
bin_cl_size       128 drivers/gpu/drm/vc4/vc4_render_cl.c 	bool has_bin = args->bin_cl_size != 0;
bin_cl_size       257 drivers/gpu/drm/vc4/vc4_render_cl.c 	bool has_bin = args->bin_cl_size != 0;
bin_cl_size       598 drivers/gpu/drm/vc4/vc4_render_cl.c 	bool has_bin = args->bin_cl_size != 0;
bin_cl_size       216 drivers/gpu/drm/vc4/vc4_validate.c 	if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 1)) {
bin_cl_size       245 drivers/gpu/drm/vc4/vc4_validate.c 	if (!validate_bin_pos(exec, untrusted, exec->args->bin_cl_size - 2)) {
bin_cl_size       485 drivers/gpu/drm/vc4/vc4_validate.c 	uint32_t len = exec->args->bin_cl_size;
bin_cl_size       130 include/uapi/drm/vc4_drm.h 	__u32 bin_cl_size;