bads 47 drivers/input/joystick/a3d.c int bads; bads 170 drivers/input/joystick/a3d.c a3d->bads++; bads 111 drivers/input/joystick/analog.c int bads; bads 325 drivers/input/joystick/analog.c port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons); bads 331 drivers/input/joystick/analog.c port->bads -= analog_cooked_read(port); bads 332 drivers/input/joystick/analog.c port->bads -= analog_button_read(port, saitek, chf); bads 710 drivers/input/joystick/analog.c port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0, bads 35 drivers/input/joystick/cobra.c int bads; bads 104 drivers/input/joystick/cobra.c cobra->bads++; bads 68 drivers/input/joystick/gf2k.c int bads; bads 197 drivers/input/joystick/gf2k.c gf2k->bads++; bads 43 drivers/input/joystick/grip.c int bads; bads 186 drivers/input/joystick/grip.c grip->bads++; bads 202 drivers/input/joystick/grip.c grip->bads++; bads 221 drivers/input/joystick/grip.c grip->bads++; bads 243 drivers/input/joystick/grip.c grip->bads++; bads 55 drivers/input/joystick/grip_mp.c int bads; bads 322 drivers/input/joystick/grip_mp.c int flags, tries = 0, bads = 0; bads 333 drivers/input/joystick/grip_mp.c while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */ bads 343 drivers/input/joystick/grip_mp.c bads++; bads 375 drivers/input/joystick/grip_mp.c grip->bads++; bads 53 drivers/input/joystick/guillemot.c int bads; bads 116 drivers/input/joystick/guillemot.c guillemot->bads++; bads 252 drivers/input/joystick/guillemot.c printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys); bads 40 drivers/input/joystick/interact.c int bads; bads 122 drivers/input/joystick/interact.c interact->bads++; bads 110 drivers/input/joystick/sidewinder.c int bads; bads 490 drivers/input/joystick/sidewinder.c sw->bads++; bads 122 drivers/input/joystick/tmdc.c int bads; bads 244 drivers/input/joystick/tmdc.c tmdc->bads += bad;