avail_comps 50 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c dp_for_each_set_bit(i, pipe->avail_comps) { avail_comps 150 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c komeda_component_pickup_input(struct komeda_component *c, u32 avail_comps) avail_comps 152 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c u32 avail_inputs = c->supported_inputs & (avail_comps); avail_comps 220 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c pipe->avail_comps |= BIT(c->id); avail_comps 260 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c dp_for_each_set_bit(id, pipe->avail_comps) { avail_comps 305 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c dp_for_each_set_bit(id, pipe->avail_comps) { avail_comps 363 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c dp_for_each_set_bit(id, pipe->avail_comps) { avail_comps 391 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h u32 avail_comps; avail_comps 498 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h komeda_component_pickup_output(struct komeda_component *c, u32 avail_comps) avail_comps 500 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h u32 avail_inputs = c->supported_outputs & (avail_comps);