avail_comps        50 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c 	dp_for_each_set_bit(i, pipe->avail_comps) {
avail_comps       150 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c komeda_component_pickup_input(struct komeda_component *c, u32 avail_comps)
avail_comps       152 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c 	u32 avail_inputs = c->supported_inputs & (avail_comps);
avail_comps       220 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c 	pipe->avail_comps |= BIT(c->id);
avail_comps       260 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c 	dp_for_each_set_bit(id, pipe->avail_comps) {
avail_comps       305 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c 	dp_for_each_set_bit(id, pipe->avail_comps) {
avail_comps       363 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.c 	dp_for_each_set_bit(id, pipe->avail_comps) {
avail_comps       391 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h 	u32 avail_comps;
avail_comps       498 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h komeda_component_pickup_output(struct komeda_component *c, u32 avail_comps)
avail_comps       500 drivers/gpu/drm/arm/display/komeda/komeda_pipeline.h 	u32 avail_inputs = c->supported_outputs & (avail_comps);