root/include/uapi/drm/r128_drm.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


   1 /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
   2  * Created: Wed Apr  5 19:24:19 2000 by kevin@precisioninsight.com
   3  */
   4 /*
   5  * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
   6  * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
   7  * All rights reserved.
   8  *
   9  * Permission is hereby granted, free of charge, to any person obtaining a
  10  * copy of this software and associated documentation files (the "Software"),
  11  * to deal in the Software without restriction, including without limitation
  12  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  13  * and/or sell copies of the Software, and to permit persons to whom the
  14  * Software is furnished to do so, subject to the following conditions:
  15  *
  16  * The above copyright notice and this permission notice (including the next
  17  * paragraph) shall be included in all copies or substantial portions of the
  18  * Software.
  19  *
  20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  23  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  26  * DEALINGS IN THE SOFTWARE.
  27  *
  28  * Authors:
  29  *    Gareth Hughes <gareth@valinux.com>
  30  *    Kevin E. Martin <martin@valinux.com>
  31  */
  32 
  33 #ifndef __R128_DRM_H__
  34 #define __R128_DRM_H__
  35 
  36 #include "drm.h"
  37 
  38 #if defined(__cplusplus)
  39 extern "C" {
  40 #endif
  41 
  42 /* WARNING: If you change any of these defines, make sure to change the
  43  * defines in the X server file (r128_sarea.h)
  44  */
  45 #ifndef __R128_SAREA_DEFINES__
  46 #define __R128_SAREA_DEFINES__
  47 
  48 /* What needs to be changed for the current vertex buffer?
  49  */
  50 #define R128_UPLOAD_CONTEXT             0x001
  51 #define R128_UPLOAD_SETUP               0x002
  52 #define R128_UPLOAD_TEX0                0x004
  53 #define R128_UPLOAD_TEX1                0x008
  54 #define R128_UPLOAD_TEX0IMAGES          0x010
  55 #define R128_UPLOAD_TEX1IMAGES          0x020
  56 #define R128_UPLOAD_CORE                0x040
  57 #define R128_UPLOAD_MASKS               0x080
  58 #define R128_UPLOAD_WINDOW              0x100
  59 #define R128_UPLOAD_CLIPRECTS           0x200   /* handled client-side */
  60 #define R128_REQUIRE_QUIESCENCE         0x400
  61 #define R128_UPLOAD_ALL                 0x7ff
  62 
  63 #define R128_FRONT                      0x1
  64 #define R128_BACK                       0x2
  65 #define R128_DEPTH                      0x4
  66 
  67 /* Primitive types
  68  */
  69 #define R128_POINTS                     0x1
  70 #define R128_LINES                      0x2
  71 #define R128_LINE_STRIP                 0x3
  72 #define R128_TRIANGLES                  0x4
  73 #define R128_TRIANGLE_FAN               0x5
  74 #define R128_TRIANGLE_STRIP             0x6
  75 
  76 /* Vertex/indirect buffer size
  77  */
  78 #define R128_BUFFER_SIZE                16384
  79 
  80 /* Byte offsets for indirect buffer data
  81  */
  82 #define R128_INDEX_PRIM_OFFSET          20
  83 #define R128_HOSTDATA_BLIT_OFFSET       32
  84 
  85 /* Keep these small for testing.
  86  */
  87 #define R128_NR_SAREA_CLIPRECTS         12
  88 
  89 /* There are 2 heaps (local/AGP).  Each region within a heap is a
  90  *  minimum of 64k, and there are at most 64 of them per heap.
  91  */
  92 #define R128_LOCAL_TEX_HEAP             0
  93 #define R128_AGP_TEX_HEAP               1
  94 #define R128_NR_TEX_HEAPS               2
  95 #define R128_NR_TEX_REGIONS             64
  96 #define R128_LOG_TEX_GRANULARITY        16
  97 
  98 #define R128_NR_CONTEXT_REGS            12
  99 
 100 #define R128_MAX_TEXTURE_LEVELS         11
 101 #define R128_MAX_TEXTURE_UNITS          2
 102 
 103 #endif                          /* __R128_SAREA_DEFINES__ */
 104 
 105 typedef struct {
 106         /* Context state - can be written in one large chunk */
 107         unsigned int dst_pitch_offset_c;
 108         unsigned int dp_gui_master_cntl_c;
 109         unsigned int sc_top_left_c;
 110         unsigned int sc_bottom_right_c;
 111         unsigned int z_offset_c;
 112         unsigned int z_pitch_c;
 113         unsigned int z_sten_cntl_c;
 114         unsigned int tex_cntl_c;
 115         unsigned int misc_3d_state_cntl_reg;
 116         unsigned int texture_clr_cmp_clr_c;
 117         unsigned int texture_clr_cmp_msk_c;
 118         unsigned int fog_color_c;
 119 
 120         /* Texture state */
 121         unsigned int tex_size_pitch_c;
 122         unsigned int constant_color_c;
 123 
 124         /* Setup state */
 125         unsigned int pm4_vc_fpu_setup;
 126         unsigned int setup_cntl;
 127 
 128         /* Mask state */
 129         unsigned int dp_write_mask;
 130         unsigned int sten_ref_mask_c;
 131         unsigned int plane_3d_mask_c;
 132 
 133         /* Window state */
 134         unsigned int window_xy_offset;
 135 
 136         /* Core state */
 137         unsigned int scale_3d_cntl;
 138 } drm_r128_context_regs_t;
 139 
 140 /* Setup registers for each texture unit
 141  */
 142 typedef struct {
 143         unsigned int tex_cntl;
 144         unsigned int tex_combine_cntl;
 145         unsigned int tex_size_pitch;
 146         unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
 147         unsigned int tex_border_color;
 148 } drm_r128_texture_regs_t;
 149 
 150 typedef struct drm_r128_sarea {
 151         /* The channel for communication of state information to the kernel
 152          * on firing a vertex buffer.
 153          */
 154         drm_r128_context_regs_t context_state;
 155         drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
 156         unsigned int dirty;
 157         unsigned int vertsize;
 158         unsigned int vc_format;
 159 
 160         /* The current cliprects, or a subset thereof.
 161          */
 162         struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
 163         unsigned int nbox;
 164 
 165         /* Counters for client-side throttling of rendering clients.
 166          */
 167         unsigned int last_frame;
 168         unsigned int last_dispatch;
 169 
 170         struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
 171         unsigned int tex_age[R128_NR_TEX_HEAPS];
 172         int ctx_owner;
 173         int pfAllowPageFlip;    /* number of 3d windows (0,1,2 or more) */
 174         int pfCurrentPage;      /* which buffer is being displayed? */
 175 } drm_r128_sarea_t;
 176 
 177 /* WARNING: If you change any of these defines, make sure to change the
 178  * defines in the Xserver file (xf86drmR128.h)
 179  */
 180 
 181 /* Rage 128 specific ioctls
 182  * The device specific ioctl range is 0x40 to 0x79.
 183  */
 184 #define DRM_R128_INIT       0x00
 185 #define DRM_R128_CCE_START  0x01
 186 #define DRM_R128_CCE_STOP   0x02
 187 #define DRM_R128_CCE_RESET  0x03
 188 #define DRM_R128_CCE_IDLE   0x04
 189 /* 0x05 not used */
 190 #define DRM_R128_RESET      0x06
 191 #define DRM_R128_SWAP       0x07
 192 #define DRM_R128_CLEAR      0x08
 193 #define DRM_R128_VERTEX     0x09
 194 #define DRM_R128_INDICES    0x0a
 195 #define DRM_R128_BLIT       0x0b
 196 #define DRM_R128_DEPTH      0x0c
 197 #define DRM_R128_STIPPLE    0x0d
 198 /* 0x0e not used */
 199 #define DRM_R128_INDIRECT   0x0f
 200 #define DRM_R128_FULLSCREEN 0x10
 201 #define DRM_R128_CLEAR2     0x11
 202 #define DRM_R128_GETPARAM   0x12
 203 #define DRM_R128_FLIP       0x13
 204 
 205 #define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
 206 #define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
 207 #define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
 208 #define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
 209 #define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
 210 /* 0x05 not used */
 211 #define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
 212 #define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
 213 #define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
 214 #define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
 215 #define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
 216 #define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
 217 #define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
 218 #define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
 219 /* 0x0e not used */
 220 #define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
 221 #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
 222 #define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
 223 #define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
 224 #define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)
 225 
 226 typedef struct drm_r128_init {
 227         enum {
 228                 R128_INIT_CCE = 0x01,
 229                 R128_CLEANUP_CCE = 0x02
 230         } func;
 231         unsigned long sarea_priv_offset;
 232         int is_pci;
 233         int cce_mode;
 234         int cce_secure;
 235         int ring_size;
 236         int usec_timeout;
 237 
 238         unsigned int fb_bpp;
 239         unsigned int front_offset, front_pitch;
 240         unsigned int back_offset, back_pitch;
 241         unsigned int depth_bpp;
 242         unsigned int depth_offset, depth_pitch;
 243         unsigned int span_offset;
 244 
 245         unsigned long fb_offset;
 246         unsigned long mmio_offset;
 247         unsigned long ring_offset;
 248         unsigned long ring_rptr_offset;
 249         unsigned long buffers_offset;
 250         unsigned long agp_textures_offset;
 251 } drm_r128_init_t;
 252 
 253 typedef struct drm_r128_cce_stop {
 254         int flush;
 255         int idle;
 256 } drm_r128_cce_stop_t;
 257 
 258 typedef struct drm_r128_clear {
 259         unsigned int flags;
 260         unsigned int clear_color;
 261         unsigned int clear_depth;
 262         unsigned int color_mask;
 263         unsigned int depth_mask;
 264 } drm_r128_clear_t;
 265 
 266 typedef struct drm_r128_vertex {
 267         int prim;
 268         int idx;                /* Index of vertex buffer */
 269         int count;              /* Number of vertices in buffer */
 270         int discard;            /* Client finished with buffer? */
 271 } drm_r128_vertex_t;
 272 
 273 typedef struct drm_r128_indices {
 274         int prim;
 275         int idx;
 276         int start;
 277         int end;
 278         int discard;            /* Client finished with buffer? */
 279 } drm_r128_indices_t;
 280 
 281 typedef struct drm_r128_blit {
 282         int idx;
 283         int pitch;
 284         int offset;
 285         int format;
 286         unsigned short x, y;
 287         unsigned short width, height;
 288 } drm_r128_blit_t;
 289 
 290 typedef struct drm_r128_depth {
 291         enum {
 292                 R128_WRITE_SPAN = 0x01,
 293                 R128_WRITE_PIXELS = 0x02,
 294                 R128_READ_SPAN = 0x03,
 295                 R128_READ_PIXELS = 0x04
 296         } func;
 297         int n;
 298         int __user *x;
 299         int __user *y;
 300         unsigned int __user *buffer;
 301         unsigned char __user *mask;
 302 } drm_r128_depth_t;
 303 
 304 typedef struct drm_r128_stipple {
 305         unsigned int __user *mask;
 306 } drm_r128_stipple_t;
 307 
 308 typedef struct drm_r128_indirect {
 309         int idx;
 310         int start;
 311         int end;
 312         int discard;
 313 } drm_r128_indirect_t;
 314 
 315 typedef struct drm_r128_fullscreen {
 316         enum {
 317                 R128_INIT_FULLSCREEN = 0x01,
 318                 R128_CLEANUP_FULLSCREEN = 0x02
 319         } func;
 320 } drm_r128_fullscreen_t;
 321 
 322 /* 2.3: An ioctl to get parameters that aren't available to the 3d
 323  * client any other way.
 324  */
 325 #define R128_PARAM_IRQ_NR            1
 326 
 327 typedef struct drm_r128_getparam {
 328         int param;
 329         void __user *value;
 330 } drm_r128_getparam_t;
 331 
 332 #if defined(__cplusplus)
 333 }
 334 #endif
 335 
 336 #endif

/* [<][>][^][v][top][bottom][index][help] */