root/include/linux/platform_data/edma.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


   1 /* SPDX-License-Identifier: GPL-2.0-or-later */
   2 /*
   3  *  TI EDMA definitions
   4  *
   5  *  Copyright (C) 2006-2013 Texas Instruments.
   6  */
   7 
   8 /*
   9  * This EDMA3 programming framework exposes two basic kinds of resource:
  10  *
  11  *  Channel     Triggers transfers, usually from a hardware event but
  12  *              also manually or by "chaining" from DMA completions.
  13  *              Each channel is coupled to a Parameter RAM (PaRAM) slot.
  14  *
  15  *  Slot        Each PaRAM slot holds a DMA transfer descriptor (PaRAM
  16  *              "set"), source and destination addresses, a link to a
  17  *              next PaRAM slot (if any), options for the transfer, and
  18  *              instructions for updating those addresses.  There are
  19  *              more than twice as many slots as event channels.
  20  *
  21  * Each PaRAM set describes a sequence of transfers, either for one large
  22  * buffer or for several discontiguous smaller buffers.  An EDMA transfer
  23  * is driven only from a channel, which performs the transfers specified
  24  * in its PaRAM slot until there are no more transfers.  When that last
  25  * transfer completes, the "link" field may be used to reload the channel's
  26  * PaRAM slot with a new transfer descriptor.
  27  *
  28  * The EDMA Channel Controller (CC) maps requests from channels into physical
  29  * Transfer Controller (TC) requests when the channel triggers (by hardware
  30  * or software events, or by chaining).  The two physical DMA channels provided
  31  * by the TCs are thus shared by many logical channels.
  32  *
  33  * DaVinci hardware also has a "QDMA" mechanism which is not currently
  34  * supported through this interface.  (DSP firmware uses it though.)
  35  */
  36 
  37 #ifndef EDMA_H_
  38 #define EDMA_H_
  39 
  40 enum dma_event_q {
  41         EVENTQ_0 = 0,
  42         EVENTQ_1 = 1,
  43         EVENTQ_2 = 2,
  44         EVENTQ_3 = 3,
  45         EVENTQ_DEFAULT = -1
  46 };
  47 
  48 #define EDMA_CTLR_CHAN(ctlr, chan)      (((ctlr) << 16) | (chan))
  49 #define EDMA_CTLR(i)                    ((i) >> 16)
  50 #define EDMA_CHAN_SLOT(i)               ((i) & 0xffff)
  51 
  52 #define EDMA_FILTER_PARAM(ctlr, chan)   ((int[]) { EDMA_CTLR_CHAN(ctlr, chan) })
  53 
  54 struct edma_rsv_info {
  55 
  56         const s16       (*rsv_chans)[2];
  57         const s16       (*rsv_slots)[2];
  58 };
  59 
  60 struct dma_slave_map;
  61 
  62 /* platform_data for EDMA driver */
  63 struct edma_soc_info {
  64         /*
  65          * Default queue is expected to be a low-priority queue.
  66          * This way, long transfers on the default queue started
  67          * by the codec engine will not cause audio defects.
  68          */
  69         enum dma_event_q        default_queue;
  70 
  71         /* Resource reservation for other cores */
  72         struct edma_rsv_info    *rsv;
  73 
  74         /* List of channels allocated for memcpy, terminated with -1 */
  75         s32                     *memcpy_channels;
  76 
  77         s8      (*queue_priority_mapping)[2];
  78         const s16       (*xbar_chans)[2];
  79 
  80         const struct dma_slave_map *slave_map;
  81         int slavecnt;
  82 };
  83 
  84 #endif

/* [<][>][^][v][top][bottom][index][help] */