This source file includes following definitions.
- v4l2_rect_set_size_to
- v4l2_rect_set_min_size
- v4l2_rect_set_max_size
- v4l2_rect_map_inside
- v4l2_rect_same_size
- v4l2_rect_same_position
- v4l2_rect_equal
- v4l2_rect_intersect
- v4l2_rect_scale
- v4l2_rect_overlap
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8 #ifndef _V4L2_RECT_H_
9 #define _V4L2_RECT_H_
10
11 #include <linux/videodev2.h>
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18 static inline void v4l2_rect_set_size_to(struct v4l2_rect *r,
19 const struct v4l2_rect *size)
20 {
21 r->width = size->width;
22 r->height = size->height;
23 }
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30 static inline void v4l2_rect_set_min_size(struct v4l2_rect *r,
31 const struct v4l2_rect *min_size)
32 {
33 if (r->width < min_size->width)
34 r->width = min_size->width;
35 if (r->height < min_size->height)
36 r->height = min_size->height;
37 }
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44 static inline void v4l2_rect_set_max_size(struct v4l2_rect *r,
45 const struct v4l2_rect *max_size)
46 {
47 if (r->width > max_size->width)
48 r->width = max_size->width;
49 if (r->height > max_size->height)
50 r->height = max_size->height;
51 }
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58 static inline void v4l2_rect_map_inside(struct v4l2_rect *r,
59 const struct v4l2_rect *boundary)
60 {
61 v4l2_rect_set_max_size(r, boundary);
62 if (r->left < boundary->left)
63 r->left = boundary->left;
64 if (r->top < boundary->top)
65 r->top = boundary->top;
66 if (r->left + r->width > boundary->left + boundary->width)
67 r->left = boundary->left + boundary->width - r->width;
68 if (r->top + r->height > boundary->top + boundary->height)
69 r->top = boundary->top + boundary->height - r->height;
70 }
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79 static inline bool v4l2_rect_same_size(const struct v4l2_rect *r1,
80 const struct v4l2_rect *r2)
81 {
82 return r1->width == r2->width && r1->height == r2->height;
83 }
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92 static inline bool v4l2_rect_same_position(const struct v4l2_rect *r1,
93 const struct v4l2_rect *r2)
94 {
95 return r1->top == r2->top && r1->left == r2->left;
96 }
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105 static inline bool v4l2_rect_equal(const struct v4l2_rect *r1,
106 const struct v4l2_rect *r2)
107 {
108 return v4l2_rect_same_size(r1, r2) && v4l2_rect_same_position(r1, r2);
109 }
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117 static inline void v4l2_rect_intersect(struct v4l2_rect *r,
118 const struct v4l2_rect *r1,
119 const struct v4l2_rect *r2)
120 {
121 int right, bottom;
122
123 r->top = max(r1->top, r2->top);
124 r->left = max(r1->left, r2->left);
125 bottom = min(r1->top + r1->height, r2->top + r2->height);
126 right = min(r1->left + r1->width, r2->left + r2->width);
127 r->height = max(0, bottom - r->top);
128 r->width = max(0, right - r->left);
129 }
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144 static inline void v4l2_rect_scale(struct v4l2_rect *r,
145 const struct v4l2_rect *from,
146 const struct v4l2_rect *to)
147 {
148 if (from->width == 0 || from->height == 0) {
149 r->left = r->top = r->width = r->height = 0;
150 return;
151 }
152 r->left = (((r->left - from->left) * to->width) / from->width) & ~1;
153 r->width = ((r->width * to->width) / from->width) & ~1;
154 r->top = ((r->top - from->top) * to->height) / from->height;
155 r->height = (r->height * to->height) / from->height;
156 }
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165 static inline bool v4l2_rect_overlap(const struct v4l2_rect *r1,
166 const struct v4l2_rect *r2)
167 {
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173 if (r1->left >= r2->left + r2->width ||
174 r2->left >= r1->left + r1->width)
175 return false;
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181 if (r1->top >= r2->top + r2->height ||
182 r2->top >= r1->top + r1->height)
183 return false;
184 return true;
185 }
186
187 #endif