root/include/sound/opl3.h

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INCLUDED FROM


DEFINITIONS

This source file includes following definitions.
  1. snd_opl3_clear_patches

   1 /* SPDX-License-Identifier: GPL-2.0-or-later */
   2 #ifndef __SOUND_OPL3_H
   3 #define __SOUND_OPL3_H
   4 
   5 /*
   6  * Definitions of the OPL-3 registers.
   7  *
   8  * Copyright (c) by Jaroslav Kysela <perex@perex.cz>,
   9  *                  Hannu Savolainen 1993-1996
  10  *
  11  *      The OPL-3 mode is switched on by writing 0x01, to the offset 5
  12  *      of the right side.
  13  *
  14  *      Another special register at the right side is at offset 4. It contains
  15  *      a bit mask defining which voices are used as 4 OP voices.
  16  *
  17  *      The percussive mode is implemented in the left side only.
  18  *
  19  *      With the above exceptions the both sides can be operated independently.
  20  *      
  21  *      A 4 OP voice can be created by setting the corresponding
  22  *      bit at offset 4 of the right side.
  23  *
  24  *      For example setting the rightmost bit (0x01) changes the
  25  *      first voice on the right side to the 4 OP mode. The fourth
  26  *      voice is made inaccessible.
  27  *
  28  *      If a voice is set to the 2 OP mode, it works like 2 OP modes
  29  *      of the original YM3812 (AdLib). In addition the voice can 
  30  *      be connected the left, right or both stereo channels. It can
  31  *      even be left unconnected. This works with 4 OP voices also.
  32  *
  33  *      The stereo connection bits are located in the FEEDBACK_CONNECTION
  34  *      register of the voice (0xC0-0xC8). In 4 OP voices these bits are
  35  *      in the second half of the voice.
  36  */
  37 
  38 #include <sound/core.h>
  39 #include <sound/hwdep.h>
  40 #include <sound/timer.h>
  41 #include <sound/seq_midi_emul.h>
  42 #include <sound/seq_oss.h>
  43 #include <sound/seq_oss_legacy.h>
  44 #include <sound/seq_device.h>
  45 #include <sound/asound_fm.h>
  46 
  47 /*
  48  *    Register numbers for the global registers
  49  */
  50 
  51 #define OPL3_REG_TEST                   0x01
  52 #define   OPL3_ENABLE_WAVE_SELECT       0x20
  53 
  54 #define OPL3_REG_TIMER1                 0x02
  55 #define OPL3_REG_TIMER2                 0x03
  56 #define OPL3_REG_TIMER_CONTROL          0x04    /* Left side */
  57 #define   OPL3_IRQ_RESET                0x80
  58 #define   OPL3_TIMER1_MASK              0x40
  59 #define   OPL3_TIMER2_MASK              0x20
  60 #define   OPL3_TIMER1_START             0x01
  61 #define   OPL3_TIMER2_START             0x02
  62 
  63 #define OPL3_REG_CONNECTION_SELECT      0x04    /* Right side */
  64 #define   OPL3_LEFT_4OP_0               0x01
  65 #define   OPL3_LEFT_4OP_1               0x02
  66 #define   OPL3_LEFT_4OP_2               0x04
  67 #define   OPL3_RIGHT_4OP_0              0x08
  68 #define   OPL3_RIGHT_4OP_1              0x10
  69 #define   OPL3_RIGHT_4OP_2              0x20
  70 
  71 #define OPL3_REG_MODE                   0x05    /* Right side */
  72 #define   OPL3_OPL3_ENABLE              0x01    /* OPL3 mode */
  73 #define   OPL3_OPL4_ENABLE              0x02    /* OPL4 mode */
  74 
  75 #define OPL3_REG_KBD_SPLIT              0x08    /* Left side */
  76 #define   OPL3_COMPOSITE_SINE_WAVE_MODE 0x80    /* Don't use with OPL-3? */
  77 #define   OPL3_KEYBOARD_SPLIT           0x40
  78 
  79 #define OPL3_REG_PERCUSSION             0xbd    /* Left side only */
  80 #define   OPL3_TREMOLO_DEPTH            0x80
  81 #define   OPL3_VIBRATO_DEPTH            0x40
  82 #define   OPL3_PERCUSSION_ENABLE        0x20
  83 #define   OPL3_BASSDRUM_ON              0x10
  84 #define   OPL3_SNAREDRUM_ON             0x08
  85 #define   OPL3_TOMTOM_ON                0x04
  86 #define   OPL3_CYMBAL_ON                0x02
  87 #define   OPL3_HIHAT_ON                 0x01
  88 
  89 /*
  90  *    Offsets to the register banks for operators. To get the
  91  *      register number just add the operator offset to the bank offset
  92  *
  93  *      AM/VIB/EG/KSR/Multiple (0x20 to 0x35)
  94  */
  95 #define OPL3_REG_AM_VIB                 0x20
  96 #define   OPL3_TREMOLO_ON               0x80
  97 #define   OPL3_VIBRATO_ON               0x40
  98 #define   OPL3_SUSTAIN_ON               0x20
  99 #define   OPL3_KSR                      0x10    /* Key scaling rate */
 100 #define   OPL3_MULTIPLE_MASK            0x0f    /* Frequency multiplier */
 101 
 102  /*
 103   *   KSL/Total level (0x40 to 0x55)
 104   */
 105 #define OPL3_REG_KSL_LEVEL              0x40
 106 #define   OPL3_KSL_MASK                 0xc0    /* Envelope scaling bits */
 107 #define   OPL3_TOTAL_LEVEL_MASK         0x3f    /* Strength (volume) of OP */
 108 
 109 /*
 110  *    Attack / Decay rate (0x60 to 0x75)
 111  */
 112 #define OPL3_REG_ATTACK_DECAY           0x60
 113 #define   OPL3_ATTACK_MASK              0xf0
 114 #define   OPL3_DECAY_MASK               0x0f
 115 
 116 /*
 117  * Sustain level / Release rate (0x80 to 0x95)
 118  */
 119 #define OPL3_REG_SUSTAIN_RELEASE        0x80
 120 #define   OPL3_SUSTAIN_MASK             0xf0
 121 #define   OPL3_RELEASE_MASK             0x0f
 122 
 123 /*
 124  * Wave select (0xE0 to 0xF5)
 125  */
 126 #define OPL3_REG_WAVE_SELECT            0xe0
 127 #define   OPL3_WAVE_SELECT_MASK         0x07
 128 
 129 /*
 130  *    Offsets to the register banks for voices. Just add to the
 131  *      voice number to get the register number.
 132  *
 133  *      F-Number low bits (0xA0 to 0xA8).
 134  */
 135 #define OPL3_REG_FNUM_LOW               0xa0
 136 
 137 /*
 138  *    F-number high bits / Key on / Block (octave) (0xB0 to 0xB8)
 139  */
 140 #define OPL3_REG_KEYON_BLOCK            0xb0
 141 #define   OPL3_KEYON_BIT                0x20
 142 #define   OPL3_BLOCKNUM_MASK            0x1c
 143 #define   OPL3_FNUM_HIGH_MASK           0x03
 144 
 145 /*
 146  *    Feedback / Connection (0xc0 to 0xc8)
 147  *
 148  *      These registers have two new bits when the OPL-3 mode
 149  *      is selected. These bits controls connecting the voice
 150  *      to the stereo channels. For 4 OP voices this bit is
 151  *      defined in the second half of the voice (add 3 to the
 152  *      register offset).
 153  *
 154  *      For 4 OP voices the connection bit is used in the
 155  *      both halves (gives 4 ways to connect the operators).
 156  */
 157 #define OPL3_REG_FEEDBACK_CONNECTION    0xc0
 158 #define   OPL3_FEEDBACK_MASK            0x0e    /* Valid just for 1st OP of a voice */
 159 #define   OPL3_CONNECTION_BIT           0x01
 160 /*
 161  *    In the 4 OP mode there is four possible configurations how the
 162  *      operators can be connected together (in 2 OP modes there is just
 163  *      AM or FM). The 4 OP connection mode is defined by the rightmost
 164  *      bit of the FEEDBACK_CONNECTION (0xC0-0xC8) on the both halves.
 165  *
 166  *      First half      Second half     Mode
 167  *
 168  *                                       +---+
 169  *                                       v   |
 170  *      0               0               >+-1-+--2--3--4-->
 171  *
 172  *
 173  *                                      
 174  *                                       +---+
 175  *                                       |   |
 176  *      0               1               >+-1-+--2-+
 177  *                                                |->
 178  *                                      >--3----4-+
 179  *                                      
 180  *                                       +---+
 181  *                                       |   |
 182  *      1               0               >+-1-+-----+
 183  *                                                 |->
 184  *                                      >--2--3--4-+
 185  *
 186  *                                       +---+
 187  *                                       |   |
 188  *      1               1               >+-1-+--+
 189  *                                              |
 190  *                                      >--2--3-+->
 191  *                                              |
 192  *                                      >--4----+
 193  */
 194 #define   OPL3_STEREO_BITS              0x30    /* OPL-3 only */
 195 #define     OPL3_VOICE_TO_LEFT          0x10
 196 #define     OPL3_VOICE_TO_RIGHT         0x20
 197 
 198 /*
 199 
 200  */
 201 
 202 #define OPL3_LEFT               0x0000
 203 #define OPL3_RIGHT              0x0100
 204 
 205 #define OPL3_HW_AUTO            0x0000
 206 #define OPL3_HW_OPL2            0x0200
 207 #define OPL3_HW_OPL3            0x0300
 208 #define OPL3_HW_OPL3_SV         0x0301  /* S3 SonicVibes */
 209 #define OPL3_HW_OPL3_CS         0x0302  /* CS4232/CS4236+ */
 210 #define OPL3_HW_OPL3_FM801      0x0303  /* FM801 */
 211 #define OPL3_HW_OPL3_CS4281     0x0304  /* CS4281 */
 212 #define OPL3_HW_OPL4            0x0400  /* YMF278B/YMF295 */
 213 #define OPL3_HW_OPL4_ML         0x0401  /* YMF704/YMF721 */
 214 #define OPL3_HW_MASK            0xff00
 215 
 216 #define MAX_OPL2_VOICES         9
 217 #define MAX_OPL3_VOICES         18
 218 
 219 struct snd_opl3;
 220 
 221 /*
 222  * Instrument record, aka "Patch"
 223  */
 224 
 225 /* FM operator */
 226 struct fm_operator {
 227         unsigned char am_vib;
 228         unsigned char ksl_level;
 229         unsigned char attack_decay;
 230         unsigned char sustain_release;
 231         unsigned char wave_select;
 232 } __attribute__((packed));
 233 
 234 /* Instrument data */
 235 struct fm_instrument {
 236         struct fm_operator op[4];
 237         unsigned char feedback_connection[2];
 238         unsigned char echo_delay;
 239         unsigned char echo_atten;
 240         unsigned char chorus_spread;
 241         unsigned char trnsps;
 242         unsigned char fix_dur;
 243         unsigned char modes;
 244         unsigned char fix_key;
 245 };
 246 
 247 /* type */
 248 #define FM_PATCH_OPL2   0x01            /* OPL2 2 operators FM instrument */
 249 #define FM_PATCH_OPL3   0x02            /* OPL3 4 operators FM instrument */
 250 
 251 /* Instrument record */
 252 struct fm_patch {
 253         unsigned char prog;
 254         unsigned char bank;
 255         unsigned char type;
 256         struct fm_instrument inst;
 257         char name[24];
 258         struct fm_patch *next;
 259 };
 260 
 261 
 262 /*
 263  * A structure to keep track of each hardware voice
 264  */
 265 struct snd_opl3_voice {
 266         int  state;             /* status */
 267 #define SNDRV_OPL3_ST_OFF               0       /* Not playing */
 268 #define SNDRV_OPL3_ST_ON_2OP    1       /* 2op voice is allocated */
 269 #define SNDRV_OPL3_ST_ON_4OP    2       /* 4op voice is allocated */
 270 #define SNDRV_OPL3_ST_NOT_AVAIL -1      /* voice is not available */
 271 
 272         unsigned int time;      /* An allocation time */
 273         unsigned char note;     /* Note currently assigned to this voice */
 274 
 275         unsigned long note_off; /* note-off time */
 276         int note_off_check;     /* check note-off time */
 277 
 278         unsigned char keyon_reg;        /* KON register shadow */
 279 
 280         struct snd_midi_channel *chan;  /* Midi channel for this note */
 281 };
 282 
 283 struct snd_opl3 {
 284         unsigned long l_port;
 285         unsigned long r_port;
 286         struct resource *res_l_port;
 287         struct resource *res_r_port;
 288         unsigned short hardware;
 289         /* hardware access */
 290         void (*command) (struct snd_opl3 * opl3, unsigned short cmd, unsigned char val);
 291         unsigned short timer_enable;
 292         int seq_dev_num;        /* sequencer device number */
 293         struct snd_timer *timer1;
 294         struct snd_timer *timer2;
 295         spinlock_t timer_lock;
 296 
 297         void *private_data;
 298         void (*private_free)(struct snd_opl3 *);
 299 
 300         struct snd_hwdep *hwdep;
 301         spinlock_t reg_lock;
 302         struct snd_card *card;          /* The card that this belongs to */
 303         unsigned char fm_mode;          /* OPL mode, see SNDRV_DM_FM_MODE_XXX */
 304         unsigned char rhythm;           /* percussion mode flag */
 305         unsigned char max_voices;       /* max number of voices */
 306 #if IS_ENABLED(CONFIG_SND_SEQUENCER)
 307 #define SNDRV_OPL3_MODE_SYNTH 0         /* OSS - voices allocated by application */
 308 #define SNDRV_OPL3_MODE_SEQ 1           /* ALSA - driver handles voice allocation */
 309         int synth_mode;                 /* synth mode */
 310         int seq_client;
 311 
 312         struct snd_seq_device *seq_dev; /* sequencer device */
 313         struct snd_midi_channel_set * chset;
 314 
 315 #if IS_ENABLED(CONFIG_SND_SEQUENCER_OSS)
 316         struct snd_seq_device *oss_seq_dev;     /* OSS sequencer device */
 317         struct snd_midi_channel_set * oss_chset;
 318 #endif
 319  
 320 #define OPL3_PATCH_HASH_SIZE    32
 321         struct fm_patch *patch_table[OPL3_PATCH_HASH_SIZE];
 322 
 323         struct snd_opl3_voice voices[MAX_OPL3_VOICES]; /* Voices (OPL3 'channel') */
 324         int use_time;                   /* allocation counter */
 325 
 326         unsigned short connection_reg;  /* connection reg shadow */
 327         unsigned char drum_reg;         /* percussion reg shadow */
 328 
 329         spinlock_t voice_lock;          /* Lock for voice access */
 330 
 331         struct timer_list tlist;        /* timer for note-offs and effects */
 332         int sys_timer_status;           /* system timer run status */
 333         spinlock_t sys_timer_lock;      /* Lock for system timer access */
 334 #endif
 335 };
 336 
 337 /* opl3.c */
 338 void snd_opl3_interrupt(struct snd_hwdep * hw);
 339 int snd_opl3_new(struct snd_card *card, unsigned short hardware,
 340                  struct snd_opl3 **ropl3);
 341 int snd_opl3_init(struct snd_opl3 *opl3);
 342 int snd_opl3_create(struct snd_card *card,
 343                     unsigned long l_port, unsigned long r_port,
 344                     unsigned short hardware,
 345                     int integrated,
 346                     struct snd_opl3 ** opl3);
 347 int snd_opl3_timer_new(struct snd_opl3 * opl3, int timer1_dev, int timer2_dev);
 348 int snd_opl3_hwdep_new(struct snd_opl3 * opl3, int device, int seq_device,
 349                        struct snd_hwdep ** rhwdep);
 350 
 351 /* opl3_synth */
 352 int snd_opl3_open(struct snd_hwdep * hw, struct file *file);
 353 int snd_opl3_ioctl(struct snd_hwdep * hw, struct file *file,
 354                    unsigned int cmd, unsigned long arg);
 355 int snd_opl3_release(struct snd_hwdep * hw, struct file *file);
 356 
 357 void snd_opl3_reset(struct snd_opl3 * opl3);
 358 
 359 #if IS_ENABLED(CONFIG_SND_SEQUENCER)
 360 long snd_opl3_write(struct snd_hwdep *hw, const char __user *buf, long count,
 361                     loff_t *offset);
 362 int snd_opl3_load_patch(struct snd_opl3 *opl3,
 363                         int prog, int bank, int type,
 364                         const char *name,
 365                         const unsigned char *ext,
 366                         const unsigned char *data);
 367 struct fm_patch *snd_opl3_find_patch(struct snd_opl3 *opl3, int prog, int bank,
 368                                      int create_patch);
 369 void snd_opl3_clear_patches(struct snd_opl3 *opl3);
 370 #else
 371 #define snd_opl3_write  NULL
 372 static inline void snd_opl3_clear_patches(struct snd_opl3 *opl3) {}
 373 #endif
 374 
 375 #endif /* __SOUND_OPL3_H */

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