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33 #ifndef _SVGA3D_TYPES_H_
34 #define _SVGA3D_TYPES_H_
35
36 #define INCLUDE_ALLOW_MODULE
37 #define INCLUDE_ALLOW_USERLEVEL
38 #define INCLUDE_ALLOW_VMCORE
39
40 #include "includeCheck.h"
41
42
43
44
45
46 #define SVGA3D_INVALID_ID ((uint32)-1)
47
48 typedef uint8 SVGABool8;
49 typedef uint32 SVGA3dBool;
50 typedef uint32 SVGA3dColor;
51
52 typedef uint32 SVGA3dSurfaceId;
53
54 typedef
55 #include "vmware_pack_begin.h"
56 struct {
57 uint32 numerator;
58 uint32 denominator;
59 }
60 #include "vmware_pack_end.h"
61 SVGA3dFraction64;
62
63 typedef
64 #include "vmware_pack_begin.h"
65 struct SVGA3dCopyRect {
66 uint32 x;
67 uint32 y;
68 uint32 w;
69 uint32 h;
70 uint32 srcx;
71 uint32 srcy;
72 }
73 #include "vmware_pack_end.h"
74 SVGA3dCopyRect;
75
76 typedef
77 #include "vmware_pack_begin.h"
78 struct SVGA3dCopyBox {
79 uint32 x;
80 uint32 y;
81 uint32 z;
82 uint32 w;
83 uint32 h;
84 uint32 d;
85 uint32 srcx;
86 uint32 srcy;
87 uint32 srcz;
88 }
89 #include "vmware_pack_end.h"
90 SVGA3dCopyBox;
91
92 typedef
93 #include "vmware_pack_begin.h"
94 struct SVGA3dRect {
95 uint32 x;
96 uint32 y;
97 uint32 w;
98 uint32 h;
99 }
100 #include "vmware_pack_end.h"
101 SVGA3dRect;
102
103 typedef
104 #include "vmware_pack_begin.h"
105 struct {
106 uint32 x;
107 uint32 y;
108 uint32 z;
109 uint32 w;
110 uint32 h;
111 uint32 d;
112 }
113 #include "vmware_pack_end.h"
114 SVGA3dBox;
115
116 typedef
117 #include "vmware_pack_begin.h"
118 struct {
119 uint32 x;
120 uint32 y;
121 uint32 z;
122 }
123 #include "vmware_pack_end.h"
124 SVGA3dPoint;
125
126
127
128
129 typedef enum SVGA3dSurfaceFormat {
130 SVGA3D_FORMAT_INVALID = 0,
131
132 SVGA3D_X8R8G8B8 = 1,
133 SVGA3D_FORMAT_MIN = 1,
134
135 SVGA3D_A8R8G8B8 = 2,
136
137 SVGA3D_R5G6B5 = 3,
138 SVGA3D_X1R5G5B5 = 4,
139 SVGA3D_A1R5G5B5 = 5,
140 SVGA3D_A4R4G4B4 = 6,
141
142 SVGA3D_Z_D32 = 7,
143 SVGA3D_Z_D16 = 8,
144 SVGA3D_Z_D24S8 = 9,
145 SVGA3D_Z_D15S1 = 10,
146
147 SVGA3D_LUMINANCE8 = 11,
148 SVGA3D_LUMINANCE4_ALPHA4 = 12,
149 SVGA3D_LUMINANCE16 = 13,
150 SVGA3D_LUMINANCE8_ALPHA8 = 14,
151
152 SVGA3D_DXT1 = 15,
153 SVGA3D_DXT2 = 16,
154 SVGA3D_DXT3 = 17,
155 SVGA3D_DXT4 = 18,
156 SVGA3D_DXT5 = 19,
157
158 SVGA3D_BUMPU8V8 = 20,
159 SVGA3D_BUMPL6V5U5 = 21,
160 SVGA3D_BUMPX8L8V8U8 = 22,
161 SVGA3D_FORMAT_DEAD1 = 23,
162
163 SVGA3D_ARGB_S10E5 = 24,
164 SVGA3D_ARGB_S23E8 = 25,
165
166 SVGA3D_A2R10G10B10 = 26,
167
168
169 SVGA3D_V8U8 = 27,
170 SVGA3D_Q8W8V8U8 = 28,
171 SVGA3D_CxV8U8 = 29,
172
173
174 SVGA3D_X8L8V8U8 = 30,
175 SVGA3D_A2W10V10U10 = 31,
176
177 SVGA3D_ALPHA8 = 32,
178
179
180 SVGA3D_R_S10E5 = 33,
181 SVGA3D_R_S23E8 = 34,
182 SVGA3D_RG_S10E5 = 35,
183 SVGA3D_RG_S23E8 = 36,
184
185 SVGA3D_BUFFER = 37,
186
187 SVGA3D_Z_D24X8 = 38,
188
189 SVGA3D_V16U16 = 39,
190
191 SVGA3D_G16R16 = 40,
192 SVGA3D_A16B16G16R16 = 41,
193
194
195 SVGA3D_UYVY = 42,
196 SVGA3D_YUY2 = 43,
197
198
199 SVGA3D_NV12 = 44,
200
201
202 SVGA3D_AYUV = 45,
203
204 SVGA3D_R32G32B32A32_TYPELESS = 46,
205 SVGA3D_R32G32B32A32_UINT = 47,
206 SVGA3D_R32G32B32A32_SINT = 48,
207 SVGA3D_R32G32B32_TYPELESS = 49,
208 SVGA3D_R32G32B32_FLOAT = 50,
209 SVGA3D_R32G32B32_UINT = 51,
210 SVGA3D_R32G32B32_SINT = 52,
211 SVGA3D_R16G16B16A16_TYPELESS = 53,
212 SVGA3D_R16G16B16A16_UINT = 54,
213 SVGA3D_R16G16B16A16_SNORM = 55,
214 SVGA3D_R16G16B16A16_SINT = 56,
215 SVGA3D_R32G32_TYPELESS = 57,
216 SVGA3D_R32G32_UINT = 58,
217 SVGA3D_R32G32_SINT = 59,
218 SVGA3D_R32G8X24_TYPELESS = 60,
219 SVGA3D_D32_FLOAT_S8X24_UINT = 61,
220 SVGA3D_R32_FLOAT_X8X24 = 62,
221 SVGA3D_X32_G8X24_UINT = 63,
222 SVGA3D_R10G10B10A2_TYPELESS = 64,
223 SVGA3D_R10G10B10A2_UINT = 65,
224 SVGA3D_R11G11B10_FLOAT = 66,
225 SVGA3D_R8G8B8A8_TYPELESS = 67,
226 SVGA3D_R8G8B8A8_UNORM = 68,
227 SVGA3D_R8G8B8A8_UNORM_SRGB = 69,
228 SVGA3D_R8G8B8A8_UINT = 70,
229 SVGA3D_R8G8B8A8_SINT = 71,
230 SVGA3D_R16G16_TYPELESS = 72,
231 SVGA3D_R16G16_UINT = 73,
232 SVGA3D_R16G16_SINT = 74,
233 SVGA3D_R32_TYPELESS = 75,
234 SVGA3D_D32_FLOAT = 76,
235 SVGA3D_R32_UINT = 77,
236 SVGA3D_R32_SINT = 78,
237 SVGA3D_R24G8_TYPELESS = 79,
238 SVGA3D_D24_UNORM_S8_UINT = 80,
239 SVGA3D_R24_UNORM_X8 = 81,
240 SVGA3D_X24_G8_UINT = 82,
241 SVGA3D_R8G8_TYPELESS = 83,
242 SVGA3D_R8G8_UNORM = 84,
243 SVGA3D_R8G8_UINT = 85,
244 SVGA3D_R8G8_SINT = 86,
245 SVGA3D_R16_TYPELESS = 87,
246 SVGA3D_R16_UNORM = 88,
247 SVGA3D_R16_UINT = 89,
248 SVGA3D_R16_SNORM = 90,
249 SVGA3D_R16_SINT = 91,
250 SVGA3D_R8_TYPELESS = 92,
251 SVGA3D_R8_UNORM = 93,
252 SVGA3D_R8_UINT = 94,
253 SVGA3D_R8_SNORM = 95,
254 SVGA3D_R8_SINT = 96,
255 SVGA3D_P8 = 97,
256 SVGA3D_R9G9B9E5_SHAREDEXP = 98,
257 SVGA3D_R8G8_B8G8_UNORM = 99,
258 SVGA3D_G8R8_G8B8_UNORM = 100,
259 SVGA3D_BC1_TYPELESS = 101,
260 SVGA3D_BC1_UNORM_SRGB = 102,
261 SVGA3D_BC2_TYPELESS = 103,
262 SVGA3D_BC2_UNORM_SRGB = 104,
263 SVGA3D_BC3_TYPELESS = 105,
264 SVGA3D_BC3_UNORM_SRGB = 106,
265 SVGA3D_BC4_TYPELESS = 107,
266 SVGA3D_ATI1 = 108,
267 SVGA3D_BC4_SNORM = 109,
268 SVGA3D_BC5_TYPELESS = 110,
269 SVGA3D_ATI2 = 111,
270 SVGA3D_BC5_SNORM = 112,
271 SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113,
272 SVGA3D_B8G8R8A8_TYPELESS = 114,
273 SVGA3D_B8G8R8A8_UNORM_SRGB = 115,
274 SVGA3D_B8G8R8X8_TYPELESS = 116,
275 SVGA3D_B8G8R8X8_UNORM_SRGB = 117,
276
277
278 SVGA3D_Z_DF16 = 118,
279 SVGA3D_Z_DF24 = 119,
280 SVGA3D_Z_D24S8_INT = 120,
281
282
283 SVGA3D_YV12 = 121,
284
285 SVGA3D_R32G32B32A32_FLOAT = 122,
286 SVGA3D_R16G16B16A16_FLOAT = 123,
287 SVGA3D_R16G16B16A16_UNORM = 124,
288 SVGA3D_R32G32_FLOAT = 125,
289 SVGA3D_R10G10B10A2_UNORM = 126,
290 SVGA3D_R8G8B8A8_SNORM = 127,
291 SVGA3D_R16G16_FLOAT = 128,
292 SVGA3D_R16G16_UNORM = 129,
293 SVGA3D_R16G16_SNORM = 130,
294 SVGA3D_R32_FLOAT = 131,
295 SVGA3D_R8G8_SNORM = 132,
296 SVGA3D_R16_FLOAT = 133,
297 SVGA3D_D16_UNORM = 134,
298 SVGA3D_A8_UNORM = 135,
299 SVGA3D_BC1_UNORM = 136,
300 SVGA3D_BC2_UNORM = 137,
301 SVGA3D_BC3_UNORM = 138,
302 SVGA3D_B5G6R5_UNORM = 139,
303 SVGA3D_B5G5R5A1_UNORM = 140,
304 SVGA3D_B8G8R8A8_UNORM = 141,
305 SVGA3D_B8G8R8X8_UNORM = 142,
306 SVGA3D_BC4_UNORM = 143,
307 SVGA3D_BC5_UNORM = 144,
308
309 SVGA3D_FORMAT_MAX
310 } SVGA3dSurfaceFormat;
311
312
313
314
315 #define SVGA3D_SURFACE_CUBEMAP (1 << 0)
316
317
318
319
320
321 #define SVGA3D_SURFACE_HINT_STATIC (CONST64U(1) << 1)
322 #define SVGA3D_SURFACE_HINT_DYNAMIC (CONST64U(1) << 2)
323 #define SVGA3D_SURFACE_HINT_INDEXBUFFER (CONST64U(1) << 3)
324 #define SVGA3D_SURFACE_HINT_VERTEXBUFFER (CONST64U(1) << 4)
325 #define SVGA3D_SURFACE_HINT_TEXTURE (CONST64U(1) << 5)
326 #define SVGA3D_SURFACE_HINT_RENDERTARGET (CONST64U(1) << 6)
327 #define SVGA3D_SURFACE_HINT_DEPTHSTENCIL (CONST64U(1) << 7)
328 #define SVGA3D_SURFACE_HINT_WRITEONLY (CONST64U(1) << 8)
329 #define SVGA3D_SURFACE_MASKABLE_ANTIALIAS (CONST64U(1) << 9)
330 #define SVGA3D_SURFACE_AUTOGENMIPMAPS (CONST64U(1) << 10)
331
332 #define SVGA3D_SURFACE_DECODE_RENDERTARGET (CONST64U(1) << 11)
333
334
335
336
337
338
339
340
341 #define SVGA3D_SURFACE_MOB_PITCH (CONST64U(1) << 12)
342
343 #define SVGA3D_SURFACE_INACTIVE (CONST64U(1) << 13)
344 #define SVGA3D_SURFACE_HINT_RT_LOCKABLE (CONST64U(1) << 14)
345 #define SVGA3D_SURFACE_VOLUME (CONST64U(1) << 15)
346
347
348
349
350 #define SVGA3D_SURFACE_SCREENTARGET (CONST64U(1) << 16)
351
352
353
354
355 #define SVGA3D_SURFACE_ALIGN16 (CONST64U(1) << 17)
356
357 #define SVGA3D_SURFACE_1D (CONST64U(1) << 18)
358 #define SVGA3D_SURFACE_ARRAY (CONST64U(1) << 19)
359
360
361
362
363
364 #define SVGA3D_SURFACE_BIND_VERTEX_BUFFER (CONST64U(1) << 20)
365 #define SVGA3D_SURFACE_BIND_INDEX_BUFFER (CONST64U(1) << 21)
366 #define SVGA3D_SURFACE_BIND_CONSTANT_BUFFER (CONST64U(1) << 22)
367 #define SVGA3D_SURFACE_BIND_SHADER_RESOURCE (CONST64U(1) << 23)
368 #define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24)
369 #define SVGA3D_SURFACE_BIND_DEPTH_STENCIL (CONST64U(1) << 25)
370 #define SVGA3D_SURFACE_BIND_STREAM_OUTPUT (CONST64U(1) << 26)
371
372
373
374
375
376
377
378
379
380
381
382 #define SVGA3D_SURFACE_STAGING_UPLOAD (CONST64U(1) << 27)
383 #define SVGA3D_SURFACE_STAGING_DOWNLOAD (CONST64U(1) << 28)
384 #define SVGA3D_SURFACE_HINT_INDIRECT_UPDATE (CONST64U(1) << 29)
385
386
387
388
389
390
391
392 #define SVGA3D_SURFACE_TRANSFER_FROM_BUFFER (CONST64U(1) << 30)
393
394
395
396
397 #define SVGA3D_SURFACE_RESERVED1 (CONST64U(1) << 31)
398
399
400
401
402
403 #define SVGA3D_SURFACE_MULTISAMPLE (CONST64U(1) << 32)
404
405 #define SVGA3D_SURFACE_FLAG_MAX (CONST64U(1) << 33)
406
407
408
409
410
411
412
413
414 typedef uint32 SVGA3dSurface1Flags;
415 typedef uint32 SVGA3dSurface2Flags;
416 typedef uint64 SVGA3dSurfaceAllFlags;
417
418 #define SVGA3D_SURFACE_FLAGS1_MASK ((uint64_t)MAX_UINT32)
419 #define SVGA3D_SURFACE_FLAGS2_MASK (MAX_UINT64 & ~SVGA3D_SURFACE_FLAGS1_MASK)
420
421 #define SVGA3D_SURFACE_HB_DISALLOWED_MASK \
422 ( SVGA3D_SURFACE_MOB_PITCH | \
423 SVGA3D_SURFACE_SCREENTARGET | \
424 SVGA3D_SURFACE_ALIGN16 | \
425 SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
426 SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
427 SVGA3D_SURFACE_STAGING_UPLOAD | \
428 SVGA3D_SURFACE_STAGING_DOWNLOAD | \
429 SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
430 SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
431 SVGA3D_SURFACE_MULTISAMPLE \
432 )
433
434 #define SVGA3D_SURFACE_HB_PRESENT_DISALLOWED_MASK \
435 ( SVGA3D_SURFACE_1D | \
436 SVGA3D_SURFACE_MULTISAMPLE \
437 )
438
439 #define SVGA3D_SURFACE_2D_DISALLOWED_MASK \
440 ( SVGA3D_SURFACE_CUBEMAP | \
441 SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \
442 SVGA3D_SURFACE_AUTOGENMIPMAPS | \
443 SVGA3D_SURFACE_VOLUME | \
444 SVGA3D_SURFACE_1D | \
445 SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
446 SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
447 SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
448 SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
449 SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
450 SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
451 SVGA3D_SURFACE_MULTISAMPLE \
452 )
453
454 #define SVGA3D_SURFACE_BASICOPS_DISALLOWED_MASK \
455 ( SVGA3D_SURFACE_CUBEMAP | \
456 SVGA3D_SURFACE_AUTOGENMIPMAPS | \
457 SVGA3D_SURFACE_VOLUME | \
458 SVGA3D_SURFACE_1D | \
459 SVGA3D_SURFACE_MULTISAMPLE \
460 )
461
462 #define SVGA3D_SURFACE_SCREENTARGET_DISALLOWED_MASK \
463 ( SVGA3D_SURFACE_CUBEMAP | \
464 SVGA3D_SURFACE_AUTOGENMIPMAPS | \
465 SVGA3D_SURFACE_VOLUME | \
466 SVGA3D_SURFACE_1D | \
467 SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
468 SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
469 SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
470 SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
471 SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
472 SVGA3D_SURFACE_INACTIVE | \
473 SVGA3D_SURFACE_STAGING_UPLOAD | \
474 SVGA3D_SURFACE_STAGING_DOWNLOAD | \
475 SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
476 SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
477 SVGA3D_SURFACE_MULTISAMPLE \
478 )
479
480 #define SVGA3D_SURFACE_BUFFER_DISALLOWED_MASK \
481 ( SVGA3D_SURFACE_CUBEMAP | \
482 SVGA3D_SURFACE_AUTOGENMIPMAPS | \
483 SVGA3D_SURFACE_VOLUME | \
484 SVGA3D_SURFACE_1D | \
485 SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \
486 SVGA3D_SURFACE_ARRAY | \
487 SVGA3D_SURFACE_MULTISAMPLE | \
488 SVGA3D_SURFACE_MOB_PITCH \
489 )
490
491 #define SVGA3D_SURFACE_MULTISAMPLE_DISALLOWED_MASK \
492 ( SVGA3D_SURFACE_CUBEMAP | \
493 SVGA3D_SURFACE_AUTOGENMIPMAPS | \
494 SVGA3D_SURFACE_VOLUME | \
495 SVGA3D_SURFACE_1D | \
496 SVGA3D_SURFACE_SCREENTARGET | \
497 SVGA3D_SURFACE_MOB_PITCH \
498 )
499
500 #define SVGA3D_SURFACE_DX_ONLY_MASK \
501 ( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
502 SVGA3D_SURFACE_STAGING_UPLOAD | \
503 SVGA3D_SURFACE_STAGING_DOWNLOAD | \
504 SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \
505 )
506
507 #define SVGA3D_SURFACE_STAGING_MASK \
508 ( SVGA3D_SURFACE_STAGING_UPLOAD | \
509 SVGA3D_SURFACE_STAGING_DOWNLOAD \
510 )
511
512 #define SVGA3D_SURFACE_BIND_MASK \
513 ( SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
514 SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
515 SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
516 SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \
517 SVGA3D_SURFACE_BIND_RENDER_TARGET | \
518 SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
519 SVGA3D_SURFACE_BIND_STREAM_OUTPUT \
520 )
521
522 typedef enum {
523 SVGA3DFORMAT_OP_TEXTURE = 0x00000001,
524 SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002,
525 SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004,
526 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008,
527 SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010,
528 SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040,
529 SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080,
530
531
532
533
534
535
536
537 SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100,
538
539
540
541
542
543 SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400,
544
545
546
547
548
549
550
551 SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800,
552
553
554
555
556
557 SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000,
558
559
560
561
562
563 SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000,
564
565
566
567
568 SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000,
569
570
571
572
573
574 SVGA3DFORMAT_OP_SRGBREAD = 0x00008000,
575
576
577
578
579 SVGA3DFORMAT_OP_BUMPMAP = 0x00010000,
580
581
582
583
584 SVGA3DFORMAT_OP_DMAP = 0x00020000,
585
586
587
588
589 SVGA3DFORMAT_OP_NOFILTER = 0x00040000,
590
591
592
593
594
595 SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000,
596
597
598
599
600
601 SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000,
602
603
604
605
606 SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000,
607
608
609
610
611
612 SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000,
613
614
615
616
617 SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000,
618
619
620
621
622
623 SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000
624 } SVGA3dFormatOp;
625
626 #define SVGA3D_FORMAT_POSITIVE \
627 (SVGA3DFORMAT_OP_TEXTURE | \
628 SVGA3DFORMAT_OP_VOLUMETEXTURE | \
629 SVGA3DFORMAT_OP_CUBETEXTURE | \
630 SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET | \
631 SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET | \
632 SVGA3DFORMAT_OP_ZSTENCIL | \
633 SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH | \
634 SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET | \
635 SVGA3DFORMAT_OP_DISPLAYMODE | \
636 SVGA3DFORMAT_OP_3DACCELERATION | \
637 SVGA3DFORMAT_OP_PIXELSIZE | \
638 SVGA3DFORMAT_OP_CONVERT_TO_ARGB | \
639 SVGA3DFORMAT_OP_OFFSCREENPLAIN | \
640 SVGA3DFORMAT_OP_SRGBREAD | \
641 SVGA3DFORMAT_OP_BUMPMAP | \
642 SVGA3DFORMAT_OP_DMAP | \
643 SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB | \
644 SVGA3DFORMAT_OP_SRGBWRITE | \
645 SVGA3DFORMAT_OP_AUTOGENMIPMAP | \
646 SVGA3DFORMAT_OP_VERTEXTEXTURE)
647
648 #define SVGA3D_FORMAT_NEGATIVE \
649 (SVGA3DFORMAT_OP_NOFILTER | \
650 SVGA3DFORMAT_OP_NOALPHABLEND | \
651 SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP)
652
653
654
655
656
657 typedef union {
658 uint32 value;
659 struct {
660 uint32 texture : 1;
661 uint32 volumeTexture : 1;
662 uint32 cubeTexture : 1;
663 uint32 offscreenRenderTarget : 1;
664 uint32 sameFormatRenderTarget : 1;
665 uint32 unknown1 : 1;
666 uint32 zStencil : 1;
667 uint32 zStencilArbitraryDepth : 1;
668 uint32 sameFormatUpToAlpha : 1;
669 uint32 unknown2 : 1;
670 uint32 displayMode : 1;
671 uint32 acceleration3d : 1;
672 uint32 pixelSize : 1;
673 uint32 convertToARGB : 1;
674 uint32 offscreenPlain : 1;
675 uint32 sRGBRead : 1;
676 uint32 bumpMap : 1;
677 uint32 dmap : 1;
678 uint32 noFilter : 1;
679 uint32 memberOfGroupARGB : 1;
680 uint32 sRGBWrite : 1;
681 uint32 noAlphaBlend : 1;
682 uint32 autoGenMipMap : 1;
683 uint32 vertexTexture : 1;
684 uint32 noTexCoordWrapNorMip : 1;
685 };
686 } SVGA3dSurfaceFormatCaps;
687
688
689
690
691
692
693 typedef enum {
694 SVGA3D_RS_INVALID = 0,
695 SVGA3D_RS_MIN = 1,
696 SVGA3D_RS_ZENABLE = 1,
697 SVGA3D_RS_ZWRITEENABLE = 2,
698 SVGA3D_RS_ALPHATESTENABLE = 3,
699 SVGA3D_RS_DITHERENABLE = 4,
700 SVGA3D_RS_BLENDENABLE = 5,
701 SVGA3D_RS_FOGENABLE = 6,
702 SVGA3D_RS_SPECULARENABLE = 7,
703 SVGA3D_RS_STENCILENABLE = 8,
704 SVGA3D_RS_LIGHTINGENABLE = 9,
705 SVGA3D_RS_NORMALIZENORMALS = 10,
706 SVGA3D_RS_POINTSPRITEENABLE = 11,
707 SVGA3D_RS_POINTSCALEENABLE = 12,
708 SVGA3D_RS_STENCILREF = 13,
709 SVGA3D_RS_STENCILMASK = 14,
710 SVGA3D_RS_STENCILWRITEMASK = 15,
711 SVGA3D_RS_FOGSTART = 16,
712 SVGA3D_RS_FOGEND = 17,
713 SVGA3D_RS_FOGDENSITY = 18,
714 SVGA3D_RS_POINTSIZE = 19,
715 SVGA3D_RS_POINTSIZEMIN = 20,
716 SVGA3D_RS_POINTSIZEMAX = 21,
717 SVGA3D_RS_POINTSCALE_A = 22,
718 SVGA3D_RS_POINTSCALE_B = 23,
719 SVGA3D_RS_POINTSCALE_C = 24,
720 SVGA3D_RS_FOGCOLOR = 25,
721 SVGA3D_RS_AMBIENT = 26,
722 SVGA3D_RS_CLIPPLANEENABLE = 27,
723 SVGA3D_RS_FOGMODE = 28,
724 SVGA3D_RS_FILLMODE = 29,
725 SVGA3D_RS_SHADEMODE = 30,
726 SVGA3D_RS_LINEPATTERN = 31,
727 SVGA3D_RS_SRCBLEND = 32,
728 SVGA3D_RS_DSTBLEND = 33,
729 SVGA3D_RS_BLENDEQUATION = 34,
730 SVGA3D_RS_CULLMODE = 35,
731 SVGA3D_RS_ZFUNC = 36,
732 SVGA3D_RS_ALPHAFUNC = 37,
733 SVGA3D_RS_STENCILFUNC = 38,
734 SVGA3D_RS_STENCILFAIL = 39,
735 SVGA3D_RS_STENCILZFAIL = 40,
736 SVGA3D_RS_STENCILPASS = 41,
737 SVGA3D_RS_ALPHAREF = 42,
738 SVGA3D_RS_FRONTWINDING = 43,
739 SVGA3D_RS_COORDINATETYPE = 44,
740 SVGA3D_RS_ZBIAS = 45,
741 SVGA3D_RS_RANGEFOGENABLE = 46,
742 SVGA3D_RS_COLORWRITEENABLE = 47,
743 SVGA3D_RS_VERTEXMATERIALENABLE = 48,
744 SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49,
745 SVGA3D_RS_SPECULARMATERIALSOURCE = 50,
746 SVGA3D_RS_AMBIENTMATERIALSOURCE = 51,
747 SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52,
748 SVGA3D_RS_TEXTUREFACTOR = 53,
749 SVGA3D_RS_LOCALVIEWER = 54,
750 SVGA3D_RS_SCISSORTESTENABLE = 55,
751 SVGA3D_RS_BLENDCOLOR = 56,
752 SVGA3D_RS_STENCILENABLE2SIDED = 57,
753 SVGA3D_RS_CCWSTENCILFUNC = 58,
754 SVGA3D_RS_CCWSTENCILFAIL = 59,
755 SVGA3D_RS_CCWSTENCILZFAIL = 60,
756 SVGA3D_RS_CCWSTENCILPASS = 61,
757 SVGA3D_RS_VERTEXBLEND = 62,
758 SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63,
759 SVGA3D_RS_DEPTHBIAS = 64,
760
761
762
763
764
765
766
767
768
769
770
771 SVGA3D_RS_OUTPUTGAMMA = 65,
772 SVGA3D_RS_ZVISIBLE = 66,
773 SVGA3D_RS_LASTPIXEL = 67,
774 SVGA3D_RS_CLIPPING = 68,
775 SVGA3D_RS_WRAP0 = 69,
776 SVGA3D_RS_WRAP1 = 70,
777 SVGA3D_RS_WRAP2 = 71,
778 SVGA3D_RS_WRAP3 = 72,
779 SVGA3D_RS_WRAP4 = 73,
780 SVGA3D_RS_WRAP5 = 74,
781 SVGA3D_RS_WRAP6 = 75,
782 SVGA3D_RS_WRAP7 = 76,
783 SVGA3D_RS_WRAP8 = 77,
784 SVGA3D_RS_WRAP9 = 78,
785 SVGA3D_RS_WRAP10 = 79,
786 SVGA3D_RS_WRAP11 = 80,
787 SVGA3D_RS_WRAP12 = 81,
788 SVGA3D_RS_WRAP13 = 82,
789 SVGA3D_RS_WRAP14 = 83,
790 SVGA3D_RS_WRAP15 = 84,
791 SVGA3D_RS_MULTISAMPLEANTIALIAS = 85,
792 SVGA3D_RS_MULTISAMPLEMASK = 86,
793 SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87,
794 SVGA3D_RS_TWEENFACTOR = 88,
795 SVGA3D_RS_ANTIALIASEDLINEENABLE = 89,
796 SVGA3D_RS_COLORWRITEENABLE1 = 90,
797 SVGA3D_RS_COLORWRITEENABLE2 = 91,
798 SVGA3D_RS_COLORWRITEENABLE3 = 92,
799 SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93,
800 SVGA3D_RS_SRCBLENDALPHA = 94,
801 SVGA3D_RS_DSTBLENDALPHA = 95,
802 SVGA3D_RS_BLENDEQUATIONALPHA = 96,
803 SVGA3D_RS_TRANSPARENCYANTIALIAS = 97,
804 SVGA3D_RS_LINEWIDTH = 98,
805 SVGA3D_RS_MAX
806 } SVGA3dRenderStateName;
807
808 typedef enum {
809 SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0,
810 SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1,
811 SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2,
812 SVGA3D_TRANSPARENCYANTIALIAS_MAX
813 } SVGA3dTransparencyAntialiasType;
814
815 typedef enum {
816 SVGA3D_VERTEXMATERIAL_NONE = 0,
817 SVGA3D_VERTEXMATERIAL_DIFFUSE = 1,
818 SVGA3D_VERTEXMATERIAL_SPECULAR = 2,
819 SVGA3D_VERTEXMATERIAL_MAX = 3,
820 } SVGA3dVertexMaterial;
821
822 typedef enum {
823 SVGA3D_FILLMODE_INVALID = 0,
824 SVGA3D_FILLMODE_MIN = 1,
825 SVGA3D_FILLMODE_POINT = 1,
826 SVGA3D_FILLMODE_LINE = 2,
827 SVGA3D_FILLMODE_FILL = 3,
828 SVGA3D_FILLMODE_MAX
829 } SVGA3dFillModeType;
830
831
832 typedef
833 #include "vmware_pack_begin.h"
834 union {
835 struct {
836 uint16 mode;
837 uint16 face;
838 };
839 uint32 uintValue;
840 }
841 #include "vmware_pack_end.h"
842 SVGA3dFillMode;
843
844 typedef enum {
845 SVGA3D_SHADEMODE_INVALID = 0,
846 SVGA3D_SHADEMODE_FLAT = 1,
847 SVGA3D_SHADEMODE_SMOOTH = 2,
848 SVGA3D_SHADEMODE_PHONG = 3,
849 SVGA3D_SHADEMODE_MAX
850 } SVGA3dShadeMode;
851
852 typedef
853 #include "vmware_pack_begin.h"
854 union {
855 struct {
856 uint16 repeat;
857 uint16 pattern;
858 };
859 uint32 uintValue;
860 }
861 #include "vmware_pack_end.h"
862 SVGA3dLinePattern;
863
864 typedef enum {
865 SVGA3D_BLENDOP_INVALID = 0,
866 SVGA3D_BLENDOP_MIN = 1,
867 SVGA3D_BLENDOP_ZERO = 1,
868 SVGA3D_BLENDOP_ONE = 2,
869 SVGA3D_BLENDOP_SRCCOLOR = 3,
870 SVGA3D_BLENDOP_INVSRCCOLOR = 4,
871 SVGA3D_BLENDOP_SRCALPHA = 5,
872 SVGA3D_BLENDOP_INVSRCALPHA = 6,
873 SVGA3D_BLENDOP_DESTALPHA = 7,
874 SVGA3D_BLENDOP_INVDESTALPHA = 8,
875 SVGA3D_BLENDOP_DESTCOLOR = 9,
876 SVGA3D_BLENDOP_INVDESTCOLOR = 10,
877 SVGA3D_BLENDOP_SRCALPHASAT = 11,
878 SVGA3D_BLENDOP_BLENDFACTOR = 12,
879 SVGA3D_BLENDOP_INVBLENDFACTOR = 13,
880 SVGA3D_BLENDOP_SRC1COLOR = 14,
881 SVGA3D_BLENDOP_INVSRC1COLOR = 15,
882 SVGA3D_BLENDOP_SRC1ALPHA = 16,
883 SVGA3D_BLENDOP_INVSRC1ALPHA = 17,
884 SVGA3D_BLENDOP_BLENDFACTORALPHA = 18,
885 SVGA3D_BLENDOP_INVBLENDFACTORALPHA = 19,
886 SVGA3D_BLENDOP_MAX
887 } SVGA3dBlendOp;
888
889 typedef enum {
890 SVGA3D_BLENDEQ_INVALID = 0,
891 SVGA3D_BLENDEQ_MIN = 1,
892 SVGA3D_BLENDEQ_ADD = 1,
893 SVGA3D_BLENDEQ_SUBTRACT = 2,
894 SVGA3D_BLENDEQ_REVSUBTRACT = 3,
895 SVGA3D_BLENDEQ_MINIMUM = 4,
896 SVGA3D_BLENDEQ_MAXIMUM = 5,
897 SVGA3D_BLENDEQ_MAX
898 } SVGA3dBlendEquation;
899
900 typedef enum {
901 SVGA3D_DX11_LOGICOP_MIN = 0,
902 SVGA3D_DX11_LOGICOP_CLEAR = 0,
903 SVGA3D_DX11_LOGICOP_SET = 1,
904 SVGA3D_DX11_LOGICOP_COPY = 2,
905 SVGA3D_DX11_LOGICOP_COPY_INVERTED = 3,
906 SVGA3D_DX11_LOGICOP_NOOP = 4,
907 SVGA3D_DX11_LOGICOP_INVERT = 5,
908 SVGA3D_DX11_LOGICOP_AND = 6,
909 SVGA3D_DX11_LOGICOP_NAND = 7,
910 SVGA3D_DX11_LOGICOP_OR = 8,
911 SVGA3D_DX11_LOGICOP_NOR = 9,
912 SVGA3D_DX11_LOGICOP_XOR = 10,
913 SVGA3D_DX11_LOGICOP_EQUIV = 11,
914 SVGA3D_DX11_LOGICOP_AND_REVERSE = 12,
915 SVGA3D_DX11_LOGICOP_AND_INVERTED = 13,
916 SVGA3D_DX11_LOGICOP_OR_REVERSE = 14,
917 SVGA3D_DX11_LOGICOP_OR_INVERTED = 15,
918 SVGA3D_DX11_LOGICOP_MAX
919 } SVGA3dDX11LogicOp;
920
921 typedef enum {
922 SVGA3D_FRONTWINDING_INVALID = 0,
923 SVGA3D_FRONTWINDING_CW = 1,
924 SVGA3D_FRONTWINDING_CCW = 2,
925 SVGA3D_FRONTWINDING_MAX
926 } SVGA3dFrontWinding;
927
928 typedef enum {
929 SVGA3D_FACE_INVALID = 0,
930 SVGA3D_FACE_NONE = 1,
931 SVGA3D_FACE_MIN = 1,
932 SVGA3D_FACE_FRONT = 2,
933 SVGA3D_FACE_BACK = 3,
934 SVGA3D_FACE_FRONT_BACK = 4,
935 SVGA3D_FACE_MAX
936 } SVGA3dFace;
937
938
939
940
941
942 typedef enum {
943 SVGA3D_CMP_INVALID = 0,
944 SVGA3D_CMP_NEVER = 1,
945 SVGA3D_CMP_LESS = 2,
946 SVGA3D_CMP_EQUAL = 3,
947 SVGA3D_CMP_LESSEQUAL = 4,
948 SVGA3D_CMP_GREATER = 5,
949 SVGA3D_CMP_NOTEQUAL = 6,
950 SVGA3D_CMP_GREATEREQUAL = 7,
951 SVGA3D_CMP_ALWAYS = 8,
952 SVGA3D_CMP_MAX
953 } SVGA3dCmpFunc;
954
955
956
957
958
959
960 typedef enum {
961 SVGA3D_FOGFUNC_INVALID = 0,
962 SVGA3D_FOGFUNC_EXP = 1,
963 SVGA3D_FOGFUNC_EXP2 = 2,
964 SVGA3D_FOGFUNC_LINEAR = 3,
965 SVGA3D_FOGFUNC_PER_VERTEX = 4
966 } SVGA3dFogFunction;
967
968
969
970
971
972 typedef enum {
973 SVGA3D_FOGTYPE_INVALID = 0,
974 SVGA3D_FOGTYPE_VERTEX = 1,
975 SVGA3D_FOGTYPE_PIXEL = 2,
976 SVGA3D_FOGTYPE_MAX = 3
977 } SVGA3dFogType;
978
979
980
981
982
983
984 typedef enum {
985 SVGA3D_FOGBASE_INVALID = 0,
986 SVGA3D_FOGBASE_DEPTHBASED = 1,
987 SVGA3D_FOGBASE_RANGEBASED = 2,
988 SVGA3D_FOGBASE_MAX = 3
989 } SVGA3dFogBase;
990
991 typedef enum {
992 SVGA3D_STENCILOP_INVALID = 0,
993 SVGA3D_STENCILOP_MIN = 1,
994 SVGA3D_STENCILOP_KEEP = 1,
995 SVGA3D_STENCILOP_ZERO = 2,
996 SVGA3D_STENCILOP_REPLACE = 3,
997 SVGA3D_STENCILOP_INCRSAT = 4,
998 SVGA3D_STENCILOP_DECRSAT = 5,
999 SVGA3D_STENCILOP_INVERT = 6,
1000 SVGA3D_STENCILOP_INCR = 7,
1001 SVGA3D_STENCILOP_DECR = 8,
1002 SVGA3D_STENCILOP_MAX
1003 } SVGA3dStencilOp;
1004
1005 typedef enum {
1006 SVGA3D_CLIPPLANE_0 = (1 << 0),
1007 SVGA3D_CLIPPLANE_1 = (1 << 1),
1008 SVGA3D_CLIPPLANE_2 = (1 << 2),
1009 SVGA3D_CLIPPLANE_3 = (1 << 3),
1010 SVGA3D_CLIPPLANE_4 = (1 << 4),
1011 SVGA3D_CLIPPLANE_5 = (1 << 5),
1012 } SVGA3dClipPlanes;
1013
1014 typedef enum {
1015 SVGA3D_CLEAR_COLOR = 0x1,
1016 SVGA3D_CLEAR_DEPTH = 0x2,
1017 SVGA3D_CLEAR_STENCIL = 0x4,
1018
1019
1020
1021
1022
1023
1024 SVGA3D_CLEAR_COLORFILL = 0x8
1025 } SVGA3dClearFlag;
1026
1027 typedef enum {
1028 SVGA3D_RT_DEPTH = 0,
1029 SVGA3D_RT_MIN = 0,
1030 SVGA3D_RT_STENCIL = 1,
1031 SVGA3D_RT_COLOR0 = 2,
1032 SVGA3D_RT_COLOR1 = 3,
1033 SVGA3D_RT_COLOR2 = 4,
1034 SVGA3D_RT_COLOR3 = 5,
1035 SVGA3D_RT_COLOR4 = 6,
1036 SVGA3D_RT_COLOR5 = 7,
1037 SVGA3D_RT_COLOR6 = 8,
1038 SVGA3D_RT_COLOR7 = 9,
1039 SVGA3D_RT_MAX,
1040 SVGA3D_RT_INVALID = ((uint32)-1),
1041 } SVGA3dRenderTargetType;
1042
1043 #define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1)
1044
1045 typedef
1046 #include "vmware_pack_begin.h"
1047 union {
1048 struct {
1049 uint32 red : 1;
1050 uint32 green : 1;
1051 uint32 blue : 1;
1052 uint32 alpha : 1;
1053 };
1054 uint32 uintValue;
1055 }
1056 #include "vmware_pack_end.h"
1057 SVGA3dColorMask;
1058
1059 typedef enum {
1060 SVGA3D_VBLEND_DISABLE = 0,
1061 SVGA3D_VBLEND_1WEIGHT = 1,
1062 SVGA3D_VBLEND_2WEIGHT = 2,
1063 SVGA3D_VBLEND_3WEIGHT = 3,
1064 SVGA3D_VBLEND_MAX = 4,
1065 } SVGA3dVertexBlendFlags;
1066
1067 typedef enum {
1068 SVGA3D_WRAPCOORD_0 = 1 << 0,
1069 SVGA3D_WRAPCOORD_1 = 1 << 1,
1070 SVGA3D_WRAPCOORD_2 = 1 << 2,
1071 SVGA3D_WRAPCOORD_3 = 1 << 3,
1072 SVGA3D_WRAPCOORD_ALL = 0xF,
1073 } SVGA3dWrapFlags;
1074
1075
1076
1077
1078
1079
1080 typedef enum {
1081 SVGA3D_TS_INVALID = 0,
1082 SVGA3D_TS_MIN = 1,
1083 SVGA3D_TS_BIND_TEXTURE = 1,
1084 SVGA3D_TS_COLOROP = 2,
1085 SVGA3D_TS_COLORARG1 = 3,
1086 SVGA3D_TS_COLORARG2 = 4,
1087 SVGA3D_TS_ALPHAOP = 5,
1088 SVGA3D_TS_ALPHAARG1 = 6,
1089 SVGA3D_TS_ALPHAARG2 = 7,
1090 SVGA3D_TS_ADDRESSU = 8,
1091 SVGA3D_TS_ADDRESSV = 9,
1092 SVGA3D_TS_MIPFILTER = 10,
1093 SVGA3D_TS_MAGFILTER = 11,
1094 SVGA3D_TS_MINFILTER = 12,
1095 SVGA3D_TS_BORDERCOLOR = 13,
1096 SVGA3D_TS_TEXCOORDINDEX = 14,
1097 SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15,
1098 SVGA3D_TS_TEXCOORDGEN = 16,
1099 SVGA3D_TS_BUMPENVMAT00 = 17,
1100 SVGA3D_TS_BUMPENVMAT01 = 18,
1101 SVGA3D_TS_BUMPENVMAT10 = 19,
1102 SVGA3D_TS_BUMPENVMAT11 = 20,
1103 SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21,
1104 SVGA3D_TS_TEXTURE_LOD_BIAS = 22,
1105 SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23,
1106 SVGA3D_TS_ADDRESSW = 24,
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117 SVGA3D_TS_GAMMA = 25,
1118 SVGA3D_TS_BUMPENVLSCALE = 26,
1119 SVGA3D_TS_BUMPENVLOFFSET = 27,
1120 SVGA3D_TS_COLORARG0 = 28,
1121 SVGA3D_TS_ALPHAARG0 = 29,
1122 SVGA3D_TS_PREGB_MAX = 30,
1123 SVGA3D_TS_CONSTANT = 30,
1124 SVGA3D_TS_COLOR_KEY_ENABLE = 31,
1125 SVGA3D_TS_COLOR_KEY = 32,
1126 SVGA3D_TS_MAX
1127 } SVGA3dTextureStateName;
1128
1129 typedef enum {
1130 SVGA3D_TC_INVALID = 0,
1131 SVGA3D_TC_DISABLE = 1,
1132 SVGA3D_TC_SELECTARG1 = 2,
1133 SVGA3D_TC_SELECTARG2 = 3,
1134 SVGA3D_TC_MODULATE = 4,
1135 SVGA3D_TC_ADD = 5,
1136 SVGA3D_TC_ADDSIGNED = 6,
1137 SVGA3D_TC_SUBTRACT = 7,
1138 SVGA3D_TC_BLENDTEXTUREALPHA = 8,
1139 SVGA3D_TC_BLENDDIFFUSEALPHA = 9,
1140 SVGA3D_TC_BLENDCURRENTALPHA = 10,
1141 SVGA3D_TC_BLENDFACTORALPHA = 11,
1142 SVGA3D_TC_MODULATE2X = 12,
1143 SVGA3D_TC_MODULATE4X = 13,
1144 SVGA3D_TC_DSDT = 14,
1145 SVGA3D_TC_DOTPRODUCT3 = 15,
1146 SVGA3D_TC_BLENDTEXTUREALPHAPM = 16,
1147 SVGA3D_TC_ADDSIGNED2X = 17,
1148 SVGA3D_TC_ADDSMOOTH = 18,
1149 SVGA3D_TC_PREMODULATE = 19,
1150 SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20,
1151 SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21,
1152 SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22,
1153 SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23,
1154 SVGA3D_TC_BUMPENVMAPLUMINANCE = 24,
1155 SVGA3D_TC_MULTIPLYADD = 25,
1156 SVGA3D_TC_LERP = 26,
1157 SVGA3D_TC_MAX
1158 } SVGA3dTextureCombiner;
1159
1160 #define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0)
1161
1162 typedef enum {
1163 SVGA3D_TEX_ADDRESS_INVALID = 0,
1164 SVGA3D_TEX_ADDRESS_MIN = 1,
1165 SVGA3D_TEX_ADDRESS_WRAP = 1,
1166 SVGA3D_TEX_ADDRESS_MIRROR = 2,
1167 SVGA3D_TEX_ADDRESS_CLAMP = 3,
1168 SVGA3D_TEX_ADDRESS_BORDER = 4,
1169 SVGA3D_TEX_ADDRESS_MIRRORONCE = 5,
1170 SVGA3D_TEX_ADDRESS_EDGE = 6,
1171 SVGA3D_TEX_ADDRESS_MAX
1172 } SVGA3dTextureAddress;
1173
1174
1175
1176
1177
1178 typedef enum {
1179 SVGA3D_TEX_FILTER_NONE = 0,
1180 SVGA3D_TEX_FILTER_MIN = 0,
1181 SVGA3D_TEX_FILTER_NEAREST = 1,
1182 SVGA3D_TEX_FILTER_LINEAR = 2,
1183 SVGA3D_TEX_FILTER_ANISOTROPIC = 3,
1184 SVGA3D_TEX_FILTER_FLATCUBIC = 4,
1185 SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5,
1186 SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6,
1187 SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7,
1188 SVGA3D_TEX_FILTER_MAX
1189 } SVGA3dTextureFilter;
1190
1191 typedef enum {
1192 SVGA3D_TEX_TRANSFORM_OFF = 0,
1193 SVGA3D_TEX_TRANSFORM_S = (1 << 0),
1194 SVGA3D_TEX_TRANSFORM_T = (1 << 1),
1195 SVGA3D_TEX_TRANSFORM_R = (1 << 2),
1196 SVGA3D_TEX_TRANSFORM_Q = (1 << 3),
1197 SVGA3D_TEX_PROJECTED = (1 << 15),
1198 } SVGA3dTexTransformFlags;
1199
1200 typedef enum {
1201 SVGA3D_TEXCOORD_GEN_OFF = 0,
1202 SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1,
1203 SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2,
1204 SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3,
1205 SVGA3D_TEXCOORD_GEN_SPHERE = 4,
1206 SVGA3D_TEXCOORD_GEN_MAX
1207 } SVGA3dTextureCoordGen;
1208
1209
1210
1211
1212 typedef enum {
1213 SVGA3D_TA_INVALID = 0,
1214 SVGA3D_TA_TFACTOR = 1,
1215 SVGA3D_TA_PREVIOUS = 2,
1216 SVGA3D_TA_DIFFUSE = 3,
1217 SVGA3D_TA_TEXTURE = 4,
1218 SVGA3D_TA_SPECULAR = 5,
1219 SVGA3D_TA_CONSTANT = 6,
1220 SVGA3D_TA_MAX
1221 } SVGA3dTextureArgData;
1222
1223 #define SVGA3D_TM_MASK_LEN 4
1224
1225
1226 typedef enum {
1227 SVGA3D_TM_NONE = 0,
1228 SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN),
1229 SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN),
1230 } SVGA3dTextureArgModifier;
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243 typedef enum {
1244 SVGA3D_DECLUSAGE_POSITION = 0,
1245 SVGA3D_DECLUSAGE_BLENDWEIGHT,
1246 SVGA3D_DECLUSAGE_BLENDINDICES,
1247 SVGA3D_DECLUSAGE_NORMAL,
1248 SVGA3D_DECLUSAGE_PSIZE,
1249 SVGA3D_DECLUSAGE_TEXCOORD,
1250 SVGA3D_DECLUSAGE_TANGENT,
1251 SVGA3D_DECLUSAGE_BINORMAL,
1252 SVGA3D_DECLUSAGE_TESSFACTOR,
1253 SVGA3D_DECLUSAGE_POSITIONT,
1254 SVGA3D_DECLUSAGE_COLOR,
1255 SVGA3D_DECLUSAGE_FOG,
1256 SVGA3D_DECLUSAGE_DEPTH,
1257 SVGA3D_DECLUSAGE_SAMPLE,
1258 SVGA3D_DECLUSAGE_MAX
1259 } SVGA3dDeclUsage;
1260
1261 typedef enum {
1262 SVGA3D_DECLMETHOD_DEFAULT = 0,
1263 SVGA3D_DECLMETHOD_PARTIALU,
1264 SVGA3D_DECLMETHOD_PARTIALV,
1265 SVGA3D_DECLMETHOD_CROSSUV,
1266 SVGA3D_DECLMETHOD_UV,
1267 SVGA3D_DECLMETHOD_LOOKUP,
1268 SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED,
1269
1270 } SVGA3dDeclMethod;
1271
1272 typedef enum {
1273 SVGA3D_DECLTYPE_FLOAT1 = 0,
1274 SVGA3D_DECLTYPE_FLOAT2 = 1,
1275 SVGA3D_DECLTYPE_FLOAT3 = 2,
1276 SVGA3D_DECLTYPE_FLOAT4 = 3,
1277 SVGA3D_DECLTYPE_D3DCOLOR = 4,
1278 SVGA3D_DECLTYPE_UBYTE4 = 5,
1279 SVGA3D_DECLTYPE_SHORT2 = 6,
1280 SVGA3D_DECLTYPE_SHORT4 = 7,
1281 SVGA3D_DECLTYPE_UBYTE4N = 8,
1282 SVGA3D_DECLTYPE_SHORT2N = 9,
1283 SVGA3D_DECLTYPE_SHORT4N = 10,
1284 SVGA3D_DECLTYPE_USHORT2N = 11,
1285 SVGA3D_DECLTYPE_USHORT4N = 12,
1286 SVGA3D_DECLTYPE_UDEC3 = 13,
1287 SVGA3D_DECLTYPE_DEC3N = 14,
1288 SVGA3D_DECLTYPE_FLOAT16_2 = 15,
1289 SVGA3D_DECLTYPE_FLOAT16_4 = 16,
1290 SVGA3D_DECLTYPE_MAX,
1291 } SVGA3dDeclType;
1292
1293
1294
1295
1296
1297 typedef union {
1298 struct {
1299
1300
1301
1302
1303
1304 uint32 count : 30;
1305
1306
1307
1308
1309
1310 uint32 indexedData : 1;
1311
1312
1313
1314
1315 uint32 instanceData : 1;
1316 };
1317
1318 uint32 value;
1319 } SVGA3dVertexDivisor;
1320
1321 typedef enum {
1322
1323
1324
1325
1326
1327
1328 SVGA3D_PRIMITIVE_INVALID = 0,
1329 SVGA3D_PRIMITIVE_MIN = 0,
1330 SVGA3D_PRIMITIVE_TRIANGLELIST = 1,
1331 SVGA3D_PRIMITIVE_POINTLIST = 2,
1332 SVGA3D_PRIMITIVE_LINELIST = 3,
1333 SVGA3D_PRIMITIVE_LINESTRIP = 4,
1334 SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5,
1335 SVGA3D_PRIMITIVE_TRIANGLEFAN = 6,
1336 SVGA3D_PRIMITIVE_LINELIST_ADJ = 7,
1337 SVGA3D_PRIMITIVE_PREDX_MAX = 7,
1338 SVGA3D_PRIMITIVE_LINESTRIP_ADJ = 8,
1339 SVGA3D_PRIMITIVE_TRIANGLELIST_ADJ = 9,
1340 SVGA3D_PRIMITIVE_TRIANGLESTRIP_ADJ = 10,
1341 SVGA3D_PRIMITIVE_MAX
1342 } SVGA3dPrimitiveType;
1343
1344 typedef enum {
1345 SVGA3D_COORDINATE_INVALID = 0,
1346 SVGA3D_COORDINATE_LEFTHANDED = 1,
1347 SVGA3D_COORDINATE_RIGHTHANDED = 2,
1348 SVGA3D_COORDINATE_MAX
1349 } SVGA3dCoordinateType;
1350
1351 typedef enum {
1352 SVGA3D_TRANSFORM_INVALID = 0,
1353 SVGA3D_TRANSFORM_WORLD = 1,
1354 SVGA3D_TRANSFORM_MIN = 1,
1355 SVGA3D_TRANSFORM_VIEW = 2,
1356 SVGA3D_TRANSFORM_PROJECTION = 3,
1357 SVGA3D_TRANSFORM_TEXTURE0 = 4,
1358 SVGA3D_TRANSFORM_TEXTURE1 = 5,
1359 SVGA3D_TRANSFORM_TEXTURE2 = 6,
1360 SVGA3D_TRANSFORM_TEXTURE3 = 7,
1361 SVGA3D_TRANSFORM_TEXTURE4 = 8,
1362 SVGA3D_TRANSFORM_TEXTURE5 = 9,
1363 SVGA3D_TRANSFORM_TEXTURE6 = 10,
1364 SVGA3D_TRANSFORM_TEXTURE7 = 11,
1365 SVGA3D_TRANSFORM_WORLD1 = 12,
1366 SVGA3D_TRANSFORM_WORLD2 = 13,
1367 SVGA3D_TRANSFORM_WORLD3 = 14,
1368 SVGA3D_TRANSFORM_MAX
1369 } SVGA3dTransformType;
1370
1371 typedef enum {
1372 SVGA3D_LIGHTTYPE_INVALID = 0,
1373 SVGA3D_LIGHTTYPE_MIN = 1,
1374 SVGA3D_LIGHTTYPE_POINT = 1,
1375 SVGA3D_LIGHTTYPE_SPOT1 = 2,
1376 SVGA3D_LIGHTTYPE_SPOT2 = 3,
1377 SVGA3D_LIGHTTYPE_DIRECTIONAL = 4,
1378 SVGA3D_LIGHTTYPE_MAX
1379 } SVGA3dLightType;
1380
1381 typedef enum {
1382 SVGA3D_CUBEFACE_POSX = 0,
1383 SVGA3D_CUBEFACE_NEGX = 1,
1384 SVGA3D_CUBEFACE_POSY = 2,
1385 SVGA3D_CUBEFACE_NEGY = 3,
1386 SVGA3D_CUBEFACE_POSZ = 4,
1387 SVGA3D_CUBEFACE_NEGZ = 5,
1388 } SVGA3dCubeFace;
1389
1390 typedef enum {
1391 SVGA3D_SHADERTYPE_INVALID = 0,
1392 SVGA3D_SHADERTYPE_MIN = 1,
1393 SVGA3D_SHADERTYPE_VS = 1,
1394 SVGA3D_SHADERTYPE_PS = 2,
1395 SVGA3D_SHADERTYPE_PREDX_MAX = 3,
1396 SVGA3D_SHADERTYPE_GS = 3,
1397 SVGA3D_SHADERTYPE_DX10_MAX = 4,
1398 SVGA3D_SHADERTYPE_HS = 4,
1399 SVGA3D_SHADERTYPE_DS = 5,
1400 SVGA3D_SHADERTYPE_CS = 6,
1401 SVGA3D_SHADERTYPE_MAX = 7
1402 } SVGA3dShaderType;
1403
1404 #define SVGA3D_NUM_SHADERTYPE_PREDX \
1405 (SVGA3D_SHADERTYPE_PREDX_MAX - SVGA3D_SHADERTYPE_MIN)
1406
1407 #define SVGA3D_NUM_SHADERTYPE_DX10 \
1408 (SVGA3D_SHADERTYPE_DX10_MAX - SVGA3D_SHADERTYPE_MIN)
1409
1410 #define SVGA3D_NUM_SHADERTYPE \
1411 (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN)
1412
1413 typedef enum {
1414 SVGA3D_CONST_TYPE_MIN = 0,
1415 SVGA3D_CONST_TYPE_FLOAT = 0,
1416 SVGA3D_CONST_TYPE_INT = 1,
1417 SVGA3D_CONST_TYPE_BOOL = 2,
1418 SVGA3D_CONST_TYPE_MAX = 3,
1419 } SVGA3dShaderConstType;
1420
1421
1422
1423
1424 #define SVGA3D_CONSTREG_MAX 256
1425 #define SVGA3D_CONSTINTREG_MAX 16
1426 #define SVGA3D_CONSTBOOLREG_MAX 16
1427
1428 typedef enum {
1429 SVGA3D_STRETCH_BLT_POINT = 0,
1430 SVGA3D_STRETCH_BLT_LINEAR = 1,
1431 SVGA3D_STRETCH_BLT_MAX
1432 } SVGA3dStretchBltMode;
1433
1434 typedef enum {
1435 SVGA3D_QUERYTYPE_INVALID = ((uint8)-1),
1436 SVGA3D_QUERYTYPE_MIN = 0,
1437 SVGA3D_QUERYTYPE_OCCLUSION = 0,
1438 SVGA3D_QUERYTYPE_TIMESTAMP = 1,
1439 SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT = 2,
1440 SVGA3D_QUERYTYPE_PIPELINESTATS = 3,
1441 SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE = 4,
1442 SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS = 5,
1443 SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE = 6,
1444 SVGA3D_QUERYTYPE_OCCLUSION64 = 7,
1445 SVGA3D_QUERYTYPE_EVENT = 8,
1446 SVGA3D_QUERYTYPE_DX10_MAX = 9,
1447 SVGA3D_QUERYTYPE_SOSTATS_STREAM0 = 9,
1448 SVGA3D_QUERYTYPE_SOSTATS_STREAM1 = 10,
1449 SVGA3D_QUERYTYPE_SOSTATS_STREAM2 = 11,
1450 SVGA3D_QUERYTYPE_SOSTATS_STREAM3 = 12,
1451 SVGA3D_QUERYTYPE_SOP_STREAM0 = 13,
1452 SVGA3D_QUERYTYPE_SOP_STREAM1 = 14,
1453 SVGA3D_QUERYTYPE_SOP_STREAM2 = 15,
1454 SVGA3D_QUERYTYPE_SOP_STREAM3 = 16,
1455 SVGA3D_QUERYTYPE_MAX
1456 } SVGA3dQueryType;
1457
1458 typedef uint8 SVGA3dQueryTypeUint8;
1459
1460 #define SVGA3D_NUM_QUERYTYPE (SVGA3D_QUERYTYPE_MAX - SVGA3D_QUERYTYPE_MIN)
1461
1462
1463
1464
1465
1466 #define SVGA3D_MAX_QUERY 64
1467
1468
1469
1470
1471 typedef
1472 #include "vmware_pack_begin.h"
1473 struct {
1474 uint32 samplesRendered;
1475 }
1476 #include "vmware_pack_end.h"
1477 SVGADXOcclusionQueryResult;
1478
1479 typedef
1480 #include "vmware_pack_begin.h"
1481 struct {
1482 uint32 passed;
1483 }
1484 #include "vmware_pack_end.h"
1485 SVGADXEventQueryResult;
1486
1487 typedef
1488 #include "vmware_pack_begin.h"
1489 struct {
1490 uint64 timestamp;
1491 }
1492 #include "vmware_pack_end.h"
1493 SVGADXTimestampQueryResult;
1494
1495 typedef
1496 #include "vmware_pack_begin.h"
1497 struct {
1498 uint64 realFrequency;
1499 uint32 disjoint;
1500 }
1501 #include "vmware_pack_end.h"
1502 SVGADXTimestampDisjointQueryResult;
1503
1504 typedef
1505 #include "vmware_pack_begin.h"
1506 struct {
1507 uint64 inputAssemblyVertices;
1508 uint64 inputAssemblyPrimitives;
1509 uint64 vertexShaderInvocations;
1510 uint64 geometryShaderInvocations;
1511 uint64 geometryShaderPrimitives;
1512 uint64 clipperInvocations;
1513 uint64 clipperPrimitives;
1514 uint64 pixelShaderInvocations;
1515 uint64 hullShaderInvocations;
1516 uint64 domainShaderInvocations;
1517 uint64 computeShaderInvocations;
1518 }
1519 #include "vmware_pack_end.h"
1520 SVGADXPipelineStatisticsQueryResult;
1521
1522 typedef
1523 #include "vmware_pack_begin.h"
1524 struct {
1525 uint32 anySamplesRendered;
1526 }
1527 #include "vmware_pack_end.h"
1528 SVGADXOcclusionPredicateQueryResult;
1529
1530 typedef
1531 #include "vmware_pack_begin.h"
1532 struct {
1533 uint64 numPrimitivesWritten;
1534 uint64 numPrimitivesRequired;
1535 }
1536 #include "vmware_pack_end.h"
1537 SVGADXStreamOutStatisticsQueryResult;
1538
1539 typedef
1540 #include "vmware_pack_begin.h"
1541 struct {
1542 uint32 overflowed;
1543 }
1544 #include "vmware_pack_end.h"
1545 SVGADXStreamOutPredicateQueryResult;
1546
1547 typedef
1548 #include "vmware_pack_begin.h"
1549 struct {
1550 uint64 samplesRendered;
1551 }
1552 #include "vmware_pack_end.h"
1553 SVGADXOcclusion64QueryResult;
1554
1555
1556
1557
1558
1559 typedef
1560 #include "vmware_pack_begin.h"
1561 union SVGADXQueryResultUnion {
1562 SVGADXOcclusionQueryResult occ;
1563 SVGADXEventQueryResult event;
1564 SVGADXTimestampQueryResult ts;
1565 SVGADXTimestampDisjointQueryResult tsDisjoint;
1566 SVGADXPipelineStatisticsQueryResult pipelineStats;
1567 SVGADXOcclusionPredicateQueryResult occPred;
1568 SVGADXStreamOutStatisticsQueryResult soStats;
1569 SVGADXStreamOutPredicateQueryResult soPred;
1570 SVGADXOcclusion64QueryResult occ64;
1571 }
1572 #include "vmware_pack_end.h"
1573 SVGADXQueryResultUnion;
1574
1575 typedef enum {
1576 SVGA3D_QUERYSTATE_PENDING = 0,
1577 SVGA3D_QUERYSTATE_SUCCEEDED = 1,
1578 SVGA3D_QUERYSTATE_FAILED = 2,
1579 SVGA3D_QUERYSTATE_NEW = 3,
1580 } SVGA3dQueryState;
1581
1582 typedef enum {
1583 SVGA3D_WRITE_HOST_VRAM = 1,
1584 SVGA3D_READ_HOST_VRAM = 2,
1585 } SVGA3dTransferType;
1586
1587 typedef enum {
1588 SVGA3D_LOGICOP_INVALID = 0,
1589 SVGA3D_LOGICOP_MIN = 1,
1590 SVGA3D_LOGICOP_COPY = 1,
1591 SVGA3D_LOGICOP_NOT = 2,
1592 SVGA3D_LOGICOP_AND = 3,
1593 SVGA3D_LOGICOP_OR = 4,
1594 SVGA3D_LOGICOP_XOR = 5,
1595 SVGA3D_LOGICOP_NXOR = 6,
1596 SVGA3D_LOGICOP_ROP3MIN = 30,
1597 SVGA3D_LOGICOP_ROP3MAX = (SVGA3D_LOGICOP_ROP3MIN + 255),
1598 SVGA3D_LOGICOP_MAX = (SVGA3D_LOGICOP_ROP3MAX + 1),
1599 } SVGA3dLogicOp;
1600
1601 typedef
1602 #include "vmware_pack_begin.h"
1603 struct {
1604 union {
1605 struct {
1606 uint16 function;
1607 uint8 type;
1608 uint8 base;
1609 };
1610 uint32 uintValue;
1611 };
1612 }
1613 #include "vmware_pack_end.h"
1614 SVGA3dFogMode;
1615
1616
1617
1618
1619
1620 typedef
1621 #include "vmware_pack_begin.h"
1622 struct SVGA3dSurfaceImageId {
1623 uint32 sid;
1624 uint32 face;
1625 uint32 mipmap;
1626 }
1627 #include "vmware_pack_end.h"
1628 SVGA3dSurfaceImageId;
1629
1630 typedef
1631 #include "vmware_pack_begin.h"
1632 struct SVGA3dSubSurfaceId {
1633 uint32 sid;
1634 uint32 subResourceId;
1635 }
1636 #include "vmware_pack_end.h"
1637 SVGA3dSubSurfaceId;
1638
1639 typedef
1640 #include "vmware_pack_begin.h"
1641 struct {
1642 uint32 width;
1643 uint32 height;
1644 uint32 depth;
1645 }
1646 #include "vmware_pack_end.h"
1647 SVGA3dSize;
1648
1649
1650
1651
1652 typedef enum {
1653 SVGA_OTABLE_MOB = 0,
1654 SVGA_OTABLE_MIN = 0,
1655 SVGA_OTABLE_SURFACE = 1,
1656 SVGA_OTABLE_CONTEXT = 2,
1657 SVGA_OTABLE_SHADER = 3,
1658 SVGA_OTABLE_SCREENTARGET = 4,
1659
1660 SVGA_OTABLE_DX9_MAX = 5,
1661
1662 SVGA_OTABLE_DXCONTEXT = 5,
1663 SVGA_OTABLE_DX_MAX = 6,
1664
1665 SVGA_OTABLE_RESERVED1 = 6,
1666 SVGA_OTABLE_RESERVED2 = 7,
1667
1668
1669
1670
1671
1672 SVGA_OTABLE_DEVEL_MAX = 8,
1673 SVGA_OTABLE_MAX = 8
1674 } SVGAOTableType;
1675
1676 typedef enum {
1677 SVGA_COTABLE_MIN = 0,
1678 SVGA_COTABLE_RTVIEW = 0,
1679 SVGA_COTABLE_DSVIEW = 1,
1680 SVGA_COTABLE_SRVIEW = 2,
1681 SVGA_COTABLE_ELEMENTLAYOUT = 3,
1682 SVGA_COTABLE_BLENDSTATE = 4,
1683 SVGA_COTABLE_DEPTHSTENCIL = 5,
1684 SVGA_COTABLE_RASTERIZERSTATE = 6,
1685 SVGA_COTABLE_SAMPLER = 7,
1686 SVGA_COTABLE_STREAMOUTPUT = 8,
1687 SVGA_COTABLE_DXQUERY = 9,
1688 SVGA_COTABLE_DXSHADER = 10,
1689 SVGA_COTABLE_DX10_MAX = 11,
1690 SVGA_COTABLE_UAVIEW = 11,
1691 SVGA_COTABLE_MAX = 12,
1692 } SVGACOTableType;
1693
1694
1695
1696
1697 #define SVGA_COTABLE_MAX_IDS (MAX_UINT16 - 2)
1698
1699 typedef enum SVGAMobFormat {
1700 SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID,
1701 SVGA3D_MOBFMT_PTDEPTH_0 = 0,
1702 SVGA3D_MOBFMT_MIN = 0,
1703 SVGA3D_MOBFMT_PTDEPTH_1 = 1,
1704 SVGA3D_MOBFMT_PTDEPTH_2 = 2,
1705 SVGA3D_MOBFMT_RANGE = 3,
1706 SVGA3D_MOBFMT_PTDEPTH64_0 = 4,
1707 SVGA3D_MOBFMT_PTDEPTH64_1 = 5,
1708 SVGA3D_MOBFMT_PTDEPTH64_2 = 6,
1709 SVGA3D_MOBFMT_PREDX_MAX = 7,
1710 SVGA3D_MOBFMT_EMPTY = 7,
1711 SVGA3D_MOBFMT_MAX,
1712
1713
1714
1715
1716
1717 SVGA3D_MOBFMT_HB,
1718 } SVGAMobFormat;
1719
1720 #define SVGA3D_MOB_EMPTY_BASE 1
1721
1722
1723
1724
1725
1726 typedef enum SVGA3dMSPattern {
1727 SVGA3D_MS_PATTERN_NONE = 0,
1728 SVGA3D_MS_PATTERN_MIN = 0,
1729 SVGA3D_MS_PATTERN_STANDARD = 1,
1730 SVGA3D_MS_PATTERN_CENTER = 2,
1731 SVGA3D_MS_PATTERN_MAX = 3,
1732 } SVGA3dMSPattern;
1733
1734
1735
1736
1737
1738 typedef enum SVGA3dMSQualityLevel {
1739 SVGA3D_MS_QUALITY_NONE = 0,
1740 SVGA3D_MS_QUALITY_MIN = 0,
1741 SVGA3D_MS_QUALITY_FULL = 1,
1742 SVGA3D_MS_QUALITY_MAX = 2,
1743 } SVGA3dMSQualityLevel;
1744
1745 #endif