root/drivers/gpu/drm/gma500/psb_reg.h

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   1 /* SPDX-License-Identifier: GPL-2.0-only */
   2 /**************************************************************************
   3  *
   4  * Copyright (c) (2005-2007) Imagination Technologies Limited.
   5  * Copyright (c) 2007, Intel Corporation.
   6  * All Rights Reserved.
   7  *
   8  **************************************************************************/
   9 
  10 #ifndef _PSB_REG_H_
  11 #define _PSB_REG_H_
  12 
  13 #define PSB_CR_CLKGATECTL               0x0000
  14 #define _PSB_C_CLKGATECTL_AUTO_MAN_REG          (1 << 24)
  15 #define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT        (20)
  16 #define _PSB_C_CLKGATECTL_USE_CLKG_MASK         (0x3 << 20)
  17 #define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT        (16)
  18 #define _PSB_C_CLKGATECTL_DPM_CLKG_MASK         (0x3 << 16)
  19 #define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT         (12)
  20 #define _PSB_C_CLKGATECTL_TA_CLKG_MASK          (0x3 << 12)
  21 #define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT        (8)
  22 #define _PSB_C_CLKGATECTL_TSP_CLKG_MASK         (0x3 << 8)
  23 #define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT        (4)
  24 #define _PSB_C_CLKGATECTL_ISP_CLKG_MASK         (0x3 << 4)
  25 #define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT         (0)
  26 #define _PSB_C_CLKGATECTL_2D_CLKG_MASK          (0x3 << 0)
  27 #define _PSB_C_CLKGATECTL_CLKG_ENABLED          (0)
  28 #define _PSB_C_CLKGATECTL_CLKG_DISABLED         (1)
  29 #define _PSB_C_CLKGATECTL_CLKG_AUTO             (2)
  30 
  31 #define PSB_CR_CORE_ID                  0x0010
  32 #define _PSB_CC_ID_ID_SHIFT                     (16)
  33 #define _PSB_CC_ID_ID_MASK                      (0xFFFF << 16)
  34 #define _PSB_CC_ID_CONFIG_SHIFT                 (0)
  35 #define _PSB_CC_ID_CONFIG_MASK                  (0xFFFF << 0)
  36 
  37 #define PSB_CR_CORE_REVISION            0x0014
  38 #define _PSB_CC_REVISION_DESIGNER_SHIFT         (24)
  39 #define _PSB_CC_REVISION_DESIGNER_MASK          (0xFF << 24)
  40 #define _PSB_CC_REVISION_MAJOR_SHIFT            (16)
  41 #define _PSB_CC_REVISION_MAJOR_MASK             (0xFF << 16)
  42 #define _PSB_CC_REVISION_MINOR_SHIFT            (8)
  43 #define _PSB_CC_REVISION_MINOR_MASK             (0xFF << 8)
  44 #define _PSB_CC_REVISION_MAINTENANCE_SHIFT      (0)
  45 #define _PSB_CC_REVISION_MAINTENANCE_MASK       (0xFF << 0)
  46 
  47 #define PSB_CR_DESIGNER_REV_FIELD1      0x0018
  48 
  49 #define PSB_CR_SOFT_RESET               0x0080
  50 #define _PSB_CS_RESET_TSP_RESET         (1 << 6)
  51 #define _PSB_CS_RESET_ISP_RESET         (1 << 5)
  52 #define _PSB_CS_RESET_USE_RESET         (1 << 4)
  53 #define _PSB_CS_RESET_TA_RESET          (1 << 3)
  54 #define _PSB_CS_RESET_DPM_RESET         (1 << 2)
  55 #define _PSB_CS_RESET_TWOD_RESET        (1 << 1)
  56 #define _PSB_CS_RESET_BIF_RESET                 (1 << 0)
  57 
  58 #define PSB_CR_DESIGNER_REV_FIELD2      0x001C
  59 
  60 #define PSB_CR_EVENT_HOST_ENABLE2       0x0110
  61 
  62 #define PSB_CR_EVENT_STATUS2            0x0118
  63 
  64 #define PSB_CR_EVENT_HOST_CLEAR2        0x0114
  65 #define _PSB_CE2_BIF_REQUESTER_FAULT            (1 << 4)
  66 
  67 #define PSB_CR_EVENT_STATUS             0x012C
  68 
  69 #define PSB_CR_EVENT_HOST_ENABLE        0x0130
  70 
  71 #define PSB_CR_EVENT_HOST_CLEAR         0x0134
  72 #define _PSB_CE_MASTER_INTERRUPT                (1 << 31)
  73 #define _PSB_CE_TA_DPM_FAULT                    (1 << 28)
  74 #define _PSB_CE_TWOD_COMPLETE                   (1 << 27)
  75 #define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS           (1 << 25)
  76 #define _PSB_CE_DPM_TA_MEM_FREE                 (1 << 24)
  77 #define _PSB_CE_PIXELBE_END_RENDER              (1 << 18)
  78 #define _PSB_CE_SW_EVENT                        (1 << 14)
  79 #define _PSB_CE_TA_FINISHED                     (1 << 13)
  80 #define _PSB_CE_TA_TERMINATE                    (1 << 12)
  81 #define _PSB_CE_DPM_REACHED_MEM_THRESH          (1 << 3)
  82 #define _PSB_CE_DPM_OUT_OF_MEMORY_GBL           (1 << 2)
  83 #define _PSB_CE_DPM_OUT_OF_MEMORY_MT            (1 << 1)
  84 #define _PSB_CE_DPM_3D_MEM_FREE                 (1 << 0)
  85 
  86 
  87 #define PSB_USE_OFFSET_MASK             0x0007FFFF
  88 #define PSB_USE_OFFSET_SIZE             (PSB_USE_OFFSET_MASK + 1)
  89 #define PSB_CR_USE_CODE_BASE0           0x0A0C
  90 #define PSB_CR_USE_CODE_BASE1           0x0A10
  91 #define PSB_CR_USE_CODE_BASE2           0x0A14
  92 #define PSB_CR_USE_CODE_BASE3           0x0A18
  93 #define PSB_CR_USE_CODE_BASE4           0x0A1C
  94 #define PSB_CR_USE_CODE_BASE5           0x0A20
  95 #define PSB_CR_USE_CODE_BASE6           0x0A24
  96 #define PSB_CR_USE_CODE_BASE7           0x0A28
  97 #define PSB_CR_USE_CODE_BASE8           0x0A2C
  98 #define PSB_CR_USE_CODE_BASE9           0x0A30
  99 #define PSB_CR_USE_CODE_BASE10          0x0A34
 100 #define PSB_CR_USE_CODE_BASE11          0x0A38
 101 #define PSB_CR_USE_CODE_BASE12          0x0A3C
 102 #define PSB_CR_USE_CODE_BASE13          0x0A40
 103 #define PSB_CR_USE_CODE_BASE14          0x0A44
 104 #define PSB_CR_USE_CODE_BASE15          0x0A48
 105 #define PSB_CR_USE_CODE_BASE(_i)        (0x0A0C + ((_i) << 2))
 106 #define _PSB_CUC_BASE_DM_SHIFT                  (25)
 107 #define _PSB_CUC_BASE_DM_MASK                   (0x3 << 25)
 108 #define _PSB_CUC_BASE_ADDR_SHIFT                (0)     /* 1024-bit aligned address? */
 109 #define _PSB_CUC_BASE_ADDR_ALIGNSHIFT           (7)
 110 #define _PSB_CUC_BASE_ADDR_MASK                 (0x1FFFFFF << 0)
 111 #define _PSB_CUC_DM_VERTEX                      (0)
 112 #define _PSB_CUC_DM_PIXEL                       (1)
 113 #define _PSB_CUC_DM_RESERVED                    (2)
 114 #define _PSB_CUC_DM_EDM                         (3)
 115 
 116 #define PSB_CR_PDS_EXEC_BASE            0x0AB8
 117 #define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT        (20)    /* 1MB aligned address */
 118 #define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT   (20)
 119 
 120 #define PSB_CR_EVENT_KICKER             0x0AC4
 121 #define _PSB_CE_KICKER_ADDRESS_SHIFT            (4)     /* 128-bit aligned address */
 122 
 123 #define PSB_CR_EVENT_KICK               0x0AC8
 124 #define _PSB_CE_KICK_NOW                        (1 << 0)
 125 
 126 #define PSB_CR_BIF_DIR_LIST_BASE1       0x0C38
 127 
 128 #define PSB_CR_BIF_CTRL                 0x0C00
 129 #define _PSB_CB_CTRL_CLEAR_FAULT                (1 << 4)
 130 #define _PSB_CB_CTRL_INVALDC                    (1 << 3)
 131 #define _PSB_CB_CTRL_FLUSH                      (1 << 2)
 132 
 133 #define PSB_CR_BIF_INT_STAT             0x0C04
 134 
 135 #define PSB_CR_BIF_FAULT                0x0C08
 136 #define _PSB_CBI_STAT_PF_N_RW                   (1 << 14)
 137 #define _PSB_CBI_STAT_FAULT_SHIFT               (0)
 138 #define _PSB_CBI_STAT_FAULT_MASK                (0x3FFF << 0)
 139 #define _PSB_CBI_STAT_FAULT_CACHE               (1 << 1)
 140 #define _PSB_CBI_STAT_FAULT_TA                  (1 << 2)
 141 #define _PSB_CBI_STAT_FAULT_VDM                 (1 << 3)
 142 #define _PSB_CBI_STAT_FAULT_2D                  (1 << 4)
 143 #define _PSB_CBI_STAT_FAULT_PBE                 (1 << 5)
 144 #define _PSB_CBI_STAT_FAULT_TSP                 (1 << 6)
 145 #define _PSB_CBI_STAT_FAULT_ISP                 (1 << 7)
 146 #define _PSB_CBI_STAT_FAULT_USSEPDS             (1 << 8)
 147 #define _PSB_CBI_STAT_FAULT_HOST                (1 << 9)
 148 
 149 #define PSB_CR_BIF_BANK0                0x0C78
 150 #define PSB_CR_BIF_BANK1                0x0C7C
 151 #define PSB_CR_BIF_DIR_LIST_BASE0       0x0C84
 152 #define PSB_CR_BIF_TWOD_REQ_BASE        0x0C88
 153 #define PSB_CR_BIF_3D_REQ_BASE          0x0CAC
 154 
 155 #define PSB_CR_2D_SOCIF                 0x0E18
 156 #define _PSB_C2_SOCIF_FREESPACE_SHIFT           (0)
 157 #define _PSB_C2_SOCIF_FREESPACE_MASK            (0xFF << 0)
 158 #define _PSB_C2_SOCIF_EMPTY                     (0x80 << 0)
 159 
 160 #define PSB_CR_2D_BLIT_STATUS           0x0E04
 161 #define _PSB_C2B_STATUS_BUSY                    (1 << 24)
 162 #define _PSB_C2B_STATUS_COMPLETE_SHIFT          (0)
 163 #define _PSB_C2B_STATUS_COMPLETE_MASK           (0xFFFFFF << 0)
 164 
 165 /*
 166  * 2D defs.
 167  */
 168 
 169 /*
 170  * 2D Slave Port Data : Block Header's Object Type
 171  */
 172 
 173 #define PSB_2D_CLIP_BH                  (0x00000000)
 174 #define PSB_2D_PAT_BH                   (0x10000000)
 175 #define PSB_2D_CTRL_BH                  (0x20000000)
 176 #define PSB_2D_SRC_OFF_BH               (0x30000000)
 177 #define PSB_2D_MASK_OFF_BH              (0x40000000)
 178 #define PSB_2D_RESERVED1_BH             (0x50000000)
 179 #define PSB_2D_RESERVED2_BH             (0x60000000)
 180 #define PSB_2D_FENCE_BH                 (0x70000000)
 181 #define PSB_2D_BLIT_BH                  (0x80000000)
 182 #define PSB_2D_SRC_SURF_BH              (0x90000000)
 183 #define PSB_2D_DST_SURF_BH              (0xA0000000)
 184 #define PSB_2D_PAT_SURF_BH              (0xB0000000)
 185 #define PSB_2D_SRC_PAL_BH               (0xC0000000)
 186 #define PSB_2D_PAT_PAL_BH               (0xD0000000)
 187 #define PSB_2D_MASK_SURF_BH             (0xE0000000)
 188 #define PSB_2D_FLUSH_BH                 (0xF0000000)
 189 
 190 /*
 191  * Clip Definition block (PSB_2D_CLIP_BH)
 192  */
 193 #define PSB_2D_CLIPCOUNT_MAX            (1)
 194 #define PSB_2D_CLIPCOUNT_MASK           (0x00000000)
 195 #define PSB_2D_CLIPCOUNT_CLRMASK        (0xFFFFFFFF)
 196 #define PSB_2D_CLIPCOUNT_SHIFT          (0)
 197 /* clip rectangle min & max */
 198 #define PSB_2D_CLIP_XMAX_MASK           (0x00FFF000)
 199 #define PSB_2D_CLIP_XMAX_CLRMASK        (0xFF000FFF)
 200 #define PSB_2D_CLIP_XMAX_SHIFT          (12)
 201 #define PSB_2D_CLIP_XMIN_MASK           (0x00000FFF)
 202 #define PSB_2D_CLIP_XMIN_CLRMASK        (0x00FFF000)
 203 #define PSB_2D_CLIP_XMIN_SHIFT          (0)
 204 /* clip rectangle offset */
 205 #define PSB_2D_CLIP_YMAX_MASK           (0x00FFF000)
 206 #define PSB_2D_CLIP_YMAX_CLRMASK        (0xFF000FFF)
 207 #define PSB_2D_CLIP_YMAX_SHIFT          (12)
 208 #define PSB_2D_CLIP_YMIN_MASK           (0x00000FFF)
 209 #define PSB_2D_CLIP_YMIN_CLRMASK        (0x00FFF000)
 210 #define PSB_2D_CLIP_YMIN_SHIFT          (0)
 211 
 212 /*
 213  * Pattern Control (PSB_2D_PAT_BH)
 214  */
 215 #define PSB_2D_PAT_HEIGHT_MASK          (0x0000001F)
 216 #define PSB_2D_PAT_HEIGHT_SHIFT         (0)
 217 #define PSB_2D_PAT_WIDTH_MASK           (0x000003E0)
 218 #define PSB_2D_PAT_WIDTH_SHIFT          (5)
 219 #define PSB_2D_PAT_YSTART_MASK          (0x00007C00)
 220 #define PSB_2D_PAT_YSTART_SHIFT         (10)
 221 #define PSB_2D_PAT_XSTART_MASK          (0x000F8000)
 222 #define PSB_2D_PAT_XSTART_SHIFT         (15)
 223 
 224 /*
 225  * 2D Control block (PSB_2D_CTRL_BH)
 226  */
 227 /* Present Flags */
 228 #define PSB_2D_SRCCK_CTRL               (0x00000001)
 229 #define PSB_2D_DSTCK_CTRL               (0x00000002)
 230 #define PSB_2D_ALPHA_CTRL               (0x00000004)
 231 /* Colour Key Colour (SRC/DST)*/
 232 #define PSB_2D_CK_COL_MASK              (0xFFFFFFFF)
 233 #define PSB_2D_CK_COL_CLRMASK           (0x00000000)
 234 #define PSB_2D_CK_COL_SHIFT             (0)
 235 /* Colour Key Mask (SRC/DST)*/
 236 #define PSB_2D_CK_MASK_MASK             (0xFFFFFFFF)
 237 #define PSB_2D_CK_MASK_CLRMASK          (0x00000000)
 238 #define PSB_2D_CK_MASK_SHIFT            (0)
 239 /* Alpha Control (Alpha/RGB)*/
 240 #define PSB_2D_GBLALPHA_MASK            (0x000FF000)
 241 #define PSB_2D_GBLALPHA_CLRMASK         (0xFFF00FFF)
 242 #define PSB_2D_GBLALPHA_SHIFT           (12)
 243 #define PSB_2D_SRCALPHA_OP_MASK         (0x00700000)
 244 #define PSB_2D_SRCALPHA_OP_CLRMASK      (0xFF8FFFFF)
 245 #define PSB_2D_SRCALPHA_OP_SHIFT        (20)
 246 #define PSB_2D_SRCALPHA_OP_ONE          (0x00000000)
 247 #define PSB_2D_SRCALPHA_OP_SRC          (0x00100000)
 248 #define PSB_2D_SRCALPHA_OP_DST          (0x00200000)
 249 #define PSB_2D_SRCALPHA_OP_SG           (0x00300000)
 250 #define PSB_2D_SRCALPHA_OP_DG           (0x00400000)
 251 #define PSB_2D_SRCALPHA_OP_GBL          (0x00500000)
 252 #define PSB_2D_SRCALPHA_OP_ZERO         (0x00600000)
 253 #define PSB_2D_SRCALPHA_INVERT          (0x00800000)
 254 #define PSB_2D_SRCALPHA_INVERT_CLR      (0xFF7FFFFF)
 255 #define PSB_2D_DSTALPHA_OP_MASK         (0x07000000)
 256 #define PSB_2D_DSTALPHA_OP_CLRMASK      (0xF8FFFFFF)
 257 #define PSB_2D_DSTALPHA_OP_SHIFT        (24)
 258 #define PSB_2D_DSTALPHA_OP_ONE          (0x00000000)
 259 #define PSB_2D_DSTALPHA_OP_SRC          (0x01000000)
 260 #define PSB_2D_DSTALPHA_OP_DST          (0x02000000)
 261 #define PSB_2D_DSTALPHA_OP_SG           (0x03000000)
 262 #define PSB_2D_DSTALPHA_OP_DG           (0x04000000)
 263 #define PSB_2D_DSTALPHA_OP_GBL          (0x05000000)
 264 #define PSB_2D_DSTALPHA_OP_ZERO         (0x06000000)
 265 #define PSB_2D_DSTALPHA_INVERT          (0x08000000)
 266 #define PSB_2D_DSTALPHA_INVERT_CLR      (0xF7FFFFFF)
 267 
 268 #define PSB_2D_PRE_MULTIPLICATION_ENABLE        (0x10000000)
 269 #define PSB_2D_PRE_MULTIPLICATION_CLRMASK       (0xEFFFFFFF)
 270 #define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE         (0x20000000)
 271 #define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK        (0xDFFFFFFF)
 272 
 273 /*
 274  *Source Offset (PSB_2D_SRC_OFF_BH)
 275  */
 276 #define PSB_2D_SRCOFF_XSTART_MASK       ((0x00000FFF) << 12)
 277 #define PSB_2D_SRCOFF_XSTART_SHIFT      (12)
 278 #define PSB_2D_SRCOFF_YSTART_MASK       (0x00000FFF)
 279 #define PSB_2D_SRCOFF_YSTART_SHIFT      (0)
 280 
 281 /*
 282  * Mask Offset (PSB_2D_MASK_OFF_BH)
 283  */
 284 #define PSB_2D_MASKOFF_XSTART_MASK      ((0x00000FFF) << 12)
 285 #define PSB_2D_MASKOFF_XSTART_SHIFT     (12)
 286 #define PSB_2D_MASKOFF_YSTART_MASK      (0x00000FFF)
 287 #define PSB_2D_MASKOFF_YSTART_SHIFT     (0)
 288 
 289 /*
 290  * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored
 291  */
 292 
 293 /*
 294  *Blit Rectangle (PSB_2D_BLIT_BH)
 295  */
 296 
 297 #define PSB_2D_ROT_MASK                 (3 << 25)
 298 #define PSB_2D_ROT_CLRMASK              (~PSB_2D_ROT_MASK)
 299 #define PSB_2D_ROT_NONE                 (0 << 25)
 300 #define PSB_2D_ROT_90DEGS               (1 << 25)
 301 #define PSB_2D_ROT_180DEGS              (2 << 25)
 302 #define PSB_2D_ROT_270DEGS              (3 << 25)
 303 
 304 #define PSB_2D_COPYORDER_MASK           (3 << 23)
 305 #define PSB_2D_COPYORDER_CLRMASK        (~PSB_2D_COPYORDER_MASK)
 306 #define PSB_2D_COPYORDER_TL2BR          (0 << 23)
 307 #define PSB_2D_COPYORDER_BR2TL          (1 << 23)
 308 #define PSB_2D_COPYORDER_TR2BL          (2 << 23)
 309 #define PSB_2D_COPYORDER_BL2TR          (3 << 23)
 310 
 311 #define PSB_2D_DSTCK_CLRMASK            (0xFF9FFFFF)
 312 #define PSB_2D_DSTCK_DISABLE            (0x00000000)
 313 #define PSB_2D_DSTCK_PASS               (0x00200000)
 314 #define PSB_2D_DSTCK_REJECT             (0x00400000)
 315 
 316 #define PSB_2D_SRCCK_CLRMASK            (0xFFE7FFFF)
 317 #define PSB_2D_SRCCK_DISABLE            (0x00000000)
 318 #define PSB_2D_SRCCK_PASS               (0x00080000)
 319 #define PSB_2D_SRCCK_REJECT             (0x00100000)
 320 
 321 #define PSB_2D_CLIP_ENABLE              (0x00040000)
 322 
 323 #define PSB_2D_ALPHA_ENABLE             (0x00020000)
 324 
 325 #define PSB_2D_PAT_CLRMASK              (0xFFFEFFFF)
 326 #define PSB_2D_PAT_MASK                 (0x00010000)
 327 #define PSB_2D_USE_PAT                  (0x00010000)
 328 #define PSB_2D_USE_FILL                 (0x00000000)
 329 /*
 330  * Tungsten Graphics note on rop codes: If rop A and rop B are
 331  * identical, the mask surface will not be read and need not be
 332  * set up.
 333  */
 334 
 335 #define PSB_2D_ROP3B_MASK               (0x0000FF00)
 336 #define PSB_2D_ROP3B_CLRMASK            (0xFFFF00FF)
 337 #define PSB_2D_ROP3B_SHIFT              (8)
 338 /* rop code A */
 339 #define PSB_2D_ROP3A_MASK               (0x000000FF)
 340 #define PSB_2D_ROP3A_CLRMASK            (0xFFFFFF00)
 341 #define PSB_2D_ROP3A_SHIFT              (0)
 342 
 343 #define PSB_2D_ROP4_MASK                (0x0000FFFF)
 344 /*
 345  *      DWORD0: (Only pass if Pattern control == Use Fill Colour)
 346  *      Fill Colour RGBA8888
 347  */
 348 #define PSB_2D_FILLCOLOUR_MASK          (0xFFFFFFFF)
 349 #define PSB_2D_FILLCOLOUR_SHIFT         (0)
 350 /*
 351  *      DWORD1: (Always Present)
 352  *      X Start (Dest)
 353  *      Y Start (Dest)
 354  */
 355 #define PSB_2D_DST_XSTART_MASK          (0x00FFF000)
 356 #define PSB_2D_DST_XSTART_CLRMASK       (0xFF000FFF)
 357 #define PSB_2D_DST_XSTART_SHIFT         (12)
 358 #define PSB_2D_DST_YSTART_MASK          (0x00000FFF)
 359 #define PSB_2D_DST_YSTART_CLRMASK       (0xFFFFF000)
 360 #define PSB_2D_DST_YSTART_SHIFT         (0)
 361 /*
 362  *      DWORD2: (Always Present)
 363  *      X Size (Dest)
 364  *      Y Size (Dest)
 365  */
 366 #define PSB_2D_DST_XSIZE_MASK           (0x00FFF000)
 367 #define PSB_2D_DST_XSIZE_CLRMASK        (0xFF000FFF)
 368 #define PSB_2D_DST_XSIZE_SHIFT          (12)
 369 #define PSB_2D_DST_YSIZE_MASK           (0x00000FFF)
 370 #define PSB_2D_DST_YSIZE_CLRMASK        (0xFFFFF000)
 371 #define PSB_2D_DST_YSIZE_SHIFT          (0)
 372 
 373 /*
 374  * Source Surface (PSB_2D_SRC_SURF_BH)
 375  */
 376 /*
 377  * WORD 0
 378  */
 379 
 380 #define PSB_2D_SRC_FORMAT_MASK          (0x00078000)
 381 #define PSB_2D_SRC_1_PAL                (0x00000000)
 382 #define PSB_2D_SRC_2_PAL                (0x00008000)
 383 #define PSB_2D_SRC_4_PAL                (0x00010000)
 384 #define PSB_2D_SRC_8_PAL                (0x00018000)
 385 #define PSB_2D_SRC_8_ALPHA              (0x00020000)
 386 #define PSB_2D_SRC_4_ALPHA              (0x00028000)
 387 #define PSB_2D_SRC_332RGB               (0x00030000)
 388 #define PSB_2D_SRC_4444ARGB             (0x00038000)
 389 #define PSB_2D_SRC_555RGB               (0x00040000)
 390 #define PSB_2D_SRC_1555ARGB             (0x00048000)
 391 #define PSB_2D_SRC_565RGB               (0x00050000)
 392 #define PSB_2D_SRC_0888ARGB             (0x00058000)
 393 #define PSB_2D_SRC_8888ARGB             (0x00060000)
 394 #define PSB_2D_SRC_8888UYVY             (0x00068000)
 395 #define PSB_2D_SRC_RESERVED             (0x00070000)
 396 #define PSB_2D_SRC_1555ARGB_LOOKUP      (0x00078000)
 397 
 398 
 399 #define PSB_2D_SRC_STRIDE_MASK          (0x00007FFF)
 400 #define PSB_2D_SRC_STRIDE_CLRMASK       (0xFFFF8000)
 401 #define PSB_2D_SRC_STRIDE_SHIFT         (0)
 402 /*
 403  *  WORD 1 - Base Address
 404  */
 405 #define PSB_2D_SRC_ADDR_MASK            (0x0FFFFFFC)
 406 #define PSB_2D_SRC_ADDR_CLRMASK         (0x00000003)
 407 #define PSB_2D_SRC_ADDR_SHIFT           (2)
 408 #define PSB_2D_SRC_ADDR_ALIGNSHIFT      (2)
 409 
 410 /*
 411  * Pattern Surface (PSB_2D_PAT_SURF_BH)
 412  */
 413 /*
 414  *  WORD 0
 415  */
 416 
 417 #define PSB_2D_PAT_FORMAT_MASK          (0x00078000)
 418 #define PSB_2D_PAT_1_PAL                (0x00000000)
 419 #define PSB_2D_PAT_2_PAL                (0x00008000)
 420 #define PSB_2D_PAT_4_PAL                (0x00010000)
 421 #define PSB_2D_PAT_8_PAL                (0x00018000)
 422 #define PSB_2D_PAT_8_ALPHA              (0x00020000)
 423 #define PSB_2D_PAT_4_ALPHA              (0x00028000)
 424 #define PSB_2D_PAT_332RGB               (0x00030000)
 425 #define PSB_2D_PAT_4444ARGB             (0x00038000)
 426 #define PSB_2D_PAT_555RGB               (0x00040000)
 427 #define PSB_2D_PAT_1555ARGB             (0x00048000)
 428 #define PSB_2D_PAT_565RGB               (0x00050000)
 429 #define PSB_2D_PAT_0888ARGB             (0x00058000)
 430 #define PSB_2D_PAT_8888ARGB             (0x00060000)
 431 
 432 #define PSB_2D_PAT_STRIDE_MASK          (0x00007FFF)
 433 #define PSB_2D_PAT_STRIDE_CLRMASK       (0xFFFF8000)
 434 #define PSB_2D_PAT_STRIDE_SHIFT         (0)
 435 /*
 436  *  WORD 1 - Base Address
 437  */
 438 #define PSB_2D_PAT_ADDR_MASK            (0x0FFFFFFC)
 439 #define PSB_2D_PAT_ADDR_CLRMASK         (0x00000003)
 440 #define PSB_2D_PAT_ADDR_SHIFT           (2)
 441 #define PSB_2D_PAT_ADDR_ALIGNSHIFT      (2)
 442 
 443 /*
 444  * Destination Surface (PSB_2D_DST_SURF_BH)
 445  */
 446 /*
 447  * WORD 0
 448  */
 449 
 450 #define PSB_2D_DST_FORMAT_MASK          (0x00078000)
 451 #define PSB_2D_DST_332RGB               (0x00030000)
 452 #define PSB_2D_DST_4444ARGB             (0x00038000)
 453 #define PSB_2D_DST_555RGB               (0x00040000)
 454 #define PSB_2D_DST_1555ARGB             (0x00048000)
 455 #define PSB_2D_DST_565RGB               (0x00050000)
 456 #define PSB_2D_DST_0888ARGB             (0x00058000)
 457 #define PSB_2D_DST_8888ARGB             (0x00060000)
 458 #define PSB_2D_DST_8888AYUV             (0x00070000)
 459 
 460 #define PSB_2D_DST_STRIDE_MASK          (0x00007FFF)
 461 #define PSB_2D_DST_STRIDE_CLRMASK       (0xFFFF8000)
 462 #define PSB_2D_DST_STRIDE_SHIFT         (0)
 463 /*
 464  * WORD 1 - Base Address
 465  */
 466 #define PSB_2D_DST_ADDR_MASK            (0x0FFFFFFC)
 467 #define PSB_2D_DST_ADDR_CLRMASK         (0x00000003)
 468 #define PSB_2D_DST_ADDR_SHIFT           (2)
 469 #define PSB_2D_DST_ADDR_ALIGNSHIFT      (2)
 470 
 471 /*
 472  * Mask Surface (PSB_2D_MASK_SURF_BH)
 473  */
 474 /*
 475  * WORD 0
 476  */
 477 #define PSB_2D_MASK_STRIDE_MASK         (0x00007FFF)
 478 #define PSB_2D_MASK_STRIDE_CLRMASK      (0xFFFF8000)
 479 #define PSB_2D_MASK_STRIDE_SHIFT        (0)
 480 /*
 481  *  WORD 1 - Base Address
 482  */
 483 #define PSB_2D_MASK_ADDR_MASK           (0x0FFFFFFC)
 484 #define PSB_2D_MASK_ADDR_CLRMASK        (0x00000003)
 485 #define PSB_2D_MASK_ADDR_SHIFT          (2)
 486 #define PSB_2D_MASK_ADDR_ALIGNSHIFT     (2)
 487 
 488 /*
 489  * Source Palette (PSB_2D_SRC_PAL_BH)
 490  */
 491 
 492 #define PSB_2D_SRCPAL_ADDR_SHIFT        (0)
 493 #define PSB_2D_SRCPAL_ADDR_CLRMASK      (0xF0000007)
 494 #define PSB_2D_SRCPAL_ADDR_MASK         (0x0FFFFFF8)
 495 #define PSB_2D_SRCPAL_BYTEALIGN         (1024)
 496 
 497 /*
 498  * Pattern Palette (PSB_2D_PAT_PAL_BH)
 499  */
 500 
 501 #define PSB_2D_PATPAL_ADDR_SHIFT        (0)
 502 #define PSB_2D_PATPAL_ADDR_CLRMASK      (0xF0000007)
 503 #define PSB_2D_PATPAL_ADDR_MASK         (0x0FFFFFF8)
 504 #define PSB_2D_PATPAL_BYTEALIGN         (1024)
 505 
 506 /*
 507  * Rop3 Codes (2 LS bytes)
 508  */
 509 
 510 #define PSB_2D_ROP3_SRCCOPY             (0xCCCC)
 511 #define PSB_2D_ROP3_PATCOPY             (0xF0F0)
 512 #define PSB_2D_ROP3_WHITENESS           (0xFFFF)
 513 #define PSB_2D_ROP3_BLACKNESS           (0x0000)
 514 #define PSB_2D_ROP3_SRC                 (0xCC)
 515 #define PSB_2D_ROP3_PAT                 (0xF0)
 516 #define PSB_2D_ROP3_DST                 (0xAA)
 517 
 518 /*
 519  * Sizes.
 520  */
 521 
 522 #define PSB_SCENE_HW_COOKIE_SIZE        16
 523 #define PSB_TA_MEM_HW_COOKIE_SIZE       16
 524 
 525 /*
 526  * Scene stuff.
 527  */
 528 
 529 #define PSB_NUM_HW_SCENES               2
 530 
 531 /*
 532  * Scheduler completion actions.
 533  */
 534 
 535 #define PSB_RASTER_BLOCK                0
 536 #define PSB_RASTER                      1
 537 #define PSB_RETURN                      2
 538 #define PSB_TA                          3
 539 
 540 /* Power management */
 541 #define PSB_PUNIT_PORT                  0x04
 542 #define PSB_OSPMBA                      0x78
 543 #define PSB_APMBA                       0x7a
 544 #define PSB_APM_CMD                     0x0
 545 #define PSB_APM_STS                     0x04
 546 #define PSB_PWRGT_VID_ENC_MASK          0x30
 547 #define PSB_PWRGT_VID_DEC_MASK          0xc
 548 #define PSB_PWRGT_GL3_MASK              0xc0
 549 
 550 #define PSB_PM_SSC                      0x20
 551 #define PSB_PM_SSS                      0x30
 552 #define PSB_PWRGT_DISPLAY_MASK          0xc /*on a different BA than video/gfx*/
 553 #define MDFLD_PWRGT_DISPLAY_A_CNTR      0x0000000c
 554 #define MDFLD_PWRGT_DISPLAY_B_CNTR      0x0000c000
 555 #define MDFLD_PWRGT_DISPLAY_C_CNTR      0x00030000
 556 #define MDFLD_PWRGT_DISP_MIPI_CNTR      0x000c0000
 557 #define MDFLD_PWRGT_DISPLAY_CNTR    (MDFLD_PWRGT_DISPLAY_A_CNTR | MDFLD_PWRGT_DISPLAY_B_CNTR | MDFLD_PWRGT_DISPLAY_C_CNTR | MDFLD_PWRGT_DISP_MIPI_CNTR) /* 0x000fc00c */
 558 /* Display SSS register bits are different in A0 vs. B0 */
 559 #define PSB_PWRGT_GFX_MASK              0x3
 560 #define MDFLD_PWRGT_DISPLAY_A_STS       0x000000c0
 561 #define MDFLD_PWRGT_DISPLAY_B_STS       0x00000300
 562 #define MDFLD_PWRGT_DISPLAY_C_STS       0x00000c00
 563 #define PSB_PWRGT_GFX_MASK_B0           0xc3
 564 #define MDFLD_PWRGT_DISPLAY_A_STS_B0    0x0000000c
 565 #define MDFLD_PWRGT_DISPLAY_B_STS_B0    0x0000c000
 566 #define MDFLD_PWRGT_DISPLAY_C_STS_B0    0x00030000
 567 #define MDFLD_PWRGT_DISP_MIPI_STS       0x000c0000
 568 #define MDFLD_PWRGT_DISPLAY_STS_A0    (MDFLD_PWRGT_DISPLAY_A_STS | MDFLD_PWRGT_DISPLAY_B_STS | MDFLD_PWRGT_DISPLAY_C_STS | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */
 569 #define MDFLD_PWRGT_DISPLAY_STS_B0    (MDFLD_PWRGT_DISPLAY_A_STS_B0 | MDFLD_PWRGT_DISPLAY_B_STS_B0 | MDFLD_PWRGT_DISPLAY_C_STS_B0 | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */
 570 #endif

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