root/drivers/staging/sm750fb/sm750_accel.h

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INCLUDED FROM


   1 /* SPDX-License-Identifier: GPL-2.0 */
   2 #ifndef ACCEL_H__
   3 #define ACCEL_H__
   4 
   5 #define HW_ROP2_COPY 0xc
   6 #define HW_ROP2_XOR 0x6
   7 
   8 /* notes: below address are the offset value from de_base_address (0x100000)*/
   9 
  10 /* for sm718/750/502 de_base is at mmreg_1mb*/
  11 #define DE_BASE_ADDR_TYPE1 0x100000
  12 /* for sm712,de_base is at mmreg_32kb */
  13 #define DE_BASE_ADDR_TYPE2  0x8000
  14 /* for sm722,de_base is at mmreg_0 */
  15 #define DE_BASE_ADDR_TYPE3 0
  16 
  17 /* type1 data port address is at mmreg_0x110000*/
  18 #define DE_PORT_ADDR_TYPE1 0x110000
  19 /* for sm712,data port address is at mmreg_0 */
  20 #define DE_PORT_ADDR_TYPE2 0x100000
  21 /* for sm722,data port address is at mmreg_1mb */
  22 #define DE_PORT_ADDR_TYPE3 0x100000
  23 
  24 #define DE_SOURCE                                       0x0
  25 #define DE_SOURCE_WRAP                                  BIT(31)
  26 #define DE_SOURCE_X_K1_SHIFT                            16
  27 #define DE_SOURCE_X_K1_MASK                             (0x3fff << 16)
  28 #define DE_SOURCE_X_K1_MONO_MASK                        (0x1f << 16)
  29 #define DE_SOURCE_Y_K2_MASK                             0xffff
  30 
  31 #define DE_DESTINATION                                  0x4
  32 #define DE_DESTINATION_WRAP                             BIT(31)
  33 #define DE_DESTINATION_X_SHIFT                          16
  34 #define DE_DESTINATION_X_MASK                           (0x1fff << 16)
  35 #define DE_DESTINATION_Y_MASK                           0xffff
  36 
  37 #define DE_DIMENSION                                    0x8
  38 #define DE_DIMENSION_X_SHIFT                            16
  39 #define DE_DIMENSION_X_MASK                             (0x1fff << 16)
  40 #define DE_DIMENSION_Y_ET_MASK                          0x1fff
  41 
  42 #define DE_CONTROL                                      0xC
  43 #define DE_CONTROL_STATUS                               BIT(31)
  44 #define DE_CONTROL_PATTERN                              BIT(30)
  45 #define DE_CONTROL_UPDATE_DESTINATION_X                 BIT(29)
  46 #define DE_CONTROL_QUICK_START                          BIT(28)
  47 #define DE_CONTROL_DIRECTION                            BIT(27)
  48 #define DE_CONTROL_MAJOR                                BIT(26)
  49 #define DE_CONTROL_STEP_X                               BIT(25)
  50 #define DE_CONTROL_STEP_Y                               BIT(24)
  51 #define DE_CONTROL_STRETCH                              BIT(23)
  52 #define DE_CONTROL_HOST                                 BIT(22)
  53 #define DE_CONTROL_LAST_PIXEL                           BIT(21)
  54 #define DE_CONTROL_COMMAND_SHIFT                        16
  55 #define DE_CONTROL_COMMAND_MASK                         (0x1f << 16)
  56 #define DE_CONTROL_COMMAND_BITBLT                       (0x0 << 16)
  57 #define DE_CONTROL_COMMAND_RECTANGLE_FILL               (0x1 << 16)
  58 #define DE_CONTROL_COMMAND_DE_TILE                      (0x2 << 16)
  59 #define DE_CONTROL_COMMAND_TRAPEZOID_FILL               (0x3 << 16)
  60 #define DE_CONTROL_COMMAND_ALPHA_BLEND                  (0x4 << 16)
  61 #define DE_CONTROL_COMMAND_RLE_STRIP                    (0x5 << 16)
  62 #define DE_CONTROL_COMMAND_SHORT_STROKE                 (0x6 << 16)
  63 #define DE_CONTROL_COMMAND_LINE_DRAW                    (0x7 << 16)
  64 #define DE_CONTROL_COMMAND_HOST_WRITE                   (0x8 << 16)
  65 #define DE_CONTROL_COMMAND_HOST_READ                    (0x9 << 16)
  66 #define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP         (0xa << 16)
  67 #define DE_CONTROL_COMMAND_ROTATE                       (0xb << 16)
  68 #define DE_CONTROL_COMMAND_FONT                         (0xc << 16)
  69 #define DE_CONTROL_COMMAND_TEXTURE_LOAD                 (0xe << 16)
  70 #define DE_CONTROL_ROP_SELECT                           BIT(15)
  71 #define DE_CONTROL_ROP2_SOURCE                          BIT(14)
  72 #define DE_CONTROL_MONO_DATA_SHIFT                      12
  73 #define DE_CONTROL_MONO_DATA_MASK                       (0x3 << 12)
  74 #define DE_CONTROL_MONO_DATA_NOT_PACKED                 (0x0 << 12)
  75 #define DE_CONTROL_MONO_DATA_8_PACKED                   (0x1 << 12)
  76 #define DE_CONTROL_MONO_DATA_16_PACKED                  (0x2 << 12)
  77 #define DE_CONTROL_MONO_DATA_32_PACKED                  (0x3 << 12)
  78 #define DE_CONTROL_REPEAT_ROTATE                        BIT(11)
  79 #define DE_CONTROL_TRANSPARENCY_MATCH                   BIT(10)
  80 #define DE_CONTROL_TRANSPARENCY_SELECT                  BIT(9)
  81 #define DE_CONTROL_TRANSPARENCY                         BIT(8)
  82 #define DE_CONTROL_ROP_MASK                             0xff
  83 
  84 /* Pseudo fields. */
  85 
  86 #define DE_CONTROL_SHORT_STROKE_DIR_MASK                (0xf << 24)
  87 #define DE_CONTROL_SHORT_STROKE_DIR_225                 (0x0 << 24)
  88 #define DE_CONTROL_SHORT_STROKE_DIR_135                 (0x1 << 24)
  89 #define DE_CONTROL_SHORT_STROKE_DIR_315                 (0x2 << 24)
  90 #define DE_CONTROL_SHORT_STROKE_DIR_45                  (0x3 << 24)
  91 #define DE_CONTROL_SHORT_STROKE_DIR_270                 (0x4 << 24)
  92 #define DE_CONTROL_SHORT_STROKE_DIR_90                  (0x5 << 24)
  93 #define DE_CONTROL_SHORT_STROKE_DIR_180                 (0x8 << 24)
  94 #define DE_CONTROL_SHORT_STROKE_DIR_0                   (0xa << 24)
  95 #define DE_CONTROL_ROTATION_MASK                        (0x3 << 24)
  96 #define DE_CONTROL_ROTATION_0                           (0x0 << 24)
  97 #define DE_CONTROL_ROTATION_270                         (0x1 << 24)
  98 #define DE_CONTROL_ROTATION_90                          (0x2 << 24)
  99 #define DE_CONTROL_ROTATION_180                         (0x3 << 24)
 100 
 101 #define DE_PITCH                                        0x000010
 102 #define DE_PITCH_DESTINATION_SHIFT                      16
 103 #define DE_PITCH_DESTINATION_MASK                       (0x1fff << 16)
 104 #define DE_PITCH_SOURCE_MASK                            0x1fff
 105 
 106 #define DE_FOREGROUND                                   0x000014
 107 #define DE_FOREGROUND_COLOR_MASK                        0xffffffff
 108 
 109 #define DE_BACKGROUND                                   0x000018
 110 #define DE_BACKGROUND_COLOR_MASK                        0xffffffff
 111 
 112 #define DE_STRETCH_FORMAT                               0x00001C
 113 #define DE_STRETCH_FORMAT_PATTERN_XY                    BIT(30)
 114 #define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT               27
 115 #define DE_STRETCH_FORMAT_PATTERN_Y_MASK                (0x7 << 27)
 116 #define DE_STRETCH_FORMAT_PATTERN_X_SHIFT               23
 117 #define DE_STRETCH_FORMAT_PATTERN_X_MASK                (0x7 << 23)
 118 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT            20
 119 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK             (0x3 << 20)
 120 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_8                (0x0 << 20)
 121 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_16               (0x1 << 20)
 122 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_32               (0x2 << 20)
 123 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_24               (0x3 << 20)
 124 #define DE_STRETCH_FORMAT_ADDRESSING_SHIFT              16
 125 #define DE_STRETCH_FORMAT_ADDRESSING_MASK               (0xf << 16)
 126 #define DE_STRETCH_FORMAT_ADDRESSING_XY                 (0x0 << 16)
 127 #define DE_STRETCH_FORMAT_ADDRESSING_LINEAR             (0xf << 16)
 128 #define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK            0xfff
 129 
 130 #define DE_COLOR_COMPARE                                0x000020
 131 #define DE_COLOR_COMPARE_COLOR_MASK                     0xffffff
 132 
 133 #define DE_COLOR_COMPARE_MASK                           0x000024
 134 #define DE_COLOR_COMPARE_MASK_MASK                      0xffffff
 135 
 136 #define DE_MASKS                                        0x000028
 137 #define DE_MASKS_BYTE_MASK                              (0xffff << 16)
 138 #define DE_MASKS_BIT_MASK                               0xffff
 139 
 140 #define DE_CLIP_TL                                      0x00002C
 141 #define DE_CLIP_TL_TOP_MASK                             (0xffff << 16)
 142 #define DE_CLIP_TL_STATUS                               BIT(13)
 143 #define DE_CLIP_TL_INHIBIT                              BIT(12)
 144 #define DE_CLIP_TL_LEFT_MASK                            0xfff
 145 
 146 #define DE_CLIP_BR                                      0x000030
 147 #define DE_CLIP_BR_BOTTOM_MASK                          (0xffff << 16)
 148 #define DE_CLIP_BR_RIGHT_MASK                           0x1fff
 149 
 150 #define DE_MONO_PATTERN_LOW                             0x000034
 151 #define DE_MONO_PATTERN_LOW_PATTERN_MASK                0xffffffff
 152 
 153 #define DE_MONO_PATTERN_HIGH                            0x000038
 154 #define DE_MONO_PATTERN_HIGH_PATTERN_MASK               0xffffffff
 155 
 156 #define DE_WINDOW_WIDTH                                 0x00003C
 157 #define DE_WINDOW_WIDTH_DST_SHIFT                       16
 158 #define DE_WINDOW_WIDTH_DST_MASK                        (0x1fff << 16)
 159 #define DE_WINDOW_WIDTH_SRC_MASK                        0x1fff
 160 
 161 #define DE_WINDOW_SOURCE_BASE                           0x000040
 162 #define DE_WINDOW_SOURCE_BASE_EXT                       BIT(27)
 163 #define DE_WINDOW_SOURCE_BASE_CS                        BIT(26)
 164 #define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK              0x3ffffff
 165 
 166 #define DE_WINDOW_DESTINATION_BASE                      0x000044
 167 #define DE_WINDOW_DESTINATION_BASE_EXT                  BIT(27)
 168 #define DE_WINDOW_DESTINATION_BASE_CS                   BIT(26)
 169 #define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK         0x3ffffff
 170 
 171 #define DE_ALPHA                                        0x000048
 172 #define DE_ALPHA_VALUE_MASK                             0xff
 173 
 174 #define DE_WRAP                                         0x00004C
 175 #define DE_WRAP_X_MASK                                  (0xffff << 16)
 176 #define DE_WRAP_Y_MASK                                  0xffff
 177 
 178 #define DE_STATUS                                       0x000050
 179 #define DE_STATUS_CSC                                   BIT(1)
 180 #define DE_STATUS_2D                                    BIT(0)
 181 
 182 /* blt direction */
 183 #define TOP_TO_BOTTOM 0
 184 #define LEFT_TO_RIGHT 0
 185 #define BOTTOM_TO_TOP 1
 186 #define RIGHT_TO_LEFT 1
 187 
 188 void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt);
 189 
 190 void sm750_hw_de_init(struct lynx_accel *accel);
 191 
 192 int sm750_hw_fillrect(struct lynx_accel *accel,
 193                                 u32 base, u32 pitch, u32 Bpp,
 194                                 u32 x, u32 y, u32 width, u32 height,
 195                                 u32 color, u32 rop);
 196 
 197 int sm750_hw_copyarea(
 198 struct lynx_accel *accel,
 199 unsigned int sBase,  /* Address of source: offset in frame buffer */
 200 unsigned int sPitch, /* Pitch value of source surface in BYTE */
 201 unsigned int sx,
 202 unsigned int sy,     /* Starting coordinate of source surface */
 203 unsigned int dBase,  /* Address of destination: offset in frame buffer */
 204 unsigned int dPitch, /* Pitch value of destination surface in BYTE */
 205 unsigned int bpp,    /* Color depth of destination surface */
 206 unsigned int dx,
 207 unsigned int dy,     /* Starting coordinate of destination surface */
 208 unsigned int width,
 209 unsigned int height, /* width and height of rectangle in pixel value */
 210 unsigned int rop2);
 211 
 212 int sm750_hw_imageblit(struct lynx_accel *accel,
 213                  const char *pSrcbuf, /* pointer to start of source buffer in system memory */
 214                  u32 srcDelta,          /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */
 215                  u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */
 216                  u32 dBase,    /* Address of destination: offset in frame buffer */
 217                  u32 dPitch,   /* Pitch value of destination surface in BYTE */
 218                  u32 bytePerPixel,      /* Color depth of destination surface */
 219                  u32 dx,
 220                  u32 dy,       /* Starting coordinate of destination surface */
 221                  u32 width,
 222                  u32 height,   /* width and height of rectangle in pixel value */
 223                  u32 fColor,   /* Foreground color (corresponding to a 1 in the monochrome data */
 224                  u32 bColor,   /* Background color (corresponding to a 0 in the monochrome data */
 225                  u32 rop2);
 226 #endif

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