1
2 #ifndef ACCEL_H__
3 #define ACCEL_H__
4
5 #define HW_ROP2_COPY 0xc
6 #define HW_ROP2_XOR 0x6
7
8
9
10
11 #define DE_BASE_ADDR_TYPE1 0x100000
12
13 #define DE_BASE_ADDR_TYPE2 0x8000
14
15 #define DE_BASE_ADDR_TYPE3 0
16
17
18 #define DE_PORT_ADDR_TYPE1 0x110000
19
20 #define DE_PORT_ADDR_TYPE2 0x100000
21
22 #define DE_PORT_ADDR_TYPE3 0x100000
23
24 #define DE_SOURCE 0x0
25 #define DE_SOURCE_WRAP BIT(31)
26 #define DE_SOURCE_X_K1_SHIFT 16
27 #define DE_SOURCE_X_K1_MASK (0x3fff << 16)
28 #define DE_SOURCE_X_K1_MONO_MASK (0x1f << 16)
29 #define DE_SOURCE_Y_K2_MASK 0xffff
30
31 #define DE_DESTINATION 0x4
32 #define DE_DESTINATION_WRAP BIT(31)
33 #define DE_DESTINATION_X_SHIFT 16
34 #define DE_DESTINATION_X_MASK (0x1fff << 16)
35 #define DE_DESTINATION_Y_MASK 0xffff
36
37 #define DE_DIMENSION 0x8
38 #define DE_DIMENSION_X_SHIFT 16
39 #define DE_DIMENSION_X_MASK (0x1fff << 16)
40 #define DE_DIMENSION_Y_ET_MASK 0x1fff
41
42 #define DE_CONTROL 0xC
43 #define DE_CONTROL_STATUS BIT(31)
44 #define DE_CONTROL_PATTERN BIT(30)
45 #define DE_CONTROL_UPDATE_DESTINATION_X BIT(29)
46 #define DE_CONTROL_QUICK_START BIT(28)
47 #define DE_CONTROL_DIRECTION BIT(27)
48 #define DE_CONTROL_MAJOR BIT(26)
49 #define DE_CONTROL_STEP_X BIT(25)
50 #define DE_CONTROL_STEP_Y BIT(24)
51 #define DE_CONTROL_STRETCH BIT(23)
52 #define DE_CONTROL_HOST BIT(22)
53 #define DE_CONTROL_LAST_PIXEL BIT(21)
54 #define DE_CONTROL_COMMAND_SHIFT 16
55 #define DE_CONTROL_COMMAND_MASK (0x1f << 16)
56 #define DE_CONTROL_COMMAND_BITBLT (0x0 << 16)
57 #define DE_CONTROL_COMMAND_RECTANGLE_FILL (0x1 << 16)
58 #define DE_CONTROL_COMMAND_DE_TILE (0x2 << 16)
59 #define DE_CONTROL_COMMAND_TRAPEZOID_FILL (0x3 << 16)
60 #define DE_CONTROL_COMMAND_ALPHA_BLEND (0x4 << 16)
61 #define DE_CONTROL_COMMAND_RLE_STRIP (0x5 << 16)
62 #define DE_CONTROL_COMMAND_SHORT_STROKE (0x6 << 16)
63 #define DE_CONTROL_COMMAND_LINE_DRAW (0x7 << 16)
64 #define DE_CONTROL_COMMAND_HOST_WRITE (0x8 << 16)
65 #define DE_CONTROL_COMMAND_HOST_READ (0x9 << 16)
66 #define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP (0xa << 16)
67 #define DE_CONTROL_COMMAND_ROTATE (0xb << 16)
68 #define DE_CONTROL_COMMAND_FONT (0xc << 16)
69 #define DE_CONTROL_COMMAND_TEXTURE_LOAD (0xe << 16)
70 #define DE_CONTROL_ROP_SELECT BIT(15)
71 #define DE_CONTROL_ROP2_SOURCE BIT(14)
72 #define DE_CONTROL_MONO_DATA_SHIFT 12
73 #define DE_CONTROL_MONO_DATA_MASK (0x3 << 12)
74 #define DE_CONTROL_MONO_DATA_NOT_PACKED (0x0 << 12)
75 #define DE_CONTROL_MONO_DATA_8_PACKED (0x1 << 12)
76 #define DE_CONTROL_MONO_DATA_16_PACKED (0x2 << 12)
77 #define DE_CONTROL_MONO_DATA_32_PACKED (0x3 << 12)
78 #define DE_CONTROL_REPEAT_ROTATE BIT(11)
79 #define DE_CONTROL_TRANSPARENCY_MATCH BIT(10)
80 #define DE_CONTROL_TRANSPARENCY_SELECT BIT(9)
81 #define DE_CONTROL_TRANSPARENCY BIT(8)
82 #define DE_CONTROL_ROP_MASK 0xff
83
84
85
86 #define DE_CONTROL_SHORT_STROKE_DIR_MASK (0xf << 24)
87 #define DE_CONTROL_SHORT_STROKE_DIR_225 (0x0 << 24)
88 #define DE_CONTROL_SHORT_STROKE_DIR_135 (0x1 << 24)
89 #define DE_CONTROL_SHORT_STROKE_DIR_315 (0x2 << 24)
90 #define DE_CONTROL_SHORT_STROKE_DIR_45 (0x3 << 24)
91 #define DE_CONTROL_SHORT_STROKE_DIR_270 (0x4 << 24)
92 #define DE_CONTROL_SHORT_STROKE_DIR_90 (0x5 << 24)
93 #define DE_CONTROL_SHORT_STROKE_DIR_180 (0x8 << 24)
94 #define DE_CONTROL_SHORT_STROKE_DIR_0 (0xa << 24)
95 #define DE_CONTROL_ROTATION_MASK (0x3 << 24)
96 #define DE_CONTROL_ROTATION_0 (0x0 << 24)
97 #define DE_CONTROL_ROTATION_270 (0x1 << 24)
98 #define DE_CONTROL_ROTATION_90 (0x2 << 24)
99 #define DE_CONTROL_ROTATION_180 (0x3 << 24)
100
101 #define DE_PITCH 0x000010
102 #define DE_PITCH_DESTINATION_SHIFT 16
103 #define DE_PITCH_DESTINATION_MASK (0x1fff << 16)
104 #define DE_PITCH_SOURCE_MASK 0x1fff
105
106 #define DE_FOREGROUND 0x000014
107 #define DE_FOREGROUND_COLOR_MASK 0xffffffff
108
109 #define DE_BACKGROUND 0x000018
110 #define DE_BACKGROUND_COLOR_MASK 0xffffffff
111
112 #define DE_STRETCH_FORMAT 0x00001C
113 #define DE_STRETCH_FORMAT_PATTERN_XY BIT(30)
114 #define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT 27
115 #define DE_STRETCH_FORMAT_PATTERN_Y_MASK (0x7 << 27)
116 #define DE_STRETCH_FORMAT_PATTERN_X_SHIFT 23
117 #define DE_STRETCH_FORMAT_PATTERN_X_MASK (0x7 << 23)
118 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT 20
119 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK (0x3 << 20)
120 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 (0x0 << 20)
121 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 (0x1 << 20)
122 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 (0x2 << 20)
123 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 (0x3 << 20)
124 #define DE_STRETCH_FORMAT_ADDRESSING_SHIFT 16
125 #define DE_STRETCH_FORMAT_ADDRESSING_MASK (0xf << 16)
126 #define DE_STRETCH_FORMAT_ADDRESSING_XY (0x0 << 16)
127 #define DE_STRETCH_FORMAT_ADDRESSING_LINEAR (0xf << 16)
128 #define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK 0xfff
129
130 #define DE_COLOR_COMPARE 0x000020
131 #define DE_COLOR_COMPARE_COLOR_MASK 0xffffff
132
133 #define DE_COLOR_COMPARE_MASK 0x000024
134 #define DE_COLOR_COMPARE_MASK_MASK 0xffffff
135
136 #define DE_MASKS 0x000028
137 #define DE_MASKS_BYTE_MASK (0xffff << 16)
138 #define DE_MASKS_BIT_MASK 0xffff
139
140 #define DE_CLIP_TL 0x00002C
141 #define DE_CLIP_TL_TOP_MASK (0xffff << 16)
142 #define DE_CLIP_TL_STATUS BIT(13)
143 #define DE_CLIP_TL_INHIBIT BIT(12)
144 #define DE_CLIP_TL_LEFT_MASK 0xfff
145
146 #define DE_CLIP_BR 0x000030
147 #define DE_CLIP_BR_BOTTOM_MASK (0xffff << 16)
148 #define DE_CLIP_BR_RIGHT_MASK 0x1fff
149
150 #define DE_MONO_PATTERN_LOW 0x000034
151 #define DE_MONO_PATTERN_LOW_PATTERN_MASK 0xffffffff
152
153 #define DE_MONO_PATTERN_HIGH 0x000038
154 #define DE_MONO_PATTERN_HIGH_PATTERN_MASK 0xffffffff
155
156 #define DE_WINDOW_WIDTH 0x00003C
157 #define DE_WINDOW_WIDTH_DST_SHIFT 16
158 #define DE_WINDOW_WIDTH_DST_MASK (0x1fff << 16)
159 #define DE_WINDOW_WIDTH_SRC_MASK 0x1fff
160
161 #define DE_WINDOW_SOURCE_BASE 0x000040
162 #define DE_WINDOW_SOURCE_BASE_EXT BIT(27)
163 #define DE_WINDOW_SOURCE_BASE_CS BIT(26)
164 #define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK 0x3ffffff
165
166 #define DE_WINDOW_DESTINATION_BASE 0x000044
167 #define DE_WINDOW_DESTINATION_BASE_EXT BIT(27)
168 #define DE_WINDOW_DESTINATION_BASE_CS BIT(26)
169 #define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK 0x3ffffff
170
171 #define DE_ALPHA 0x000048
172 #define DE_ALPHA_VALUE_MASK 0xff
173
174 #define DE_WRAP 0x00004C
175 #define DE_WRAP_X_MASK (0xffff << 16)
176 #define DE_WRAP_Y_MASK 0xffff
177
178 #define DE_STATUS 0x000050
179 #define DE_STATUS_CSC BIT(1)
180 #define DE_STATUS_2D BIT(0)
181
182
183 #define TOP_TO_BOTTOM 0
184 #define LEFT_TO_RIGHT 0
185 #define BOTTOM_TO_TOP 1
186 #define RIGHT_TO_LEFT 1
187
188 void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt);
189
190 void sm750_hw_de_init(struct lynx_accel *accel);
191
192 int sm750_hw_fillrect(struct lynx_accel *accel,
193 u32 base, u32 pitch, u32 Bpp,
194 u32 x, u32 y, u32 width, u32 height,
195 u32 color, u32 rop);
196
197 int sm750_hw_copyarea(
198 struct lynx_accel *accel,
199 unsigned int sBase,
200 unsigned int sPitch,
201 unsigned int sx,
202 unsigned int sy,
203 unsigned int dBase,
204 unsigned int dPitch,
205 unsigned int bpp,
206 unsigned int dx,
207 unsigned int dy,
208 unsigned int width,
209 unsigned int height,
210 unsigned int rop2);
211
212 int sm750_hw_imageblit(struct lynx_accel *accel,
213 const char *pSrcbuf,
214 u32 srcDelta,
215 u32 startBit,
216 u32 dBase,
217 u32 dPitch,
218 u32 bytePerPixel,
219 u32 dx,
220 u32 dy,
221 u32 width,
222 u32 height,
223 u32 fColor,
224 u32 bColor,
225 u32 rop2);
226 #endif