This source file includes following definitions.
- bit_map_string_get
- bit_map_clear
- bit_map_init
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  13 #include <linux/string.h>
  14 #include <linux/bitmap.h>
  15 
  16 #include <asm/bitext.h>
  17 
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  28 int bit_map_string_get(struct bit_map *t, int len, int align)
  29 {
  30         int offset, count;      
  31         int off_new;
  32         int align1;
  33         int i, color;
  34 
  35         if (t->num_colors) {
  36                 
  37                 color = align;
  38                 align = t->num_colors;
  39         } else {
  40                 color = 0;
  41                 if (align == 0)
  42                         align = 1;
  43         }
  44         align1 = align - 1;
  45         if ((align & align1) != 0)
  46                 BUG();
  47         if (align < 0 || align >= t->size)
  48                 BUG();
  49         if (len <= 0 || len > t->size)
  50                 BUG();
  51         color &= align1;
  52 
  53         spin_lock(&t->lock);
  54         if (len < t->last_size)
  55                 offset = t->first_free;
  56         else
  57                 offset = t->last_off & ~align1;
  58         count = 0;
  59         for (;;) {
  60                 off_new = find_next_zero_bit(t->map, t->size, offset);
  61                 off_new = ((off_new + align1) & ~align1) + color;
  62                 count += off_new - offset;
  63                 offset = off_new;
  64                 if (offset >= t->size)
  65                         offset = 0;
  66                 if (count + len > t->size) {
  67                         spin_unlock(&t->lock);
  68  printk(KERN_ERR
  69   "bitmap out: size %d used %d off %d len %d align %d count %d\n",
  70   t->size, t->used, offset, len, align, count);
  71                         return -1;
  72                 }
  73 
  74                 if (offset + len > t->size) {
  75                         count += t->size - offset;
  76                         offset = 0;
  77                         continue;
  78                 }
  79 
  80                 i = 0;
  81                 while (test_bit(offset + i, t->map) == 0) {
  82                         i++;
  83                         if (i == len) {
  84                                 bitmap_set(t->map, offset, len);
  85                                 if (offset == t->first_free)
  86                                         t->first_free = find_next_zero_bit
  87                                                         (t->map, t->size,
  88                                                          t->first_free + len);
  89                                 if ((t->last_off = offset + len) >= t->size)
  90                                         t->last_off = 0;
  91                                 t->used += len;
  92                                 t->last_size = len;
  93                                 spin_unlock(&t->lock);
  94                                 return offset;
  95                         }
  96                 }
  97                 count += i + 1;
  98                 if ((offset += i + 1) >= t->size)
  99                         offset = 0;
 100         }
 101 }
 102 
 103 void bit_map_clear(struct bit_map *t, int offset, int len)
 104 {
 105         int i;
 106 
 107         if (t->used < len)
 108                 BUG();          
 109         spin_lock(&t->lock);
 110         for (i = 0; i < len; i++) {
 111                 if (test_bit(offset + i, t->map) == 0)
 112                         BUG();
 113                 __clear_bit(offset + i, t->map);
 114         }
 115         if (offset < t->first_free)
 116                 t->first_free = offset;
 117         t->used -= len;
 118         spin_unlock(&t->lock);
 119 }
 120 
 121 void bit_map_init(struct bit_map *t, unsigned long *map, int size)
 122 {
 123         bitmap_zero(map, size);
 124         memset(t, 0, sizeof *t);
 125         spin_lock_init(&t->lock);
 126         t->map = map;
 127         t->size = size;
 128 }