root/sound/drivers/opl3/opl3_drums.c

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DEFINITIONS

This source file includes following definitions.
  1. snd_opl3_drum_voice_set
  2. snd_opl3_drum_note_set
  3. snd_opl3_drum_vol_set
  4. snd_opl3_load_drums
  5. snd_opl3_drum_switch

   1 // SPDX-License-Identifier: GPL-2.0-or-later
   2 /*
   3  *  Copyright (c) by Uros Bizjak <uros@kss-loka.si>
   4  *
   5  *   OPL2/OPL3/OPL4 FM routines for internal percussion channels
   6  */
   7 
   8 #include "opl3_voice.h"
   9 
  10 static char snd_opl3_drum_table[47] =
  11 {
  12         OPL3_BASSDRUM_ON,  OPL3_BASSDRUM_ON,  OPL3_HIHAT_ON,    /* 35 - 37 */
  13         OPL3_SNAREDRUM_ON, OPL3_HIHAT_ON,     OPL3_SNAREDRUM_ON, /* 38 - 40 */
  14         OPL3_BASSDRUM_ON,  OPL3_HIHAT_ON,     OPL3_BASSDRUM_ON, /* 41 - 43 */
  15         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,    OPL3_HIHAT_ON,    /* 44 - 46 */
  16         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_CYMBAL_ON,   /* 47 - 49 */
  17 
  18         OPL3_TOMTOM_ON,    OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,   /* 50 - 52 */
  19         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,   /* 53 - 55 */
  20         OPL3_HIHAT_ON,     OPL3_CYMBAL_ON,    OPL3_TOMTOM_ON,   /* 56 - 58 */
  21         OPL3_CYMBAL_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 59 - 61 */
  22         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 62 - 64 */
  23 
  24         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 65 - 67 */
  25         OPL3_TOMTOM_ON,    OPL3_HIHAT_ON,     OPL3_HIHAT_ON,    /* 68 - 70 */
  26         OPL3_HIHAT_ON,     OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,   /* 71 - 73 */
  27         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 74 - 76 */
  28         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 77 - 79 */
  29         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON                       /* 80 - 81 */
  30 };
  31 
  32 struct snd_opl3_drum_voice {
  33         int voice;
  34         int op;
  35         unsigned char am_vib;
  36         unsigned char ksl_level;
  37         unsigned char attack_decay;
  38         unsigned char sustain_release;
  39         unsigned char feedback_connection;
  40         unsigned char wave_select;
  41 };
  42 
  43 struct snd_opl3_drum_note {
  44         int voice;
  45         unsigned char fnum;
  46         unsigned char octave_f;
  47         unsigned char feedback_connection;
  48 };
  49 
  50 static struct snd_opl3_drum_voice bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
  51 static struct snd_opl3_drum_voice bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
  52 static struct snd_opl3_drum_note bass_note = {6, 0x90, 0x09};
  53 
  54 static struct snd_opl3_drum_voice hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
  55 
  56 static struct snd_opl3_drum_voice snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
  57 static struct snd_opl3_drum_note snare_note = {7, 0xf4, 0x0d};
  58 
  59 static struct snd_opl3_drum_voice tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
  60 static struct snd_opl3_drum_note tomtom_note = {8, 0xf4, 0x09};
  61 
  62 static struct snd_opl3_drum_voice cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
  63 
  64 /*
  65  * set drum voice characteristics
  66  */
  67 static void snd_opl3_drum_voice_set(struct snd_opl3 *opl3,
  68                                     struct snd_opl3_drum_voice *data)
  69 {
  70         unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
  71         unsigned char voice_offset = data->voice;
  72         unsigned short opl3_reg;
  73         
  74         /* Set OPL3 AM_VIB register */ 
  75         opl3_reg = OPL3_LEFT | (OPL3_REG_AM_VIB + op_offset);
  76         opl3->command(opl3, opl3_reg, data->am_vib);
  77 
  78         /* Set OPL3 KSL_LEVEL register */ 
  79         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
  80         opl3->command(opl3, opl3_reg, data->ksl_level);
  81 
  82         /* Set OPL3 ATTACK_DECAY register */ 
  83         opl3_reg = OPL3_LEFT | (OPL3_REG_ATTACK_DECAY + op_offset);
  84         opl3->command(opl3, opl3_reg, data->attack_decay);
  85 
  86         /* Set OPL3 SUSTAIN_RELEASE register */ 
  87         opl3_reg = OPL3_LEFT | (OPL3_REG_SUSTAIN_RELEASE + op_offset);
  88         opl3->command(opl3, opl3_reg, data->sustain_release);
  89 
  90         /* Set OPL3 FEEDBACK_CONNECTION register */ 
  91         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
  92         opl3->command(opl3, opl3_reg, data->feedback_connection);
  93 
  94         /* Select waveform */
  95         opl3_reg = OPL3_LEFT | (OPL3_REG_WAVE_SELECT + op_offset);
  96         opl3->command(opl3, opl3_reg, data->wave_select);
  97 }
  98 
  99 /*
 100  * Set drum voice pitch
 101  */
 102 static void snd_opl3_drum_note_set(struct snd_opl3 *opl3,
 103                                    struct snd_opl3_drum_note *data)
 104 {
 105         unsigned char voice_offset = data->voice;
 106         unsigned short opl3_reg;
 107 
 108         /* Set OPL3 FNUM_LOW register */ 
 109         opl3_reg = OPL3_LEFT | (OPL3_REG_FNUM_LOW + voice_offset);
 110         opl3->command(opl3, opl3_reg, data->fnum);
 111 
 112         /* Set OPL3 KEYON_BLOCK register */ 
 113         opl3_reg = OPL3_LEFT | (OPL3_REG_KEYON_BLOCK + voice_offset);
 114         opl3->command(opl3, opl3_reg, data->octave_f);
 115 }
 116 
 117 /*
 118  * Set drum voice volume and position
 119  */
 120 static void snd_opl3_drum_vol_set(struct snd_opl3 *opl3,
 121                                   struct snd_opl3_drum_voice *data,
 122                                   int vel, struct snd_midi_channel *chan)
 123 {
 124         unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
 125         unsigned char voice_offset = data->voice;
 126         unsigned char reg_val;
 127         unsigned short opl3_reg;
 128 
 129         /* Set OPL3 KSL_LEVEL register */ 
 130         reg_val = data->ksl_level;
 131         snd_opl3_calc_volume(&reg_val, vel, chan);
 132         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
 133         opl3->command(opl3, opl3_reg, reg_val);
 134 
 135         /* Set OPL3 FEEDBACK_CONNECTION register */ 
 136         /* Set output voice connection */
 137         reg_val = data->feedback_connection | OPL3_STEREO_BITS;
 138         if (chan->gm_pan < 43)
 139                 reg_val &= ~OPL3_VOICE_TO_RIGHT;
 140         if (chan->gm_pan > 85)
 141                 reg_val &= ~OPL3_VOICE_TO_LEFT;
 142         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
 143         opl3->command(opl3, opl3_reg, reg_val);
 144 }
 145 
 146 /*
 147  * Loads drum voices at init time
 148  */
 149 void snd_opl3_load_drums(struct snd_opl3 *opl3)
 150 {
 151         snd_opl3_drum_voice_set(opl3, &bass_op0);
 152         snd_opl3_drum_voice_set(opl3, &bass_op1);
 153         snd_opl3_drum_note_set(opl3, &bass_note);
 154 
 155         snd_opl3_drum_voice_set(opl3, &hihat);
 156 
 157         snd_opl3_drum_voice_set(opl3, &snare);
 158         snd_opl3_drum_note_set(opl3, &snare_note);
 159 
 160         snd_opl3_drum_voice_set(opl3, &tomtom);
 161         snd_opl3_drum_note_set(opl3, &tomtom_note);
 162 
 163         snd_opl3_drum_voice_set(opl3, &cymbal);
 164 }
 165 
 166 /*
 167  * Switch drum voice on or off
 168  */
 169 void snd_opl3_drum_switch(struct snd_opl3 *opl3, int note, int vel, int on_off,
 170                           struct snd_midi_channel *chan)
 171 {
 172         unsigned char drum_mask;
 173         struct snd_opl3_drum_voice *drum_voice;
 174 
 175         if (!(opl3->drum_reg & OPL3_PERCUSSION_ENABLE))
 176                 return;
 177 
 178         if ((note < 35) || (note > 81))
 179                 return;
 180         drum_mask = snd_opl3_drum_table[note - 35];
 181 
 182         if (on_off) {
 183                 switch (drum_mask) {
 184                 case OPL3_BASSDRUM_ON:
 185                         drum_voice = &bass_op1;
 186                         break;
 187                 case OPL3_HIHAT_ON:
 188                         drum_voice = &hihat;
 189                         break;
 190                 case OPL3_SNAREDRUM_ON:
 191                         drum_voice = &snare;
 192                         break;
 193                 case OPL3_TOMTOM_ON:
 194                         drum_voice = &tomtom;
 195                         break;
 196                 case OPL3_CYMBAL_ON:
 197                         drum_voice = &cymbal;
 198                         break;
 199                 default:
 200                         drum_voice = &tomtom;
 201                 }
 202 
 203                 snd_opl3_drum_vol_set(opl3, drum_voice, vel, chan);
 204                 opl3->drum_reg |= drum_mask;
 205         } else {
 206                 opl3->drum_reg &= ~drum_mask;
 207         }
 208         opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION,
 209                          opl3->drum_reg);
 210 }

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