1 /* SPDX-License-Identifier: GPL-2.0-only */ 2 /* 3 * linux/arch/unicore32/include/asm/delay.h 4 * 5 * Code specific to PKUnity SoC and UniCore ISA 6 * 7 * Copyright (C) 2001-2010 GUAN Xue-tao 8 * 9 * Delay routines, using a pre-computed "loops_per_second" value. 10 */ 11 #ifndef __UNICORE_DELAY_H__ 12 #define __UNICORE_DELAY_H__ 13 14 #include <asm/param.h> /* HZ */ 15 16 extern void __delay(int loops); 17 18 /* 19 * This function intentionally does not exist; if you see references to 20 * it, it means that you're calling udelay() with an out of range value. 21 * 22 * With currently imposed limits, this means that we support a max delay 23 * of 2000us. Further limits: HZ<=1000 and bogomips<=3355 24 */ 25 extern void __bad_udelay(void); 26 27 /* 28 * division by multiplication: you don't have to worry about 29 * loss of precision. 30 * 31 * Use only for very small delays ( < 1 msec). Should probably use a 32 * lookup table, really, as the multiplications take much too long with 33 * short delays. This is a "reasonable" implementation, though (and the 34 * first constant multiplications gets optimized away if the delay is 35 * a constant) 36 */ 37 extern void __udelay(unsigned long usecs); 38 extern void __const_udelay(unsigned long); 39 40 #define MAX_UDELAY_MS 2 41 42 #define udelay(n) \ 43 (__builtin_constant_p(n) ? \ 44 ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() : \ 45 __const_udelay((n) * ((2199023U*HZ)>>11))) : \ 46 __udelay(n)) 47 48 #endif /* __UNICORE_DELAY_H__ */ 49