root/sound/pci/azt3328.c

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DEFINITIONS

This source file includes following definitions.
  1. snd_azf3328_io_reg_setb
  2. snd_azf3328_codec_outb
  3. snd_azf3328_codec_inb
  4. snd_azf3328_codec_outw
  5. snd_azf3328_codec_inw
  6. snd_azf3328_codec_outl
  7. snd_azf3328_codec_outl_multi
  8. snd_azf3328_codec_inl
  9. snd_azf3328_ctrl_outb
  10. snd_azf3328_ctrl_inb
  11. snd_azf3328_ctrl_inw
  12. snd_azf3328_ctrl_outw
  13. snd_azf3328_ctrl_outl
  14. snd_azf3328_game_outb
  15. snd_azf3328_game_outw
  16. snd_azf3328_game_inb
  17. snd_azf3328_game_inw
  18. snd_azf3328_mixer_outw
  19. snd_azf3328_mixer_inw
  20. snd_azf3328_mixer_mute_control
  21. snd_azf3328_mixer_mute_control_master
  22. snd_azf3328_mixer_mute_control_pcm
  23. snd_azf3328_mixer_reset
  24. snd_azf3328_mixer_ac97_map_unsupported
  25. snd_azf3328_mixer_ac97_map_reg_idx
  26. snd_azf3328_mixer_ac97_read
  27. snd_azf3328_mixer_ac97_write
  28. snd_azf3328_mixer_new
  29. snd_azf3328_mixer_write_volume_gradually
  30. snd_azf3328_mixer_reg_decode
  31. snd_azf3328_info_mixer
  32. snd_azf3328_get_mixer
  33. snd_azf3328_put_mixer
  34. snd_azf3328_info_mixer_enum
  35. snd_azf3328_get_mixer_enum
  36. snd_azf3328_put_mixer_enum
  37. snd_azf3328_mixer_new
  38. snd_azf3328_hw_params
  39. snd_azf3328_hw_free
  40. snd_azf3328_codec_setfmt
  41. snd_azf3328_codec_setfmt_lowpower
  42. snd_azf3328_ctrl_reg_6AH_update
  43. snd_azf3328_ctrl_enable_codecs
  44. snd_azf3328_ctrl_codec_activity
  45. snd_azf3328_codec_setdmaa
  46. snd_azf3328_pcm_prepare
  47. snd_azf3328_pcm_trigger
  48. snd_azf3328_pcm_pointer
  49. snd_azf3328_gameport_irq_enable
  50. snd_azf3328_gameport_legacy_address_enable
  51. snd_azf3328_gameport_set_counter_frequency
  52. snd_azf3328_gameport_axis_circuit_enable
  53. snd_azf3328_gameport_interrupt
  54. snd_azf3328_gameport_open
  55. snd_azf3328_gameport_close
  56. snd_azf3328_gameport_cooked_read
  57. snd_azf3328_gameport
  58. snd_azf3328_gameport_free
  59. snd_azf3328_gameport
  60. snd_azf3328_gameport_free
  61. snd_azf3328_gameport_interrupt
  62. snd_azf3328_irq_log_unknown_type
  63. snd_azf3328_pcm_interrupt
  64. snd_azf3328_interrupt
  65. snd_azf3328_pcm_open
  66. snd_azf3328_pcm_playback_open
  67. snd_azf3328_pcm_capture_open
  68. snd_azf3328_pcm_i2s_out_open
  69. snd_azf3328_pcm_close
  70. snd_azf3328_pcm
  71. snd_azf3328_timer_start
  72. snd_azf3328_timer_stop
  73. snd_azf3328_timer_precise_resolution
  74. snd_azf3328_timer
  75. snd_azf3328_free
  76. snd_azf3328_dev_free
  77. snd_azf3328_test_bit
  78. snd_azf3328_debug_show_ports
  79. snd_azf3328_create
  80. snd_azf3328_probe
  81. snd_azf3328_remove
  82. snd_azf3328_suspend_regs
  83. snd_azf3328_resume_regs
  84. snd_azf3328_suspend_ac97
  85. snd_azf3328_resume_ac97
  86. snd_azf3328_suspend
  87. snd_azf3328_resume

   1 // SPDX-License-Identifier: GPL-2.0-or-later
   2 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
   3  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
   4  *
   5  *  Framework borrowed from Bart Hartgers's als4000.c.
   6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
   7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
   8  *  Other versions are:
   9  *  PCI168 A(W), sub ID 1800
  10  *  PCI168 A/AP, sub ID 8000
  11  *  Please give me feedback in case you try my driver with one of these!!
  12  *
  13  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
  14  *  (XP/Vista do not support this card at all but every Linux distribution
  15  *   has very good support out of the box;
  16  *   just to make sure that the right people hit this and get to know that,
  17  *   despite the high level of Internet ignorance - as usual :-P -
  18  *   about very good support for this card - on Linux!)
  19  *
  20  * NOTES
  21  *  Since Aztech does not provide any chipset documentation,
  22  *  even on repeated request to various addresses,
  23  *  and the answer that was finally given was negative
  24  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
  25  *  in the first place >:-P}),
  26  *  I was forced to base this driver on reverse engineering
  27  *  (3 weeks' worth of evenings filled with driver work).
  28  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
  29  *
  30  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
  31  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
  32  *
  33  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
  34  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
  35  *  Fincitec acquired by National Semiconductor in 2002, together with the
  36  *  Fincitec-related company ARSmikro) has the following features:
  37  *
  38  *  - compatibility & compliance:
  39  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
  40  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
  41  *    - Microsoft PC 98 Baseline Audio
  42  *    - MPU401 UART
  43  *    - Sound Blaster Emulation (DOS Box)
  44  *  - builtin AC97 conformant codec (SNR over 80dB)
  45  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
  46  *    *differs* from the standard AC97 layout:
  47  *    they chose to not implement the headphone register (which is not a
  48  *    problem since it's merely optional), yet when doing this, they committed
  49  *    the grave sin of letting other registers follow immediately instead of
  50  *    keeping a headphone dummy register, thereby shifting the mixer register
  51  *    addresses illegally. So far unfortunately it looks like the very flexible
  52  *    ALSA AC97 support is still not enough to easily compensate for such a
  53  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
  54  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
  55  *    thus I was able to implement support - it's actually working quite well.
  56  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
  57  *    modem card which might reveal the Aztech-specific codec ID which
  58  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
  59  *    where the advertising datasheet says it's AC97-based and has a
  60  *    Digital Enhanced Game Port.
  61  *  - builtin genuine OPL3 - verified to work fine, 20080506
  62  *  - full duplex 16bit playback/record at independent sampling rate
  63  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
  64  *    FIXME: how to enable legacy addr??
  65  *  - game port (legacy address support)
  66  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
  67  *    features supported). - See common term "Digital Enhanced Game Port"...
  68  *    (probably DirectInput 3.0 spec - confirm)
  69  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
  70  *  - built-in General DirectX timer having a 20 bits counter
  71  *    with 1us resolution (see below!)
  72  *  - I2S serial output port for external DAC
  73  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
  74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
  75  *  - supports hardware volume control
  76  *  - single chip low cost solution (128 pin QFP)
  77  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
  78  *    required for Microsoft's logo compliance (FIXME: where?)
  79  *    At least the Trident 4D Wave DX has one bit somewhere
  80  *    to enable writes to PCI subsystem VID registers, that should be it.
  81  *    This might easily be in extended PCI reg space, since PCI168 also has
  82  *    some custom data starting at 0x80. What kind of config settings
  83  *    are located in our extended PCI space anyway??
  84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
  85  *    [TDA1517P chip]
  86  *
  87  *  Note that this driver now is actually *better* than the Windows driver,
  88  *  since it additionally supports the card's 1MHz DirectX timer - just try
  89  *  the following snd-seq module parameters etc.:
  90  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
  91  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
  92  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
  93  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
  94  *  - "pmidi -p 128:0 jazz.mid"
  95  *
  96  *  OPL3 hardware playback testing, try something like:
  97  *  cat /proc/asound/hwdep
  98  *  and
  99  *  aconnect -o
 100  *  Then use
 101  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 102  *  where x,y is the xx-yy number as given in hwdep.
 103  *  Then try
 104  *  pmidi -p a:b jazz.mid
 105  *  where a:b is the client number plus 0 usually, as given by aconnect above.
 106  *  Oh, and make sure to unmute the FM mixer control (doh!)
 107  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 108  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 109  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 110  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 111  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 112  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 113  *
 114  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 115  *  in some systems (resulting in sound crackling/clicking/popping),
 116  *  probably because they don't have a DMA FIFO buffer or so.
 117  *  Overview (PCI ID/PCI subID/PCI rev.):
 118  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 119  *  - unknown performance: 0x50DC/0x1801/10
 120  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 121  *
 122  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 123  *  supposed to be very fast and supposed to get rid of crackling much
 124  *  better than a VIA, yet ironically I still get crackling, like many other
 125  *  people with the same chipset.
 126  *  Possible remedies:
 127  *  - use speaker (amplifier) output instead of headphone output
 128  *    (in case crackling is due to overloaded output clipping)
 129  *  - plug card into a different PCI slot, preferably one that isn't shared
 130  *    too much (this helps a lot, but not completely!)
 131  *  - get rid of PCI VGA card, use AGP instead
 132  *  - upgrade or downgrade BIOS
 133  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 134  *    Not too helpful.
 135  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
 136  *
 137  * BUGS
 138  *  - full-duplex might *still* be problematic, however a recent test was fine
 139  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 140  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 141  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 142  *    (e.g. kmix, gamix) - unfortunately several are!!
 143  *  - locking is not entirely clean, especially the audio stream activity
 144  *    ints --> may be racy
 145  *  - an _unconnected_ secondary joystick at the gameport will be reported
 146  *    to be "active" (floating values, not precisely -1) due to the way we need
 147  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 148  *
 149  * TODO
 150  *  - use PCI_VDEVICE
 151  *  - verify driver status on x86_64
 152  *  - test multi-card driver operation
 153  *  - (ab)use 1MHz DirectX timer as kernel clocksource
 154  *  - test MPU401 MIDI playback etc.
 155  *  - add more power micro-management (disable various units of the card
 156  *    as long as they're unused, to improve audio quality and save power).
 157  *    However this requires more I/O ports which I haven't figured out yet
 158  *    and which thus might not even exist...
 159  *    The standard suspend/resume functionality could probably make use of
 160  *    some improvement, too...
 161  *  - figure out what all unknown port bits are responsible for
 162  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 163  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 164  *    code (but I'm not too optimistic that doing this is possible at all)
 165  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
 166  */
 167 
 168 #include <linux/io.h>
 169 #include <linux/init.h>
 170 #include <linux/bug.h> /* WARN_ONCE */
 171 #include <linux/pci.h>
 172 #include <linux/delay.h>
 173 #include <linux/slab.h>
 174 #include <linux/gameport.h>
 175 #include <linux/module.h>
 176 #include <linux/dma-mapping.h>
 177 #include <sound/core.h>
 178 #include <sound/control.h>
 179 #include <sound/pcm.h>
 180 #include <sound/rawmidi.h>
 181 #include <sound/mpu401.h>
 182 #include <sound/opl3.h>
 183 #include <sound/initval.h>
 184 /*
 185  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
 186  * If the AC97 compatibility parts we needed to implement locally turn out
 187  * to work nicely, then remove the old implementation eventually.
 188  */
 189 #define AZF_USE_AC97_LAYER 1
 190 
 191 #ifdef AZF_USE_AC97_LAYER
 192 #include <sound/ac97_codec.h>
 193 #endif
 194 #include "azt3328.h"
 195 
 196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
 197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
 198 MODULE_LICENSE("GPL");
 199 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
 200 
 201 #if IS_REACHABLE(CONFIG_GAMEPORT)
 202 #define SUPPORT_GAMEPORT 1
 203 #endif
 204 
 205 /* === Debug settings ===
 206   Further diagnostic functionality than the settings below
 207   does not need to be provided, since one can easily write a POSIX shell script
 208   to dump the card's I/O ports (those listed in lspci -v -v):
 209   dump()
 210   {
 211     local descr=$1; local addr=$2; local count=$3
 212 
 213     echo "${descr}: ${count} @ ${addr}:"
 214     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
 215       2>/dev/null| hexdump -C
 216   }
 217   and then use something like
 218   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
 219   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
 220   possibly within a "while true; do ... sleep 1; done" loop.
 221   Tweaking ports could be done using
 222   VALSTRING="`printf "%02x" $value`"
 223   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
 224     2>/dev/null
 225 */
 226 
 227 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;      /* Index 0-MAX */
 228 module_param_array(index, int, NULL, 0444);
 229 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
 230 
 231 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;       /* ID for this card */
 232 module_param_array(id, charp, NULL, 0444);
 233 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
 234 
 235 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;     /* Enable this card */
 236 module_param_array(enable, bool, NULL, 0444);
 237 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
 238 
 239 static int seqtimer_scaling = 128;
 240 module_param(seqtimer_scaling, int, 0444);
 241 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
 242 
 243 enum snd_azf3328_codec_type {
 244   /* warning: fixed indices (also used for bitmask checks!) */
 245   AZF_CODEC_PLAYBACK = 0,
 246   AZF_CODEC_CAPTURE = 1,
 247   AZF_CODEC_I2S_OUT = 2,
 248 };
 249 
 250 struct snd_azf3328_codec_data {
 251         unsigned long io_base; /* keep first! (avoid offset calc) */
 252         unsigned int dma_base; /* helper to avoid an indirection in hotpath */
 253         spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
 254         struct snd_pcm_substream *substream;
 255         bool running;
 256         enum snd_azf3328_codec_type type;
 257         const char *name;
 258 };
 259 
 260 struct snd_azf3328 {
 261         /* often-used fields towards beginning, then grouped */
 262 
 263         unsigned long ctrl_io; /* usually 0xb000, size 128 */
 264         unsigned long game_io;  /* usually 0xb400, size 8 */
 265         unsigned long mpu_io;   /* usually 0xb800, size 4 */
 266         unsigned long opl3_io; /* usually 0xbc00, size 8 */
 267         unsigned long mixer_io; /* usually 0xc000, size 64 */
 268 
 269         spinlock_t reg_lock;
 270 
 271         struct snd_timer *timer;
 272 
 273         struct snd_pcm *pcm[3];
 274 
 275         /* playback, recording and I2S out codecs */
 276         struct snd_azf3328_codec_data codecs[3];
 277 
 278 #ifdef AZF_USE_AC97_LAYER
 279         struct snd_ac97 *ac97;
 280 #endif
 281 
 282         struct snd_card *card;
 283         struct snd_rawmidi *rmidi;
 284 
 285 #ifdef SUPPORT_GAMEPORT
 286         struct gameport *gameport;
 287         u16 axes[4];
 288 #endif
 289 
 290         struct pci_dev *pci;
 291         int irq;
 292 
 293         /* register 0x6a is write-only, thus need to remember setting.
 294          * If we need to add more registers here, then we might try to fold this
 295          * into some transparent combined shadow register handling with
 296          * CONFIG_PM register storage below, but that's slightly difficult. */
 297         u16 shadow_reg_ctrl_6AH;
 298 
 299 #ifdef CONFIG_PM_SLEEP
 300         /* register value containers for power management
 301          * Note: not always full I/O range preserved (similar to Win driver!) */
 302         u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
 303         u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
 304         u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
 305         u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
 306         u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
 307 #endif
 308 };
 309 
 310 static const struct pci_device_id snd_azf3328_ids[] = {
 311         { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
 312         { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
 313         { 0, }
 314 };
 315 
 316 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
 317 
 318 
 319 static int
 320 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
 321 {
 322         /* Well, strictly spoken, the inb/outb sequence isn't atomic
 323            and would need locking. However we currently don't care
 324            since it potentially complicates matters. */
 325         u8 prev = inb(reg), new;
 326 
 327         new = (do_set) ? (prev|mask) : (prev & ~mask);
 328         /* we need to always write the new value no matter whether it differs
 329          * or not, since some register bits don't indicate their setting */
 330         outb(new, reg);
 331         if (new != prev)
 332                 return 1;
 333 
 334         return 0;
 335 }
 336 
 337 static inline void
 338 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
 339                        unsigned reg,
 340                        u8 value
 341 )
 342 {
 343         outb(value, codec->io_base + reg);
 344 }
 345 
 346 static inline u8
 347 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
 348 {
 349         return inb(codec->io_base + reg);
 350 }
 351 
 352 static inline void
 353 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
 354                        unsigned reg,
 355                        u16 value
 356 )
 357 {
 358         outw(value, codec->io_base + reg);
 359 }
 360 
 361 static inline u16
 362 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
 363 {
 364         return inw(codec->io_base + reg);
 365 }
 366 
 367 static inline void
 368 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
 369                        unsigned reg,
 370                        u32 value
 371 )
 372 {
 373         outl(value, codec->io_base + reg);
 374 }
 375 
 376 static inline void
 377 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
 378                              unsigned reg, const void *buffer, int count
 379 )
 380 {
 381         unsigned long addr = codec->io_base + reg;
 382         if (count) {
 383                 const u32 *buf = buffer;
 384                 do {
 385                         outl(*buf++, addr);
 386                         addr += 4;
 387                 } while (--count);
 388         }
 389 }
 390 
 391 static inline u32
 392 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
 393 {
 394         return inl(codec->io_base + reg);
 395 }
 396 
 397 static inline void
 398 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 399 {
 400         outb(value, chip->ctrl_io + reg);
 401 }
 402 
 403 static inline u8
 404 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
 405 {
 406         return inb(chip->ctrl_io + reg);
 407 }
 408 
 409 static inline u16
 410 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
 411 {
 412         return inw(chip->ctrl_io + reg);
 413 }
 414 
 415 static inline void
 416 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 417 {
 418         outw(value, chip->ctrl_io + reg);
 419 }
 420 
 421 static inline void
 422 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
 423 {
 424         outl(value, chip->ctrl_io + reg);
 425 }
 426 
 427 static inline void
 428 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
 429 {
 430         outb(value, chip->game_io + reg);
 431 }
 432 
 433 static inline void
 434 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 435 {
 436         outw(value, chip->game_io + reg);
 437 }
 438 
 439 static inline u8
 440 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
 441 {
 442         return inb(chip->game_io + reg);
 443 }
 444 
 445 static inline u16
 446 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
 447 {
 448         return inw(chip->game_io + reg);
 449 }
 450 
 451 static inline void
 452 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
 453 {
 454         outw(value, chip->mixer_io + reg);
 455 }
 456 
 457 static inline u16
 458 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
 459 {
 460         return inw(chip->mixer_io + reg);
 461 }
 462 
 463 #define AZF_MUTE_BIT 0x80
 464 
 465 static bool
 466 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
 467                            unsigned reg, bool do_mute
 468 )
 469 {
 470         unsigned long portbase = chip->mixer_io + reg + 1;
 471         bool updated;
 472 
 473         /* the mute bit is on the *second* (i.e. right) register of a
 474          * left/right channel setting */
 475         updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
 476 
 477         /* indicate whether it was muted before */
 478         return (do_mute) ? !updated : updated;
 479 }
 480 
 481 static inline bool
 482 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
 483                            bool do_mute
 484 )
 485 {
 486         return snd_azf3328_mixer_mute_control(
 487                 chip,
 488                 IDX_MIXER_PLAY_MASTER,
 489                 do_mute
 490         );
 491 }
 492 
 493 static inline bool
 494 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
 495                            bool do_mute
 496 )
 497 {
 498         return snd_azf3328_mixer_mute_control(
 499                 chip,
 500                 IDX_MIXER_WAVEOUT,
 501                 do_mute
 502         );
 503 }
 504 
 505 static inline void
 506 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
 507 {
 508         /* reset (close) mixer:
 509          * first mute master volume, then reset
 510          */
 511         snd_azf3328_mixer_mute_control_master(chip, 1);
 512         snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
 513 }
 514 
 515 #ifdef AZF_USE_AC97_LAYER
 516 
 517 static inline void
 518 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
 519                                        unsigned short reg, const char *mode)
 520 {
 521         /* need to add some more or less clever emulation? */
 522         dev_warn(chip->card->dev,
 523                 "missing %s emulation for AC97 register 0x%02x!\n",
 524                 mode, reg);
 525 }
 526 
 527 /*
 528  * Need to have _special_ AC97 mixer hardware register index mapper,
 529  * to compensate for the issue of a rather AC97-incompatible hardware layout.
 530  */
 531 #define AZF_REG_MASK 0x3f
 532 #define AZF_AC97_REG_UNSUPPORTED 0x8000
 533 #define AZF_AC97_REG_REAL_IO_READ 0x4000
 534 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
 535 #define AZF_AC97_REG_REAL_IO_RW \
 536         (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
 537 #define AZF_AC97_REG_EMU_IO_READ 0x0400
 538 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
 539 #define AZF_AC97_REG_EMU_IO_RW \
 540         (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
 541 static unsigned short
 542 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
 543 {
 544         static const struct {
 545                 unsigned short azf_reg;
 546         } azf_reg_mapper[] = {
 547                 /* Especially when taking into consideration
 548                  * mono/stereo-based sequence of azf vs. AC97 control series,
 549                  * it's quite obvious that azf simply got rid
 550                  * of the AC97_HEADPHONE control at its intended offset,
 551                  * thus shifted _all_ controls by one,
 552                  * and _then_ simply added it as an FMSYNTH control at the end,
 553                  * to make up for the offset.
 554                  * This means we'll have to translate indices here as
 555                  * needed and then do some tiny AC97 patch action
 556                  * (snd_ac97_rename_vol_ctl() etc.) - that's it.
 557                  */
 558                 { /* AC97_RESET */ IDX_MIXER_RESET
 559                         | AZF_AC97_REG_REAL_IO_WRITE
 560                         | AZF_AC97_REG_EMU_IO_READ },
 561                 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
 562                  /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
 563                 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
 564                 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
 565                 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
 566                 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
 567                 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
 568                 { /* AC97_MIC */ IDX_MIXER_MIC },
 569                 { /* AC97_LINE */ IDX_MIXER_LINEIN },
 570                 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
 571                 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
 572                 { /* AC97_AUX */ IDX_MIXER_AUX },
 573                 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
 574                 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
 575                 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
 576                 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
 577                 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
 578                 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
 579         };
 580 
 581         unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
 582 
 583         /* azf3328 supports the low-numbered and low-spec:ed range
 584            of AC97 regs only */
 585         if (reg <= AC97_3D_CONTROL) {
 586                 unsigned short reg_idx = reg / 2;
 587                 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
 588                 /* a translation-only entry means it's real read/write: */
 589                 if (!(reg_azf & ~AZF_REG_MASK))
 590                         reg_azf |= AZF_AC97_REG_REAL_IO_RW;
 591         } else {
 592                 switch (reg) {
 593                 case AC97_POWERDOWN:
 594                         reg_azf = AZF_AC97_REG_EMU_IO_RW;
 595                         break;
 596                 case AC97_EXTENDED_ID:
 597                         reg_azf = AZF_AC97_REG_EMU_IO_READ;
 598                         break;
 599                 case AC97_EXTENDED_STATUS:
 600                         /* I don't know what the h*ll AC97 layer
 601                          * would consult this _extended_ register for
 602                          * given a base-AC97-advertised card,
 603                          * but let's just emulate it anyway :-P
 604                          */
 605                         reg_azf = AZF_AC97_REG_EMU_IO_RW;
 606                         break;
 607                 case AC97_VENDOR_ID1:
 608                 case AC97_VENDOR_ID2:
 609                         reg_azf = AZF_AC97_REG_EMU_IO_READ;
 610                         break;
 611                 }
 612         }
 613         return reg_azf;
 614 }
 615 
 616 static const unsigned short
 617 azf_emulated_ac97_caps =
 618         AC97_BC_DEDICATED_MIC |
 619         AC97_BC_BASS_TREBLE |
 620         /* Headphone is an FM Synth control here */
 621         AC97_BC_HEADPHONE |
 622         /* no AC97_BC_LOUDNESS! */
 623         /* mask 0x7c00 is
 624            vendor-specific 3D enhancement
 625            vendor indicator.
 626            Since there actually _is_ an
 627            entry for Aztech Labs
 628            (13), make damn sure
 629            to indicate it. */
 630         (13 << 10);
 631 
 632 static const unsigned short
 633 azf_emulated_ac97_powerdown =
 634         /* pretend everything to be active */
 635                 AC97_PD_ADC_STATUS |
 636                 AC97_PD_DAC_STATUS |
 637                 AC97_PD_MIXER_STATUS |
 638                 AC97_PD_VREF_STATUS;
 639 
 640 /*
 641  * Emulated, _inofficial_ vendor ID
 642  * (there might be some devices such as the MR 2800-W
 643  * which could reveal the real Aztech AC97 ID).
 644  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
 645  * (better don't use 0x68 since there's a PCI368 as well).
 646  */
 647 static const unsigned int
 648 azf_emulated_ac97_vendor_id = 0x415a5401;
 649 
 650 static unsigned short
 651 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
 652 {
 653         const struct snd_azf3328 *chip = ac97->private_data;
 654         unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 655         unsigned short reg_val = 0;
 656         bool unsupported = false;
 657 
 658         dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
 659                 reg_ac97);
 660         if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 661                 unsupported = true;
 662         else {
 663                 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
 664                         reg_val = snd_azf3328_mixer_inw(chip,
 665                                                 reg_azf & AZF_REG_MASK);
 666                 else {
 667                         /*
 668                          * Proceed with dummy I/O read,
 669                          * to ensure compatible timing where this may matter.
 670                          * (ALSA AC97 layer usually doesn't call I/O functions
 671                          * due to intelligent I/O caching anyway)
 672                          * Choose a mixer register that's thoroughly unrelated
 673                          * to common audio (try to minimize distortion).
 674                          */
 675                         snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
 676                 }
 677 
 678                 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
 679                         switch (reg_ac97) {
 680                         case AC97_RESET:
 681                                 reg_val |= azf_emulated_ac97_caps;
 682                                 break;
 683                         case AC97_POWERDOWN:
 684                                 reg_val |= azf_emulated_ac97_powerdown;
 685                                 break;
 686                         case AC97_EXTENDED_ID:
 687                         case AC97_EXTENDED_STATUS:
 688                                 /* AFAICS we simply can't support anything: */
 689                                 reg_val |= 0;
 690                                 break;
 691                         case AC97_VENDOR_ID1:
 692                                 reg_val = azf_emulated_ac97_vendor_id >> 16;
 693                                 break;
 694                         case AC97_VENDOR_ID2:
 695                                 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
 696                                 break;
 697                         default:
 698                                 unsupported = true;
 699                                 break;
 700                         }
 701                 }
 702         }
 703         if (unsupported)
 704                 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
 705 
 706         return reg_val;
 707 }
 708 
 709 static void
 710 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
 711                      unsigned short reg_ac97, unsigned short val)
 712 {
 713         const struct snd_azf3328 *chip = ac97->private_data;
 714         unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
 715         bool unsupported = false;
 716 
 717         dev_dbg(chip->card->dev,
 718                 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
 719                 reg_ac97, val);
 720         if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
 721                 unsupported = true;
 722         else {
 723                 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
 724                         snd_azf3328_mixer_outw(
 725                                 chip,
 726                                 reg_azf & AZF_REG_MASK,
 727                                 val
 728                         );
 729                 else
 730                 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
 731                         switch (reg_ac97) {
 732                         case AC97_REC_GAIN_MIC:
 733                         case AC97_POWERDOWN:
 734                         case AC97_EXTENDED_STATUS:
 735                                 /*
 736                                  * Silently swallow these writes.
 737                                  * Since for most registers our card doesn't
 738                                  * actually support a comparable feature,
 739                                  * this is exactly what we should do here.
 740                                  * The AC97 layer's I/O caching probably
 741                                  * automatically takes care of all the rest...
 742                                  * (remembers written values etc.)
 743                                  */
 744                                 break;
 745                         default:
 746                                 unsupported = true;
 747                                 break;
 748                         }
 749                 }
 750         }
 751         if (unsupported)
 752                 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
 753 }
 754 
 755 static int
 756 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
 757 {
 758         struct snd_ac97_bus *bus;
 759         struct snd_ac97_template ac97;
 760         static struct snd_ac97_bus_ops ops = {
 761                 .write = snd_azf3328_mixer_ac97_write,
 762                 .read = snd_azf3328_mixer_ac97_read,
 763         };
 764         int rc;
 765 
 766         memset(&ac97, 0, sizeof(ac97));
 767         ac97.scaps = AC97_SCAP_SKIP_MODEM
 768                         | AC97_SCAP_AUDIO /* we support audio! */
 769                         | AC97_SCAP_NO_SPDIF;
 770         ac97.private_data = chip;
 771         ac97.pci = chip->pci;
 772 
 773         /*
 774          * ALSA's AC97 layer has terrible init crackling issues,
 775          * unfortunately, and since it makes use of AC97_RESET,
 776          * there's no use trying to mute Master Playback proactively.
 777          */
 778 
 779         rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
 780         if (!rc)
 781                 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
 782                 /*
 783                  * Make sure to complain loudly in case of AC97 init failure,
 784                  * since failure may happen quite often,
 785                  * due to this card being a very quirky AC97 "lookalike".
 786                  */
 787         if (rc)
 788                 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
 789 
 790         /* If we return an error here, then snd_card_free() should
 791          * free up any ac97 codecs that got created, as well as the bus.
 792          */
 793         return rc;
 794 }
 795 #else /* AZF_USE_AC97_LAYER */
 796 static void
 797 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
 798                                          unsigned reg,
 799                                          unsigned char dst_vol_left,
 800                                          unsigned char dst_vol_right,
 801                                          int chan_sel, int delay
 802 )
 803 {
 804         unsigned long portbase = chip->mixer_io + reg;
 805         unsigned char curr_vol_left = 0, curr_vol_right = 0;
 806         int left_change = 0, right_change = 0;
 807 
 808         if (chan_sel & SET_CHAN_LEFT) {
 809                 curr_vol_left  = inb(portbase + 1);
 810 
 811                 /* take care of muting flag contained in left channel */
 812                 if (curr_vol_left & AZF_MUTE_BIT)
 813                         dst_vol_left |= AZF_MUTE_BIT;
 814                 else
 815                         dst_vol_left &= ~AZF_MUTE_BIT;
 816 
 817                 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
 818         }
 819 
 820         if (chan_sel & SET_CHAN_RIGHT) {
 821                 curr_vol_right = inb(portbase + 0);
 822 
 823                 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
 824         }
 825 
 826         do {
 827                 if (left_change) {
 828                         if (curr_vol_left != dst_vol_left) {
 829                                 curr_vol_left += left_change;
 830                                 outb(curr_vol_left, portbase + 1);
 831                         } else
 832                             left_change = 0;
 833                 }
 834                 if (right_change) {
 835                         if (curr_vol_right != dst_vol_right) {
 836                                 curr_vol_right += right_change;
 837 
 838                         /* during volume change, the right channel is crackling
 839                          * somewhat more than the left channel, unfortunately.
 840                          * This seems to be a hardware issue. */
 841                                 outb(curr_vol_right, portbase + 0);
 842                         } else
 843                             right_change = 0;
 844                 }
 845                 if (delay)
 846                         mdelay(delay);
 847         } while ((left_change) || (right_change));
 848 }
 849 
 850 /*
 851  * general mixer element
 852  */
 853 struct azf3328_mixer_reg {
 854         unsigned reg;
 855         unsigned int lchan_shift, rchan_shift;
 856         unsigned int mask;
 857         unsigned int invert: 1;
 858         unsigned int stereo: 1;
 859         unsigned int enum_c: 4;
 860 };
 861 
 862 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
 863  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
 864   (mask << 16) | \
 865   (invert << 24) | \
 866   (stereo << 25) | \
 867   (enum_c << 26))
 868 
 869 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
 870 {
 871         r->reg = val & 0xff;
 872         r->lchan_shift = (val >> 8) & 0x0f;
 873         r->rchan_shift = (val >> 12) & 0x0f;
 874         r->mask = (val >> 16) & 0xff;
 875         r->invert = (val >> 24) & 1;
 876         r->stereo = (val >> 25) & 1;
 877         r->enum_c = (val >> 26) & 0x0f;
 878 }
 879 
 880 /*
 881  * mixer switches/volumes
 882  */
 883 
 884 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
 885 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 886   .info = snd_azf3328_info_mixer, \
 887   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 888   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
 889 }
 890 
 891 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
 892 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 893   .info = snd_azf3328_info_mixer, \
 894   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 895   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
 896 }
 897 
 898 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
 899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 900   .info = snd_azf3328_info_mixer, \
 901   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 902   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
 903 }
 904 
 905 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
 906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 907   .info = snd_azf3328_info_mixer, \
 908   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
 909   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
 910 }
 911 
 912 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
 913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
 914   .info = snd_azf3328_info_mixer_enum, \
 915   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
 916   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
 917 }
 918 
 919 static int
 920 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
 921                        struct snd_ctl_elem_info *uinfo)
 922 {
 923         struct azf3328_mixer_reg reg;
 924 
 925         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 926         uinfo->type = reg.mask == 1 ?
 927                 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
 928         uinfo->count = reg.stereo + 1;
 929         uinfo->value.integer.min = 0;
 930         uinfo->value.integer.max = reg.mask;
 931         return 0;
 932 }
 933 
 934 static int
 935 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
 936                       struct snd_ctl_elem_value *ucontrol)
 937 {
 938         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 939         struct azf3328_mixer_reg reg;
 940         u16 oreg, val;
 941 
 942         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 943 
 944         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 945         val = (oreg >> reg.lchan_shift) & reg.mask;
 946         if (reg.invert)
 947                 val = reg.mask - val;
 948         ucontrol->value.integer.value[0] = val;
 949         if (reg.stereo) {
 950                 val = (oreg >> reg.rchan_shift) & reg.mask;
 951                 if (reg.invert)
 952                         val = reg.mask - val;
 953                 ucontrol->value.integer.value[1] = val;
 954         }
 955         dev_dbg(chip->card->dev,
 956                 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
 957                 reg.reg, oreg,
 958                 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
 959                 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
 960         return 0;
 961 }
 962 
 963 static int
 964 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
 965                       struct snd_ctl_elem_value *ucontrol)
 966 {
 967         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
 968         struct azf3328_mixer_reg reg;
 969         u16 oreg, nreg, val;
 970 
 971         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
 972         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
 973         val = ucontrol->value.integer.value[0] & reg.mask;
 974         if (reg.invert)
 975                 val = reg.mask - val;
 976         nreg = oreg & ~(reg.mask << reg.lchan_shift);
 977         nreg |= (val << reg.lchan_shift);
 978         if (reg.stereo) {
 979                 val = ucontrol->value.integer.value[1] & reg.mask;
 980                 if (reg.invert)
 981                         val = reg.mask - val;
 982                 nreg &= ~(reg.mask << reg.rchan_shift);
 983                 nreg |= (val << reg.rchan_shift);
 984         }
 985         if (reg.mask >= 0x07) /* it's a volume control, so better take care */
 986                 snd_azf3328_mixer_write_volume_gradually(
 987                         chip, reg.reg, nreg >> 8, nreg & 0xff,
 988                         /* just set both channels, doesn't matter */
 989                         SET_CHAN_LEFT|SET_CHAN_RIGHT,
 990                         0);
 991         else
 992                 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
 993 
 994         dev_dbg(chip->card->dev,
 995                 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
 996                 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
 997                 oreg, reg.lchan_shift, reg.rchan_shift,
 998                 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
 999         return (nreg != oreg);
1000 }
1001 
1002 static int
1003 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1004                             struct snd_ctl_elem_info *uinfo)
1005 {
1006         static const char * const texts1[] = {
1007                 "Mic1", "Mic2"
1008         };
1009         static const char * const texts2[] = {
1010                 "Mix", "Mic"
1011         };
1012         static const char * const texts3[] = {
1013                 "Mic", "CD", "Video", "Aux",
1014                 "Line", "Mix", "Mix Mono", "Phone"
1015         };
1016         static const char * const texts4[] = {
1017                 "pre 3D", "post 3D"
1018         };
1019         struct azf3328_mixer_reg reg;
1020         const char * const *p = NULL;
1021 
1022         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1023         if (reg.reg == IDX_MIXER_ADVCTL2) {
1024                 switch(reg.lchan_shift) {
1025                 case 8: /* modem out sel */
1026                         p = texts1;
1027                         break;
1028                 case 9: /* mono sel source */
1029                         p = texts2;
1030                         break;
1031                 case 15: /* PCM Out Path */
1032                         p = texts4;
1033                         break;
1034                 }
1035         } else if (reg.reg == IDX_MIXER_REC_SELECT)
1036                 p = texts3;
1037 
1038         return snd_ctl_enum_info(uinfo,
1039                                  (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1040                                  reg.enum_c, p);
1041 }
1042 
1043 static int
1044 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1045                            struct snd_ctl_elem_value *ucontrol)
1046 {
1047         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1048         struct azf3328_mixer_reg reg;
1049         unsigned short val;
1050 
1051         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1052         val = snd_azf3328_mixer_inw(chip, reg.reg);
1053         if (reg.reg == IDX_MIXER_REC_SELECT) {
1054                 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1055                 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1056         } else
1057                 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1058 
1059         dev_dbg(chip->card->dev,
1060                 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1061                 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1062                 reg.lchan_shift, reg.enum_c);
1063         return 0;
1064 }
1065 
1066 static int
1067 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1068                            struct snd_ctl_elem_value *ucontrol)
1069 {
1070         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1071         struct azf3328_mixer_reg reg;
1072         u16 oreg, nreg, val;
1073 
1074         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1075         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1076         val = oreg;
1077         if (reg.reg == IDX_MIXER_REC_SELECT) {
1078                 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1079                 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1080                         return -EINVAL;
1081                 val = (ucontrol->value.enumerated.item[0] << 8) |
1082                       (ucontrol->value.enumerated.item[1] << 0);
1083         } else {
1084                 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1085                         return -EINVAL;
1086                 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1087                 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1088         }
1089         snd_azf3328_mixer_outw(chip, reg.reg, val);
1090         nreg = val;
1091 
1092         dev_dbg(chip->card->dev,
1093                 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1094         return (nreg != oreg);
1095 }
1096 
1097 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1098         AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1099         AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1100         AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1101         AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1102                                         IDX_MIXER_WAVEOUT, 0x1f, 1),
1103         AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1104                                         IDX_MIXER_ADVCTL2, 7, 1),
1105         AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1106         AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1107         AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1108         AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1109         AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1110         AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1111         AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1112         AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1113         AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1114         AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1115         AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1116         AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1117         AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1118         AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1119         AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1120         AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1121         AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1122         AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1123         AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1124         AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1125         AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1126         AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1127         AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1128         AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1129         AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1130         AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1131         AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1132         AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1133         AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1134         AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1135 #if MIXER_TESTING
1136         AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1137         AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1138         AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1139         AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1140         AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1141         AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1142         AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1143         AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1144         AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1145         AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1146         AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1147         AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1148         AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1149         AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1150         AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1151         AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1152 #endif
1153 };
1154 
1155 static u16 snd_azf3328_init_values[][2] = {
1156         { IDX_MIXER_PLAY_MASTER,        MIXER_MUTE_MASK|0x1f1f },
1157         { IDX_MIXER_MODEMOUT,           MIXER_MUTE_MASK|0x1f1f },
1158         { IDX_MIXER_BASSTREBLE,         0x0000 },
1159         { IDX_MIXER_PCBEEP,             MIXER_MUTE_MASK|0x1f1f },
1160         { IDX_MIXER_MODEMIN,            MIXER_MUTE_MASK|0x1f1f },
1161         { IDX_MIXER_MIC,                MIXER_MUTE_MASK|0x001f },
1162         { IDX_MIXER_LINEIN,             MIXER_MUTE_MASK|0x1f1f },
1163         { IDX_MIXER_CDAUDIO,            MIXER_MUTE_MASK|0x1f1f },
1164         { IDX_MIXER_VIDEO,              MIXER_MUTE_MASK|0x1f1f },
1165         { IDX_MIXER_AUX,                MIXER_MUTE_MASK|0x1f1f },
1166         { IDX_MIXER_WAVEOUT,            MIXER_MUTE_MASK|0x1f1f },
1167         { IDX_MIXER_FMSYNTH,            MIXER_MUTE_MASK|0x1f1f },
1168         { IDX_MIXER_REC_VOLUME,         MIXER_MUTE_MASK|0x0707 },
1169 };
1170 
1171 static int
1172 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1173 {
1174         struct snd_card *card;
1175         const struct snd_kcontrol_new *sw;
1176         unsigned int idx;
1177         int err;
1178 
1179         if (snd_BUG_ON(!chip || !chip->card))
1180                 return -EINVAL;
1181 
1182         card = chip->card;
1183 
1184         /* mixer reset */
1185         snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1186 
1187         /* mute and zero volume channels */
1188         for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1189                 snd_azf3328_mixer_outw(chip,
1190                         snd_azf3328_init_values[idx][0],
1191                         snd_azf3328_init_values[idx][1]);
1192         }
1193 
1194         /* add mixer controls */
1195         sw = snd_azf3328_mixer_controls;
1196         for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1197                         ++idx, ++sw) {
1198                 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1199                         return err;
1200         }
1201         snd_component_add(card, "AZF3328 mixer");
1202         strcpy(card->mixername, "AZF3328 mixer");
1203 
1204         return 0;
1205 }
1206 #endif /* AZF_USE_AC97_LAYER */
1207 
1208 static int
1209 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1210                                  struct snd_pcm_hw_params *hw_params)
1211 {
1212         return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1213 }
1214 
1215 static int
1216 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1217 {
1218         snd_pcm_lib_free_pages(substream);
1219         return 0;
1220 }
1221 
1222 static void
1223 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1224                                enum azf_freq_t bitrate,
1225                                unsigned int format_width,
1226                                unsigned int channels
1227 )
1228 {
1229         unsigned long flags;
1230         u16 val = 0xff00;
1231         u8 freq = 0;
1232 
1233         switch (bitrate) {
1234         case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1235         case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1236         case AZF_FREQ_5512:
1237                 /* the AZF3328 names it "5510" for some strange reason */
1238                              freq = SOUNDFORMAT_FREQ_5510; break;
1239         case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1240         case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1241         case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1242         case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1243         case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1244         case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1245         case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1246         case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1247         default:
1248                 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1249                 /* fall-through */
1250         case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1251         case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1252         case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1253         }
1254         /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1255         /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1256         /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1257         /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1258         /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1259         /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1260         /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1261         /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1262         /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1263 
1264         val |= freq;
1265 
1266         if (channels == 2)
1267                 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1268 
1269         if (format_width == 16)
1270                 val |= SOUNDFORMAT_FLAG_16BIT;
1271 
1272         spin_lock_irqsave(codec->lock, flags);
1273 
1274         /* set bitrate/format */
1275         snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1276 
1277         /* changing the bitrate/format settings switches off the
1278          * audio output with an annoying click in case of 8/16bit format change
1279          * (maybe shutting down DAC/ADC?), thus immediately
1280          * do some tweaking to reenable it and get rid of the clicking
1281          * (FIXME: yes, it works, but what exactly am I doing here?? :)
1282          * FIXME: does this have some side effects for full-duplex
1283          * or other dramatic side effects? */
1284         /* do it for non-capture codecs only */
1285         if (codec->type != AZF_CODEC_CAPTURE)
1286                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1287                         snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1288                         DMA_RUN_SOMETHING1 |
1289                         DMA_RUN_SOMETHING2 |
1290                         SOMETHING_ALMOST_ALWAYS_SET |
1291                         DMA_EPILOGUE_SOMETHING |
1292                         DMA_SOMETHING_ELSE
1293                 );
1294 
1295         spin_unlock_irqrestore(codec->lock, flags);
1296 }
1297 
1298 static inline void
1299 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1300 )
1301 {
1302         /* choose lowest frequency for low power consumption.
1303          * While this will cause louder noise due to rather coarse frequency,
1304          * it should never matter since output should always
1305          * get disabled properly when idle anyway. */
1306         snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1307 }
1308 
1309 static void
1310 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1311                                         unsigned bitmask,
1312                                         bool enable
1313 )
1314 {
1315         bool do_mask = !enable;
1316         if (do_mask)
1317                 chip->shadow_reg_ctrl_6AH |= bitmask;
1318         else
1319                 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1320         dev_dbg(chip->card->dev,
1321                 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1322                 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1323         snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1324 }
1325 
1326 static inline void
1327 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1328 {
1329         dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1330         /* no idea what exactly is being done here, but I strongly assume it's
1331          * PM related */
1332         snd_azf3328_ctrl_reg_6AH_update(
1333                 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1334         );
1335 }
1336 
1337 static void
1338 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1339                                 enum snd_azf3328_codec_type codec_type,
1340                                 bool enable
1341 )
1342 {
1343         struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1344         bool need_change = (codec->running != enable);
1345 
1346         dev_dbg(chip->card->dev,
1347                 "codec_activity: %s codec, enable %d, need_change %d\n",
1348                                 codec->name, enable, need_change
1349         );
1350         if (need_change) {
1351                 static const struct {
1352                         enum snd_azf3328_codec_type other1;
1353                         enum snd_azf3328_codec_type other2;
1354                 } peer_codecs[3] =
1355                         { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1356                           { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1357                           { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1358                 bool call_function;
1359 
1360                 if (enable)
1361                         /* if enable codec, call enable_codecs func
1362                            to enable codec supply... */
1363                         call_function = 1;
1364                 else {
1365                         /* ...otherwise call enable_codecs func
1366                            (which globally shuts down operation of codecs)
1367                            only in case the other codecs are currently
1368                            not active either! */
1369                         call_function =
1370                                 ((!chip->codecs[peer_codecs[codec_type].other1]
1371                                         .running)
1372                              &&  (!chip->codecs[peer_codecs[codec_type].other2]
1373                                         .running));
1374                 }
1375                 if (call_function)
1376                         snd_azf3328_ctrl_enable_codecs(chip, enable);
1377 
1378                 /* ...and adjust clock, too
1379                  * (reduce noise and power consumption) */
1380                 if (!enable)
1381                         snd_azf3328_codec_setfmt_lowpower(codec);
1382                 codec->running = enable;
1383         }
1384 }
1385 
1386 static void
1387 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1388                           struct snd_azf3328_codec_data *codec,
1389                           unsigned long addr,
1390                           unsigned int period_bytes,
1391                           unsigned int buffer_bytes
1392 )
1393 {
1394         WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1395         WARN_ONCE(buffer_bytes != 2 * period_bytes,
1396                  "missed our input expectations! %u vs. %u\n",
1397                  buffer_bytes, period_bytes);
1398         if (!codec->running) {
1399                 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1400 
1401                 unsigned long flags;
1402 
1403                 /* width 32bit (prevent overflow): */
1404                 u32 area_length;
1405                 struct codec_setup_io {
1406                         u32 dma_start_1;
1407                         u32 dma_start_2;
1408                         u32 dma_lengths;
1409                 } __attribute__((packed)) setup_io;
1410 
1411                 area_length = buffer_bytes/2;
1412 
1413                 setup_io.dma_start_1 = addr;
1414                 setup_io.dma_start_2 = addr+area_length;
1415 
1416                 dev_dbg(chip->card->dev,
1417                         "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1418                                 setup_io.dma_start_1, area_length,
1419                                 setup_io.dma_start_2, area_length,
1420                                 period_bytes, buffer_bytes);
1421 
1422                 /* Hmm, are we really supposed to decrement this by 1??
1423                    Most definitely certainly not: configuring full length does
1424                    work properly (i.e. likely better), and BTW we
1425                    violated possibly differing frame sizes with this...
1426 
1427                 area_length--; |* max. index *|
1428                 */
1429 
1430                 /* build combined I/O buffer length word */
1431                 setup_io.dma_lengths = (area_length << 16) | (area_length);
1432 
1433                 spin_lock_irqsave(codec->lock, flags);
1434                 snd_azf3328_codec_outl_multi(
1435                         codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1436                 );
1437                 spin_unlock_irqrestore(codec->lock, flags);
1438         }
1439 }
1440 
1441 static int
1442 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1443 {
1444         struct snd_pcm_runtime *runtime = substream->runtime;
1445         struct snd_azf3328_codec_data *codec = runtime->private_data;
1446 #if 0
1447         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1448         unsigned int count = snd_pcm_lib_period_bytes(substream);
1449 #endif
1450 
1451         codec->dma_base = runtime->dma_addr;
1452 
1453 #if 0
1454         snd_azf3328_codec_setfmt(codec,
1455                 runtime->rate,
1456                 snd_pcm_format_width(runtime->format),
1457                 runtime->channels);
1458         snd_azf3328_codec_setdmaa(chip, codec,
1459                                         runtime->dma_addr, count, size);
1460 #endif
1461         return 0;
1462 }
1463 
1464 static int
1465 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1466 {
1467         struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1468         struct snd_pcm_runtime *runtime = substream->runtime;
1469         struct snd_azf3328_codec_data *codec = runtime->private_data;
1470         int result = 0;
1471         u16 flags1;
1472         bool previously_muted = false;
1473         bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1474 
1475         switch (cmd) {
1476         case SNDRV_PCM_TRIGGER_START:
1477                 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1478 
1479                 if (is_main_mixer_playback_codec) {
1480                         /* mute WaveOut (avoid clicking during setup) */
1481                         previously_muted =
1482                                 snd_azf3328_mixer_mute_control_pcm(
1483                                                 chip, 1
1484                                 );
1485                 }
1486 
1487                 snd_azf3328_codec_setfmt(codec,
1488                         runtime->rate,
1489                         snd_pcm_format_width(runtime->format),
1490                         runtime->channels);
1491 
1492                 spin_lock(codec->lock);
1493                 /* first, remember current value: */
1494                 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1495 
1496                 /* stop transfer */
1497                 flags1 &= ~DMA_RESUME;
1498                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1499 
1500                 /* FIXME: clear interrupts or what??? */
1501                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1502                 spin_unlock(codec->lock);
1503 
1504                 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1505                         snd_pcm_lib_period_bytes(substream),
1506                         snd_pcm_lib_buffer_bytes(substream)
1507                 );
1508 
1509                 spin_lock(codec->lock);
1510 #ifdef WIN9X
1511                 /* FIXME: enable playback/recording??? */
1512                 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1513                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1514 
1515                 /* start transfer again */
1516                 /* FIXME: what is this value (0x0010)??? */
1517                 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1518                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1519 #else /* NT4 */
1520                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1521                         0x0000);
1522                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1523                         DMA_RUN_SOMETHING1);
1524                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1525                         DMA_RUN_SOMETHING1 |
1526                         DMA_RUN_SOMETHING2);
1527                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1528                         DMA_RESUME |
1529                         SOMETHING_ALMOST_ALWAYS_SET |
1530                         DMA_EPILOGUE_SOMETHING |
1531                         DMA_SOMETHING_ELSE);
1532 #endif
1533                 spin_unlock(codec->lock);
1534                 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1535 
1536                 if (is_main_mixer_playback_codec) {
1537                         /* now unmute WaveOut */
1538                         if (!previously_muted)
1539                                 snd_azf3328_mixer_mute_control_pcm(
1540                                                 chip, 0
1541                                 );
1542                 }
1543 
1544                 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1545                 break;
1546         case SNDRV_PCM_TRIGGER_RESUME:
1547                 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1548                 /* resume codec if we were active */
1549                 spin_lock(codec->lock);
1550                 if (codec->running)
1551                         snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1552                                 snd_azf3328_codec_inw(
1553                                         codec, IDX_IO_CODEC_DMA_FLAGS
1554                                 ) | DMA_RESUME
1555                         );
1556                 spin_unlock(codec->lock);
1557                 break;
1558         case SNDRV_PCM_TRIGGER_STOP:
1559                 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1560 
1561                 if (is_main_mixer_playback_codec) {
1562                         /* mute WaveOut (avoid clicking during setup) */
1563                         previously_muted =
1564                                 snd_azf3328_mixer_mute_control_pcm(
1565                                                 chip, 1
1566                                 );
1567                 }
1568 
1569                 spin_lock(codec->lock);
1570                 /* first, remember current value: */
1571                 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1572 
1573                 /* stop transfer */
1574                 flags1 &= ~DMA_RESUME;
1575                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1576 
1577                 /* hmm, is this really required? we're resetting the same bit
1578                  * immediately thereafter... */
1579                 flags1 |= DMA_RUN_SOMETHING1;
1580                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1581 
1582                 flags1 &= ~DMA_RUN_SOMETHING1;
1583                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1584                 spin_unlock(codec->lock);
1585                 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1586 
1587                 if (is_main_mixer_playback_codec) {
1588                         /* now unmute WaveOut */
1589                         if (!previously_muted)
1590                                 snd_azf3328_mixer_mute_control_pcm(
1591                                                 chip, 0
1592                                 );
1593                 }
1594 
1595                 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1596                 break;
1597         case SNDRV_PCM_TRIGGER_SUSPEND:
1598                 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1599                 /* make sure codec is stopped */
1600                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1601                         snd_azf3328_codec_inw(
1602                                 codec, IDX_IO_CODEC_DMA_FLAGS
1603                         ) & ~DMA_RESUME
1604                 );
1605                 break;
1606         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1607                 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1608                 break;
1609         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1610                 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1611                 break;
1612         default:
1613                 WARN(1, "FIXME: unknown trigger mode!\n");
1614                 return -EINVAL;
1615         }
1616 
1617         return result;
1618 }
1619 
1620 static snd_pcm_uframes_t
1621 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1622 )
1623 {
1624         const struct snd_azf3328_codec_data *codec =
1625                 substream->runtime->private_data;
1626         unsigned long result;
1627         snd_pcm_uframes_t frmres;
1628 
1629         result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1630 
1631         /* calculate offset */
1632 #ifdef QUERY_HARDWARE
1633         result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1634 #else
1635         result -= codec->dma_base;
1636 #endif
1637         frmres = bytes_to_frames( substream->runtime, result);
1638         dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1639                 jiffies, codec->name, result, frmres);
1640         return frmres;
1641 }
1642 
1643 /******************************************************************/
1644 
1645 #ifdef SUPPORT_GAMEPORT
1646 static inline void
1647 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1648                                 bool enable
1649 )
1650 {
1651         snd_azf3328_io_reg_setb(
1652                 chip->game_io+IDX_GAME_HWCONFIG,
1653                 GAME_HWCFG_IRQ_ENABLE,
1654                 enable
1655         );
1656 }
1657 
1658 static inline void
1659 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1660                                            bool enable
1661 )
1662 {
1663         snd_azf3328_io_reg_setb(
1664                 chip->game_io+IDX_GAME_HWCONFIG,
1665                 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1666                 enable
1667         );
1668 }
1669 
1670 static void
1671 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1672                                            unsigned int freq_cfg
1673 )
1674 {
1675         snd_azf3328_io_reg_setb(
1676                 chip->game_io+IDX_GAME_HWCONFIG,
1677                 0x02,
1678                 (freq_cfg & 1) != 0
1679         );
1680         snd_azf3328_io_reg_setb(
1681                 chip->game_io+IDX_GAME_HWCONFIG,
1682                 0x04,
1683                 (freq_cfg & 2) != 0
1684         );
1685 }
1686 
1687 static inline void
1688 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1689 {
1690         snd_azf3328_ctrl_reg_6AH_update(
1691                 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1692         );
1693 }
1694 
1695 static inline void
1696 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1697 {
1698         /*
1699          * skeleton handler only
1700          * (we do not want axis reading in interrupt handler - too much load!)
1701          */
1702         dev_dbg(chip->card->dev, "gameport irq\n");
1703 
1704          /* this should ACK the gameport IRQ properly, hopefully. */
1705         snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1706 }
1707 
1708 static int
1709 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1710 {
1711         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1712         int res;
1713 
1714         dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1715         switch (mode) {
1716         case GAMEPORT_MODE_COOKED:
1717         case GAMEPORT_MODE_RAW:
1718                 res = 0;
1719                 break;
1720         default:
1721                 res = -1;
1722                 break;
1723         }
1724 
1725         snd_azf3328_gameport_set_counter_frequency(chip,
1726                                 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1727         snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1728 
1729         return res;
1730 }
1731 
1732 static void
1733 snd_azf3328_gameport_close(struct gameport *gameport)
1734 {
1735         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1736 
1737         dev_dbg(chip->card->dev, "gameport_close\n");
1738         snd_azf3328_gameport_set_counter_frequency(chip,
1739                                 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1740         snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1741 }
1742 
1743 static int
1744 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1745                                  int *axes,
1746                                  int *buttons
1747 )
1748 {
1749         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1750         int i;
1751         u8 val;
1752         unsigned long flags;
1753 
1754         if (snd_BUG_ON(!chip))
1755                 return 0;
1756 
1757         spin_lock_irqsave(&chip->reg_lock, flags);
1758         val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1759         *buttons = (~(val) >> 4) & 0xf;
1760 
1761         /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1762          * thus we're atomic and cannot actively wait in here
1763          * (which would be useful for us since it probably would be better
1764          * to trigger a measurement in here, then wait a short amount of
1765          * time until it's finished, then read values of _this_ measurement).
1766          *
1767          * Thus we simply resort to reading values if they're available already
1768          * and trigger the next measurement.
1769          */
1770 
1771         val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1772         if (val & GAME_AXES_SAMPLING_READY) {
1773                 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1774                         /* configure the axis to read */
1775                         val = (i << 4) | 0x0f;
1776                         snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1777 
1778                         chip->axes[i] = snd_azf3328_game_inw(
1779                                                 chip, IDX_GAME_AXIS_VALUE
1780                                         );
1781                 }
1782         }
1783 
1784         /* trigger next sampling of axes, to be evaluated the next time we
1785          * enter this function */
1786 
1787         /* for some very, very strange reason we cannot enable
1788          * Measurement Ready monitoring for all axes here,
1789          * at least not when only one joystick connected */
1790         val = 0x03; /* we're able to monitor axes 1 and 2 only */
1791         snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1792 
1793         snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1794         spin_unlock_irqrestore(&chip->reg_lock, flags);
1795 
1796         for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1797                 axes[i] = chip->axes[i];
1798                 if (axes[i] == 0xffff)
1799                         axes[i] = -1;
1800         }
1801 
1802         dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1803                 axes[0], axes[1], axes[2], axes[3], *buttons);
1804 
1805         return 0;
1806 }
1807 
1808 static int
1809 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1810 {
1811         struct gameport *gp;
1812 
1813         chip->gameport = gp = gameport_allocate_port();
1814         if (!gp) {
1815                 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1816                 return -ENOMEM;
1817         }
1818 
1819         gameport_set_name(gp, "AZF3328 Gameport");
1820         gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1821         gameport_set_dev_parent(gp, &chip->pci->dev);
1822         gp->io = chip->game_io;
1823         gameport_set_port_data(gp, chip);
1824 
1825         gp->open = snd_azf3328_gameport_open;
1826         gp->close = snd_azf3328_gameport_close;
1827         gp->fuzz = 16; /* seems ok */
1828         gp->cooked_read = snd_azf3328_gameport_cooked_read;
1829 
1830         /* DISABLE legacy address: we don't need it! */
1831         snd_azf3328_gameport_legacy_address_enable(chip, 0);
1832 
1833         snd_azf3328_gameport_set_counter_frequency(chip,
1834                                 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1835         snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1836 
1837         gameport_register_port(chip->gameport);
1838 
1839         return 0;
1840 }
1841 
1842 static void
1843 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1844 {
1845         if (chip->gameport) {
1846                 gameport_unregister_port(chip->gameport);
1847                 chip->gameport = NULL;
1848         }
1849         snd_azf3328_gameport_irq_enable(chip, 0);
1850 }
1851 #else
1852 static inline int
1853 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1854 static inline void
1855 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1856 static inline void
1857 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1858 {
1859         dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1860 }
1861 #endif /* SUPPORT_GAMEPORT */
1862 
1863 /******************************************************************/
1864 
1865 static inline void
1866 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1867 {
1868         dev_dbg(chip->card->dev,
1869                 "unknown IRQ type (%x) occurred, please report!\n",
1870                 which);
1871 }
1872 
1873 static inline void
1874 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1875                           const struct snd_azf3328_codec_data *first_codec,
1876                           u8 status
1877 )
1878 {
1879         u8 which;
1880         enum snd_azf3328_codec_type codec_type;
1881         const struct snd_azf3328_codec_data *codec = first_codec;
1882 
1883         for (codec_type = AZF_CODEC_PLAYBACK;
1884                  codec_type <= AZF_CODEC_I2S_OUT;
1885                          ++codec_type, ++codec) {
1886 
1887                 /* skip codec if there's no interrupt for it */
1888                 if (!(status & (1 << codec_type)))
1889                         continue;
1890 
1891                 spin_lock(codec->lock);
1892                 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1893                 /* ack all IRQ types immediately */
1894                 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1895                 spin_unlock(codec->lock);
1896 
1897                 if (codec->substream) {
1898                         snd_pcm_period_elapsed(codec->substream);
1899                         dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1900                                 codec->name,
1901                                 which,
1902                                 snd_azf3328_codec_inl(
1903                                         codec, IDX_IO_CODEC_DMA_CURRPOS));
1904                 } else
1905                         dev_warn(chip->card->dev, "irq handler problem!\n");
1906                 if (which & IRQ_SOMETHING)
1907                         snd_azf3328_irq_log_unknown_type(chip, which);
1908         }
1909 }
1910 
1911 static irqreturn_t
1912 snd_azf3328_interrupt(int irq, void *dev_id)
1913 {
1914         struct snd_azf3328 *chip = dev_id;
1915         u8 status;
1916         static unsigned long irq_count;
1917 
1918         status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1919 
1920         /* fast path out, to ease interrupt sharing */
1921         if (!(status &
1922                 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1923                 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1924         ))
1925                 return IRQ_NONE; /* must be interrupt for another device */
1926 
1927         dev_dbg(chip->card->dev,
1928                 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1929                         irq_count++ /* debug-only */,
1930                         status);
1931 
1932         if (status & IRQ_TIMER) {
1933                 /* dev_dbg(chip->card->dev, "timer %ld\n",
1934                         snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1935                                 & TIMER_VALUE_MASK
1936                 ); */
1937                 if (chip->timer)
1938                         snd_timer_interrupt(chip->timer, chip->timer->sticks);
1939                 /* ACK timer */
1940                 spin_lock(&chip->reg_lock);
1941                 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1942                 spin_unlock(&chip->reg_lock);
1943                 dev_dbg(chip->card->dev, "timer IRQ\n");
1944         }
1945 
1946         if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1947                 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1948 
1949         if (status & IRQ_GAMEPORT)
1950                 snd_azf3328_gameport_interrupt(chip);
1951 
1952         /* MPU401 has less critical IRQ requirements
1953          * than timer and playback/recording, right? */
1954         if (status & IRQ_MPU401) {
1955                 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1956 
1957                 /* hmm, do we have to ack the IRQ here somehow?
1958                  * If so, then I don't know how yet... */
1959                 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1960         }
1961         return IRQ_HANDLED;
1962 }
1963 
1964 /*****************************************************************/
1965 
1966 /* as long as we think we have identical snd_pcm_hardware parameters
1967    for playback, capture and i2s out, we can use the same physical struct
1968    since the struct is simply being copied into a member.
1969 */
1970 static const struct snd_pcm_hardware snd_azf3328_hardware =
1971 {
1972         /* FIXME!! Correct? */
1973         .info =                 SNDRV_PCM_INFO_MMAP |
1974                                 SNDRV_PCM_INFO_INTERLEAVED |
1975                                 SNDRV_PCM_INFO_MMAP_VALID,
1976         .formats =              SNDRV_PCM_FMTBIT_S8 |
1977                                 SNDRV_PCM_FMTBIT_U8 |
1978                                 SNDRV_PCM_FMTBIT_S16_LE |
1979                                 SNDRV_PCM_FMTBIT_U16_LE,
1980         .rates =                SNDRV_PCM_RATE_5512 |
1981                                 SNDRV_PCM_RATE_8000_48000 |
1982                                 SNDRV_PCM_RATE_KNOT,
1983         .rate_min =             AZF_FREQ_4000,
1984         .rate_max =             AZF_FREQ_66200,
1985         .channels_min =         1,
1986         .channels_max =         2,
1987         .buffer_bytes_max =     (64*1024),
1988         .period_bytes_min =     1024,
1989         .period_bytes_max =     (32*1024),
1990         /* We simply have two DMA areas (instead of a list of descriptors
1991            such as other cards); I believe that this is a fixed hardware
1992            attribute and there isn't much driver magic to be done to expand it.
1993            Thus indicate that we have at least and at most 2 periods. */
1994         .periods_min =          2,
1995         .periods_max =          2,
1996         /* FIXME: maybe that card actually has a FIFO?
1997          * Hmm, it seems newer revisions do have one, but we still don't know
1998          * its size... */
1999         .fifo_size =            0,
2000 };
2001 
2002 
2003 static const unsigned int snd_azf3328_fixed_rates[] = {
2004         AZF_FREQ_4000,
2005         AZF_FREQ_4800,
2006         AZF_FREQ_5512,
2007         AZF_FREQ_6620,
2008         AZF_FREQ_8000,
2009         AZF_FREQ_9600,
2010         AZF_FREQ_11025,
2011         AZF_FREQ_13240,
2012         AZF_FREQ_16000,
2013         AZF_FREQ_22050,
2014         AZF_FREQ_32000,
2015         AZF_FREQ_44100,
2016         AZF_FREQ_48000,
2017         AZF_FREQ_66200
2018 };
2019 
2020 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2021         .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2022         .list = snd_azf3328_fixed_rates,
2023         .mask = 0,
2024 };
2025 
2026 /*****************************************************************/
2027 
2028 static int
2029 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2030                      enum snd_azf3328_codec_type codec_type
2031 )
2032 {
2033         struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2034         struct snd_pcm_runtime *runtime = substream->runtime;
2035         struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2036 
2037         codec->substream = substream;
2038 
2039         /* same parameters for all our codecs - at least we think so... */
2040         runtime->hw = snd_azf3328_hardware;
2041 
2042         snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2043                                    &snd_azf3328_hw_constraints_rates);
2044         runtime->private_data = codec;
2045         return 0;
2046 }
2047 
2048 static int
2049 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2050 {
2051         return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2052 }
2053 
2054 static int
2055 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2056 {
2057         return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2058 }
2059 
2060 static int
2061 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2062 {
2063         return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2064 }
2065 
2066 static int
2067 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2068 )
2069 {
2070         struct snd_azf3328_codec_data *codec =
2071                 substream->runtime->private_data;
2072 
2073         codec->substream = NULL;
2074         return 0;
2075 }
2076 
2077 /******************************************************************/
2078 
2079 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2080         .open =         snd_azf3328_pcm_playback_open,
2081         .close =        snd_azf3328_pcm_close,
2082         .ioctl =        snd_pcm_lib_ioctl,
2083         .hw_params =    snd_azf3328_hw_params,
2084         .hw_free =      snd_azf3328_hw_free,
2085         .prepare =      snd_azf3328_pcm_prepare,
2086         .trigger =      snd_azf3328_pcm_trigger,
2087         .pointer =      snd_azf3328_pcm_pointer
2088 };
2089 
2090 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2091         .open =         snd_azf3328_pcm_capture_open,
2092         .close =        snd_azf3328_pcm_close,
2093         .ioctl =        snd_pcm_lib_ioctl,
2094         .hw_params =    snd_azf3328_hw_params,
2095         .hw_free =      snd_azf3328_hw_free,
2096         .prepare =      snd_azf3328_pcm_prepare,
2097         .trigger =      snd_azf3328_pcm_trigger,
2098         .pointer =      snd_azf3328_pcm_pointer
2099 };
2100 
2101 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2102         .open =         snd_azf3328_pcm_i2s_out_open,
2103         .close =        snd_azf3328_pcm_close,
2104         .ioctl =        snd_pcm_lib_ioctl,
2105         .hw_params =    snd_azf3328_hw_params,
2106         .hw_free =      snd_azf3328_hw_free,
2107         .prepare =      snd_azf3328_pcm_prepare,
2108         .trigger =      snd_azf3328_pcm_trigger,
2109         .pointer =      snd_azf3328_pcm_pointer
2110 };
2111 
2112 static int
2113 snd_azf3328_pcm(struct snd_azf3328 *chip)
2114 {
2115         /* pcm devices */
2116         enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2117 
2118         struct snd_pcm *pcm;
2119         int err;
2120 
2121         err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2122                                                                 1, 1, &pcm);
2123         if (err < 0)
2124                 return err;
2125         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2126                                                 &snd_azf3328_playback_ops);
2127         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2128                                                 &snd_azf3328_capture_ops);
2129 
2130         pcm->private_data = chip;
2131         pcm->info_flags = 0;
2132         strcpy(pcm->name, chip->card->shortname);
2133         /* same pcm object for playback/capture (see snd_pcm_new() above) */
2134         chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2135         chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2136 
2137         snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2138                                                 snd_dma_pci_data(chip->pci),
2139                                                         64*1024, 64*1024);
2140 
2141         err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2142                                                                 1, 0, &pcm);
2143         if (err < 0)
2144                 return err;
2145         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2146                                                 &snd_azf3328_i2s_out_ops);
2147 
2148         pcm->private_data = chip;
2149         pcm->info_flags = 0;
2150         strcpy(pcm->name, chip->card->shortname);
2151         chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2152 
2153         snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2154                                                 snd_dma_pci_data(chip->pci),
2155                                                         64*1024, 64*1024);
2156 
2157         return 0;
2158 }
2159 
2160 /******************************************************************/
2161 
2162 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2163  *** (probably derived from main crystal via a divider of 24),
2164  *** but announcing those attributes to user-space would make programs
2165  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2166  *** timer IRQ storm.
2167  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2168  *** calculate real timer countdown values internally.
2169  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2170  ***/
2171 
2172 static int
2173 snd_azf3328_timer_start(struct snd_timer *timer)
2174 {
2175         struct snd_azf3328 *chip;
2176         unsigned long flags;
2177         unsigned int delay;
2178 
2179         chip = snd_timer_chip(timer);
2180         delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2181         if (delay < 49) {
2182                 /* uhoh, that's not good, since user-space won't know about
2183                  * this timing tweak
2184                  * (we need to do it to avoid a lockup, though) */
2185 
2186                 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2187                 delay = 49; /* minimum time is 49 ticks */
2188         }
2189         dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2190         delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2191         spin_lock_irqsave(&chip->reg_lock, flags);
2192         snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2193         spin_unlock_irqrestore(&chip->reg_lock, flags);
2194         return 0;
2195 }
2196 
2197 static int
2198 snd_azf3328_timer_stop(struct snd_timer *timer)
2199 {
2200         struct snd_azf3328 *chip;
2201         unsigned long flags;
2202 
2203         chip = snd_timer_chip(timer);
2204         spin_lock_irqsave(&chip->reg_lock, flags);
2205         /* disable timer countdown and interrupt */
2206         /* Hmm, should we write TIMER_IRQ_ACK here?
2207            YES indeed, otherwise a rogue timer operation - which prompts
2208            ALSA(?) to call repeated stop() in vain, but NOT start() -
2209            will never end (value 0x03 is kept shown in control byte).
2210            Simply manually poking 0x04 _once_ immediately successfully stops
2211            the hardware/ALSA interrupt activity. */
2212         snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2213         spin_unlock_irqrestore(&chip->reg_lock, flags);
2214         return 0;
2215 }
2216 
2217 
2218 static int
2219 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2220                                                unsigned long *num, unsigned long *den)
2221 {
2222         *num = 1;
2223         *den = 1024000 / seqtimer_scaling;
2224         return 0;
2225 }
2226 
2227 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2228         .flags = SNDRV_TIMER_HW_AUTO,
2229         .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2230         .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2231         .start = snd_azf3328_timer_start,
2232         .stop = snd_azf3328_timer_stop,
2233         .precise_resolution = snd_azf3328_timer_precise_resolution,
2234 };
2235 
2236 static int
2237 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2238 {
2239         struct snd_timer *timer = NULL;
2240         struct snd_timer_id tid;
2241         int err;
2242 
2243         tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2244         tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2245         tid.card = chip->card->number;
2246         tid.device = device;
2247         tid.subdevice = 0;
2248 
2249         snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2250         snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2251 
2252         err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2253         if (err < 0)
2254                 goto out;
2255 
2256         strcpy(timer->name, "AZF3328 timer");
2257         timer->private_data = chip;
2258         timer->hw = snd_azf3328_timer_hw;
2259 
2260         chip->timer = timer;
2261 
2262         snd_azf3328_timer_stop(timer);
2263 
2264         err = 0;
2265 
2266 out:
2267         return err;
2268 }
2269 
2270 /******************************************************************/
2271 
2272 static int
2273 snd_azf3328_free(struct snd_azf3328 *chip)
2274 {
2275         if (chip->irq < 0)
2276                 goto __end_hw;
2277 
2278         snd_azf3328_mixer_reset(chip);
2279 
2280         snd_azf3328_timer_stop(chip->timer);
2281         snd_azf3328_gameport_free(chip);
2282 
2283 __end_hw:
2284         if (chip->irq >= 0)
2285                 free_irq(chip->irq, chip);
2286         pci_release_regions(chip->pci);
2287         pci_disable_device(chip->pci);
2288 
2289         kfree(chip);
2290         return 0;
2291 }
2292 
2293 static int
2294 snd_azf3328_dev_free(struct snd_device *device)
2295 {
2296         struct snd_azf3328 *chip = device->device_data;
2297         return snd_azf3328_free(chip);
2298 }
2299 
2300 #if 0
2301 /* check whether a bit can be modified */
2302 static void
2303 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2304 {
2305         unsigned char val, valoff, valon;
2306 
2307         val = inb(reg);
2308 
2309         outb(val & ~(1 << bit), reg);
2310         valoff = inb(reg);
2311 
2312         outb(val|(1 << bit), reg);
2313         valon = inb(reg);
2314 
2315         outb(val, reg);
2316 
2317         printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2318                                 reg, bit, val, valoff, valon
2319         );
2320 }
2321 #endif
2322 
2323 static inline void
2324 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2325 {
2326         u16 tmp;
2327 
2328         dev_dbg(chip->card->dev,
2329                 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2330                 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2331                 chip->ctrl_io, chip->game_io, chip->mpu_io,
2332                 chip->opl3_io, chip->mixer_io, chip->irq);
2333 
2334         dev_dbg(chip->card->dev,
2335                 "game %02x %02x %02x %02x %02x %02x\n",
2336                 snd_azf3328_game_inb(chip, 0),
2337                 snd_azf3328_game_inb(chip, 1),
2338                 snd_azf3328_game_inb(chip, 2),
2339                 snd_azf3328_game_inb(chip, 3),
2340                 snd_azf3328_game_inb(chip, 4),
2341                 snd_azf3328_game_inb(chip, 5));
2342 
2343         for (tmp = 0; tmp < 0x07; tmp += 1)
2344                 dev_dbg(chip->card->dev,
2345                         "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2346 
2347         for (tmp = 0; tmp <= 0x07; tmp += 1)
2348                 dev_dbg(chip->card->dev,
2349                         "0x%02x: game200 0x%04x, game208 0x%04x\n",
2350                         tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2351 
2352         for (tmp = 0; tmp <= 0x01; tmp += 1)
2353                 dev_dbg(chip->card->dev,
2354                         "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2355                         "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2356                                 tmp,
2357                                 inb(0x300 + tmp),
2358                                 inb(0x310 + tmp),
2359                                 inb(0x320 + tmp),
2360                                 inb(0x330 + tmp),
2361                                 inb(0x388 + tmp),
2362                                 inb(0x38c + tmp));
2363 
2364         for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2365                 dev_dbg(chip->card->dev,
2366                         "ctrl 0x%02x: 0x%04x\n",
2367                         tmp, snd_azf3328_ctrl_inw(chip, tmp));
2368 
2369         for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2370                 dev_dbg(chip->card->dev,
2371                         "mixer 0x%02x: 0x%04x\n",
2372                         tmp, snd_azf3328_mixer_inw(chip, tmp));
2373 }
2374 
2375 static int
2376 snd_azf3328_create(struct snd_card *card,
2377                    struct pci_dev *pci,
2378                    unsigned long device_type,
2379                    struct snd_azf3328 **rchip)
2380 {
2381         struct snd_azf3328 *chip;
2382         int err;
2383         static struct snd_device_ops ops = {
2384                 .dev_free =     snd_azf3328_dev_free,
2385         };
2386         u8 dma_init;
2387         enum snd_azf3328_codec_type codec_type;
2388         struct snd_azf3328_codec_data *codec_setup;
2389 
2390         *rchip = NULL;
2391 
2392         err = pci_enable_device(pci);
2393         if (err < 0)
2394                 return err;
2395 
2396         chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2397         if (chip == NULL) {
2398                 err = -ENOMEM;
2399                 goto out_err;
2400         }
2401         spin_lock_init(&chip->reg_lock);
2402         chip->card = card;
2403         chip->pci = pci;
2404         chip->irq = -1;
2405 
2406         /* check if we can restrict PCI DMA transfers to 24 bits */
2407         if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2408             dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2409                 dev_err(card->dev,
2410                         "architecture does not support 24bit PCI busmaster DMA\n"
2411                 );
2412                 err = -ENXIO;
2413                 goto out_err;
2414         }
2415 
2416         err = pci_request_regions(pci, "Aztech AZF3328");
2417         if (err < 0)
2418                 goto out_err;
2419 
2420         chip->ctrl_io  = pci_resource_start(pci, 0);
2421         chip->game_io  = pci_resource_start(pci, 1);
2422         chip->mpu_io   = pci_resource_start(pci, 2);
2423         chip->opl3_io  = pci_resource_start(pci, 3);
2424         chip->mixer_io = pci_resource_start(pci, 4);
2425 
2426         codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2427         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2428         codec_setup->lock = &chip->reg_lock;
2429         codec_setup->type = AZF_CODEC_PLAYBACK;
2430         codec_setup->name = "PLAYBACK";
2431 
2432         codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2433         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2434         codec_setup->lock = &chip->reg_lock;
2435         codec_setup->type = AZF_CODEC_CAPTURE;
2436         codec_setup->name = "CAPTURE";
2437 
2438         codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2439         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2440         codec_setup->lock = &chip->reg_lock;
2441         codec_setup->type = AZF_CODEC_I2S_OUT;
2442         codec_setup->name = "I2S_OUT";
2443 
2444         if (request_irq(pci->irq, snd_azf3328_interrupt,
2445                         IRQF_SHARED, KBUILD_MODNAME, chip)) {
2446                 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2447                 err = -EBUSY;
2448                 goto out_err;
2449         }
2450         chip->irq = pci->irq;
2451         pci_set_master(pci);
2452         synchronize_irq(chip->irq);
2453 
2454         snd_azf3328_debug_show_ports(chip);
2455 
2456         err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2457         if (err < 0)
2458                 goto out_err;
2459 
2460         /* create mixer interface & switches */
2461         err = snd_azf3328_mixer_new(chip);
2462         if (err < 0)
2463                 goto out_err;
2464 
2465         /* standard codec init stuff */
2466                 /* default DMA init value */
2467         dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2468 
2469         for (codec_type = AZF_CODEC_PLAYBACK;
2470                 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2471                 struct snd_azf3328_codec_data *codec =
2472                          &chip->codecs[codec_type];
2473 
2474                 /* shutdown codecs to reduce power / noise */
2475                         /* have ...ctrl_codec_activity() act properly */
2476                 codec->running = 1;
2477                 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2478 
2479                 spin_lock_irq(codec->lock);
2480                 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2481                                                  dma_init);
2482                 spin_unlock_irq(codec->lock);
2483         }
2484 
2485         *rchip = chip;
2486 
2487         err = 0;
2488         goto out;
2489 
2490 out_err:
2491         if (chip)
2492                 snd_azf3328_free(chip);
2493         pci_disable_device(pci);
2494 
2495 out:
2496         return err;
2497 }
2498 
2499 static int
2500 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2501 {
2502         static int dev;
2503         struct snd_card *card;
2504         struct snd_azf3328 *chip;
2505         struct snd_opl3 *opl3;
2506         int err;
2507 
2508         if (dev >= SNDRV_CARDS) {
2509                 err = -ENODEV;
2510                 goto out;
2511         }
2512         if (!enable[dev]) {
2513                 dev++;
2514                 err = -ENOENT;
2515                 goto out;
2516         }
2517 
2518         err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2519                            0, &card);
2520         if (err < 0)
2521                 goto out;
2522 
2523         strcpy(card->driver, "AZF3328");
2524         strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2525 
2526         err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2527         if (err < 0)
2528                 goto out_err;
2529 
2530         card->private_data = chip;
2531 
2532         /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2533            since our hardware ought to be similar, thus use same ID. */
2534         err = snd_mpu401_uart_new(
2535                 card, 0,
2536                 MPU401_HW_AZT2320, chip->mpu_io,
2537                 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2538                 -1, &chip->rmidi
2539         );
2540         if (err < 0) {
2541                 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2542                                 chip->mpu_io
2543                 );
2544                 goto out_err;
2545         }
2546 
2547         err = snd_azf3328_timer(chip, 0);
2548         if (err < 0)
2549                 goto out_err;
2550 
2551         err = snd_azf3328_pcm(chip);
2552         if (err < 0)
2553                 goto out_err;
2554 
2555         if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2556                             OPL3_HW_AUTO, 1, &opl3) < 0) {
2557                 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2558                            chip->opl3_io, chip->opl3_io+2
2559                 );
2560         } else {
2561                 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2562                 err = snd_opl3_timer_new(opl3, 1, 2);
2563                 if (err < 0)
2564                         goto out_err;
2565                 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2566                 if (err < 0)
2567                         goto out_err;
2568                 opl3->private_data = chip;
2569         }
2570 
2571         sprintf(card->longname, "%s at 0x%lx, irq %i",
2572                 card->shortname, chip->ctrl_io, chip->irq);
2573 
2574         err = snd_card_register(card);
2575         if (err < 0)
2576                 goto out_err;
2577 
2578 #ifdef MODULE
2579         dev_info(card->dev,
2580                  "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2581         dev_info(card->dev,
2582                  "Hardware was completely undocumented, unfortunately.\n");
2583         dev_info(card->dev,
2584                  "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2585         dev_info(card->dev,
2586                  "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2587                  1024000 / seqtimer_scaling, seqtimer_scaling);
2588 #endif
2589 
2590         snd_azf3328_gameport(chip, dev);
2591 
2592         pci_set_drvdata(pci, card);
2593         dev++;
2594 
2595         err = 0;
2596         goto out;
2597 
2598 out_err:
2599         dev_err(card->dev, "something failed, exiting\n");
2600         snd_card_free(card);
2601 
2602 out:
2603         return err;
2604 }
2605 
2606 static void
2607 snd_azf3328_remove(struct pci_dev *pci)
2608 {
2609         snd_card_free(pci_get_drvdata(pci));
2610 }
2611 
2612 #ifdef CONFIG_PM_SLEEP
2613 static inline void
2614 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2615                          unsigned long io_addr, unsigned count, u32 *saved_regs)
2616 {
2617         unsigned reg;
2618 
2619         for (reg = 0; reg < count; ++reg) {
2620                 *saved_regs = inl(io_addr);
2621                 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2622                         io_addr, *saved_regs);
2623                 ++saved_regs;
2624                 io_addr += sizeof(*saved_regs);
2625         }
2626 }
2627 
2628 static inline void
2629 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2630                         const u32 *saved_regs,
2631                         unsigned long io_addr,
2632                         unsigned count
2633 )
2634 {
2635         unsigned reg;
2636 
2637         for (reg = 0; reg < count; ++reg) {
2638                 outl(*saved_regs, io_addr);
2639                 dev_dbg(chip->card->dev,
2640                         "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2641                         io_addr, *saved_regs, inl(io_addr));
2642                 ++saved_regs;
2643                 io_addr += sizeof(*saved_regs);
2644         }
2645 }
2646 
2647 static inline void
2648 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2649 {
2650 #ifdef AZF_USE_AC97_LAYER
2651         snd_ac97_suspend(chip->ac97);
2652 #else
2653         snd_azf3328_suspend_regs(chip, chip->mixer_io,
2654                 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2655 
2656         /* make sure to disable master volume etc. to prevent looping sound */
2657         snd_azf3328_mixer_mute_control_master(chip, 1);
2658         snd_azf3328_mixer_mute_control_pcm(chip, 1);
2659 #endif /* AZF_USE_AC97_LAYER */
2660 }
2661 
2662 static inline void
2663 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2664 {
2665 #ifdef AZF_USE_AC97_LAYER
2666         snd_ac97_resume(chip->ac97);
2667 #else
2668         snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2669                                         ARRAY_SIZE(chip->saved_regs_mixer));
2670 
2671         /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2672            and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2673            resulting in a mixer reset condition persisting until _after_
2674            master vol was restored. Thus master vol needs an extra restore. */
2675         outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2676 #endif /* AZF_USE_AC97_LAYER */
2677 }
2678 
2679 static int
2680 snd_azf3328_suspend(struct device *dev)
2681 {
2682         struct snd_card *card = dev_get_drvdata(dev);
2683         struct snd_azf3328 *chip = card->private_data;
2684         u16 *saved_regs_ctrl_u16;
2685 
2686         snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2687 
2688         snd_azf3328_suspend_ac97(chip);
2689 
2690         snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2691                 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2692 
2693         /* manually store the one currently relevant write-only reg, too */
2694         saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2695         saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2696 
2697         snd_azf3328_suspend_regs(chip, chip->game_io,
2698                 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2699         snd_azf3328_suspend_regs(chip, chip->mpu_io,
2700                 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2701         snd_azf3328_suspend_regs(chip, chip->opl3_io,
2702                 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2703         return 0;
2704 }
2705 
2706 static int
2707 snd_azf3328_resume(struct device *dev)
2708 {
2709         struct snd_card *card = dev_get_drvdata(dev);
2710         const struct snd_azf3328 *chip = card->private_data;
2711 
2712         snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2713                                         ARRAY_SIZE(chip->saved_regs_game));
2714         snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2715                                         ARRAY_SIZE(chip->saved_regs_mpu));
2716         snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2717                                         ARRAY_SIZE(chip->saved_regs_opl3));
2718 
2719         snd_azf3328_resume_ac97(chip);
2720 
2721         snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2722                                         ARRAY_SIZE(chip->saved_regs_ctrl));
2723 
2724         snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2725         return 0;
2726 }
2727 
2728 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2729 #define SND_AZF3328_PM_OPS      &snd_azf3328_pm
2730 #else
2731 #define SND_AZF3328_PM_OPS      NULL
2732 #endif /* CONFIG_PM_SLEEP */
2733 
2734 static struct pci_driver azf3328_driver = {
2735         .name = KBUILD_MODNAME,
2736         .id_table = snd_azf3328_ids,
2737         .probe = snd_azf3328_probe,
2738         .remove = snd_azf3328_remove,
2739         .driver = {
2740                 .pm = SND_AZF3328_PM_OPS,
2741         },
2742 };
2743 
2744 module_pci_driver(azf3328_driver);

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