root/sound/pci/au88x0/au8820.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


   1 /* SPDX-License-Identifier: GPL-2.0 */
   2 /*
   3     Aureal Vortex Soundcard driver.
   4 
   5     IO addr collected from asp4core.vxd:
   6     function    address
   7     0005D5A0    13004
   8     00080674    14004
   9     00080AFF    12818
  10 
  11  */
  12 
  13 #define CHIP_AU8820
  14 
  15 #define CARD_NAME "Aureal Vortex"
  16 #define CARD_NAME_SHORT "au8820"
  17 
  18 /* Number of ADB and WT channels */
  19 #define NR_ADB          0x10
  20 #define NR_WT           0x20
  21 #define NR_SRC          0x10
  22 #define NR_A3D          0x00
  23 #define NR_MIXIN        0x10
  24 #define NR_MIXOUT       0x10
  25 
  26 
  27 /* ADBDMA */
  28 #define VORTEX_ADBDMA_STAT 0x105c0      /* read only, subbuffer, DMA pos */
  29 #define         POS_MASK 0x00000fff
  30 #define     POS_SHIFT 0x0
  31 #define         ADB_SUBBUF_MASK 0x00003000      /* ADB only. */
  32 #define     ADB_SUBBUF_SHIFT 0xc        /* ADB only. */
  33 #define VORTEX_ADBDMA_CTRL 0x10580      /* write only, format, flags, DMA pos */
  34 #define         OFFSET_MASK 0x00000fff
  35 #define     OFFSET_SHIFT 0x0
  36 #define         IE_MASK 0x00001000      /* interrupt enable. */
  37 #define     IE_SHIFT 0xc
  38 #define     DIR_MASK 0x00002000 /* Direction. */
  39 #define     DIR_SHIFT 0xd
  40 #define         FMT_MASK 0x0003c000
  41 #define         FMT_SHIFT 0xe
  42 // The masks and shift also work for the wtdma, if not specified otherwise.
  43 #define VORTEX_ADBDMA_BUFCFG0 0x10400
  44 #define VORTEX_ADBDMA_BUFCFG1 0x10404
  45 #define VORTEX_ADBDMA_BUFBASE 0x10200
  46 #define VORTEX_ADBDMA_START 0x106c0     /* Which subbuffer starts */
  47 #define VORTEX_ADBDMA_STATUS 0x10600    /* stored at AdbDma->this_10 / 2 DWORD in size. */
  48 
  49 /* ADB */
  50 #define VORTEX_ADB_SR 0x10a00   /* Samplerates enable/disable */
  51 #define VORTEX_ADB_RTBASE 0x10800
  52 #define VORTEX_ADB_RTBASE_COUNT 103
  53 #define VORTEX_ADB_CHNBASE 0x1099c
  54 #define VORTEX_ADB_CHNBASE_COUNT 22
  55 #define         ROUTE_MASK      0x3fff
  56 #define     ADB_MASK   0x7f
  57 #define         ADB_SHIFT 0x7
  58 //#define     ADB_MIX_MASK 0xf
  59 /* ADB address */
  60 #define         OFFSET_ADBDMA   0x00
  61 #define         OFFSET_SRCOUT   0x10    /* on channel 0x11 */
  62 #define         OFFSET_SRCIN    0x10    /* on channel < 0x11 */
  63 #define         OFFSET_MIXOUT   0x20    /* source */
  64 #define         OFFSET_MIXIN    0x30    /* sink */
  65 #define         OFFSET_CODECIN  0x48    /* ADB source */
  66 #define         OFFSET_CODECOUT 0x58    /* ADB sink/target */
  67 #define         OFFSET_SPORTOUT 0x60    /* sink */
  68 #define         OFFSET_SPORTIN  0x50    /* source */
  69 #define         OFFSET_EFXOUT   0x50    /* sink */
  70 #define         OFFSET_EFXIN    0x40    /* source */
  71 #define         OFFSET_A3DOUT   0x00    /* This card has no HRTF :( */
  72 #define         OFFSET_A3DIN    0x00
  73 #define         OFFSET_WTOUT    0x58    /*  */
  74 
  75 /* ADB route translate helper */
  76 #define ADB_DMA(x) (x + OFFSET_ADBDMA)
  77 #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)
  78 #define ADB_SRCIN(x) (x + OFFSET_SRCIN)
  79 #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)
  80 #define ADB_MIXIN(x) (x + OFFSET_MIXIN)
  81 #define ADB_CODECIN(x) (x + OFFSET_CODECIN)
  82 #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)
  83 #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)
  84 #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)     /*  */
  85 #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)       /* 8 A3D blocks */
  86 #define ADB_A3DIN(x) (x + OFFSET_A3DIN)
  87 #define ADB_WTOUT(x,y) (y + OFFSET_WTOUT)
  88 
  89 /* WTDMA */
  90 #define VORTEX_WTDMA_CTRL 0x10500       /* format, DMA pos */
  91 #define VORTEX_WTDMA_STAT 0x10500       /* DMA subbuf, DMA pos */
  92 #define     WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT)
  93 #define     WT_SUBBUF_SHIFT 0x15
  94 #define VORTEX_WTDMA_BUFBASE 0x10000
  95 #define VORTEX_WTDMA_BUFCFG0 0x10300
  96 #define VORTEX_WTDMA_BUFCFG1 0x10304
  97 #define VORTEX_WTDMA_START 0x10640      /* which subbuffer is first */
  98 
  99 #define VORTEX_WT_BASE 0x9000
 100 
 101 /* MIXER */
 102 #define VORTEX_MIXER_SR 0x9f00
 103 #define VORTEX_MIXER_CLIP 0x9f80
 104 #define VORTEX_MIXER_CHNBASE 0x9e40
 105 #define VORTEX_MIXER_RTBASE 0x9e00
 106 #define         MIXER_RTBASE_SIZE 0x26
 107 #define VORTEX_MIX_ENIN 0x9a00  /* Input enable bits. 4 bits wide. */
 108 #define VORTEX_MIX_SMP 0x9c00
 109 
 110 /* MIX */
 111 #define VORTEX_MIX_INVOL_A 0x9000       /* in? */
 112 #define VORTEX_MIX_INVOL_B 0x8000       /* out? */
 113 #define VORTEX_MIX_VOL_A 0x9800
 114 #define VORTEX_MIX_VOL_B 0x8800
 115 
 116 #define         VOL_MIN 0x80    /* Input volume when muted. */
 117 #define         VOL_MAX 0x7f    /* FIXME: Not confirmed! Just guessed. */
 118 
 119 //#define MIX_OUTL    0xe
 120 //#define MIX_OUTR    0xf
 121 //#define MIX_INL     0xe
 122 //#define MIX_INR     0xf
 123 #define MIX_DEFIGAIN 0x08       /* 0x8 => 6dB */
 124 #define MIX_DEFOGAIN 0x08
 125 
 126 /* SRC */
 127 #define VORTEX_SRCBLOCK_SR      0xccc0
 128 #define VORTEX_SRC_CHNBASE      0xcc40
 129 #define VORTEX_SRC_RTBASE       0xcc00
 130 #define VORTEX_SRC_SOURCE       0xccc4
 131 #define VORTEX_SRC_SOURCESIZE 0xccc8
 132 #define VORTEX_SRC_U0           0xce00
 133 #define VORTEX_SRC_DRIFT0       0xce80
 134 #define VORTEX_SRC_DRIFT1       0xcec0
 135 #define VORTEX_SRC_U1           0xcf00
 136 #define VORTEX_SRC_DRIFT2       0xcf40
 137 #define VORTEX_SRC_U2           0xcf80
 138 #define VORTEX_SRC_DATA         0xc800
 139 #define VORTEX_SRC_DATA0        0xc000
 140 #define VORTEX_SRC_CONVRATIO 0xce40
 141 //#define     SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */
 142 //#define     SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */
 143 
 144 /* FIFO */
 145 #define VORTEX_FIFO_ADBCTRL 0xf800      /* Control bits. */
 146 #define VORTEX_FIFO_WTCTRL 0xf840
 147 #define         FIFO_RDONLY     0x00000001
 148 #define         FIFO_CTRL       0x00000002      /* Allow ctrl. ? */
 149 #define         FIFO_VALID      0x00000010
 150 #define         FIFO_EMPTY      0x00000020
 151 #define         FIFO_U0         0x00001000      /* Unknown. */
 152 #define         FIFO_U1         0x00010000
 153 #define         FIFO_SIZE_BITS 5
 154 #define         FIFO_SIZE       (1<<FIFO_SIZE_BITS)     // 0x20
 155 #define         FIFO_MASK       (FIFO_SIZE-1)   //0x1f    /* at shift left 0xc */
 156 #define VORTEX_FIFO_ADBDATA 0xe000
 157 #define VORTEX_FIFO_WTDATA 0xe800
 158 
 159 /* CODEC */
 160 #define VORTEX_CODEC_CTRL 0x11984
 161 #define VORTEX_CODEC_EN 0x11990
 162 #define         EN_CODEC        0x00000300
 163 #define         EN_SPORT        0x00030000
 164 #define         EN_SPDIF        0x000c0000
 165 #define VORTEX_CODEC_CHN 0x11880
 166 #define VORTEX_CODEC_IO 0x11988
 167 
 168 #define VORTEX_SPDIF_FLAGS              0x1005c /* FIXME */
 169 #define VORTEX_SPDIF_CFG0               0x119D0
 170 #define VORTEX_SPDIF_CFG1               0x119D4
 171 #define VORTEX_SPDIF_SMPRATE    0x11994
 172 
 173 /* Sample timer */
 174 #define VORTEX_SMP_TIME 0x11998
 175 
 176 /* IRQ */
 177 #define VORTEX_IRQ_SOURCE 0x12800       /* Interrupt source flags. */
 178 #define VORTEX_IRQ_CTRL 0x12804 /* Interrupt source mask. */
 179 
 180 #define VORTEX_STAT             0x12808 /* ?? */
 181 
 182 #define VORTEX_CTRL 0x1280c
 183 #define         CTRL_MIDI_EN 0x00000001
 184 #define         CTRL_MIDI_PORT 0x00000060
 185 #define         CTRL_GAME_EN 0x00000008
 186 #define         CTRL_GAME_PORT 0x00000e00
 187 #define         CTRL_IRQ_ENABLE 0x4000
 188 
 189 /* write: Timer period config / read: TIMER IRQ ack. */
 190 #define VORTEX_IRQ_STAT 0x1199c
 191 
 192 /* DMA */
 193 #define VORTEX_DMA_BUFFER 0x10200
 194 #define VORTEX_ENGINE_CTRL 0x1060c
 195 #define         ENGINE_INIT 0x0L
 196 
 197                      /* MIDI *//* GAME. */
 198 #define VORTEX_MIDI_DATA 0x11000
 199 #define VORTEX_MIDI_CMD 0x11004 /* Write command / Read status */
 200 #define VORTEX_GAME_LEGACY 0x11008
 201 #define VORTEX_CTRL2 0x1100c
 202 #define         CTRL2_GAME_ADCMODE 0x40
 203 #define VORTEX_GAME_AXIS 0x11010
 204 #define         AXIS_SIZE 4
 205 #define         AXIS_RANGE 0x1fff

/* [<][>][^][v][top][bottom][index][help] */