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10 #include "fpa11.h"
11 #include "softfloat.h"
12 #include "fpopcode.h"
13 #include "fpsr.h"
14 #include "fpmodule.h"
15 #include "fpmodule.inl"
16
17 #ifdef CONFIG_FPE_NWFPE_XP
18 const floatx80 floatx80Constant[] = {
19 { .high = 0x0000, .low = 0x0000000000000000ULL},
20 { .high = 0x3fff, .low = 0x8000000000000000ULL},
21 { .high = 0x4000, .low = 0x8000000000000000ULL},
22 { .high = 0x4000, .low = 0xc000000000000000ULL},
23 { .high = 0x4001, .low = 0x8000000000000000ULL},
24 { .high = 0x4001, .low = 0xa000000000000000ULL},
25 { .high = 0x3ffe, .low = 0x8000000000000000ULL},
26 { .high = 0x4002, .low = 0xa000000000000000ULL},
27 };
28 #endif
29
30 const float64 float64Constant[] = {
31 0x0000000000000000ULL,
32 0x3ff0000000000000ULL,
33 0x4000000000000000ULL,
34 0x4008000000000000ULL,
35 0x4010000000000000ULL,
36 0x4014000000000000ULL,
37 0x3fe0000000000000ULL,
38 0x4024000000000000ULL
39 };
40
41 const float32 float32Constant[] = {
42 0x00000000,
43 0x3f800000,
44 0x40000000,
45 0x40400000,
46 0x40800000,
47 0x40a00000,
48 0x3f000000,
49 0x41200000
50 };
51