root/arch/arm/nwfpe/fpopcode.c

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   1 // SPDX-License-Identifier: GPL-2.0-or-later
   2 /*
   3     NetWinder Floating Point Emulator
   4     (c) Rebel.COM, 1998,1999
   5 
   6     Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
   7 
   8 */
   9 
  10 #include "fpa11.h"
  11 #include "softfloat.h"
  12 #include "fpopcode.h"
  13 #include "fpsr.h"
  14 #include "fpmodule.h"
  15 #include "fpmodule.inl"
  16 
  17 #ifdef CONFIG_FPE_NWFPE_XP
  18 const floatx80 floatx80Constant[] = {
  19         { .high = 0x0000, .low = 0x0000000000000000ULL},/* extended 0.0 */
  20         { .high = 0x3fff, .low = 0x8000000000000000ULL},/* extended 1.0 */
  21         { .high = 0x4000, .low = 0x8000000000000000ULL},/* extended 2.0 */
  22         { .high = 0x4000, .low = 0xc000000000000000ULL},/* extended 3.0 */
  23         { .high = 0x4001, .low = 0x8000000000000000ULL},/* extended 4.0 */
  24         { .high = 0x4001, .low = 0xa000000000000000ULL},/* extended 5.0 */
  25         { .high = 0x3ffe, .low = 0x8000000000000000ULL},/* extended 0.5 */
  26         { .high = 0x4002, .low = 0xa000000000000000ULL},/* extended 10.0 */
  27 };
  28 #endif
  29 
  30 const float64 float64Constant[] = {
  31         0x0000000000000000ULL,  /* double 0.0 */
  32         0x3ff0000000000000ULL,  /* double 1.0 */
  33         0x4000000000000000ULL,  /* double 2.0 */
  34         0x4008000000000000ULL,  /* double 3.0 */
  35         0x4010000000000000ULL,  /* double 4.0 */
  36         0x4014000000000000ULL,  /* double 5.0 */
  37         0x3fe0000000000000ULL,  /* double 0.5 */
  38         0x4024000000000000ULL   /* double 10.0 */
  39 };
  40 
  41 const float32 float32Constant[] = {
  42         0x00000000,             /* single 0.0 */
  43         0x3f800000,             /* single 1.0 */
  44         0x40000000,             /* single 2.0 */
  45         0x40400000,             /* single 3.0 */
  46         0x40800000,             /* single 4.0 */
  47         0x40a00000,             /* single 5.0 */
  48         0x3f000000,             /* single 0.5 */
  49         0x41200000              /* single 10.0 */
  50 };
  51 

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