root/arch/arm/nwfpe/entry.S

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   1 /* SPDX-License-Identifier: GPL-2.0-or-later */
   2 /*
   3     NetWinder Floating Point Emulator
   4     (c) Rebel.COM, 1998
   5     (c) 1998, 1999 Philip Blundell
   6 
   7     Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
   8 
   9 */
  10 #include <asm/assembler.h>
  11 #include <asm/opcodes.h>
  12 
  13 /* This is the kernel's entry point into the floating point emulator.
  14 It is called from the kernel with code similar to this:
  15 
  16         sub     r4, r5, #4
  17         ldrt    r0, [r4]                        @ r0  = instruction
  18         adrsvc  al, r9, ret_from_exception      @ r9  = normal FP return
  19         adrsvc  al, lr, fpundefinstr            @ lr  = undefined instr return
  20 
  21         get_current_task r10
  22         mov     r8, #1
  23         strb    r8, [r10, #TSK_USED_MATH]       @ set current->used_math
  24         add     r10, r10, #TSS_FPESAVE          @ r10 = workspace
  25         ldr     r4, .LC2
  26         ldr     pc, [r4]                        @ Call FP emulator entry point
  27 
  28 The kernel expects the emulator to return via one of two possible
  29 points of return it passes to the emulator.  The emulator, if
  30 successful in its emulation, jumps to ret_from_exception (passed in
  31 r9) and the kernel takes care of returning control from the trap to
  32 the user code.  If the emulator is unable to emulate the instruction,
  33 it returns via _fpundefinstr (passed via lr) and the kernel halts the
  34 user program with a core dump.
  35 
  36 On entry to the emulator r10 points to an area of private FP workspace
  37 reserved in the thread structure for this process.  This is where the
  38 emulator saves its registers across calls.  The first word of this area
  39 is used as a flag to detect the first time a process uses floating point,
  40 so that the emulator startup cost can be avoided for tasks that don't
  41 want it.
  42 
  43 This routine does three things:
  44 
  45 1) The kernel has created a struct pt_regs on the stack and saved the
  46 user registers into it.  See /usr/include/asm/proc/ptrace.h for details.
  47 
  48 2) It calls EmulateAll to emulate a floating point instruction.
  49 EmulateAll returns 1 if the emulation was successful, or 0 if not.
  50 
  51 3) If an instruction has been emulated successfully, it looks ahead at
  52 the next instruction.  If it is a floating point instruction, it
  53 executes the instruction, without returning to user space.  In this
  54 way it repeatedly looks ahead and executes floating point instructions
  55 until it encounters a non floating point instruction, at which time it
  56 returns via _fpreturn.
  57 
  58 This is done to reduce the effect of the trap overhead on each
  59 floating point instructions.  GCC attempts to group floating point
  60 instructions to allow the emulator to spread the cost of the trap over
  61 several floating point instructions.  */
  62 
  63 #include <asm/asm-offsets.h>
  64 
  65         .globl  nwfpe_enter
  66 nwfpe_enter:
  67         mov     r4, lr                  @ save the failure-return addresses
  68         mov     sl, sp                  @ we access the registers via 'sl'
  69 
  70         ldr     r5, [sp, #S_PC]         @ get contents of PC;
  71         mov     r6, r0                  @ save the opcode
  72 emulate:
  73         ldr     r1, [sp, #S_PSR]        @ fetch the PSR
  74         bl      arm_check_condition     @ check the condition
  75         cmp     r0, #ARM_OPCODE_CONDTEST_PASS   @ condition passed?
  76 
  77         @ if condition code failed to match, next insn
  78         bne     next                    @ get the next instruction;
  79 
  80         mov     r0, r6                  @ prepare for EmulateAll()
  81         bl      EmulateAll              @ emulate the instruction
  82         cmp     r0, #0                  @ was emulation successful
  83         reteq   r4                      @ no, return failure
  84 
  85 next:
  86         uaccess_enable r3
  87 .Lx1:   ldrt    r6, [r5], #4            @ get the next instruction and
  88                                         @ increment PC
  89         uaccess_disable r3
  90         and     r2, r6, #0x0F000000     @ test for FP insns
  91         teq     r2, #0x0C000000
  92         teqne   r2, #0x0D000000
  93         teqne   r2, #0x0E000000
  94         retne   r9                      @ return ok if not a fp insn
  95 
  96         str     r5, [sp, #S_PC]         @ update PC copy in regs
  97 
  98         mov     r0, r6                  @ save a copy
  99         b       emulate                 @ check condition and emulate
 100 
 101         @ We need to be prepared for the instructions at .Lx1 and .Lx2 
 102         @ to fault.  Emit the appropriate exception gunk to fix things up.
 103         @ ??? For some reason, faults can happen at .Lx2 even with a
 104         @ plain LDR instruction.  Weird, but it seems harmless.
 105         .pushsection .text.fixup,"ax"
 106         .align  2
 107 .Lfix:  ret     r9                      @ let the user eat segfaults
 108         .popsection
 109 
 110         .pushsection __ex_table,"a"
 111         .align  3
 112         .long   .Lx1, .Lfix
 113         .popsection

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