root/arch/arm/nwfpe/ARM-gcc.h

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INCLUDED FROM


   1 /* SPDX-License-Identifier: GPL-2.0 */
   2 /*
   3 -------------------------------------------------------------------------------
   4 The macro `BITS64' can be defined to indicate that 64-bit integer types are
   5 supported by the compiler.
   6 -------------------------------------------------------------------------------
   7 */
   8 #define BITS64
   9 
  10 /*
  11 -------------------------------------------------------------------------------
  12 Each of the following `typedef's defines the most convenient type that holds
  13 integers of at least as many bits as specified.  For example, `uint8' should
  14 be the most convenient type that can hold unsigned integers of as many as
  15 8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
  16 implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
  17 to the same as `int'.
  18 -------------------------------------------------------------------------------
  19 */
  20 typedef char flag;
  21 typedef unsigned char uint8;
  22 typedef signed char int8;
  23 typedef int uint16;
  24 typedef int int16;
  25 typedef unsigned int uint32;
  26 typedef signed int int32;
  27 #ifdef BITS64
  28 typedef unsigned long long int bits64;
  29 typedef signed long long int sbits64;
  30 #endif
  31 
  32 /*
  33 -------------------------------------------------------------------------------
  34 Each of the following `typedef's defines a type that holds integers
  35 of _exactly_ the number of bits specified.  For instance, for most
  36 implementation of C, `bits16' and `sbits16' should be `typedef'ed to
  37 `unsigned short int' and `signed short int' (or `short int'), respectively.
  38 -------------------------------------------------------------------------------
  39 */
  40 typedef unsigned char bits8;
  41 typedef signed char sbits8;
  42 typedef unsigned short int bits16;
  43 typedef signed short int sbits16;
  44 typedef unsigned int bits32;
  45 typedef signed int sbits32;
  46 #ifdef BITS64
  47 typedef unsigned long long int uint64;
  48 typedef signed long long int int64;
  49 #endif
  50 
  51 #ifdef BITS64
  52 /*
  53 -------------------------------------------------------------------------------
  54 The `LIT64' macro takes as its argument a textual integer literal and if
  55 necessary ``marks'' the literal as having a 64-bit integer type.  For
  56 example, the Gnu C Compiler (`gcc') requires that 64-bit literals be
  57 appended with the letters `LL' standing for `long long', which is `gcc's
  58 name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
  59 defined as the identity macro:  `#define LIT64( a ) a'.
  60 -------------------------------------------------------------------------------
  61 */
  62 #define LIT64( a ) a##LL
  63 #endif
  64 
  65 /*
  66 -------------------------------------------------------------------------------
  67 The macro `INLINE' can be used before functions that should be inlined.  If
  68 a compiler does not support explicit inlining, this macro should be defined
  69 to be `static'.
  70 -------------------------------------------------------------------------------
  71 */
  72 #define INLINE static inline
  73 
  74 
  75 /* For use as a GCC soft-float library we need some special function names. */
  76 
  77 #ifdef __LIBFLOAT__
  78 
  79 /* Some 32-bit ops can be mapped straight across by just changing the name. */
  80 #define float32_add                     __addsf3
  81 #define float32_sub                     __subsf3
  82 #define float32_mul                     __mulsf3
  83 #define float32_div                     __divsf3
  84 #define int32_to_float32                __floatsisf
  85 #define float32_to_int32_round_to_zero  __fixsfsi
  86 #define float32_to_uint32_round_to_zero __fixunssfsi
  87 
  88 /* These ones go through the glue code.  To avoid namespace pollution
  89    we rename the internal functions too.  */
  90 #define float32_eq                      ___float32_eq
  91 #define float32_le                      ___float32_le
  92 #define float32_lt                      ___float32_lt
  93 
  94 /* All the 64-bit ops have to go through the glue, so we pull the same
  95    trick.  */
  96 #define float64_add                     ___float64_add
  97 #define float64_sub                     ___float64_sub
  98 #define float64_mul                     ___float64_mul
  99 #define float64_div                     ___float64_div
 100 #define int32_to_float64                ___int32_to_float64
 101 #define float64_to_int32_round_to_zero  ___float64_to_int32_round_to_zero
 102 #define float64_to_uint32_round_to_zero ___float64_to_uint32_round_to_zero
 103 #define float64_to_float32              ___float64_to_float32
 104 #define float32_to_float64              ___float32_to_float64
 105 #define float64_eq                      ___float64_eq
 106 #define float64_le                      ___float64_le
 107 #define float64_lt                      ___float64_lt
 108 
 109 #if 0
 110 #define float64_add                     __adddf3
 111 #define float64_sub                     __subdf3
 112 #define float64_mul                     __muldf3
 113 #define float64_div                     __divdf3
 114 #define int32_to_float64                __floatsidf
 115 #define float64_to_int32_round_to_zero  __fixdfsi
 116 #define float64_to_uint32_round_to_zero __fixunsdfsi
 117 #define float64_to_float32              __truncdfsf2
 118 #define float32_to_float64              __extendsfdf2
 119 #endif
 120 
 121 #endif

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