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19 #include <asm/export.h>
20 #include <asm/regdef.h>
21
22 .set noreorder
23 .set noat
24
25 .align 4
26 .globl strchr
27 .ent strchr
28 strchr:
29 .frame sp, 0, ra
30 .prologue 0
31
32 ldq_u t0, 0(a0) # L : load first quadword Latency=3
33 and a1, 0xff, t3 # E : 00000000000000ch
34 insbl a1, 1, t5 # U : 000000000000ch00
35 insbl a1, 7, a2 # U : ch00000000000000
36
37 insbl t3, 6, a3 # U : 00ch000000000000
38 or t5, t3, a1 # E : 000000000000chch
39 andnot a0, 7, v0 # E : align our loop pointer
40 lda t4, -1 # E : build garbage mask
41
42 mskqh t4, a0, t4 # U : only want relevant part of first quad
43 or a2, a3, a2 # E : chch000000000000
44 inswl a1, 2, t5 # E : 00000000chch0000
45 inswl a1, 4, a3 # E : 0000chch00000000
46
47 or a1, a2, a1 # E : chch00000000chch
48 or a3, t5, t5 # E : 0000chchchch0000
49 cmpbge zero, t0, t2 # E : bits set iff byte == zero
50 cmpbge zero, t4, t4 # E : bits set iff byte is garbage
51
52
53 or t5, a1, a1 # E : chchchchchchchch
54 xor t0, a1, t1 # E : make bytes == c zero
55 cmpbge zero, t1, t3 # E : bits set iff byte == c
56 or t2, t3, t0 # E : bits set iff char match or zero match
57
58 andnot t0, t4, t0 # E : clear garbage bits
59 cttz t0, a2 # U0 : speculative (in case we get a match)
60 nop # E :
61 bne t0, $found # U :
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69 $loop: ldq t0, 8(v0) # L : Latency=3
70 addq v0, 8, v0 # E :
71 xor t0, a1, t1 # E :
72 cmpbge zero, t0, t2 # E : bits set iff byte == 0
73
74 cmpbge zero, t1, t3 # E : bits set iff byte == c
75 or t2, t3, t0 # E :
76 cttz t3, a2 # U0 : speculative (in case we get a match)
77 beq t0, $loop # U :
78
79 $found: negq t0, t1 # E : clear all but least set bit
80 and t0, t1, t0 # E :
81 and t0, t3, t1 # E : bit set iff byte was the char
82 addq v0, a2, v0 # E : Add in the bit number from above
83
84 cmoveq t1, $31, v0 # E : Two mapping slots, latency = 2
85 nop
86 nop
87 ret # L0 :
88
89 .end strchr
90 EXPORT_SYMBOL(strchr)