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  31 #include <asm/export.h>
  32         .set noreorder
  33         .set noat
  34 
  35         .align  4
  36         .globl memchr
  37         .ent memchr
  38 memchr:
  39         .frame $30,0,$26,0
  40         .prologue 0
  41 
  42 
  43 
  44 
  45 
  46 
  47         zap     $18, 0x80, $5   # U : Bound length
  48         beq     $18, $not_found # U :
  49         ldq_u   $1, 0($16)      # L : load first quadword Latency=3
  50         and     $17, 0xff, $17  # E : L L U U : 00000000000000ch
  51 
  52         insbl   $17, 1, $2      # U : 000000000000ch00
  53         cmpult  $18, 9, $4      # E : small (< 1 quad) string?
  54         or      $2, $17, $17    # E : 000000000000chch
  55         lda     $3, -1($31)     # E : U L L U
  56 
  57         sll     $17, 16, $2     # U : 00000000chch0000
  58         addq    $16, $5, $5     # E : Max search address
  59         or      $2, $17, $17    # E : 00000000chchchch
  60         sll     $17, 32, $2     # U : U L L U : chchchch00000000
  61 
  62         or      $2, $17, $17    # E : chchchchchchchch
  63         extql   $1, $16, $7     # U : $7 is upper bits
  64         beq     $4, $first_quad # U :
  65         ldq_u   $6, -1($5)      # L : L U U L : eight or less bytes to search Latency=3
  66 
  67         extqh   $6, $16, $6     # U : 2 cycle stall for $6
  68         mov     $16, $0         # E :
  69         nop                     # E :
  70         or      $7, $6, $1      # E : L U L U $1 = quadword starting at $16
  71 
  72 
  73 
  74         #       $18 = 6
  75         #       $1 = ????c6c5c4c3c2c1
  76 $last_quad:
  77         negq    $18, $6         # E :
  78         xor     $17, $1, $1     # E :
  79         srl     $3, $6, $6      # U : $6 = mask of $18 bits set
  80         cmpbge  $31, $1, $2     # E : L U L U
  81 
  82         nop
  83         nop
  84         and     $2, $6, $2      # E :
  85         beq     $2, $not_found  # U : U L U L
  86 
  87 $found_it:
  88 #ifdef CONFIG_ALPHA_EV67
  89         
  90 
  91 
  92 
  93         cttz    $2, $3          # U0 :
  94         addq    $0, $3, $0      # E : All done
  95         nop                     # E :
  96         ret                     # L0 : L U L U
  97 #else
  98         
  99 
 100 
 101 
 102         negq    $2, $3          # E :
 103         and     $2, $3, $2      # E :
 104         and     $2, 0x0f, $1    # E :
 105         addq    $0, 4, $3       # E :
 106 
 107         cmoveq  $1, $3, $0      # E : Latency 2, extra map cycle
 108         nop                     # E : keep with cmov
 109         and     $2, 0x33, $1    # E :
 110         addq    $0, 2, $3       # E : U L U L : 2 cycle stall on $0
 111 
 112         cmoveq  $1, $3, $0      # E : Latency 2, extra map cycle
 113         nop                     # E : keep with cmov
 114         and     $2, 0x55, $1    # E :
 115         addq    $0, 1, $3       # E : U L U L : 2 cycle stall on $0
 116 
 117         cmoveq  $1, $3, $0      # E : Latency 2, extra map cycle
 118         nop
 119         nop
 120         ret                     # L0 : L U L U
 121 #endif
 122 
 123 
 124 
 125         .align 4
 126 $first_quad:
 127         andnot  $16, 0x7, $0    # E :
 128         insqh   $3, $16, $2     # U : $2 = 0000ffffffffffff ($16<0:2> ff)
 129         xor     $1, $17, $1     # E :
 130         or      $1, $2, $1      # E : U L U L $1 = ====ffffffffffff
 131 
 132         cmpbge  $31, $1, $2     # E :
 133         bne     $2, $found_it   # U :
 134 
 135         ldq     $1, 8($0)       # L :
 136         subq    $5, 1, $18      # E : U L U L
 137 
 138         addq    $0, 8, $0       # E :
 139 
 140 
 141         andnot  $18, 0x7, $18   # E :
 142         cmpult  $0, $18, $2     # E :
 143         beq     $2, $final      # U : U L U L
 144 
 145 
 146 
 147         subq    $18, $0, $4     # E : $4 <- nr quads to be processed
 148         and     $4, 8, $4       # E : odd number of quads?
 149         bne     $4, $odd_quad_count # U :
 150 
 151         mov     $1, $4          # E : L U L U : move prefetched value to correct reg
 152 
 153         .align  4
 154 $unrolled_loop:
 155         ldq     $1, 8($0)       # L : prefetch $1
 156         xor     $17, $4, $2     # E :
 157         cmpbge  $31, $2, $2     # E :
 158         bne     $2, $found_it   # U : U L U L
 159 
 160         addq    $0, 8, $0       # E :
 161         nop                     # E :
 162         nop                     # E :
 163         nop                     # E :
 164 
 165 $odd_quad_count:
 166         xor     $17, $1, $2     # E :
 167         ldq     $4, 8($0)       # L : prefetch $4
 168         cmpbge  $31, $2, $2     # E :
 169         addq    $0, 8, $6       # E :
 170 
 171         bne     $2, $found_it   # U :
 172         cmpult  $6, $18, $6     # E :
 173         addq    $0, 8, $0       # E :
 174         nop                     # E :
 175 
 176         bne     $6, $unrolled_loop # U :
 177         mov     $4, $1          # E : move prefetched value into $1
 178         nop                     # E :
 179         nop                     # E :
 180 
 181 $final: subq    $5, $0, $18     # E : $18 <- number of bytes left to do
 182         nop                     # E :
 183         nop                     # E :
 184         bne     $18, $last_quad # U :
 185 
 186 $not_found:
 187         mov     $31, $0         # E :
 188         nop                     # E :
 189         nop                     # E :
 190         ret                     # L0 :
 191 
 192         .end memchr
 193         EXPORT_SYMBOL(memchr)