imx_clk_mux2 461 drivers/clk/imx/clk-imx8mm.c clks[IMX8MM_CLK_A53_SRC] = imx_clk_mux2("arm_a53_src", base + 0x8000, 24, 3, imx8mm_a53_sels, ARRAY_SIZE(imx8mm_a53_sels)); imx_clk_mux2 462 drivers/clk/imx/clk-imx8mm.c clks[IMX8MM_CLK_M4_SRC] = imx_clk_mux2("arm_m4_src", base + 0x8080, 24, 3, imx8mm_m4_sels, ARRAY_SIZE(imx8mm_m4_sels)); imx_clk_mux2 463 drivers/clk/imx/clk-imx8mm.c clks[IMX8MM_CLK_VPU_SRC] = imx_clk_mux2("vpu_src", base + 0x8100, 24, 3, imx8mm_vpu_sels, ARRAY_SIZE(imx8mm_vpu_sels)); imx_clk_mux2 464 drivers/clk/imx/clk-imx8mm.c clks[IMX8MM_CLK_GPU3D_SRC] = imx_clk_mux2("gpu3d_src", base + 0x8180, 24, 3, imx8mm_gpu3d_sels, ARRAY_SIZE(imx8mm_gpu3d_sels)); imx_clk_mux2 465 drivers/clk/imx/clk-imx8mm.c clks[IMX8MM_CLK_GPU2D_SRC] = imx_clk_mux2("gpu2d_src", base + 0x8200, 24, 3, imx8mm_gpu2d_sels, ARRAY_SIZE(imx8mm_gpu2d_sels)); imx_clk_mux2 476 drivers/clk/imx/clk-imx8mn.c clks[IMX8MN_CLK_A53_SRC] = imx_clk_mux2("arm_a53_src", base + 0x8000, 24, 3, imx8mn_a53_sels, ARRAY_SIZE(imx8mn_a53_sels)); imx_clk_mux2 477 drivers/clk/imx/clk-imx8mn.c clks[IMX8MN_CLK_GPU_CORE_SRC] = imx_clk_mux2("gpu_core_src", base + 0x8180, 24, 3, imx8mn_gpu_core_sels, ARRAY_SIZE(imx8mn_gpu_core_sels)); imx_clk_mux2 478 drivers/clk/imx/clk-imx8mn.c clks[IMX8MN_CLK_GPU_SHADER_SRC] = imx_clk_mux2("gpu_shader_src", base + 0x8200, 24, 3, imx8mn_gpu_shader_sels, ARRAY_SIZE(imx8mn_gpu_shader_sels)); imx_clk_mux2 376 drivers/clk/imx/clk-imx8mq.c clks[IMX8MQ_CLK_A53_SRC] = imx_clk_mux2("arm_a53_src", base + 0x8000, 24, 3, imx8mq_a53_sels, ARRAY_SIZE(imx8mq_a53_sels)); imx_clk_mux2 377 drivers/clk/imx/clk-imx8mq.c clks[IMX8MQ_CLK_M4_SRC] = imx_clk_mux2("arm_m4_src", base + 0x8080, 24, 3, imx8mq_arm_m4_sels, ARRAY_SIZE(imx8mq_arm_m4_sels)); imx_clk_mux2 378 drivers/clk/imx/clk-imx8mq.c clks[IMX8MQ_CLK_VPU_SRC] = imx_clk_mux2("vpu_src", base + 0x8100, 24, 3, imx8mq_vpu_sels, ARRAY_SIZE(imx8mq_vpu_sels)); imx_clk_mux2 379 drivers/clk/imx/clk-imx8mq.c clks[IMX8MQ_CLK_GPU_CORE_SRC] = imx_clk_mux2("gpu_core_src", base + 0x8180, 24, 3, imx8mq_gpu_core_sels, ARRAY_SIZE(imx8mq_gpu_core_sels)); imx_clk_mux2 380 drivers/clk/imx/clk-imx8mq.c clks[IMX8MQ_CLK_GPU_SHADER_SRC] = imx_clk_mux2("gpu_shader_src", base + 0x8200, 24, 3, imx8mq_gpu_shader_sels, ARRAY_SIZE(imx8mq_gpu_shader_sels));