gameport_trigger   67 drivers/input/joystick/a3d.c 	gameport_trigger(gameport);
gameport_trigger  138 drivers/input/joystick/adi.c 	gameport_trigger(gameport);
gameport_trigger  304 drivers/input/joystick/adi.c 		gameport_trigger(gameport);
gameport_trigger  247 drivers/input/joystick/analog.c 	gameport_trigger(gameport);
gameport_trigger  304 drivers/input/joystick/analog.c 		gameport_trigger(port->gameport);
gameport_trigger  610 drivers/input/joystick/analog.c 		gameport_trigger(gameport);
gameport_trigger  626 drivers/input/joystick/analog.c 		gameport_trigger(gameport);
gameport_trigger  631 drivers/input/joystick/analog.c 		gameport_trigger(gameport);
gameport_trigger   92 drivers/input/joystick/gf2k.c 	gameport_trigger(gameport);
gameport_trigger  124 drivers/input/joystick/gf2k.c 		gameport_trigger(gameport);
gameport_trigger  130 drivers/input/joystick/gf2k.c 	gameport_trigger(gameport);
gameport_trigger  191 drivers/input/joystick/grip_mp.c 		gameport_trigger(gameport);
gameport_trigger  252 drivers/input/joystick/grip_mp.c 	gameport_trigger(gameport);
gameport_trigger  277 drivers/input/joystick/grip_mp.c 	gameport_trigger(gameport);
gameport_trigger  289 drivers/input/joystick/grip_mp.c 			gameport_trigger(gameport);
gameport_trigger  326 drivers/input/joystick/grip_mp.c 			gameport_trigger(gameport);
gameport_trigger   83 drivers/input/joystick/guillemot.c 	gameport_trigger(gameport);
gameport_trigger   88 drivers/input/joystick/interact.c 	gameport_trigger(gameport);
gameport_trigger   84 drivers/input/joystick/joydump.c 	gameport_trigger(gameport);
gameport_trigger  136 drivers/input/joystick/sidewinder.c 	gameport_trigger(gameport);				/* Trigger */
gameport_trigger  171 drivers/input/joystick/sidewinder.c 			gameport_trigger(gameport);		/* Trigger */
gameport_trigger  234 drivers/input/joystick/sidewinder.c                 gameport_trigger(gameport);			/* Trigger */
gameport_trigger  240 drivers/input/joystick/sidewinder.c 	gameport_trigger(gameport);				/* Last trigger */
gameport_trigger  144 drivers/input/joystick/tmdc.c 	gameport_trigger(gameport);