gameport_time      63 drivers/input/joystick/a3d.c 	t = gameport_time(gameport, A3D_MAX_START);
gameport_time      64 drivers/input/joystick/a3d.c 	s = gameport_time(gameport, A3D_MAX_STROBE);
gameport_time     132 drivers/input/joystick/adi.c 		t[i] = gameport_time(gameport, ADI_MAX_START);
gameport_time     149 drivers/input/joystick/adi.c 					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
gameport_time     288 drivers/input/joystick/analog.c 	int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME);
gameport_time     625 drivers/input/joystick/analog.c 		t = gameport_time(gameport, ANALOG_MAX_TIME * 1000);
gameport_time     630 drivers/input/joystick/analog.c 		t = gameport_time(gameport, ANALOG_SAITEK_TIME);
gameport_time      48 drivers/input/joystick/cobra.c 	int strobe = gameport_time(gameport, COBRA_MAX_STROBE);
gameport_time      85 drivers/input/joystick/gf2k.c 	t = gameport_time(gameport, GF2K_START);
gameport_time      86 drivers/input/joystick/gf2k.c 	p = gameport_time(gameport, GF2K_STROBE);
gameport_time     125 drivers/input/joystick/gf2k.c 		t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
gameport_time      75 drivers/input/joystick/grip.c 	int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
gameport_time     116 drivers/input/joystick/grip.c 	int strobe = gameport_time(gameport, GRIP_STROBE_XT);
gameport_time     138 drivers/input/joystick/grip_mp.c 	nloops = gameport_time(gp, u_sec);
gameport_time      79 drivers/input/joystick/guillemot.c 	t = gameport_time(gameport, GUILLEMOT_MAX_START);
gameport_time      80 drivers/input/joystick/guillemot.c 	s = gameport_time(gameport, GUILLEMOT_MAX_STROBE);
gameport_time      84 drivers/input/joystick/interact.c 	t = gameport_time(gameport, INTERACT_MAX_START);
gameport_time      85 drivers/input/joystick/interact.c 	s = gameport_time(gameport, INTERACT_MAX_STROBE);
gameport_time      65 drivers/input/joystick/joydump.c 	timeout = gameport_time(gameport, 10000); /* 10 ms */
gameport_time     126 drivers/input/joystick/sidewinder.c 	timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID packet */
gameport_time     127 drivers/input/joystick/sidewinder.c 	kick = id ? gameport_time(gameport, SW_KICK) : 0;	/* Set up kick timeout for ID packet */
gameport_time     128 drivers/input/joystick/sidewinder.c 	start = gameport_time(gameport, SW_START);
gameport_time     129 drivers/input/joystick/sidewinder.c 	strobe = gameport_time(gameport, SW_STROBE);
gameport_time     235 drivers/input/joystick/sidewinder.c 		t = gameport_time(gameport, SW_TIMEOUT * 1000);
gameport_time     136 drivers/input/joystick/tmdc.c 	p = gameport_time(gameport, TMDC_MAX_STROBE);
gameport_time     139 drivers/input/joystick/tmdc.c 		t[k] = gameport_time(gameport, TMDC_MAX_START);