fscache_state 17 fs/fscache/object.c static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *, int); fscache_state 18 fs/fscache/object.c static const struct fscache_state *fscache_kill_dependents(struct fscache_object *, int); fscache_state 19 fs/fscache/object.c static const struct fscache_state *fscache_drop_object(struct fscache_object *, int); fscache_state 20 fs/fscache/object.c static const struct fscache_state *fscache_initialise_object(struct fscache_object *, int); fscache_state 21 fs/fscache/object.c static const struct fscache_state *fscache_invalidate_object(struct fscache_object *, int); fscache_state 22 fs/fscache/object.c static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *, int); fscache_state 23 fs/fscache/object.c static const struct fscache_state *fscache_kill_object(struct fscache_object *, int); fscache_state 24 fs/fscache/object.c static const struct fscache_state *fscache_lookup_failure(struct fscache_object *, int); fscache_state 25 fs/fscache/object.c static const struct fscache_state *fscache_look_up_object(struct fscache_object *, int); fscache_state 26 fs/fscache/object.c static const struct fscache_state *fscache_object_available(struct fscache_object *, int); fscache_state 27 fs/fscache/object.c static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int); fscache_state 28 fs/fscache/object.c static const struct fscache_state *fscache_update_object(struct fscache_object *, int); fscache_state 29 fs/fscache/object.c static const struct fscache_state *fscache_object_dead(struct fscache_object *, int); fscache_state 42 fs/fscache/object.c const struct fscache_state __STATE_NAME(n) = { \ fscache_state 53 fs/fscache/object.c #define NO_TRANSIT ((struct fscache_state *)NULL) fscache_state 63 fs/fscache/object.c const struct fscache_state __STATE_NAME(n) = { \ fscache_state 170 fs/fscache/object.c const struct fscache_state *state, *new_state; fscache_state 355 fs/fscache/object.c static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *object, fscache_state 372 fs/fscache/object.c static const struct fscache_state *fscache_initialise_object(struct fscache_object *object, fscache_state 427 fs/fscache/object.c static const struct fscache_state *fscache_parent_ready(struct fscache_object *object, fscache_state 451 fs/fscache/object.c static const struct fscache_state *fscache_look_up_object(struct fscache_object *object, fscache_state 575 fs/fscache/object.c static const struct fscache_state *fscache_object_available(struct fscache_object *object, fscache_state 609 fs/fscache/object.c static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *object, fscache_state 622 fs/fscache/object.c static const struct fscache_state *fscache_lookup_failure(struct fscache_object *object, fscache_state 650 fs/fscache/object.c static const struct fscache_state *fscache_kill_object(struct fscache_object *object, fscache_state 686 fs/fscache/object.c static const struct fscache_state *fscache_kill_dependents(struct fscache_object *object, fscache_state 699 fs/fscache/object.c static const struct fscache_state *fscache_drop_object(struct fscache_object *object, fscache_state 964 fs/fscache/object.c static const struct fscache_state *_fscache_invalidate_object(struct fscache_object *object, fscache_state 1034 fs/fscache/object.c static const struct fscache_state *fscache_invalidate_object(struct fscache_object *object, fscache_state 1037 fs/fscache/object.c const struct fscache_state *s; fscache_state 1060 fs/fscache/object.c static const struct fscache_state *fscache_update_object(struct fscache_object *object, fscache_state 1124 fs/fscache/object.c static const struct fscache_state *fscache_object_dead(struct fscache_object *object, fscache_state 117 fs/fscache/operation.c const struct fscache_state *ostate) fscache_state 157 fs/fscache/operation.c const struct fscache_state *ostate; fscache_state 243 fs/fscache/operation.c const struct fscache_state *ostate; fscache_state 332 include/linux/fscache-cache.h const struct fscache_state *transit_to; fscache_state 338 include/linux/fscache-cache.h const struct fscache_state *(*work)(struct fscache_object *object, fscache_state 347 include/linux/fscache-cache.h const struct fscache_state *state; /* Object state machine state */ fscache_state 330 include/trace/events/fscache.h const struct fscache_state *state,