A3D_A_ITDDelayLine 285 sound/pci/au88x0/au88x0_a3d.c A3D_A_ITDDelayLine) + (i << 2), dline[i]); A3D_A_ITDDelayLine 321 sound/pci/au88x0/au88x0_a3d.c A3D_A_ITDDelayLine + (i << 2)));