__seed 161 include/linux/random.h state->s1 = __seed(i, 2U); __seed 162 include/linux/random.h state->s2 = __seed(i, 8U); __seed 163 include/linux/random.h state->s3 = __seed(i, 16U); __seed 164 include/linux/random.h state->s4 = __seed(i, 128U); __seed 166 lib/random32.c state->s1 = __seed(HWSEED() ^ LCG(seed), 2U); __seed 167 lib/random32.c state->s2 = __seed(HWSEED() ^ LCG(state->s1), 8U); __seed 168 lib/random32.c state->s3 = __seed(HWSEED() ^ LCG(state->s2), 16U); __seed 169 lib/random32.c state->s4 = __seed(HWSEED() ^ LCG(state->s3), 128U); __seed 188 lib/random32.c state->s1 = __seed(state->s1 ^ entropy, 2U); __seed 250 lib/random32.c state->s1 = __seed(seeds[0], 2U); __seed 251 lib/random32.c state->s2 = __seed(seeds[1], 8U); __seed 252 lib/random32.c state->s3 = __seed(seeds[2], 16U); __seed 253 lib/random32.c state->s4 = __seed(seeds[3], 128U);