__seed            161 include/linux/random.h 	state->s1 = __seed(i,   2U);
__seed            162 include/linux/random.h 	state->s2 = __seed(i,   8U);
__seed            163 include/linux/random.h 	state->s3 = __seed(i,  16U);
__seed            164 include/linux/random.h 	state->s4 = __seed(i, 128U);
__seed            166 lib/random32.c 	state->s1 = __seed(HWSEED() ^ LCG(seed),        2U);
__seed            167 lib/random32.c 	state->s2 = __seed(HWSEED() ^ LCG(state->s1),   8U);
__seed            168 lib/random32.c 	state->s3 = __seed(HWSEED() ^ LCG(state->s2),  16U);
__seed            169 lib/random32.c 	state->s4 = __seed(HWSEED() ^ LCG(state->s3), 128U);
__seed            188 lib/random32.c 		state->s1 = __seed(state->s1 ^ entropy, 2U);
__seed            250 lib/random32.c 		state->s1 = __seed(seeds[0],   2U);
__seed            251 lib/random32.c 		state->s2 = __seed(seeds[1],   8U);
__seed            252 lib/random32.c 		state->s3 = __seed(seeds[2],  16U);
__seed            253 lib/random32.c 		state->s4 = __seed(seeds[3], 128U);