WILDFIRE_ENTITY_SHIFT 215 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_GP_ENTITY (0x10UL << WILDFIRE_ENTITY_SHIFT) WILDFIRE_ENTITY_SHIFT 216 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_IOP_ENTITY (0x08UL << WILDFIRE_ENTITY_SHIFT) WILDFIRE_ENTITY_SHIFT 217 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_QSA_ENTITY (0x04UL << WILDFIRE_ENTITY_SHIFT) WILDFIRE_ENTITY_SHIFT 218 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_QSD_ENTITY_SLOW (0x05UL << WILDFIRE_ENTITY_SHIFT) WILDFIRE_ENTITY_SHIFT 219 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_QSD_ENTITY_FAST (0x01UL << WILDFIRE_ENTITY_SHIFT) WILDFIRE_ENTITY_SHIFT 221 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_PCA_ENTITY(pca) ((0xc|(pca))<<WILDFIRE_ENTITY_SHIFT)