WILDFIRE_ENTITY_SHIFT  215 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_GP_ENTITY		(0x10UL << WILDFIRE_ENTITY_SHIFT)
WILDFIRE_ENTITY_SHIFT  216 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_IOP_ENTITY		(0x08UL << WILDFIRE_ENTITY_SHIFT)
WILDFIRE_ENTITY_SHIFT  217 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_QSA_ENTITY		(0x04UL << WILDFIRE_ENTITY_SHIFT)
WILDFIRE_ENTITY_SHIFT  218 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_QSD_ENTITY_SLOW	(0x05UL << WILDFIRE_ENTITY_SHIFT)
WILDFIRE_ENTITY_SHIFT  219 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_QSD_ENTITY_FAST	(0x01UL << WILDFIRE_ENTITY_SHIFT)
WILDFIRE_ENTITY_SHIFT  221 arch/alpha/include/asm/core_wildfire.h #define WILDFIRE_PCA_ENTITY(pca)	((0xc|(pca))<<WILDFIRE_ENTITY_SHIFT)