VORTEX_GAME_LEGACY   33 sound/pci/au88x0/au88x0_game.c 	return hwread(vortex->mmio, VORTEX_GAME_LEGACY);
VORTEX_GAME_LEGACY   39 sound/pci/au88x0/au88x0_game.c 	hwwrite(vortex->mmio, VORTEX_GAME_LEGACY, 0xff);
VORTEX_GAME_LEGACY   48 sound/pci/au88x0/au88x0_game.c 	*buttons = (~hwread(vortex->mmio, VORTEX_GAME_LEGACY) >> 4) & 0xf;