VORTEX_GAME_LEGACY 33 sound/pci/au88x0/au88x0_game.c return hwread(vortex->mmio, VORTEX_GAME_LEGACY); VORTEX_GAME_LEGACY 39 sound/pci/au88x0/au88x0_game.c hwwrite(vortex->mmio, VORTEX_GAME_LEGACY, 0xff); VORTEX_GAME_LEGACY 48 sound/pci/au88x0/au88x0_game.c *buttons = (~hwread(vortex->mmio, VORTEX_GAME_LEGACY) >> 4) & 0xf;