V3D_CORE_READ     108 drivers/gpu/drm/v3d/v3d_debugfs.c 				   V3D_CORE_READ(core,
V3D_CORE_READ     118 drivers/gpu/drm/v3d/v3d_debugfs.c 					   V3D_CORE_READ(core,
V3D_CORE_READ     166 drivers/gpu/drm/v3d/v3d_debugfs.c 		ident0 = V3D_CORE_READ(core, V3D_CTL_IDENT0);
V3D_CORE_READ     167 drivers/gpu/drm/v3d/v3d_debugfs.c 		ident1 = V3D_CORE_READ(core, V3D_CTL_IDENT1);
V3D_CORE_READ     168 drivers/gpu/drm/v3d/v3d_debugfs.c 		ident2 = V3D_CORE_READ(core, V3D_CTL_IDENT2);
V3D_CORE_READ     169 drivers/gpu/drm/v3d/v3d_debugfs.c 		misccfg = V3D_CORE_READ(core, V3D_CTL_MISCCFG);
V3D_CORE_READ     241 drivers/gpu/drm/v3d/v3d_debugfs.c 	cycles = V3D_CORE_READ(core, V3D_PCTR_0_PCTR0);
V3D_CORE_READ     112 drivers/gpu/drm/v3d/v3d_drv.c 			args->value = V3D_CORE_READ(0, offset);
V3D_CORE_READ      52 drivers/gpu/drm/v3d/v3d_gem.c 	if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS) &
V3D_CORE_READ     116 drivers/gpu/drm/v3d/v3d_gem.c 		      V3D_CORE_READ(0, V3D_ERR_STAT));
V3D_CORE_READ     197 drivers/gpu/drm/v3d/v3d_gem.c 	if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
V3D_CORE_READ     207 drivers/gpu/drm/v3d/v3d_gem.c 	if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) &
V3D_CORE_READ      85 drivers/gpu/drm/v3d/v3d_irq.c 	intsts = V3D_CORE_READ(0, V3D_CTL_INT_STS);
V3D_CORE_READ     301 drivers/gpu/drm/v3d/v3d_sched.c 	u32 ctca = V3D_CORE_READ(0, V3D_CLE_CTNCA(q));
V3D_CORE_READ     302 drivers/gpu/drm/v3d/v3d_sched.c 	u32 ctra = V3D_CORE_READ(0, V3D_CLE_CTNRA(q));
V3D_CORE_READ     344 drivers/gpu/drm/v3d/v3d_sched.c 	u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4);