V3D_CORE_READ 108 drivers/gpu/drm/v3d/v3d_debugfs.c V3D_CORE_READ(core, V3D_CORE_READ 118 drivers/gpu/drm/v3d/v3d_debugfs.c V3D_CORE_READ(core, V3D_CORE_READ 166 drivers/gpu/drm/v3d/v3d_debugfs.c ident0 = V3D_CORE_READ(core, V3D_CTL_IDENT0); V3D_CORE_READ 167 drivers/gpu/drm/v3d/v3d_debugfs.c ident1 = V3D_CORE_READ(core, V3D_CTL_IDENT1); V3D_CORE_READ 168 drivers/gpu/drm/v3d/v3d_debugfs.c ident2 = V3D_CORE_READ(core, V3D_CTL_IDENT2); V3D_CORE_READ 169 drivers/gpu/drm/v3d/v3d_debugfs.c misccfg = V3D_CORE_READ(core, V3D_CTL_MISCCFG); V3D_CORE_READ 241 drivers/gpu/drm/v3d/v3d_debugfs.c cycles = V3D_CORE_READ(core, V3D_PCTR_0_PCTR0); V3D_CORE_READ 112 drivers/gpu/drm/v3d/v3d_drv.c args->value = V3D_CORE_READ(0, offset); V3D_CORE_READ 52 drivers/gpu/drm/v3d/v3d_gem.c if (wait_for((V3D_CORE_READ(core, V3D_GMP_STATUS) & V3D_CORE_READ 116 drivers/gpu/drm/v3d/v3d_gem.c V3D_CORE_READ(0, V3D_ERR_STAT)); V3D_CORE_READ 197 drivers/gpu/drm/v3d/v3d_gem.c if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & V3D_CORE_READ 207 drivers/gpu/drm/v3d/v3d_gem.c if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & V3D_CORE_READ 85 drivers/gpu/drm/v3d/v3d_irq.c intsts = V3D_CORE_READ(0, V3D_CTL_INT_STS); V3D_CORE_READ 301 drivers/gpu/drm/v3d/v3d_sched.c u32 ctca = V3D_CORE_READ(0, V3D_CLE_CTNCA(q)); V3D_CORE_READ 302 drivers/gpu/drm/v3d/v3d_sched.c u32 ctra = V3D_CORE_READ(0, V3D_CLE_CTNRA(q)); V3D_CORE_READ 344 drivers/gpu/drm/v3d/v3d_sched.c u32 batches = V3D_CORE_READ(0, V3D_CSD_CURRENT_CFG4);