BA0_ACCTL2       3005 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, 0);
BA0_ACCTL2       3010 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, ACCTL_RSTN);
BA0_ACCTL2       3020 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, ACCTL_ESYN | ACCTL_RSTN);
BA0_ACCTL2       3142 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, ACCTL_VFRM | ACCTL_ESYN | ACCTL_RSTN);