BA0_ACCTL2 3005 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, 0); BA0_ACCTL2 3010 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, ACCTL_RSTN); BA0_ACCTL2 3020 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, ACCTL_ESYN | ACCTL_RSTN); BA0_ACCTL2 3142 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCTL2, ACCTL_VFRM | ACCTL_ESYN | ACCTL_RSTN);