BA0_ACCAD 535 sound/pci/cs4281.c snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg); BA0_ACCAD 590 sound/pci/cs4281.c snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg); BA0_ACCAD 125 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCAD, reg); BA0_ACCAD 191 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_peekBA0(chip, BA0_ACCAD)); BA0_ACCAD 251 sound/pci/cs46xx/cs46xx_lib.c snd_cs46xx_pokeBA0(chip, BA0_ACCAD , reg);