BA0_ACCAD         535 sound/pci/cs4281.c 	snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg);
BA0_ACCAD         590 sound/pci/cs4281.c 	snd_cs4281_pokeBA0(chip, BA0_ACCAD, reg);
BA0_ACCAD         125 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCAD, reg);
BA0_ACCAD         191 sound/pci/cs46xx/cs46xx_lib.c 			snd_cs46xx_peekBA0(chip, BA0_ACCAD));
BA0_ACCAD         251 sound/pci/cs46xx/cs46xx_lib.c 	snd_cs46xx_pokeBA0(chip, BA0_ACCAD , reg);