SAVAGE_TEXCTRL_S3D  152 drivers/gpu/drm/savage/savage_state.c 	if (start <= SAVAGE_TEXCTRL_S3D &&
SAVAGE_TEXCTRL_S3D  155 drivers/gpu/drm/savage/savage_state.c 		SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);