SAVAGE_DRAWCTRL1_S4 180 drivers/gpu/drm/savage/savage_state.c SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1, SAVAGE_DRAWCTRL1_S4 241 drivers/gpu/drm/savage/savage_state.c if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) SAVAGE_DRAWCTRL1_S4 243 drivers/gpu/drm/savage/savage_state.c (SAVAGE_DRAWCTRL1_S4 + 1 - start); SAVAGE_DRAWCTRL1_S4 246 drivers/gpu/drm/savage/savage_state.c } else if (start <= SAVAGE_DRAWCTRL1_S4) { SAVAGE_DRAWCTRL1_S4 247 drivers/gpu/drm/savage/savage_state.c if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) { SAVAGE_DRAWCTRL1_S4 248 drivers/gpu/drm/savage/savage_state.c count -= SAVAGE_DRAWCTRL1_S4 + 1 - start; SAVAGE_DRAWCTRL1_S4 249 drivers/gpu/drm/savage/savage_state.c start = SAVAGE_DRAWCTRL1_S4 + 1;