SAVAGE_DRAWCTRL1_S4  180 drivers/gpu/drm/savage/savage_state.c 	SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
SAVAGE_DRAWCTRL1_S4  241 drivers/gpu/drm/savage/savage_state.c 			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
SAVAGE_DRAWCTRL1_S4  243 drivers/gpu/drm/savage/savage_state.c 					 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
SAVAGE_DRAWCTRL1_S4  246 drivers/gpu/drm/savage/savage_state.c 		} else if (start <= SAVAGE_DRAWCTRL1_S4) {
SAVAGE_DRAWCTRL1_S4  247 drivers/gpu/drm/savage/savage_state.c 			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
SAVAGE_DRAWCTRL1_S4  248 drivers/gpu/drm/savage/savage_state.c 				count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
SAVAGE_DRAWCTRL1_S4  249 drivers/gpu/drm/savage/savage_state.c 				start = SAVAGE_DRAWCTRL1_S4 + 1;