R128_MAX_TEXTURE_LEVELS  189 drivers/gpu/drm/r128/r128_state.c 	BEGIN_RING(7 + R128_MAX_TEXTURE_LEVELS);
R128_MAX_TEXTURE_LEVELS  192 drivers/gpu/drm/r128/r128_state.c 			     2 + R128_MAX_TEXTURE_LEVELS));
R128_MAX_TEXTURE_LEVELS  196 drivers/gpu/drm/r128/r128_state.c 	for (i = 0; i < R128_MAX_TEXTURE_LEVELS; i++)
R128_MAX_TEXTURE_LEVELS  214 drivers/gpu/drm/r128/r128_state.c 	BEGIN_RING(5 + R128_MAX_TEXTURE_LEVELS);
R128_MAX_TEXTURE_LEVELS  216 drivers/gpu/drm/r128/r128_state.c 	OUT_RING(CCE_PACKET0(R128_SEC_TEX_CNTL_C, 1 + R128_MAX_TEXTURE_LEVELS));
R128_MAX_TEXTURE_LEVELS  219 drivers/gpu/drm/r128/r128_state.c 	for (i = 0; i < R128_MAX_TEXTURE_LEVELS; i++)
R128_MAX_TEXTURE_LEVELS  146 include/uapi/drm/r128_drm.h 	unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];