QPU_GET_FIELD     118 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
QPU_GET_FIELD     119 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A);
QPU_GET_FIELD     120 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
QPU_GET_FIELD     121 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
QPU_GET_FIELD     189 drivers/gpu/drm/vc4/vc4_validate_shaders.c 			  QPU_GET_FIELD(inst, QPU_WADDR_MUL) :
QPU_GET_FIELD     190 drivers/gpu/drm/vc4/vc4_validate_shaders.c 			  QPU_GET_FIELD(inst, QPU_WADDR_ADD));
QPU_GET_FIELD     191 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
QPU_GET_FIELD     192 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
QPU_GET_FIELD     196 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
QPU_GET_FIELD     199 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		uint32_t add_b = QPU_GET_FIELD(inst, QPU_ADD_B);
QPU_GET_FIELD     211 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		    QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
QPU_GET_FIELD     312 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	u32 add_b = QPU_GET_FIELD(inst, QPU_ADD_B);
QPU_GET_FIELD     313 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	u32 raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
QPU_GET_FIELD     314 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	u32 raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
QPU_GET_FIELD     331 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	switch (QPU_GET_FIELD(inst, QPU_SIG)) {
QPU_GET_FIELD     344 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (is_mul || QPU_GET_FIELD(inst, QPU_OP_ADD) != QPU_A_ADD) {
QPU_GET_FIELD     349 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (QPU_GET_FIELD(inst, QPU_COND_ADD) != QPU_COND_ALWAYS) {
QPU_GET_FIELD     354 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	if (QPU_GET_FIELD(inst, QPU_PACK) != QPU_PACK_A_NOP &&
QPU_GET_FIELD     392 drivers/gpu/drm/vc4/vc4_validate_shaders.c 			  QPU_GET_FIELD(inst, QPU_WADDR_MUL) :
QPU_GET_FIELD     393 drivers/gpu/drm/vc4/vc4_validate_shaders.c 			  QPU_GET_FIELD(inst, QPU_WADDR_ADD));
QPU_GET_FIELD     394 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
QPU_GET_FIELD     400 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		uint32_t cond_add = QPU_GET_FIELD(inst, QPU_COND_ADD);
QPU_GET_FIELD     401 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		uint32_t cond_mul = QPU_GET_FIELD(inst, QPU_COND_MUL);
QPU_GET_FIELD     404 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		    QPU_GET_FIELD(inst, QPU_PACK) == QPU_PACK_A_NOP &&
QPU_GET_FIELD     408 drivers/gpu/drm/vc4/vc4_validate_shaders.c 				QPU_GET_FIELD(inst, QPU_LOAD_IMM);
QPU_GET_FIELD     482 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t op_add = QPU_GET_FIELD(inst, QPU_OP_ADD);
QPU_GET_FIELD     483 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
QPU_GET_FIELD     484 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_mul = QPU_GET_FIELD(inst, QPU_WADDR_MUL);
QPU_GET_FIELD     485 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t cond_add = QPU_GET_FIELD(inst, QPU_COND_ADD);
QPU_GET_FIELD     486 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t add_a = QPU_GET_FIELD(inst, QPU_ADD_A);
QPU_GET_FIELD     487 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t add_b = QPU_GET_FIELD(inst, QPU_ADD_B);
QPU_GET_FIELD     488 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
QPU_GET_FIELD     489 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
QPU_GET_FIELD     490 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
QPU_GET_FIELD     557 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
QPU_GET_FIELD     558 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_mul = QPU_GET_FIELD(inst, QPU_WADDR_MUL);
QPU_GET_FIELD     580 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	int32_t branch_imm = QPU_GET_FIELD(inst, QPU_BRANCH_TARGET);
QPU_GET_FIELD     581 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_add = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
QPU_GET_FIELD     582 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t waddr_mul = QPU_GET_FIELD(inst, QPU_WADDR_MUL);
QPU_GET_FIELD     604 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_a = QPU_GET_FIELD(inst, QPU_RADDR_A);
QPU_GET_FIELD     605 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t raddr_b = QPU_GET_FIELD(inst, QPU_RADDR_B);
QPU_GET_FIELD     606 drivers/gpu/drm/vc4/vc4_validate_shaders.c 	uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
QPU_GET_FIELD     643 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		int32_t branch_imm = QPU_GET_FIELD(inst, QPU_BRANCH_TARGET);
QPU_GET_FIELD     644 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
QPU_GET_FIELD     809 drivers/gpu/drm/vc4/vc4_validate_shaders.c 		uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);