PLAY 165 arch/arm/mach-pxa/magician.c INIT_KEY(PLAY, GPIO99_MAGICIAN_HEADPHONE_IN, "Headset button"), PLAY 251 sound/pci/lola/lola.c for (i = 0; out_sts && i < chip->pcm[PLAY].num_streams; i++) { PLAY 287 sound/pci/lola/lola.c lola_pcm_update(chip, &chip->pcm[PLAY], notify_outs); PLAY 328 sound/pci/lola/lola.c val = (1 << chip->pcm[PLAY].num_streams) - 1; PLAY 432 sound/pci/lola/lola.c lola_setup_all_analog_gains(chip, PLAY, false); /* output, update */ PLAY 468 sound/pci/lola/lola.c chip->pin[PLAY].num_pins = LOLA_AFG_OUTPUT_PIN_COUNT(chip->lola_caps); PLAY 471 sound/pci/lola/lola.c chip->pin[CAPT].num_pins, chip->pin[PLAY].num_pins); PLAY 474 sound/pci/lola/lola.c chip->pin[PLAY].num_pins > MAX_AUDIO_INOUT_COUNT) { PLAY 483 sound/pci/lola/lola.c err = lola_init_pcm(chip, PLAY, &nid); PLAY 490 sound/pci/lola/lola.c err = lola_init_pins(chip, PLAY, &nid); PLAY 645 sound/pci/lola/lola.c chip->pcm[PLAY].num_streams = (dever >> 10) & 0x3ff; PLAY 648 sound/pci/lola/lola.c chip->pcm[CAPT].num_streams, chip->pcm[PLAY].num_streams, PLAY 653 sound/pci/lola/lola.c chip->pcm[PLAY].num_streams > MAX_STREAM_OUT_COUNT || PLAY 655 sound/pci/lola/lola.c !chip->pcm[PLAY].num_streams)) { PLAY 35 sound/pci/lola/lola_mixer.c else if (val == 0x0040000c && dir == PLAY) /* Dig=0, OutAmp/ovrd */ PLAY 47 sound/pci/lola/lola_mixer.c if (dir == PLAY) PLAY 126 sound/pci/lola/lola_mixer.c chip->mixer.src_stream_outs = chip->pcm[PLAY].num_streams; PLAY 131 sound/pci/lola/lola_mixer.c chip->mixer.dest_phys_outs = chip->pin[PLAY].num_pins; PLAY 345 sound/pci/lola/lola_mixer.c lola_setup_all_analog_gains(chip, PLAY, true); /* output mute */ PLAY 833 sound/pci/lola/lola_mixer.c err = create_analog_mixer(chip, PLAY, "Analog Playback Volume"); PLAY 638 sound/pci/lola/lola_pcm.c if (dir == PLAY) PLAY 645 sound/pci/lola/lola_pcm.c if (dir == PLAY) { PLAY 111 sound/pci/lola/lola_proc.c chip->pin[CAPT].num_pins, chip->pin[PLAY].num_pins); PLAY 115 sound/pci/lola/lola_proc.c for (i = 0; i < chip->pcm[PLAY].num_streams; i++, nid++) PLAY 120 sound/pci/lola/lola_proc.c for (i = 0; i < chip->pin[PLAY].num_pins; i++, nid++)