ODEBUG_STATE_NONE  121 lib/debugobjects.c 	[ODEBUG_STATE_NONE]		= "none",
ODEBUG_STATE_NONE  278 lib/debugobjects.c 		obj->state  = ODEBUG_STATE_NONE;
ODEBUG_STATE_NONE  559 lib/debugobjects.c 	case ODEBUG_STATE_NONE:
ODEBUG_STATE_NONE  770 lib/debugobjects.c 	case ODEBUG_STATE_NONE:
ODEBUG_STATE_NONE 1164 lib/debugobjects.c 	if (!obj && state != ODEBUG_STATE_NONE) {
ODEBUG_STATE_NONE 1238 lib/debugobjects.c 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
ODEBUG_STATE_NONE 1249 lib/debugobjects.c 	if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings))
ODEBUG_STATE_NONE 1260 lib/debugobjects.c 	if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings))