MIN_H 1976 drivers/gpu/ipu-v3/ipu-image-convert.c in->pix.height = clamp_align(in->pix.height, MIN_H, MAX_H, MIN_H 1986 drivers/gpu/ipu-v3/ipu-image-convert.c out->pix.height = clamp_align(out->pix.height, MIN_H, MAX_H, MIN_H 539 drivers/media/platform/coda/coda-common.c &f->fmt.pix.height, MIN_H, max_h, H_ALIGN, MIN_H 1183 drivers/media/platform/coda/coda-common.c fsize->stepwise.min_height = MIN_H; MIN_H 1138 drivers/media/platform/imx-pxp.c &f->fmt.pix.height, MIN_H, MAX_H, ALIGN_H, 0); MIN_H 484 drivers/media/platform/mx2_emmaprp.c MIN_H, MAX_H, H_ALIGN, S_ALIGN); MIN_H 489 drivers/media/platform/mx2_emmaprp.c MIN_H, MAX_H, H_ALIGN, S_ALIGN); MIN_H 441 drivers/media/platform/sh_veu.c &pix->height, MIN_H, MAX_H, 0, 0); MIN_H 1629 drivers/media/platform/ti-vpe/vpe.c &pix->height, MIN_H, MAX_H, H_ALIGN, MIN_H 1844 drivers/media/platform/ti-vpe/vpe.c &s->r.height, MIN_H, height, H_ALIGN, S_ALIGN); MIN_H 723 drivers/media/platform/vim2m.c fsize->stepwise.min_height = MIN_H; MIN_H 779 drivers/media/platform/vim2m.c if (f->fmt.pix.height < MIN_H) MIN_H 780 drivers/media/platform/vim2m.c f->fmt.pix.height = MIN_H; MIN_H 180 drivers/staging/media/imx/imx-ic-prp.c MIN_H, MAX_H, H_ALIGN, S_ALIGN); MIN_H 1291 drivers/staging/media/imx/imx-media-csi.c fse->min_height = MIN_H; MIN_H 1467 drivers/staging/media/imx/imx-media-csi.c MIN_H, MAX_H, H_ALIGN, S_ALIGN); MIN_H 609 drivers/staging/media/imx/imx-media-vdic.c MIN_H, MAX_H_VDIC, H_ALIGN, S_ALIGN);