LCG               166 lib/random32.c 	state->s1 = __seed(HWSEED() ^ LCG(seed),        2U);
LCG               167 lib/random32.c 	state->s2 = __seed(HWSEED() ^ LCG(state->s1),   8U);
LCG               168 lib/random32.c 	state->s3 = __seed(HWSEED() ^ LCG(state->s2),  16U);
LCG               169 lib/random32.c 	state->s4 = __seed(HWSEED() ^ LCG(state->s3), 128U);