GAM_DEPTH_MASK_ID 111 drivers/gpu/drm/sti/sti_mixer.c switch (val & GAM_DEPTH_MASK_ID) { GAM_DEPTH_MASK_ID 270 drivers/gpu/drm/sti/sti_mixer.c mask = GAM_DEPTH_MASK_ID << (3 * i); GAM_DEPTH_MASK_ID 275 drivers/gpu/drm/sti/sti_mixer.c mask |= GAM_DEPTH_MASK_ID << (3 * depth);