GAM_DEPTH_MASK_ID  111 drivers/gpu/drm/sti/sti_mixer.c 		switch (val & GAM_DEPTH_MASK_ID) {
GAM_DEPTH_MASK_ID  270 drivers/gpu/drm/sti/sti_mixer.c 		mask = GAM_DEPTH_MASK_ID << (3 * i);
GAM_DEPTH_MASK_ID  275 drivers/gpu/drm/sti/sti_mixer.c 	mask |= GAM_DEPTH_MASK_ID << (3 * depth);