FPCR_DYN_SHIFT     64 arch/alpha/include/asm/sfp-machine.h #define FP_RND_NEAREST	(FPCR_DYN_NORMAL >> FPCR_DYN_SHIFT)
FPCR_DYN_SHIFT     65 arch/alpha/include/asm/sfp-machine.h #define FP_RND_ZERO	(FPCR_DYN_CHOPPED >> FPCR_DYN_SHIFT)
FPCR_DYN_SHIFT     66 arch/alpha/include/asm/sfp-machine.h #define FP_RND_PINF	(FPCR_DYN_PLUS >> FPCR_DYN_SHIFT)
FPCR_DYN_SHIFT     67 arch/alpha/include/asm/sfp-machine.h #define FP_RND_MINF	(FPCR_DYN_MINUS >> FPCR_DYN_SHIFT)
FPCR_DYN_SHIFT     26 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_CHOPPED (0x0UL << FPCR_DYN_SHIFT)	/* towards 0 */
FPCR_DYN_SHIFT     27 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_MINUS	 (0x1UL << FPCR_DYN_SHIFT)	/* towards -INF */
FPCR_DYN_SHIFT     28 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_NORMAL	 (0x2UL << FPCR_DYN_SHIFT)	/* towards nearest */
FPCR_DYN_SHIFT     29 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_PLUS	 (0x3UL << FPCR_DYN_SHIFT)	/* towards +INF */
FPCR_DYN_SHIFT     30 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_MASK	 (0x3UL << FPCR_DYN_SHIFT)
FPCR_DYN_SHIFT    125 arch/alpha/math-emu/math.c 		mode = (fpcr >> FPCR_DYN_SHIFT) & 3;