FPCR_DYN_SHIFT 64 arch/alpha/include/asm/sfp-machine.h #define FP_RND_NEAREST (FPCR_DYN_NORMAL >> FPCR_DYN_SHIFT) FPCR_DYN_SHIFT 65 arch/alpha/include/asm/sfp-machine.h #define FP_RND_ZERO (FPCR_DYN_CHOPPED >> FPCR_DYN_SHIFT) FPCR_DYN_SHIFT 66 arch/alpha/include/asm/sfp-machine.h #define FP_RND_PINF (FPCR_DYN_PLUS >> FPCR_DYN_SHIFT) FPCR_DYN_SHIFT 67 arch/alpha/include/asm/sfp-machine.h #define FP_RND_MINF (FPCR_DYN_MINUS >> FPCR_DYN_SHIFT) FPCR_DYN_SHIFT 26 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_CHOPPED (0x0UL << FPCR_DYN_SHIFT) /* towards 0 */ FPCR_DYN_SHIFT 27 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_MINUS (0x1UL << FPCR_DYN_SHIFT) /* towards -INF */ FPCR_DYN_SHIFT 28 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_NORMAL (0x2UL << FPCR_DYN_SHIFT) /* towards nearest */ FPCR_DYN_SHIFT 29 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_PLUS (0x3UL << FPCR_DYN_SHIFT) /* towards +INF */ FPCR_DYN_SHIFT 30 arch/alpha/include/uapi/asm/fpu.h #define FPCR_DYN_MASK (0x3UL << FPCR_DYN_SHIFT) FPCR_DYN_SHIFT 125 arch/alpha/math-emu/math.c mode = (fpcr >> FPCR_DYN_SHIFT) & 3;