ww_acquire_init 1288 drivers/gpu/drm/drm_gem.c ww_acquire_init(acquire_ctx, &reservation_ww_class); ww_acquire_init 202 drivers/gpu/drm/drm_modeset_lock.c ww_acquire_init(&ctx->ww_ctx, &crtc_ww_class); ww_acquire_init 523 drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c ww_acquire_init(&ticket, &reservation_ww_class); ww_acquire_init 1814 drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c ww_acquire_init(&acquire, &reservation_ww_class); ww_acquire_init 156 drivers/gpu/drm/lima/lima_gem.c ww_acquire_init(ctx, &reservation_ww_class); ww_acquire_init 57 drivers/gpu/drm/msm/msm_gem_submit.c ww_acquire_init(&submit->ticket, &reservation_ww_class); ww_acquire_init 387 drivers/gpu/drm/nouveau/nouveau_gem.c ww_acquire_init(&op->ticket, &reservation_ww_class); ww_acquire_init 110 drivers/gpu/drm/ttm/ttm_execbuf_util.c ww_acquire_init(ticket, &reservation_ww_class); ww_acquire_init 593 drivers/gpu/drm/vc4/vc4_gem.c ww_acquire_init(acquire_ctx, &reservation_ww_class); ww_acquire_init 337 drivers/regulator/core.c ww_acquire_init(ww_ctx, ®ulator_ww_class); ww_acquire_init 5584 drivers/regulator/core.c ww_acquire_init(ww_ctx, ®ulator_ww_class); ww_acquire_init 384 kernel/locking/locktorture.c ww_acquire_init(&ctx, &torture_ww_class); ww_acquire_init 56 kernel/locking/test-ww_mutex.c ww_acquire_init(&ctx, &ww_class); ww_acquire_init 119 kernel/locking/test-ww_mutex.c ww_acquire_init(&ctx, &ww_class); ww_acquire_init 163 kernel/locking/test-ww_mutex.c ww_acquire_init(&ctx, &ww_class); ww_acquire_init 199 kernel/locking/test-ww_mutex.c ww_acquire_init(&ctx, &ww_class); ww_acquire_init 252 kernel/locking/test-ww_mutex.c ww_acquire_init(&ctx, &ww_class); ww_acquire_init 394 kernel/locking/test-ww_mutex.c ww_acquire_init(&ctx, &ww_class); ww_acquire_init 462 kernel/locking/test-ww_mutex.c ww_acquire_init(&ctx, &ww_class); ww_acquire_init 242 lib/locking-selftest.c #define WWAI(x) ww_acquire_init(x, &ww_lockdep) ww_acquire_init 244 lib/locking-selftest.c #define WWAI(x) do { ww_acquire_init(x, &ww_lockdep); (x)->deadlock_inject_countdown = ~0U; } while (0)