util_float_to_half 1215 drivers/gpu/drm/msm/adreno/a3xx.xml.h 	return ((util_float_to_half(val)) << A3XX_RB_ALPHA_REF_FLOAT__SHIFT) & A3XX_RB_ALPHA_REF_FLOAT__MASK;
util_float_to_half 1328 drivers/gpu/drm/msm/adreno/a3xx.xml.h 	return ((util_float_to_half(val)) << A3XX_RB_BLEND_RED_FLOAT__SHIFT) & A3XX_RB_BLEND_RED_FLOAT__MASK;
util_float_to_half 1342 drivers/gpu/drm/msm/adreno/a3xx.xml.h 	return ((util_float_to_half(val)) << A3XX_RB_BLEND_GREEN_FLOAT__SHIFT) & A3XX_RB_BLEND_GREEN_FLOAT__MASK;
util_float_to_half 1356 drivers/gpu/drm/msm/adreno/a3xx.xml.h 	return ((util_float_to_half(val)) << A3XX_RB_BLEND_BLUE_FLOAT__SHIFT) & A3XX_RB_BLEND_BLUE_FLOAT__MASK;
util_float_to_half 1370 drivers/gpu/drm/msm/adreno/a3xx.xml.h 	return ((util_float_to_half(val)) << A3XX_RB_BLEND_ALPHA_FLOAT__SHIFT) & A3XX_RB_BLEND_ALPHA_FLOAT__MASK;
util_float_to_half 1086 drivers/gpu/drm/msm/adreno/a4xx.xml.h 	return ((util_float_to_half(val)) << A4XX_RB_BLEND_RED_FLOAT__SHIFT) & A4XX_RB_BLEND_RED_FLOAT__MASK;
util_float_to_half 1114 drivers/gpu/drm/msm/adreno/a4xx.xml.h 	return ((util_float_to_half(val)) << A4XX_RB_BLEND_GREEN_FLOAT__SHIFT) & A4XX_RB_BLEND_GREEN_FLOAT__MASK;
util_float_to_half 1142 drivers/gpu/drm/msm/adreno/a4xx.xml.h 	return ((util_float_to_half(val)) << A4XX_RB_BLEND_BLUE_FLOAT__SHIFT) & A4XX_RB_BLEND_BLUE_FLOAT__MASK;
util_float_to_half 1170 drivers/gpu/drm/msm/adreno/a4xx.xml.h 	return ((util_float_to_half(val)) << A4XX_RB_BLEND_ALPHA_FLOAT__SHIFT) & A4XX_RB_BLEND_ALPHA_FLOAT__MASK;
util_float_to_half 3186 drivers/gpu/drm/msm/adreno/a5xx.xml.h 	return ((util_float_to_half(val)) << A5XX_RB_BLEND_RED_FLOAT__SHIFT) & A5XX_RB_BLEND_RED_FLOAT__MASK;
util_float_to_half 3214 drivers/gpu/drm/msm/adreno/a5xx.xml.h 	return ((util_float_to_half(val)) << A5XX_RB_BLEND_GREEN_FLOAT__SHIFT) & A5XX_RB_BLEND_GREEN_FLOAT__MASK;
util_float_to_half 3242 drivers/gpu/drm/msm/adreno/a5xx.xml.h 	return ((util_float_to_half(val)) << A5XX_RB_BLEND_BLUE_FLOAT__SHIFT) & A5XX_RB_BLEND_BLUE_FLOAT__MASK;
util_float_to_half 3270 drivers/gpu/drm/msm/adreno/a5xx.xml.h 	return ((util_float_to_half(val)) << A5XX_RB_BLEND_ALPHA_FLOAT__SHIFT) & A5XX_RB_BLEND_ALPHA_FLOAT__MASK;