DA7218_PC_COUNT  1437 sound/soc/codecs/da7218.c 		snd_soc_component_write(component, DA7218_PC_COUNT,
DA7218_PC_COUNT  1464 sound/soc/codecs/da7218.c 		snd_soc_component_write(component, DA7218_PC_COUNT, DA7218_PC_FREERUN_MASK);
DA7218_PC_COUNT  2907 sound/soc/codecs/da7218.c 	snd_soc_component_write(component, DA7218_PC_COUNT, DA7218_PC_FREERUN_MASK);
DA7218_PC_COUNT  3056 sound/soc/codecs/da7218.c 	{ DA7218_PC_COUNT, 0x02 },