DA7218_PC_COUNT 1437 sound/soc/codecs/da7218.c snd_soc_component_write(component, DA7218_PC_COUNT, DA7218_PC_COUNT 1464 sound/soc/codecs/da7218.c snd_soc_component_write(component, DA7218_PC_COUNT, DA7218_PC_FREERUN_MASK); DA7218_PC_COUNT 2907 sound/soc/codecs/da7218.c snd_soc_component_write(component, DA7218_PC_COUNT, DA7218_PC_FREERUN_MASK); DA7218_PC_COUNT 3056 sound/soc/codecs/da7218.c { DA7218_PC_COUNT, 0x02 },