to_v3d_fence 30 drivers/gpu/drm/v3d/v3d_fence.c struct v3d_fence *f = to_v3d_fence(fence); to_v3d_fence 102 drivers/gpu/drm/v3d/v3d_irq.c to_v3d_fence(v3d->bin_job->base.irq_fence); to_v3d_fence 111 drivers/gpu/drm/v3d/v3d_irq.c to_v3d_fence(v3d->render_job->base.irq_fence); to_v3d_fence 120 drivers/gpu/drm/v3d/v3d_irq.c to_v3d_fence(v3d->csd_job->base.irq_fence); to_v3d_fence 156 drivers/gpu/drm/v3d/v3d_irq.c to_v3d_fence(v3d->tfu_job->base.irq_fence); to_v3d_fence 120 drivers/gpu/drm/v3d/v3d_sched.c trace_v3d_submit_cl(dev, false, to_v3d_fence(fence)->seqno, to_v3d_fence 169 drivers/gpu/drm/v3d/v3d_sched.c trace_v3d_submit_cl(dev, true, to_v3d_fence(fence)->seqno, to_v3d_fence 200 drivers/gpu/drm/v3d/v3d_sched.c trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno); to_v3d_fence 241 drivers/gpu/drm/v3d/v3d_sched.c trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);