to_v3d_fence       30 drivers/gpu/drm/v3d/v3d_fence.c 	struct v3d_fence *f = to_v3d_fence(fence);
to_v3d_fence      102 drivers/gpu/drm/v3d/v3d_irq.c 			to_v3d_fence(v3d->bin_job->base.irq_fence);
to_v3d_fence      111 drivers/gpu/drm/v3d/v3d_irq.c 			to_v3d_fence(v3d->render_job->base.irq_fence);
to_v3d_fence      120 drivers/gpu/drm/v3d/v3d_irq.c 			to_v3d_fence(v3d->csd_job->base.irq_fence);
to_v3d_fence      156 drivers/gpu/drm/v3d/v3d_irq.c 			to_v3d_fence(v3d->tfu_job->base.irq_fence);
to_v3d_fence      120 drivers/gpu/drm/v3d/v3d_sched.c 	trace_v3d_submit_cl(dev, false, to_v3d_fence(fence)->seqno,
to_v3d_fence      169 drivers/gpu/drm/v3d/v3d_sched.c 	trace_v3d_submit_cl(dev, true, to_v3d_fence(fence)->seqno,
to_v3d_fence      200 drivers/gpu/drm/v3d/v3d_sched.c 	trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
to_v3d_fence      241 drivers/gpu/drm/v3d/v3d_sched.c 	trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);