snd_pcm_state_t    39 include/sound/compress_driver.h 	snd_pcm_state_t state;
snd_pcm_state_t   199 include/sound/compress_driver.h 			 snd_pcm_state_t state);
snd_pcm_state_t   560 include/sound/pcm.h int snd_pcm_stop(struct snd_pcm_substream *substream, snd_pcm_state_t status);
snd_pcm_state_t   307 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_OPEN		((__force snd_pcm_state_t) 0) /* stream is open */
snd_pcm_state_t   308 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_SETUP		((__force snd_pcm_state_t) 1) /* stream has a setup */
snd_pcm_state_t   309 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_PREPARED	((__force snd_pcm_state_t) 2) /* stream is ready to start */
snd_pcm_state_t   310 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_RUNNING		((__force snd_pcm_state_t) 3) /* stream is running */
snd_pcm_state_t   311 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_XRUN		((__force snd_pcm_state_t) 4) /* stream reached an xrun */
snd_pcm_state_t   312 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_DRAINING	((__force snd_pcm_state_t) 5) /* stream is draining */
snd_pcm_state_t   313 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_PAUSED		((__force snd_pcm_state_t) 6) /* stream is paused */
snd_pcm_state_t   314 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_SUSPENDED	((__force snd_pcm_state_t) 7) /* hardware is suspended */
snd_pcm_state_t   315 include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_DISCONNECTED	((__force snd_pcm_state_t) 8) /* hardware is disconnected */
snd_pcm_state_t   460 include/uapi/sound/asound.h 	snd_pcm_state_t state;		/* stream state */
snd_pcm_state_t   469 include/uapi/sound/asound.h 	snd_pcm_state_t suspended_state; /* suspended stream state */
snd_pcm_state_t   478 include/uapi/sound/asound.h 	snd_pcm_state_t state;		/* RO: state - SNDRV_PCM_STATE_XXXX */
snd_pcm_state_t   482 include/uapi/sound/asound.h 	snd_pcm_state_t suspended_state; /* RO: suspended stream state */
snd_pcm_state_t   756 sound/core/compress_offload.c 			 snd_pcm_state_t state)
snd_pcm_state_t  1582 sound/core/oss/pcm_oss.c 	snd_pcm_state_t state;
snd_pcm_state_t  2814 sound/core/oss/pcm_oss.c 		snd_pcm_state_t ostate;
snd_pcm_state_t   293 sound/core/pcm.c static const char *snd_pcm_state_name(snd_pcm_state_t state)
snd_pcm_state_t  1325 sound/core/pcm_native.c int snd_pcm_stop(struct snd_pcm_substream *substream, snd_pcm_state_t state)
snd_pcm_state_t   220 sound/soc/sof/pm.c 	snd_pcm_state_t state;
snd_pcm_state_t   497 sound/soc/stm/stm32_sai_sub.c 	snd_pcm_state_t status = SNDRV_PCM_STATE_RUNNING;
snd_pcm_state_t   307 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_OPEN		((__force snd_pcm_state_t) 0) /* stream is open */
snd_pcm_state_t   308 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_SETUP		((__force snd_pcm_state_t) 1) /* stream has a setup */
snd_pcm_state_t   309 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_PREPARED	((__force snd_pcm_state_t) 2) /* stream is ready to start */
snd_pcm_state_t   310 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_RUNNING		((__force snd_pcm_state_t) 3) /* stream is running */
snd_pcm_state_t   311 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_XRUN		((__force snd_pcm_state_t) 4) /* stream reached an xrun */
snd_pcm_state_t   312 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_DRAINING	((__force snd_pcm_state_t) 5) /* stream is draining */
snd_pcm_state_t   313 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_PAUSED		((__force snd_pcm_state_t) 6) /* stream is paused */
snd_pcm_state_t   314 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_SUSPENDED	((__force snd_pcm_state_t) 7) /* hardware is suspended */
snd_pcm_state_t   315 tools/include/uapi/sound/asound.h #define	SNDRV_PCM_STATE_DISCONNECTED	((__force snd_pcm_state_t) 8) /* hardware is disconnected */
snd_pcm_state_t   460 tools/include/uapi/sound/asound.h 	snd_pcm_state_t state;		/* stream state */
snd_pcm_state_t   469 tools/include/uapi/sound/asound.h 	snd_pcm_state_t suspended_state; /* suspended stream state */
snd_pcm_state_t   478 tools/include/uapi/sound/asound.h 	snd_pcm_state_t state;		/* RO: state - SNDRV_PCM_STATE_XXXX */
snd_pcm_state_t   482 tools/include/uapi/sound/asound.h 	snd_pcm_state_t suspended_state; /* RO: suspended stream state */