snd_gf1_i_write8 491 include/sound/gus.h extern void snd_gf1_i_write8(struct snd_gus_card * gus, unsigned char reg, unsigned char data); snd_gf1_i_write8 423 sound/isa/gus/gus_io.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_ACTIVE_VOICES, 0xc0 | (voices - 1)); snd_gf1_i_write8 426 sound/isa/gus/gus_main.c EXPORT_SYMBOL(snd_gf1_i_write8); snd_gf1_i_write8 590 sound/isa/gus/gus_pcm.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RECORD_RATE, runtime->rate_den - 2); snd_gf1_i_write8 591 sound/isa/gus/gus_pcm.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_REC_DMA_CONTROL, 0); /* disable sampling */ snd_gf1_i_write8 628 sound/isa/gus/gus_pcm.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_REC_DMA_CONTROL, 0); /* disable sampling */ snd_gf1_i_write8 33 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~4); snd_gf1_i_write8 38 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~8); snd_gf1_i_write8 49 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, 0x41, 0x00); snd_gf1_i_write8 54 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, 0x49, 0x00); snd_gf1_i_write8 307 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0); /* reset GF1 */ snd_gf1_i_write8 309 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* disable IRQ & DAC */ snd_gf1_i_write8 311 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_JOYSTICK_DAC_LEVEL, gus->joystick_dac); snd_gf1_i_write8 322 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0x01); snd_gf1_i_write8 323 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01); snd_gf1_i_write8 346 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7); /* Reset Register = IRQ enable, DAC enable */ snd_gf1_i_write8 348 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7); /* Reset Register = IRQ enable, DAC enable */ snd_gf1_i_write8 350 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0x01); snd_gf1_i_write8 351 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01); snd_gf1_i_write8 387 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, 0); /* stop all timers */ snd_gf1_i_write8 389 sound/isa/gus/gus_reset.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* disable IRQ & DAC */ snd_gf1_i_write8 116 sound/isa/gus/gusclassic.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0); /* reset GF1 */ snd_gf1_i_write8 122 sound/isa/gus/gusclassic.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* release reset */ snd_gf1_i_write8 180 sound/isa/gus/gusextreme.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0); /* reset GF1 */ snd_gf1_i_write8 186 sound/isa/gus/gusextreme.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* release reset */ snd_gf1_i_write8 74 sound/isa/gus/gusmax.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0); /* reset GF1 */ snd_gf1_i_write8 80 sound/isa/gus/gusmax.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* release reset */ snd_gf1_i_write8 249 sound/isa/gus/interwave.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0); /* reset GF1 */ snd_gf1_i_write8 255 sound/isa/gus/interwave.c snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1); /* release reset */