snd_gf1_i_write8  491 include/sound/gus.h extern void snd_gf1_i_write8(struct snd_gus_card * gus, unsigned char reg, unsigned char data);
snd_gf1_i_write8  423 sound/isa/gus/gus_io.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_ACTIVE_VOICES, 0xc0 | (voices - 1));
snd_gf1_i_write8  426 sound/isa/gus/gus_main.c EXPORT_SYMBOL(snd_gf1_i_write8);
snd_gf1_i_write8  590 sound/isa/gus/gus_pcm.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RECORD_RATE, runtime->rate_den - 2);
snd_gf1_i_write8  591 sound/isa/gus/gus_pcm.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_REC_DMA_CONTROL, 0);	/* disable sampling */
snd_gf1_i_write8  628 sound/isa/gus/gus_pcm.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_REC_DMA_CONTROL, 0);	/* disable sampling */
snd_gf1_i_write8   33 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~4);
snd_gf1_i_write8   38 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, gus->gf1.timer_enabled &= ~8);
snd_gf1_i_write8   49 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, 0x41, 0x00);
snd_gf1_i_write8   54 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, 0x49, 0x00);
snd_gf1_i_write8  307 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  309 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* disable IRQ & DAC */
snd_gf1_i_write8  311 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_JOYSTICK_DAC_LEVEL, gus->joystick_dac);
snd_gf1_i_write8  322 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0x01);
snd_gf1_i_write8  323 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01);
snd_gf1_i_write8  346 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7);	/* Reset Register = IRQ enable, DAC enable */
snd_gf1_i_write8  348 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 7);	/* Reset Register = IRQ enable, DAC enable */
snd_gf1_i_write8  350 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_GLOBAL_MODE, snd_gf1_i_look8(gus, SNDRV_GF1_GB_GLOBAL_MODE) | 0x01);
snd_gf1_i_write8  351 sound/isa/gus/gus_reset.c 		snd_gf1_i_write8(gus, SNDRV_GF1_GB_MEMORY_CONTROL, 0x01);
snd_gf1_i_write8  387 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_SOUND_BLASTER_CONTROL, 0); /* stop all timers */
snd_gf1_i_write8  389 sound/isa/gus/gus_reset.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* disable IRQ & DAC */
snd_gf1_i_write8  116 sound/isa/gus/gusclassic.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  122 sound/isa/gus/gusclassic.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */
snd_gf1_i_write8  180 sound/isa/gus/gusextreme.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  186 sound/isa/gus/gusextreme.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */
snd_gf1_i_write8   74 sound/isa/gus/gusmax.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8   80 sound/isa/gus/gusmax.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */
snd_gf1_i_write8  249 sound/isa/gus/interwave.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 0);	/* reset GF1 */
snd_gf1_i_write8  255 sound/isa/gus/interwave.c 	snd_gf1_i_write8(gus, SNDRV_GF1_GB_RESET, 1);	/* release reset */