1/**************************************************************************
2 *
3 * Copyright �� 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28#include "vmwgfx_drv.h"
29#include "vmwgfx_reg.h"
30#include <drm/ttm/ttm_bo_api.h>
31#include <drm/ttm/ttm_placement.h>
32#include "vmwgfx_so.h"
33#include "vmwgfx_binding.h"
34
35#define VMW_RES_HT_ORDER 12
36
37/**
38 * struct vmw_resource_relocation - Relocation info for resources
39 *
40 * @head: List head for the software context's relocation list.
41 * @res: Non-ref-counted pointer to the resource.
42 * @offset: Offset of 4 byte entries into the command buffer where the
43 * id that needs fixup is located.
44 */
45struct vmw_resource_relocation {
46	struct list_head head;
47	const struct vmw_resource *res;
48	unsigned long offset;
49};
50
51/**
52 * struct vmw_resource_val_node - Validation info for resources
53 *
54 * @head: List head for the software context's resource list.
55 * @hash: Hash entry for quick resouce to val_node lookup.
56 * @res: Ref-counted pointer to the resource.
57 * @switch_backup: Boolean whether to switch backup buffer on unreserve.
58 * @new_backup: Refcounted pointer to the new backup buffer.
59 * @staged_bindings: If @res is a context, tracks bindings set up during
60 * the command batch. Otherwise NULL.
61 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
62 * @first_usage: Set to true the first time the resource is referenced in
63 * the command stream.
64 * @switching_backup: The command stream provides a new backup buffer for a
65 * resource.
66 * @no_buffer_needed: This means @switching_backup is true on first buffer
67 * reference. So resource reservation does not need to allocate a backup
68 * buffer for the resource.
69 */
70struct vmw_resource_val_node {
71	struct list_head head;
72	struct drm_hash_item hash;
73	struct vmw_resource *res;
74	struct vmw_dma_buffer *new_backup;
75	struct vmw_ctx_binding_state *staged_bindings;
76	unsigned long new_backup_offset;
77	u32 first_usage : 1;
78	u32 switching_backup : 1;
79	u32 no_buffer_needed : 1;
80};
81
82/**
83 * struct vmw_cmd_entry - Describe a command for the verifier
84 *
85 * @user_allow: Whether allowed from the execbuf ioctl.
86 * @gb_disable: Whether disabled if guest-backed objects are available.
87 * @gb_enable: Whether enabled iff guest-backed objects are available.
88 */
89struct vmw_cmd_entry {
90	int (*func) (struct vmw_private *, struct vmw_sw_context *,
91		     SVGA3dCmdHeader *);
92	bool user_allow;
93	bool gb_disable;
94	bool gb_enable;
95};
96
97#define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
98	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
99				       (_gb_disable), (_gb_enable)}
100
101static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
102					struct vmw_sw_context *sw_context,
103					struct vmw_resource *ctx);
104static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
105				 struct vmw_sw_context *sw_context,
106				 SVGAMobId *id,
107				 struct vmw_dma_buffer **vmw_bo_p);
108static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
109				   struct vmw_dma_buffer *vbo,
110				   bool validate_as_mob,
111				   uint32_t *p_val_node);
112
113
114/**
115 * vmw_resources_unreserve - unreserve resources previously reserved for
116 * command submission.
117 *
118 * @sw_context: pointer to the software context
119 * @backoff: Whether command submission failed.
120 */
121static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
122				    bool backoff)
123{
124	struct vmw_resource_val_node *val;
125	struct list_head *list = &sw_context->resource_list;
126
127	if (sw_context->dx_query_mob && !backoff)
128		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
129					  sw_context->dx_query_mob);
130
131	list_for_each_entry(val, list, head) {
132		struct vmw_resource *res = val->res;
133		bool switch_backup =
134			(backoff) ? false : val->switching_backup;
135
136		/*
137		 * Transfer staged context bindings to the
138		 * persistent context binding tracker.
139		 */
140		if (unlikely(val->staged_bindings)) {
141			if (!backoff) {
142				vmw_binding_state_commit
143					(vmw_context_binding_state(val->res),
144					 val->staged_bindings);
145			}
146
147			if (val->staged_bindings != sw_context->staged_bindings)
148				vmw_binding_state_free(val->staged_bindings);
149			else
150				sw_context->staged_bindings_inuse = false;
151			val->staged_bindings = NULL;
152		}
153		vmw_resource_unreserve(res, switch_backup, val->new_backup,
154				       val->new_backup_offset);
155		vmw_dmabuf_unreference(&val->new_backup);
156	}
157}
158
159/**
160 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
161 * added to the validate list.
162 *
163 * @dev_priv: Pointer to the device private:
164 * @sw_context: The validation context:
165 * @node: The validation node holding this context.
166 */
167static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
168				   struct vmw_sw_context *sw_context,
169				   struct vmw_resource_val_node *node)
170{
171	int ret;
172
173	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
174	if (unlikely(ret != 0))
175		goto out_err;
176
177	if (!sw_context->staged_bindings) {
178		sw_context->staged_bindings =
179			vmw_binding_state_alloc(dev_priv);
180		if (IS_ERR(sw_context->staged_bindings)) {
181			DRM_ERROR("Failed to allocate context binding "
182				  "information.\n");
183			ret = PTR_ERR(sw_context->staged_bindings);
184			sw_context->staged_bindings = NULL;
185			goto out_err;
186		}
187	}
188
189	if (sw_context->staged_bindings_inuse) {
190		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
191		if (IS_ERR(node->staged_bindings)) {
192			DRM_ERROR("Failed to allocate context binding "
193				  "information.\n");
194			ret = PTR_ERR(node->staged_bindings);
195			node->staged_bindings = NULL;
196			goto out_err;
197		}
198	} else {
199		node->staged_bindings = sw_context->staged_bindings;
200		sw_context->staged_bindings_inuse = true;
201	}
202
203	return 0;
204out_err:
205	return ret;
206}
207
208/**
209 * vmw_resource_val_add - Add a resource to the software context's
210 * resource list if it's not already on it.
211 *
212 * @sw_context: Pointer to the software context.
213 * @res: Pointer to the resource.
214 * @p_node On successful return points to a valid pointer to a
215 * struct vmw_resource_val_node, if non-NULL on entry.
216 */
217static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
218				struct vmw_resource *res,
219				struct vmw_resource_val_node **p_node)
220{
221	struct vmw_private *dev_priv = res->dev_priv;
222	struct vmw_resource_val_node *node;
223	struct drm_hash_item *hash;
224	int ret;
225
226	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
227				    &hash) == 0)) {
228		node = container_of(hash, struct vmw_resource_val_node, hash);
229		node->first_usage = false;
230		if (unlikely(p_node != NULL))
231			*p_node = node;
232		return 0;
233	}
234
235	node = kzalloc(sizeof(*node), GFP_KERNEL);
236	if (unlikely(node == NULL)) {
237		DRM_ERROR("Failed to allocate a resource validation "
238			  "entry.\n");
239		return -ENOMEM;
240	}
241
242	node->hash.key = (unsigned long) res;
243	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
244	if (unlikely(ret != 0)) {
245		DRM_ERROR("Failed to initialize a resource validation "
246			  "entry.\n");
247		kfree(node);
248		return ret;
249	}
250	node->res = vmw_resource_reference(res);
251	node->first_usage = true;
252	if (unlikely(p_node != NULL))
253		*p_node = node;
254
255	if (!dev_priv->has_mob) {
256		list_add_tail(&node->head, &sw_context->resource_list);
257		return 0;
258	}
259
260	switch (vmw_res_type(res)) {
261	case vmw_res_context:
262	case vmw_res_dx_context:
263		list_add(&node->head, &sw_context->ctx_resource_list);
264		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
265		break;
266	case vmw_res_cotable:
267		list_add_tail(&node->head, &sw_context->ctx_resource_list);
268		break;
269	default:
270		list_add_tail(&node->head, &sw_context->resource_list);
271		break;
272	}
273
274	return ret;
275}
276
277/**
278 * vmw_view_res_val_add - Add a view and the surface it's pointing to
279 * to the validation list
280 *
281 * @sw_context: The software context holding the validation list.
282 * @view: Pointer to the view resource.
283 *
284 * Returns 0 if success, negative error code otherwise.
285 */
286static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
287				struct vmw_resource *view)
288{
289	int ret;
290
291	/*
292	 * First add the resource the view is pointing to, otherwise
293	 * it may be swapped out when the view is validated.
294	 */
295	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
296	if (ret)
297		return ret;
298
299	return vmw_resource_val_add(sw_context, view, NULL);
300}
301
302/**
303 * vmw_view_id_val_add - Look up a view and add it and the surface it's
304 * pointing to to the validation list.
305 *
306 * @sw_context: The software context holding the validation list.
307 * @view_type: The view type to look up.
308 * @id: view id of the view.
309 *
310 * The view is represented by a view id and the DX context it's created on,
311 * or scheduled for creation on. If there is no DX context set, the function
312 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
313 */
314static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
315			       enum vmw_view_type view_type, u32 id)
316{
317	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
318	struct vmw_resource *view;
319	int ret;
320
321	if (!ctx_node) {
322		DRM_ERROR("DX Context not set.\n");
323		return -EINVAL;
324	}
325
326	view = vmw_view_lookup(sw_context->man, view_type, id);
327	if (IS_ERR(view))
328		return PTR_ERR(view);
329
330	ret = vmw_view_res_val_add(sw_context, view);
331	vmw_resource_unreference(&view);
332
333	return ret;
334}
335
336/**
337 * vmw_resource_context_res_add - Put resources previously bound to a context on
338 * the validation list
339 *
340 * @dev_priv: Pointer to a device private structure
341 * @sw_context: Pointer to a software context used for this command submission
342 * @ctx: Pointer to the context resource
343 *
344 * This function puts all resources that were previously bound to @ctx on
345 * the resource validation list. This is part of the context state reemission
346 */
347static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
348					struct vmw_sw_context *sw_context,
349					struct vmw_resource *ctx)
350{
351	struct list_head *binding_list;
352	struct vmw_ctx_bindinfo *entry;
353	int ret = 0;
354	struct vmw_resource *res;
355	u32 i;
356
357	/* Add all cotables to the validation list. */
358	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
359		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
360			res = vmw_context_cotable(ctx, i);
361			if (IS_ERR(res))
362				continue;
363
364			ret = vmw_resource_val_add(sw_context, res, NULL);
365			vmw_resource_unreference(&res);
366			if (unlikely(ret != 0))
367				return ret;
368		}
369	}
370
371
372	/* Add all resources bound to the context to the validation list */
373	mutex_lock(&dev_priv->binding_mutex);
374	binding_list = vmw_context_binding_list(ctx);
375
376	list_for_each_entry(entry, binding_list, ctx_list) {
377		/* entry->res is not refcounted */
378		res = vmw_resource_reference_unless_doomed(entry->res);
379		if (unlikely(res == NULL))
380			continue;
381
382		if (vmw_res_type(entry->res) == vmw_res_view)
383			ret = vmw_view_res_val_add(sw_context, entry->res);
384		else
385			ret = vmw_resource_val_add(sw_context, entry->res,
386						   NULL);
387		vmw_resource_unreference(&res);
388		if (unlikely(ret != 0))
389			break;
390	}
391
392	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
393		struct vmw_dma_buffer *dx_query_mob;
394
395		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
396		if (dx_query_mob)
397			ret = vmw_bo_to_validate_list(sw_context,
398						      dx_query_mob,
399						      true, NULL);
400	}
401
402	mutex_unlock(&dev_priv->binding_mutex);
403	return ret;
404}
405
406/**
407 * vmw_resource_relocation_add - Add a relocation to the relocation list
408 *
409 * @list: Pointer to head of relocation list.
410 * @res: The resource.
411 * @offset: Offset into the command buffer currently being parsed where the
412 * id that needs fixup is located. Granularity is 4 bytes.
413 */
414static int vmw_resource_relocation_add(struct list_head *list,
415				       const struct vmw_resource *res,
416				       unsigned long offset)
417{
418	struct vmw_resource_relocation *rel;
419
420	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
421	if (unlikely(rel == NULL)) {
422		DRM_ERROR("Failed to allocate a resource relocation.\n");
423		return -ENOMEM;
424	}
425
426	rel->res = res;
427	rel->offset = offset;
428	list_add_tail(&rel->head, list);
429
430	return 0;
431}
432
433/**
434 * vmw_resource_relocations_free - Free all relocations on a list
435 *
436 * @list: Pointer to the head of the relocation list.
437 */
438static void vmw_resource_relocations_free(struct list_head *list)
439{
440	struct vmw_resource_relocation *rel, *n;
441
442	list_for_each_entry_safe(rel, n, list, head) {
443		list_del(&rel->head);
444		kfree(rel);
445	}
446}
447
448/**
449 * vmw_resource_relocations_apply - Apply all relocations on a list
450 *
451 * @cb: Pointer to the start of the command buffer bein patch. This need
452 * not be the same buffer as the one being parsed when the relocation
453 * list was built, but the contents must be the same modulo the
454 * resource ids.
455 * @list: Pointer to the head of the relocation list.
456 */
457static void vmw_resource_relocations_apply(uint32_t *cb,
458					   struct list_head *list)
459{
460	struct vmw_resource_relocation *rel;
461
462	list_for_each_entry(rel, list, head) {
463		if (likely(rel->res != NULL))
464			cb[rel->offset] = rel->res->id;
465		else
466			cb[rel->offset] = SVGA_3D_CMD_NOP;
467	}
468}
469
470static int vmw_cmd_invalid(struct vmw_private *dev_priv,
471			   struct vmw_sw_context *sw_context,
472			   SVGA3dCmdHeader *header)
473{
474	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
475}
476
477static int vmw_cmd_ok(struct vmw_private *dev_priv,
478		      struct vmw_sw_context *sw_context,
479		      SVGA3dCmdHeader *header)
480{
481	return 0;
482}
483
484/**
485 * vmw_bo_to_validate_list - add a bo to a validate list
486 *
487 * @sw_context: The software context used for this command submission batch.
488 * @bo: The buffer object to add.
489 * @validate_as_mob: Validate this buffer as a MOB.
490 * @p_val_node: If non-NULL Will be updated with the validate node number
491 * on return.
492 *
493 * Returns -EINVAL if the limit of number of buffer objects per command
494 * submission is reached.
495 */
496static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
497				   struct vmw_dma_buffer *vbo,
498				   bool validate_as_mob,
499				   uint32_t *p_val_node)
500{
501	uint32_t val_node;
502	struct vmw_validate_buffer *vval_buf;
503	struct ttm_validate_buffer *val_buf;
504	struct drm_hash_item *hash;
505	int ret;
506
507	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
508				    &hash) == 0)) {
509		vval_buf = container_of(hash, struct vmw_validate_buffer,
510					hash);
511		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
512			DRM_ERROR("Inconsistent buffer usage.\n");
513			return -EINVAL;
514		}
515		val_buf = &vval_buf->base;
516		val_node = vval_buf - sw_context->val_bufs;
517	} else {
518		val_node = sw_context->cur_val_buf;
519		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
520			DRM_ERROR("Max number of DMA buffers per submission "
521				  "exceeded.\n");
522			return -EINVAL;
523		}
524		vval_buf = &sw_context->val_bufs[val_node];
525		vval_buf->hash.key = (unsigned long) vbo;
526		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
527		if (unlikely(ret != 0)) {
528			DRM_ERROR("Failed to initialize a buffer validation "
529				  "entry.\n");
530			return ret;
531		}
532		++sw_context->cur_val_buf;
533		val_buf = &vval_buf->base;
534		val_buf->bo = ttm_bo_reference(&vbo->base);
535		val_buf->shared = false;
536		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
537		vval_buf->validate_as_mob = validate_as_mob;
538	}
539
540	if (p_val_node)
541		*p_val_node = val_node;
542
543	return 0;
544}
545
546/**
547 * vmw_resources_reserve - Reserve all resources on the sw_context's
548 * resource list.
549 *
550 * @sw_context: Pointer to the software context.
551 *
552 * Note that since vmware's command submission currently is protected by
553 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
554 * since only a single thread at once will attempt this.
555 */
556static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
557{
558	struct vmw_resource_val_node *val;
559	int ret = 0;
560
561	list_for_each_entry(val, &sw_context->resource_list, head) {
562		struct vmw_resource *res = val->res;
563
564		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
565		if (unlikely(ret != 0))
566			return ret;
567
568		if (res->backup) {
569			struct vmw_dma_buffer *vbo = res->backup;
570
571			ret = vmw_bo_to_validate_list
572				(sw_context, vbo,
573				 vmw_resource_needs_backup(res), NULL);
574
575			if (unlikely(ret != 0))
576				return ret;
577		}
578	}
579
580	if (sw_context->dx_query_mob) {
581		struct vmw_dma_buffer *expected_dx_query_mob;
582
583		expected_dx_query_mob =
584			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
585		if (expected_dx_query_mob &&
586		    expected_dx_query_mob != sw_context->dx_query_mob) {
587			ret = -EINVAL;
588		}
589	}
590
591	return ret;
592}
593
594/**
595 * vmw_resources_validate - Validate all resources on the sw_context's
596 * resource list.
597 *
598 * @sw_context: Pointer to the software context.
599 *
600 * Before this function is called, all resource backup buffers must have
601 * been validated.
602 */
603static int vmw_resources_validate(struct vmw_sw_context *sw_context)
604{
605	struct vmw_resource_val_node *val;
606	int ret;
607
608	list_for_each_entry(val, &sw_context->resource_list, head) {
609		struct vmw_resource *res = val->res;
610		struct vmw_dma_buffer *backup = res->backup;
611
612		ret = vmw_resource_validate(res);
613		if (unlikely(ret != 0)) {
614			if (ret != -ERESTARTSYS)
615				DRM_ERROR("Failed to validate resource.\n");
616			return ret;
617		}
618
619		/* Check if the resource switched backup buffer */
620		if (backup && res->backup && (backup != res->backup)) {
621			struct vmw_dma_buffer *vbo = res->backup;
622
623			ret = vmw_bo_to_validate_list
624				(sw_context, vbo,
625				 vmw_resource_needs_backup(res), NULL);
626			if (ret) {
627				ttm_bo_unreserve(&vbo->base);
628				return ret;
629			}
630		}
631	}
632	return 0;
633}
634
635/**
636 * vmw_cmd_res_reloc_add - Add a resource to a software context's
637 * relocation- and validation lists.
638 *
639 * @dev_priv: Pointer to a struct vmw_private identifying the device.
640 * @sw_context: Pointer to the software context.
641 * @id_loc: Pointer to where the id that needs translation is located.
642 * @res: Valid pointer to a struct vmw_resource.
643 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
644 * used for this resource is returned here.
645 */
646static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
647				 struct vmw_sw_context *sw_context,
648				 uint32_t *id_loc,
649				 struct vmw_resource *res,
650				 struct vmw_resource_val_node **p_val)
651{
652	int ret;
653	struct vmw_resource_val_node *node;
654
655	*p_val = NULL;
656	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
657					  res,
658					  id_loc - sw_context->buf_start);
659	if (unlikely(ret != 0))
660		return ret;
661
662	ret = vmw_resource_val_add(sw_context, res, &node);
663	if (unlikely(ret != 0))
664		return ret;
665
666	if (p_val)
667		*p_val = node;
668
669	return 0;
670}
671
672
673/**
674 * vmw_cmd_res_check - Check that a resource is present and if so, put it
675 * on the resource validate list unless it's already there.
676 *
677 * @dev_priv: Pointer to a device private structure.
678 * @sw_context: Pointer to the software context.
679 * @res_type: Resource type.
680 * @converter: User-space visisble type specific information.
681 * @id_loc: Pointer to the location in the command buffer currently being
682 * parsed from where the user-space resource id handle is located.
683 * @p_val: Pointer to pointer to resource validalidation node. Populated
684 * on exit.
685 */
686static int
687vmw_cmd_res_check(struct vmw_private *dev_priv,
688		  struct vmw_sw_context *sw_context,
689		  enum vmw_res_type res_type,
690		  const struct vmw_user_resource_conv *converter,
691		  uint32_t *id_loc,
692		  struct vmw_resource_val_node **p_val)
693{
694	struct vmw_res_cache_entry *rcache =
695		&sw_context->res_cache[res_type];
696	struct vmw_resource *res;
697	struct vmw_resource_val_node *node;
698	int ret;
699
700	if (*id_loc == SVGA3D_INVALID_ID) {
701		if (p_val)
702			*p_val = NULL;
703		if (res_type == vmw_res_context) {
704			DRM_ERROR("Illegal context invalid id.\n");
705			return -EINVAL;
706		}
707		return 0;
708	}
709
710	/*
711	 * Fastpath in case of repeated commands referencing the same
712	 * resource
713	 */
714
715	if (likely(rcache->valid && *id_loc == rcache->handle)) {
716		const struct vmw_resource *res = rcache->res;
717
718		rcache->node->first_usage = false;
719		if (p_val)
720			*p_val = rcache->node;
721
722		return vmw_resource_relocation_add
723			(&sw_context->res_relocations, res,
724			 id_loc - sw_context->buf_start);
725	}
726
727	ret = vmw_user_resource_lookup_handle(dev_priv,
728					      sw_context->fp->tfile,
729					      *id_loc,
730					      converter,
731					      &res);
732	if (unlikely(ret != 0)) {
733		DRM_ERROR("Could not find or use resource 0x%08x.\n",
734			  (unsigned) *id_loc);
735		dump_stack();
736		return ret;
737	}
738
739	rcache->valid = true;
740	rcache->res = res;
741	rcache->handle = *id_loc;
742
743	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
744				    res, &node);
745	if (unlikely(ret != 0))
746		goto out_no_reloc;
747
748	rcache->node = node;
749	if (p_val)
750		*p_val = node;
751	vmw_resource_unreference(&res);
752	return 0;
753
754out_no_reloc:
755	BUG_ON(sw_context->error_resource != NULL);
756	sw_context->error_resource = res;
757
758	return ret;
759}
760
761/**
762 * vmw_rebind_dx_query - Rebind DX query associated with the context
763 *
764 * @ctx_res: context the query belongs to
765 *
766 * This function assumes binding_mutex is held.
767 */
768static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
769{
770	struct vmw_private *dev_priv = ctx_res->dev_priv;
771	struct vmw_dma_buffer *dx_query_mob;
772	struct {
773		SVGA3dCmdHeader header;
774		SVGA3dCmdDXBindAllQuery body;
775	} *cmd;
776
777
778	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
779
780	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
781		return 0;
782
783	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
784
785	if (cmd == NULL) {
786		DRM_ERROR("Failed to rebind queries.\n");
787		return -ENOMEM;
788	}
789
790	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
791	cmd->header.size = sizeof(cmd->body);
792	cmd->body.cid = ctx_res->id;
793	cmd->body.mobid = dx_query_mob->base.mem.start;
794	vmw_fifo_commit(dev_priv, sizeof(*cmd));
795
796	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
797
798	return 0;
799}
800
801/**
802 * vmw_rebind_contexts - Rebind all resources previously bound to
803 * referenced contexts.
804 *
805 * @sw_context: Pointer to the software context.
806 *
807 * Rebind context binding points that have been scrubbed because of eviction.
808 */
809static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
810{
811	struct vmw_resource_val_node *val;
812	int ret;
813
814	list_for_each_entry(val, &sw_context->resource_list, head) {
815		if (unlikely(!val->staged_bindings))
816			break;
817
818		ret = vmw_binding_rebind_all
819			(vmw_context_binding_state(val->res));
820		if (unlikely(ret != 0)) {
821			if (ret != -ERESTARTSYS)
822				DRM_ERROR("Failed to rebind context.\n");
823			return ret;
824		}
825
826		ret = vmw_rebind_all_dx_query(val->res);
827		if (ret != 0)
828			return ret;
829	}
830
831	return 0;
832}
833
834/**
835 * vmw_view_bindings_add - Add an array of view bindings to a context
836 * binding state tracker.
837 *
838 * @sw_context: The execbuf state used for this command.
839 * @view_type: View type for the bindings.
840 * @binding_type: Binding type for the bindings.
841 * @shader_slot: The shader slot to user for the bindings.
842 * @view_ids: Array of view ids to be bound.
843 * @num_views: Number of view ids in @view_ids.
844 * @first_slot: The binding slot to be used for the first view id in @view_ids.
845 */
846static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
847				 enum vmw_view_type view_type,
848				 enum vmw_ctx_binding_type binding_type,
849				 uint32 shader_slot,
850				 uint32 view_ids[], u32 num_views,
851				 u32 first_slot)
852{
853	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
854	struct vmw_cmdbuf_res_manager *man;
855	u32 i;
856	int ret;
857
858	if (!ctx_node) {
859		DRM_ERROR("DX Context not set.\n");
860		return -EINVAL;
861	}
862
863	man = sw_context->man;
864	for (i = 0; i < num_views; ++i) {
865		struct vmw_ctx_bindinfo_view binding;
866		struct vmw_resource *view = NULL;
867
868		if (view_ids[i] != SVGA3D_INVALID_ID) {
869			view = vmw_view_lookup(man, view_type, view_ids[i]);
870			if (IS_ERR(view)) {
871				DRM_ERROR("View not found.\n");
872				return PTR_ERR(view);
873			}
874
875			ret = vmw_view_res_val_add(sw_context, view);
876			if (ret) {
877				DRM_ERROR("Could not add view to "
878					  "validation list.\n");
879				vmw_resource_unreference(&view);
880				return ret;
881			}
882		}
883		binding.bi.ctx = ctx_node->res;
884		binding.bi.res = view;
885		binding.bi.bt = binding_type;
886		binding.shader_slot = shader_slot;
887		binding.slot = first_slot + i;
888		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
889				shader_slot, binding.slot);
890		if (view)
891			vmw_resource_unreference(&view);
892	}
893
894	return 0;
895}
896
897/**
898 * vmw_cmd_cid_check - Check a command header for valid context information.
899 *
900 * @dev_priv: Pointer to a device private structure.
901 * @sw_context: Pointer to the software context.
902 * @header: A command header with an embedded user-space context handle.
903 *
904 * Convenience function: Call vmw_cmd_res_check with the user-space context
905 * handle embedded in @header.
906 */
907static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
908			     struct vmw_sw_context *sw_context,
909			     SVGA3dCmdHeader *header)
910{
911	struct vmw_cid_cmd {
912		SVGA3dCmdHeader header;
913		uint32_t cid;
914	} *cmd;
915
916	cmd = container_of(header, struct vmw_cid_cmd, header);
917	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
918				 user_context_converter, &cmd->cid, NULL);
919}
920
921static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
922					   struct vmw_sw_context *sw_context,
923					   SVGA3dCmdHeader *header)
924{
925	struct vmw_sid_cmd {
926		SVGA3dCmdHeader header;
927		SVGA3dCmdSetRenderTarget body;
928	} *cmd;
929	struct vmw_resource_val_node *ctx_node;
930	struct vmw_resource_val_node *res_node;
931	int ret;
932
933	cmd = container_of(header, struct vmw_sid_cmd, header);
934
935	if (cmd->body.type >= SVGA3D_RT_MAX) {
936		DRM_ERROR("Illegal render target type %u.\n",
937			  (unsigned) cmd->body.type);
938		return -EINVAL;
939	}
940
941	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
942				user_context_converter, &cmd->body.cid,
943				&ctx_node);
944	if (unlikely(ret != 0))
945		return ret;
946
947	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
948				user_surface_converter,
949				&cmd->body.target.sid, &res_node);
950	if (unlikely(ret != 0))
951		return ret;
952
953	if (dev_priv->has_mob) {
954		struct vmw_ctx_bindinfo_view binding;
955
956		binding.bi.ctx = ctx_node->res;
957		binding.bi.res = res_node ? res_node->res : NULL;
958		binding.bi.bt = vmw_ctx_binding_rt;
959		binding.slot = cmd->body.type;
960		vmw_binding_add(ctx_node->staged_bindings,
961				&binding.bi, 0, binding.slot);
962	}
963
964	return 0;
965}
966
967static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
968				      struct vmw_sw_context *sw_context,
969				      SVGA3dCmdHeader *header)
970{
971	struct vmw_sid_cmd {
972		SVGA3dCmdHeader header;
973		SVGA3dCmdSurfaceCopy body;
974	} *cmd;
975	int ret;
976
977	cmd = container_of(header, struct vmw_sid_cmd, header);
978
979	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
980				user_surface_converter,
981				&cmd->body.src.sid, NULL);
982	if (ret)
983		return ret;
984
985	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
986				 user_surface_converter,
987				 &cmd->body.dest.sid, NULL);
988}
989
990static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
991				      struct vmw_sw_context *sw_context,
992				      SVGA3dCmdHeader *header)
993{
994	struct {
995		SVGA3dCmdHeader header;
996		SVGA3dCmdDXBufferCopy body;
997	} *cmd;
998	int ret;
999
1000	cmd = container_of(header, typeof(*cmd), header);
1001	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002				user_surface_converter,
1003				&cmd->body.src, NULL);
1004	if (ret != 0)
1005		return ret;
1006
1007	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008				 user_surface_converter,
1009				 &cmd->body.dest, NULL);
1010}
1011
1012static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013				   struct vmw_sw_context *sw_context,
1014				   SVGA3dCmdHeader *header)
1015{
1016	struct {
1017		SVGA3dCmdHeader header;
1018		SVGA3dCmdDXPredCopyRegion body;
1019	} *cmd;
1020	int ret;
1021
1022	cmd = container_of(header, typeof(*cmd), header);
1023	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024				user_surface_converter,
1025				&cmd->body.srcSid, NULL);
1026	if (ret != 0)
1027		return ret;
1028
1029	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030				 user_surface_converter,
1031				 &cmd->body.dstSid, NULL);
1032}
1033
1034static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035				     struct vmw_sw_context *sw_context,
1036				     SVGA3dCmdHeader *header)
1037{
1038	struct vmw_sid_cmd {
1039		SVGA3dCmdHeader header;
1040		SVGA3dCmdSurfaceStretchBlt body;
1041	} *cmd;
1042	int ret;
1043
1044	cmd = container_of(header, struct vmw_sid_cmd, header);
1045	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046				user_surface_converter,
1047				&cmd->body.src.sid, NULL);
1048	if (unlikely(ret != 0))
1049		return ret;
1050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051				 user_surface_converter,
1052				 &cmd->body.dest.sid, NULL);
1053}
1054
1055static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056					 struct vmw_sw_context *sw_context,
1057					 SVGA3dCmdHeader *header)
1058{
1059	struct vmw_sid_cmd {
1060		SVGA3dCmdHeader header;
1061		SVGA3dCmdBlitSurfaceToScreen body;
1062	} *cmd;
1063
1064	cmd = container_of(header, struct vmw_sid_cmd, header);
1065
1066	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067				 user_surface_converter,
1068				 &cmd->body.srcImage.sid, NULL);
1069}
1070
1071static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072				 struct vmw_sw_context *sw_context,
1073				 SVGA3dCmdHeader *header)
1074{
1075	struct vmw_sid_cmd {
1076		SVGA3dCmdHeader header;
1077		SVGA3dCmdPresent body;
1078	} *cmd;
1079
1080
1081	cmd = container_of(header, struct vmw_sid_cmd, header);
1082
1083	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084				 user_surface_converter, &cmd->body.sid,
1085				 NULL);
1086}
1087
1088/**
1089 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090 *
1091 * @dev_priv: The device private structure.
1092 * @new_query_bo: The new buffer holding query results.
1093 * @sw_context: The software context used for this command submission.
1094 *
1095 * This function checks whether @new_query_bo is suitable for holding
1096 * query results, and if another buffer currently is pinned for query
1097 * results. If so, the function prepares the state of @sw_context for
1098 * switching pinned buffers after successful submission of the current
1099 * command batch.
1100 */
1101static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102				       struct vmw_dma_buffer *new_query_bo,
1103				       struct vmw_sw_context *sw_context)
1104{
1105	struct vmw_res_cache_entry *ctx_entry =
1106		&sw_context->res_cache[vmw_res_context];
1107	int ret;
1108
1109	BUG_ON(!ctx_entry->valid);
1110	sw_context->last_query_ctx = ctx_entry->res;
1111
1112	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113
1114		if (unlikely(new_query_bo->base.num_pages > 4)) {
1115			DRM_ERROR("Query buffer too large.\n");
1116			return -EINVAL;
1117		}
1118
1119		if (unlikely(sw_context->cur_query_bo != NULL)) {
1120			sw_context->needs_post_query_barrier = true;
1121			ret = vmw_bo_to_validate_list(sw_context,
1122						      sw_context->cur_query_bo,
1123						      dev_priv->has_mob, NULL);
1124			if (unlikely(ret != 0))
1125				return ret;
1126		}
1127		sw_context->cur_query_bo = new_query_bo;
1128
1129		ret = vmw_bo_to_validate_list(sw_context,
1130					      dev_priv->dummy_query_bo,
1131					      dev_priv->has_mob, NULL);
1132		if (unlikely(ret != 0))
1133			return ret;
1134
1135	}
1136
1137	return 0;
1138}
1139
1140
1141/**
1142 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143 *
1144 * @dev_priv: The device private structure.
1145 * @sw_context: The software context used for this command submission batch.
1146 *
1147 * This function will check if we're switching query buffers, and will then,
1148 * issue a dummy occlusion query wait used as a query barrier. When the fence
1149 * object following that query wait has signaled, we are sure that all
1150 * preceding queries have finished, and the old query buffer can be unpinned.
1151 * However, since both the new query buffer and the old one are fenced with
1152 * that fence, we can do an asynchronus unpin now, and be sure that the
1153 * old query buffer won't be moved until the fence has signaled.
1154 *
1155 * As mentioned above, both the new - and old query buffers need to be fenced
1156 * using a sequence emitted *after* calling this function.
1157 */
1158static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159				     struct vmw_sw_context *sw_context)
1160{
1161	/*
1162	 * The validate list should still hold references to all
1163	 * contexts here.
1164	 */
1165
1166	if (sw_context->needs_post_query_barrier) {
1167		struct vmw_res_cache_entry *ctx_entry =
1168			&sw_context->res_cache[vmw_res_context];
1169		struct vmw_resource *ctx;
1170		int ret;
1171
1172		BUG_ON(!ctx_entry->valid);
1173		ctx = ctx_entry->res;
1174
1175		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176
1177		if (unlikely(ret != 0))
1178			DRM_ERROR("Out of fifo space for dummy query.\n");
1179	}
1180
1181	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182		if (dev_priv->pinned_bo) {
1183			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185		}
1186
1187		if (!sw_context->needs_post_query_barrier) {
1188			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189
1190			/*
1191			 * We pin also the dummy_query_bo buffer so that we
1192			 * don't need to validate it when emitting
1193			 * dummy queries in context destroy paths.
1194			 */
1195
1196			if (!dev_priv->dummy_query_bo_pinned) {
1197				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198						    true);
1199				dev_priv->dummy_query_bo_pinned = true;
1200			}
1201
1202			BUG_ON(sw_context->last_query_ctx == NULL);
1203			dev_priv->query_cid = sw_context->last_query_ctx->id;
1204			dev_priv->query_cid_valid = true;
1205			dev_priv->pinned_bo =
1206				vmw_dmabuf_reference(sw_context->cur_query_bo);
1207		}
1208	}
1209}
1210
1211/**
1212 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213 * handle to a MOB id.
1214 *
1215 * @dev_priv: Pointer to a device private structure.
1216 * @sw_context: The software context used for this command batch validation.
1217 * @id: Pointer to the user-space handle to be translated.
1218 * @vmw_bo_p: Points to a location that, on successful return will carry
1219 * a reference-counted pointer to the DMA buffer identified by the
1220 * user-space handle in @id.
1221 *
1222 * This function saves information needed to translate a user-space buffer
1223 * handle to a MOB id. The translation does not take place immediately, but
1224 * during a call to vmw_apply_relocations(). This function builds a relocation
1225 * list and a list of buffers to validate. The former needs to be freed using
1226 * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227 * needs to be freed using vmw_clear_validations.
1228 */
1229static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230				 struct vmw_sw_context *sw_context,
1231				 SVGAMobId *id,
1232				 struct vmw_dma_buffer **vmw_bo_p)
1233{
1234	struct vmw_dma_buffer *vmw_bo = NULL;
1235	uint32_t handle = *id;
1236	struct vmw_relocation *reloc;
1237	int ret;
1238
1239	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1240				     NULL);
1241	if (unlikely(ret != 0)) {
1242		DRM_ERROR("Could not find or use MOB buffer.\n");
1243		ret = -EINVAL;
1244		goto out_no_reloc;
1245	}
1246
1247	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1248		DRM_ERROR("Max number relocations per submission"
1249			  " exceeded\n");
1250		ret = -EINVAL;
1251		goto out_no_reloc;
1252	}
1253
1254	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1255	reloc->mob_loc = id;
1256	reloc->location = NULL;
1257
1258	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1259	if (unlikely(ret != 0))
1260		goto out_no_reloc;
1261
1262	*vmw_bo_p = vmw_bo;
1263	return 0;
1264
1265out_no_reloc:
1266	vmw_dmabuf_unreference(&vmw_bo);
1267	*vmw_bo_p = NULL;
1268	return ret;
1269}
1270
1271/**
1272 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1273 * handle to a valid SVGAGuestPtr
1274 *
1275 * @dev_priv: Pointer to a device private structure.
1276 * @sw_context: The software context used for this command batch validation.
1277 * @ptr: Pointer to the user-space handle to be translated.
1278 * @vmw_bo_p: Points to a location that, on successful return will carry
1279 * a reference-counted pointer to the DMA buffer identified by the
1280 * user-space handle in @id.
1281 *
1282 * This function saves information needed to translate a user-space buffer
1283 * handle to a valid SVGAGuestPtr. The translation does not take place
1284 * immediately, but during a call to vmw_apply_relocations().
1285 * This function builds a relocation list and a list of buffers to validate.
1286 * The former needs to be freed using either vmw_apply_relocations() or
1287 * vmw_free_relocations(). The latter needs to be freed using
1288 * vmw_clear_validations.
1289 */
1290static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1291				   struct vmw_sw_context *sw_context,
1292				   SVGAGuestPtr *ptr,
1293				   struct vmw_dma_buffer **vmw_bo_p)
1294{
1295	struct vmw_dma_buffer *vmw_bo = NULL;
1296	uint32_t handle = ptr->gmrId;
1297	struct vmw_relocation *reloc;
1298	int ret;
1299
1300	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1301				     NULL);
1302	if (unlikely(ret != 0)) {
1303		DRM_ERROR("Could not find or use GMR region.\n");
1304		ret = -EINVAL;
1305		goto out_no_reloc;
1306	}
1307
1308	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1309		DRM_ERROR("Max number relocations per submission"
1310			  " exceeded\n");
1311		ret = -EINVAL;
1312		goto out_no_reloc;
1313	}
1314
1315	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1316	reloc->location = ptr;
1317
1318	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1319	if (unlikely(ret != 0))
1320		goto out_no_reloc;
1321
1322	*vmw_bo_p = vmw_bo;
1323	return 0;
1324
1325out_no_reloc:
1326	vmw_dmabuf_unreference(&vmw_bo);
1327	*vmw_bo_p = NULL;
1328	return ret;
1329}
1330
1331
1332
1333/**
1334 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1335 *
1336 * @dev_priv: Pointer to a device private struct.
1337 * @sw_context: The software context used for this command submission.
1338 * @header: Pointer to the command header in the command stream.
1339 *
1340 * This function adds the new query into the query COTABLE
1341 */
1342static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1343				   struct vmw_sw_context *sw_context,
1344				   SVGA3dCmdHeader *header)
1345{
1346	struct vmw_dx_define_query_cmd {
1347		SVGA3dCmdHeader header;
1348		SVGA3dCmdDXDefineQuery q;
1349	} *cmd;
1350
1351	int    ret;
1352	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1353	struct vmw_resource *cotable_res;
1354
1355
1356	if (ctx_node == NULL) {
1357		DRM_ERROR("DX Context not set for query.\n");
1358		return -EINVAL;
1359	}
1360
1361	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1362
1363	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1364	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1365		return -EINVAL;
1366
1367	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1368	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1369	vmw_resource_unreference(&cotable_res);
1370
1371	return ret;
1372}
1373
1374
1375
1376/**
1377 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1378 *
1379 * @dev_priv: Pointer to a device private struct.
1380 * @sw_context: The software context used for this command submission.
1381 * @header: Pointer to the command header in the command stream.
1382 *
1383 * The query bind operation will eventually associate the query ID
1384 * with its backing MOB.  In this function, we take the user mode
1385 * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1386 * kernel mode equivalent.
1387 */
1388static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1389				 struct vmw_sw_context *sw_context,
1390				 SVGA3dCmdHeader *header)
1391{
1392	struct vmw_dx_bind_query_cmd {
1393		SVGA3dCmdHeader header;
1394		SVGA3dCmdDXBindQuery q;
1395	} *cmd;
1396
1397	struct vmw_dma_buffer *vmw_bo;
1398	int    ret;
1399
1400
1401	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1402
1403	/*
1404	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1405	 * list so its kernel mode MOB ID can be filled in later
1406	 */
1407	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1408				    &vmw_bo);
1409
1410	if (ret != 0)
1411		return ret;
1412
1413	sw_context->dx_query_mob = vmw_bo;
1414	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1415
1416	vmw_dmabuf_unreference(&vmw_bo);
1417
1418	return ret;
1419}
1420
1421
1422
1423/**
1424 * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1425 *
1426 * @dev_priv: Pointer to a device private struct.
1427 * @sw_context: The software context used for this command submission.
1428 * @header: Pointer to the command header in the command stream.
1429 */
1430static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1431				  struct vmw_sw_context *sw_context,
1432				  SVGA3dCmdHeader *header)
1433{
1434	struct vmw_begin_gb_query_cmd {
1435		SVGA3dCmdHeader header;
1436		SVGA3dCmdBeginGBQuery q;
1437	} *cmd;
1438
1439	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1440			   header);
1441
1442	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1443				 user_context_converter, &cmd->q.cid,
1444				 NULL);
1445}
1446
1447/**
1448 * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1449 *
1450 * @dev_priv: Pointer to a device private struct.
1451 * @sw_context: The software context used for this command submission.
1452 * @header: Pointer to the command header in the command stream.
1453 */
1454static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1455			       struct vmw_sw_context *sw_context,
1456			       SVGA3dCmdHeader *header)
1457{
1458	struct vmw_begin_query_cmd {
1459		SVGA3dCmdHeader header;
1460		SVGA3dCmdBeginQuery q;
1461	} *cmd;
1462
1463	cmd = container_of(header, struct vmw_begin_query_cmd,
1464			   header);
1465
1466	if (unlikely(dev_priv->has_mob)) {
1467		struct {
1468			SVGA3dCmdHeader header;
1469			SVGA3dCmdBeginGBQuery q;
1470		} gb_cmd;
1471
1472		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1473
1474		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1475		gb_cmd.header.size = cmd->header.size;
1476		gb_cmd.q.cid = cmd->q.cid;
1477		gb_cmd.q.type = cmd->q.type;
1478
1479		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1480		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1481	}
1482
1483	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1484				 user_context_converter, &cmd->q.cid,
1485				 NULL);
1486}
1487
1488/**
1489 * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1490 *
1491 * @dev_priv: Pointer to a device private struct.
1492 * @sw_context: The software context used for this command submission.
1493 * @header: Pointer to the command header in the command stream.
1494 */
1495static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1496				struct vmw_sw_context *sw_context,
1497				SVGA3dCmdHeader *header)
1498{
1499	struct vmw_dma_buffer *vmw_bo;
1500	struct vmw_query_cmd {
1501		SVGA3dCmdHeader header;
1502		SVGA3dCmdEndGBQuery q;
1503	} *cmd;
1504	int ret;
1505
1506	cmd = container_of(header, struct vmw_query_cmd, header);
1507	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508	if (unlikely(ret != 0))
1509		return ret;
1510
1511	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1512				    &cmd->q.mobid,
1513				    &vmw_bo);
1514	if (unlikely(ret != 0))
1515		return ret;
1516
1517	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1518
1519	vmw_dmabuf_unreference(&vmw_bo);
1520	return ret;
1521}
1522
1523/**
1524 * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1525 *
1526 * @dev_priv: Pointer to a device private struct.
1527 * @sw_context: The software context used for this command submission.
1528 * @header: Pointer to the command header in the command stream.
1529 */
1530static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1531			     struct vmw_sw_context *sw_context,
1532			     SVGA3dCmdHeader *header)
1533{
1534	struct vmw_dma_buffer *vmw_bo;
1535	struct vmw_query_cmd {
1536		SVGA3dCmdHeader header;
1537		SVGA3dCmdEndQuery q;
1538	} *cmd;
1539	int ret;
1540
1541	cmd = container_of(header, struct vmw_query_cmd, header);
1542	if (dev_priv->has_mob) {
1543		struct {
1544			SVGA3dCmdHeader header;
1545			SVGA3dCmdEndGBQuery q;
1546		} gb_cmd;
1547
1548		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1549
1550		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1551		gb_cmd.header.size = cmd->header.size;
1552		gb_cmd.q.cid = cmd->q.cid;
1553		gb_cmd.q.type = cmd->q.type;
1554		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1555		gb_cmd.q.offset = cmd->q.guestResult.offset;
1556
1557		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1558		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1559	}
1560
1561	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1562	if (unlikely(ret != 0))
1563		return ret;
1564
1565	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1566				      &cmd->q.guestResult,
1567				      &vmw_bo);
1568	if (unlikely(ret != 0))
1569		return ret;
1570
1571	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1572
1573	vmw_dmabuf_unreference(&vmw_bo);
1574	return ret;
1575}
1576
1577/**
1578 * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1579 *
1580 * @dev_priv: Pointer to a device private struct.
1581 * @sw_context: The software context used for this command submission.
1582 * @header: Pointer to the command header in the command stream.
1583 */
1584static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1585				 struct vmw_sw_context *sw_context,
1586				 SVGA3dCmdHeader *header)
1587{
1588	struct vmw_dma_buffer *vmw_bo;
1589	struct vmw_query_cmd {
1590		SVGA3dCmdHeader header;
1591		SVGA3dCmdWaitForGBQuery q;
1592	} *cmd;
1593	int ret;
1594
1595	cmd = container_of(header, struct vmw_query_cmd, header);
1596	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1597	if (unlikely(ret != 0))
1598		return ret;
1599
1600	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1601				    &cmd->q.mobid,
1602				    &vmw_bo);
1603	if (unlikely(ret != 0))
1604		return ret;
1605
1606	vmw_dmabuf_unreference(&vmw_bo);
1607	return 0;
1608}
1609
1610/**
1611 * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1612 *
1613 * @dev_priv: Pointer to a device private struct.
1614 * @sw_context: The software context used for this command submission.
1615 * @header: Pointer to the command header in the command stream.
1616 */
1617static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1618			      struct vmw_sw_context *sw_context,
1619			      SVGA3dCmdHeader *header)
1620{
1621	struct vmw_dma_buffer *vmw_bo;
1622	struct vmw_query_cmd {
1623		SVGA3dCmdHeader header;
1624		SVGA3dCmdWaitForQuery q;
1625	} *cmd;
1626	int ret;
1627
1628	cmd = container_of(header, struct vmw_query_cmd, header);
1629	if (dev_priv->has_mob) {
1630		struct {
1631			SVGA3dCmdHeader header;
1632			SVGA3dCmdWaitForGBQuery q;
1633		} gb_cmd;
1634
1635		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1636
1637		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1638		gb_cmd.header.size = cmd->header.size;
1639		gb_cmd.q.cid = cmd->q.cid;
1640		gb_cmd.q.type = cmd->q.type;
1641		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1642		gb_cmd.q.offset = cmd->q.guestResult.offset;
1643
1644		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1645		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1646	}
1647
1648	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1649	if (unlikely(ret != 0))
1650		return ret;
1651
1652	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1653				      &cmd->q.guestResult,
1654				      &vmw_bo);
1655	if (unlikely(ret != 0))
1656		return ret;
1657
1658	vmw_dmabuf_unreference(&vmw_bo);
1659	return 0;
1660}
1661
1662static int vmw_cmd_dma(struct vmw_private *dev_priv,
1663		       struct vmw_sw_context *sw_context,
1664		       SVGA3dCmdHeader *header)
1665{
1666	struct vmw_dma_buffer *vmw_bo = NULL;
1667	struct vmw_surface *srf = NULL;
1668	struct vmw_dma_cmd {
1669		SVGA3dCmdHeader header;
1670		SVGA3dCmdSurfaceDMA dma;
1671	} *cmd;
1672	int ret;
1673	SVGA3dCmdSurfaceDMASuffix *suffix;
1674	uint32_t bo_size;
1675
1676	cmd = container_of(header, struct vmw_dma_cmd, header);
1677	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1678					       header->size - sizeof(*suffix));
1679
1680	/* Make sure device and verifier stays in sync. */
1681	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1682		DRM_ERROR("Invalid DMA suffix size.\n");
1683		return -EINVAL;
1684	}
1685
1686	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1687				      &cmd->dma.guest.ptr,
1688				      &vmw_bo);
1689	if (unlikely(ret != 0))
1690		return ret;
1691
1692	/* Make sure DMA doesn't cross BO boundaries. */
1693	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1694	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1695		DRM_ERROR("Invalid DMA offset.\n");
1696		return -EINVAL;
1697	}
1698
1699	bo_size -= cmd->dma.guest.ptr.offset;
1700	if (unlikely(suffix->maximumOffset > bo_size))
1701		suffix->maximumOffset = bo_size;
1702
1703	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1704				user_surface_converter, &cmd->dma.host.sid,
1705				NULL);
1706	if (unlikely(ret != 0)) {
1707		if (unlikely(ret != -ERESTARTSYS))
1708			DRM_ERROR("could not find surface for DMA.\n");
1709		goto out_no_surface;
1710	}
1711
1712	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1713
1714	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1715			     header);
1716
1717out_no_surface:
1718	vmw_dmabuf_unreference(&vmw_bo);
1719	return ret;
1720}
1721
1722static int vmw_cmd_draw(struct vmw_private *dev_priv,
1723			struct vmw_sw_context *sw_context,
1724			SVGA3dCmdHeader *header)
1725{
1726	struct vmw_draw_cmd {
1727		SVGA3dCmdHeader header;
1728		SVGA3dCmdDrawPrimitives body;
1729	} *cmd;
1730	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1731		(unsigned long)header + sizeof(*cmd));
1732	SVGA3dPrimitiveRange *range;
1733	uint32_t i;
1734	uint32_t maxnum;
1735	int ret;
1736
1737	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1738	if (unlikely(ret != 0))
1739		return ret;
1740
1741	cmd = container_of(header, struct vmw_draw_cmd, header);
1742	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1743
1744	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1745		DRM_ERROR("Illegal number of vertex declarations.\n");
1746		return -EINVAL;
1747	}
1748
1749	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1750		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1751					user_surface_converter,
1752					&decl->array.surfaceId, NULL);
1753		if (unlikely(ret != 0))
1754			return ret;
1755	}
1756
1757	maxnum = (header->size - sizeof(cmd->body) -
1758		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1759	if (unlikely(cmd->body.numRanges > maxnum)) {
1760		DRM_ERROR("Illegal number of index ranges.\n");
1761		return -EINVAL;
1762	}
1763
1764	range = (SVGA3dPrimitiveRange *) decl;
1765	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1766		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1767					user_surface_converter,
1768					&range->indexArray.surfaceId, NULL);
1769		if (unlikely(ret != 0))
1770			return ret;
1771	}
1772	return 0;
1773}
1774
1775
1776static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1777			     struct vmw_sw_context *sw_context,
1778			     SVGA3dCmdHeader *header)
1779{
1780	struct vmw_tex_state_cmd {
1781		SVGA3dCmdHeader header;
1782		SVGA3dCmdSetTextureState state;
1783	} *cmd;
1784
1785	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1786	  ((unsigned long) header + header->size + sizeof(header));
1787	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1788		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1789	struct vmw_resource_val_node *ctx_node;
1790	struct vmw_resource_val_node *res_node;
1791	int ret;
1792
1793	cmd = container_of(header, struct vmw_tex_state_cmd,
1794			   header);
1795
1796	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1797				user_context_converter, &cmd->state.cid,
1798				&ctx_node);
1799	if (unlikely(ret != 0))
1800		return ret;
1801
1802	for (; cur_state < last_state; ++cur_state) {
1803		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1804			continue;
1805
1806		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1807			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1808				  (unsigned) cur_state->stage);
1809			return -EINVAL;
1810		}
1811
1812		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1813					user_surface_converter,
1814					&cur_state->value, &res_node);
1815		if (unlikely(ret != 0))
1816			return ret;
1817
1818		if (dev_priv->has_mob) {
1819			struct vmw_ctx_bindinfo_tex binding;
1820
1821			binding.bi.ctx = ctx_node->res;
1822			binding.bi.res = res_node ? res_node->res : NULL;
1823			binding.bi.bt = vmw_ctx_binding_tex;
1824			binding.texture_stage = cur_state->stage;
1825			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1826					0, binding.texture_stage);
1827		}
1828	}
1829
1830	return 0;
1831}
1832
1833static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1834				      struct vmw_sw_context *sw_context,
1835				      void *buf)
1836{
1837	struct vmw_dma_buffer *vmw_bo;
1838	int ret;
1839
1840	struct {
1841		uint32_t header;
1842		SVGAFifoCmdDefineGMRFB body;
1843	} *cmd = buf;
1844
1845	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1846				      &cmd->body.ptr,
1847				      &vmw_bo);
1848	if (unlikely(ret != 0))
1849		return ret;
1850
1851	vmw_dmabuf_unreference(&vmw_bo);
1852
1853	return ret;
1854}
1855
1856
1857/**
1858 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1859 * switching
1860 *
1861 * @dev_priv: Pointer to a device private struct.
1862 * @sw_context: The software context being used for this batch.
1863 * @val_node: The validation node representing the resource.
1864 * @buf_id: Pointer to the user-space backup buffer handle in the command
1865 * stream.
1866 * @backup_offset: Offset of backup into MOB.
1867 *
1868 * This function prepares for registering a switch of backup buffers
1869 * in the resource metadata just prior to unreserving. It's basically a wrapper
1870 * around vmw_cmd_res_switch_backup with a different interface.
1871 */
1872static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1873				     struct vmw_sw_context *sw_context,
1874				     struct vmw_resource_val_node *val_node,
1875				     uint32_t *buf_id,
1876				     unsigned long backup_offset)
1877{
1878	struct vmw_dma_buffer *dma_buf;
1879	int ret;
1880
1881	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1882	if (ret)
1883		return ret;
1884
1885	val_node->switching_backup = true;
1886	if (val_node->first_usage)
1887		val_node->no_buffer_needed = true;
1888
1889	vmw_dmabuf_unreference(&val_node->new_backup);
1890	val_node->new_backup = dma_buf;
1891	val_node->new_backup_offset = backup_offset;
1892
1893	return 0;
1894}
1895
1896
1897/**
1898 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1899 *
1900 * @dev_priv: Pointer to a device private struct.
1901 * @sw_context: The software context being used for this batch.
1902 * @res_type: The resource type.
1903 * @converter: Information about user-space binding for this resource type.
1904 * @res_id: Pointer to the user-space resource handle in the command stream.
1905 * @buf_id: Pointer to the user-space backup buffer handle in the command
1906 * stream.
1907 * @backup_offset: Offset of backup into MOB.
1908 *
1909 * This function prepares for registering a switch of backup buffers
1910 * in the resource metadata just prior to unreserving. It's basically a wrapper
1911 * around vmw_cmd_res_switch_backup with a different interface.
1912 */
1913static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1914				 struct vmw_sw_context *sw_context,
1915				 enum vmw_res_type res_type,
1916				 const struct vmw_user_resource_conv
1917				 *converter,
1918				 uint32_t *res_id,
1919				 uint32_t *buf_id,
1920				 unsigned long backup_offset)
1921{
1922	struct vmw_resource_val_node *val_node;
1923	int ret;
1924
1925	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1926				converter, res_id, &val_node);
1927	if (ret)
1928		return ret;
1929
1930	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1931					 buf_id, backup_offset);
1932}
1933
1934/**
1935 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1936 * command
1937 *
1938 * @dev_priv: Pointer to a device private struct.
1939 * @sw_context: The software context being used for this batch.
1940 * @header: Pointer to the command header in the command stream.
1941 */
1942static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1943				   struct vmw_sw_context *sw_context,
1944				   SVGA3dCmdHeader *header)
1945{
1946	struct vmw_bind_gb_surface_cmd {
1947		SVGA3dCmdHeader header;
1948		SVGA3dCmdBindGBSurface body;
1949	} *cmd;
1950
1951	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1952
1953	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1954				     user_surface_converter,
1955				     &cmd->body.sid, &cmd->body.mobid,
1956				     0);
1957}
1958
1959/**
1960 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1961 * command
1962 *
1963 * @dev_priv: Pointer to a device private struct.
1964 * @sw_context: The software context being used for this batch.
1965 * @header: Pointer to the command header in the command stream.
1966 */
1967static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1968				   struct vmw_sw_context *sw_context,
1969				   SVGA3dCmdHeader *header)
1970{
1971	struct vmw_gb_surface_cmd {
1972		SVGA3dCmdHeader header;
1973		SVGA3dCmdUpdateGBImage body;
1974	} *cmd;
1975
1976	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1977
1978	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1979				 user_surface_converter,
1980				 &cmd->body.image.sid, NULL);
1981}
1982
1983/**
1984 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1985 * command
1986 *
1987 * @dev_priv: Pointer to a device private struct.
1988 * @sw_context: The software context being used for this batch.
1989 * @header: Pointer to the command header in the command stream.
1990 */
1991static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1992				     struct vmw_sw_context *sw_context,
1993				     SVGA3dCmdHeader *header)
1994{
1995	struct vmw_gb_surface_cmd {
1996		SVGA3dCmdHeader header;
1997		SVGA3dCmdUpdateGBSurface body;
1998	} *cmd;
1999
2000	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2001
2002	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2003				 user_surface_converter,
2004				 &cmd->body.sid, NULL);
2005}
2006
2007/**
2008 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2009 * command
2010 *
2011 * @dev_priv: Pointer to a device private struct.
2012 * @sw_context: The software context being used for this batch.
2013 * @header: Pointer to the command header in the command stream.
2014 */
2015static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2016				     struct vmw_sw_context *sw_context,
2017				     SVGA3dCmdHeader *header)
2018{
2019	struct vmw_gb_surface_cmd {
2020		SVGA3dCmdHeader header;
2021		SVGA3dCmdReadbackGBImage body;
2022	} *cmd;
2023
2024	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2025
2026	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2027				 user_surface_converter,
2028				 &cmd->body.image.sid, NULL);
2029}
2030
2031/**
2032 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2033 * command
2034 *
2035 * @dev_priv: Pointer to a device private struct.
2036 * @sw_context: The software context being used for this batch.
2037 * @header: Pointer to the command header in the command stream.
2038 */
2039static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2040				       struct vmw_sw_context *sw_context,
2041				       SVGA3dCmdHeader *header)
2042{
2043	struct vmw_gb_surface_cmd {
2044		SVGA3dCmdHeader header;
2045		SVGA3dCmdReadbackGBSurface body;
2046	} *cmd;
2047
2048	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2049
2050	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2051				 user_surface_converter,
2052				 &cmd->body.sid, NULL);
2053}
2054
2055/**
2056 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2057 * command
2058 *
2059 * @dev_priv: Pointer to a device private struct.
2060 * @sw_context: The software context being used for this batch.
2061 * @header: Pointer to the command header in the command stream.
2062 */
2063static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2064				       struct vmw_sw_context *sw_context,
2065				       SVGA3dCmdHeader *header)
2066{
2067	struct vmw_gb_surface_cmd {
2068		SVGA3dCmdHeader header;
2069		SVGA3dCmdInvalidateGBImage body;
2070	} *cmd;
2071
2072	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2073
2074	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2075				 user_surface_converter,
2076				 &cmd->body.image.sid, NULL);
2077}
2078
2079/**
2080 * vmw_cmd_invalidate_gb_surface - Validate an
2081 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2082 *
2083 * @dev_priv: Pointer to a device private struct.
2084 * @sw_context: The software context being used for this batch.
2085 * @header: Pointer to the command header in the command stream.
2086 */
2087static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2088					 struct vmw_sw_context *sw_context,
2089					 SVGA3dCmdHeader *header)
2090{
2091	struct vmw_gb_surface_cmd {
2092		SVGA3dCmdHeader header;
2093		SVGA3dCmdInvalidateGBSurface body;
2094	} *cmd;
2095
2096	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2097
2098	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2099				 user_surface_converter,
2100				 &cmd->body.sid, NULL);
2101}
2102
2103
2104/**
2105 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2106 * command
2107 *
2108 * @dev_priv: Pointer to a device private struct.
2109 * @sw_context: The software context being used for this batch.
2110 * @header: Pointer to the command header in the command stream.
2111 */
2112static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2113				 struct vmw_sw_context *sw_context,
2114				 SVGA3dCmdHeader *header)
2115{
2116	struct vmw_shader_define_cmd {
2117		SVGA3dCmdHeader header;
2118		SVGA3dCmdDefineShader body;
2119	} *cmd;
2120	int ret;
2121	size_t size;
2122	struct vmw_resource_val_node *val;
2123
2124	cmd = container_of(header, struct vmw_shader_define_cmd,
2125			   header);
2126
2127	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2128				user_context_converter, &cmd->body.cid,
2129				&val);
2130	if (unlikely(ret != 0))
2131		return ret;
2132
2133	if (unlikely(!dev_priv->has_mob))
2134		return 0;
2135
2136	size = cmd->header.size - sizeof(cmd->body);
2137	ret = vmw_compat_shader_add(dev_priv,
2138				    vmw_context_res_man(val->res),
2139				    cmd->body.shid, cmd + 1,
2140				    cmd->body.type, size,
2141				    &sw_context->staged_cmd_res);
2142	if (unlikely(ret != 0))
2143		return ret;
2144
2145	return vmw_resource_relocation_add(&sw_context->res_relocations,
2146					   NULL, &cmd->header.id -
2147					   sw_context->buf_start);
2148
2149	return 0;
2150}
2151
2152/**
2153 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2154 * command
2155 *
2156 * @dev_priv: Pointer to a device private struct.
2157 * @sw_context: The software context being used for this batch.
2158 * @header: Pointer to the command header in the command stream.
2159 */
2160static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2161				  struct vmw_sw_context *sw_context,
2162				  SVGA3dCmdHeader *header)
2163{
2164	struct vmw_shader_destroy_cmd {
2165		SVGA3dCmdHeader header;
2166		SVGA3dCmdDestroyShader body;
2167	} *cmd;
2168	int ret;
2169	struct vmw_resource_val_node *val;
2170
2171	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2172			   header);
2173
2174	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2175				user_context_converter, &cmd->body.cid,
2176				&val);
2177	if (unlikely(ret != 0))
2178		return ret;
2179
2180	if (unlikely(!dev_priv->has_mob))
2181		return 0;
2182
2183	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2184				cmd->body.shid,
2185				cmd->body.type,
2186				&sw_context->staged_cmd_res);
2187	if (unlikely(ret != 0))
2188		return ret;
2189
2190	return vmw_resource_relocation_add(&sw_context->res_relocations,
2191					   NULL, &cmd->header.id -
2192					   sw_context->buf_start);
2193
2194	return 0;
2195}
2196
2197/**
2198 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2199 * command
2200 *
2201 * @dev_priv: Pointer to a device private struct.
2202 * @sw_context: The software context being used for this batch.
2203 * @header: Pointer to the command header in the command stream.
2204 */
2205static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2206			      struct vmw_sw_context *sw_context,
2207			      SVGA3dCmdHeader *header)
2208{
2209	struct vmw_set_shader_cmd {
2210		SVGA3dCmdHeader header;
2211		SVGA3dCmdSetShader body;
2212	} *cmd;
2213	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2214	struct vmw_ctx_bindinfo_shader binding;
2215	struct vmw_resource *res = NULL;
2216	int ret;
2217
2218	cmd = container_of(header, struct vmw_set_shader_cmd,
2219			   header);
2220
2221	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2222		DRM_ERROR("Illegal shader type %u.\n",
2223			  (unsigned) cmd->body.type);
2224		return -EINVAL;
2225	}
2226
2227	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228				user_context_converter, &cmd->body.cid,
2229				&ctx_node);
2230	if (unlikely(ret != 0))
2231		return ret;
2232
2233	if (!dev_priv->has_mob)
2234		return 0;
2235
2236	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2237		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2238					cmd->body.shid,
2239					cmd->body.type);
2240
2241		if (!IS_ERR(res)) {
2242			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2243						    &cmd->body.shid, res,
2244						    &res_node);
2245			vmw_resource_unreference(&res);
2246			if (unlikely(ret != 0))
2247				return ret;
2248		}
2249	}
2250
2251	if (!res_node) {
2252		ret = vmw_cmd_res_check(dev_priv, sw_context,
2253					vmw_res_shader,
2254					user_shader_converter,
2255					&cmd->body.shid, &res_node);
2256		if (unlikely(ret != 0))
2257			return ret;
2258	}
2259
2260	binding.bi.ctx = ctx_node->res;
2261	binding.bi.res = res_node ? res_node->res : NULL;
2262	binding.bi.bt = vmw_ctx_binding_shader;
2263	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2264	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2265			binding.shader_slot, 0);
2266	return 0;
2267}
2268
2269/**
2270 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2271 * command
2272 *
2273 * @dev_priv: Pointer to a device private struct.
2274 * @sw_context: The software context being used for this batch.
2275 * @header: Pointer to the command header in the command stream.
2276 */
2277static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2278				    struct vmw_sw_context *sw_context,
2279				    SVGA3dCmdHeader *header)
2280{
2281	struct vmw_set_shader_const_cmd {
2282		SVGA3dCmdHeader header;
2283		SVGA3dCmdSetShaderConst body;
2284	} *cmd;
2285	int ret;
2286
2287	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2288			   header);
2289
2290	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2291				user_context_converter, &cmd->body.cid,
2292				NULL);
2293	if (unlikely(ret != 0))
2294		return ret;
2295
2296	if (dev_priv->has_mob)
2297		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2298
2299	return 0;
2300}
2301
2302/**
2303 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2304 * command
2305 *
2306 * @dev_priv: Pointer to a device private struct.
2307 * @sw_context: The software context being used for this batch.
2308 * @header: Pointer to the command header in the command stream.
2309 */
2310static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2311				  struct vmw_sw_context *sw_context,
2312				  SVGA3dCmdHeader *header)
2313{
2314	struct vmw_bind_gb_shader_cmd {
2315		SVGA3dCmdHeader header;
2316		SVGA3dCmdBindGBShader body;
2317	} *cmd;
2318
2319	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2320			   header);
2321
2322	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2323				     user_shader_converter,
2324				     &cmd->body.shid, &cmd->body.mobid,
2325				     cmd->body.offsetInBytes);
2326}
2327
2328/**
2329 * vmw_cmd_dx_set_single_constant_buffer - Validate an
2330 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2331 *
2332 * @dev_priv: Pointer to a device private struct.
2333 * @sw_context: The software context being used for this batch.
2334 * @header: Pointer to the command header in the command stream.
2335 */
2336static int
2337vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2338				      struct vmw_sw_context *sw_context,
2339				      SVGA3dCmdHeader *header)
2340{
2341	struct {
2342		SVGA3dCmdHeader header;
2343		SVGA3dCmdDXSetSingleConstantBuffer body;
2344	} *cmd;
2345	struct vmw_resource_val_node *res_node = NULL;
2346	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2347	struct vmw_ctx_bindinfo_cb binding;
2348	int ret;
2349
2350	if (unlikely(ctx_node == NULL)) {
2351		DRM_ERROR("DX Context not set.\n");
2352		return -EINVAL;
2353	}
2354
2355	cmd = container_of(header, typeof(*cmd), header);
2356	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2357				user_surface_converter,
2358				&cmd->body.sid, &res_node);
2359	if (unlikely(ret != 0))
2360		return ret;
2361
2362	binding.bi.ctx = ctx_node->res;
2363	binding.bi.res = res_node ? res_node->res : NULL;
2364	binding.bi.bt = vmw_ctx_binding_cb;
2365	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2366	binding.offset = cmd->body.offsetInBytes;
2367	binding.size = cmd->body.sizeInBytes;
2368	binding.slot = cmd->body.slot;
2369
2370	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2371	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2372		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2373			  (unsigned) cmd->body.type,
2374			  (unsigned) binding.slot);
2375		return -EINVAL;
2376	}
2377
2378	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2379			binding.shader_slot, binding.slot);
2380
2381	return 0;
2382}
2383
2384/**
2385 * vmw_cmd_dx_set_shader_res - Validate an
2386 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2387 *
2388 * @dev_priv: Pointer to a device private struct.
2389 * @sw_context: The software context being used for this batch.
2390 * @header: Pointer to the command header in the command stream.
2391 */
2392static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2393				     struct vmw_sw_context *sw_context,
2394				     SVGA3dCmdHeader *header)
2395{
2396	struct {
2397		SVGA3dCmdHeader header;
2398		SVGA3dCmdDXSetShaderResources body;
2399	} *cmd = container_of(header, typeof(*cmd), header);
2400	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2401		sizeof(SVGA3dShaderResourceViewId);
2402
2403	if ((u64) cmd->body.startView + (u64) num_sr_view >
2404	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2405	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2406		DRM_ERROR("Invalid shader binding.\n");
2407		return -EINVAL;
2408	}
2409
2410	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2411				     vmw_ctx_binding_sr,
2412				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2413				     (void *) &cmd[1], num_sr_view,
2414				     cmd->body.startView);
2415}
2416
2417/**
2418 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2419 * command
2420 *
2421 * @dev_priv: Pointer to a device private struct.
2422 * @sw_context: The software context being used for this batch.
2423 * @header: Pointer to the command header in the command stream.
2424 */
2425static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2426				 struct vmw_sw_context *sw_context,
2427				 SVGA3dCmdHeader *header)
2428{
2429	struct {
2430		SVGA3dCmdHeader header;
2431		SVGA3dCmdDXSetShader body;
2432	} *cmd;
2433	struct vmw_resource *res = NULL;
2434	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2435	struct vmw_ctx_bindinfo_shader binding;
2436	int ret = 0;
2437
2438	if (unlikely(ctx_node == NULL)) {
2439		DRM_ERROR("DX Context not set.\n");
2440		return -EINVAL;
2441	}
2442
2443	cmd = container_of(header, typeof(*cmd), header);
2444
2445	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2446		DRM_ERROR("Illegal shader type %u.\n",
2447			  (unsigned) cmd->body.type);
2448		return -EINVAL;
2449	}
2450
2451	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2452		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2453		if (IS_ERR(res)) {
2454			DRM_ERROR("Could not find shader for binding.\n");
2455			return PTR_ERR(res);
2456		}
2457
2458		ret = vmw_resource_val_add(sw_context, res, NULL);
2459		if (ret)
2460			goto out_unref;
2461	}
2462
2463	binding.bi.ctx = ctx_node->res;
2464	binding.bi.res = res;
2465	binding.bi.bt = vmw_ctx_binding_dx_shader;
2466	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2467
2468	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2469			binding.shader_slot, 0);
2470out_unref:
2471	if (res)
2472		vmw_resource_unreference(&res);
2473
2474	return ret;
2475}
2476
2477/**
2478 * vmw_cmd_dx_set_vertex_buffers - Validates an
2479 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2480 *
2481 * @dev_priv: Pointer to a device private struct.
2482 * @sw_context: The software context being used for this batch.
2483 * @header: Pointer to the command header in the command stream.
2484 */
2485static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2486					 struct vmw_sw_context *sw_context,
2487					 SVGA3dCmdHeader *header)
2488{
2489	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2490	struct vmw_ctx_bindinfo_vb binding;
2491	struct vmw_resource_val_node *res_node;
2492	struct {
2493		SVGA3dCmdHeader header;
2494		SVGA3dCmdDXSetVertexBuffers body;
2495		SVGA3dVertexBuffer buf[];
2496	} *cmd;
2497	int i, ret, num;
2498
2499	if (unlikely(ctx_node == NULL)) {
2500		DRM_ERROR("DX Context not set.\n");
2501		return -EINVAL;
2502	}
2503
2504	cmd = container_of(header, typeof(*cmd), header);
2505	num = (cmd->header.size - sizeof(cmd->body)) /
2506		sizeof(SVGA3dVertexBuffer);
2507	if ((u64)num + (u64)cmd->body.startBuffer >
2508	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2509		DRM_ERROR("Invalid number of vertex buffers.\n");
2510		return -EINVAL;
2511	}
2512
2513	for (i = 0; i < num; i++) {
2514		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2515					user_surface_converter,
2516					&cmd->buf[i].sid, &res_node);
2517		if (unlikely(ret != 0))
2518			return ret;
2519
2520		binding.bi.ctx = ctx_node->res;
2521		binding.bi.bt = vmw_ctx_binding_vb;
2522		binding.bi.res = ((res_node) ? res_node->res : NULL);
2523		binding.offset = cmd->buf[i].offset;
2524		binding.stride = cmd->buf[i].stride;
2525		binding.slot = i + cmd->body.startBuffer;
2526
2527		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2528				0, binding.slot);
2529	}
2530
2531	return 0;
2532}
2533
2534/**
2535 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2536 * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2537 *
2538 * @dev_priv: Pointer to a device private struct.
2539 * @sw_context: The software context being used for this batch.
2540 * @header: Pointer to the command header in the command stream.
2541 */
2542static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2543				       struct vmw_sw_context *sw_context,
2544				       SVGA3dCmdHeader *header)
2545{
2546	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2547	struct vmw_ctx_bindinfo_ib binding;
2548	struct vmw_resource_val_node *res_node;
2549	struct {
2550		SVGA3dCmdHeader header;
2551		SVGA3dCmdDXSetIndexBuffer body;
2552	} *cmd;
2553	int ret;
2554
2555	if (unlikely(ctx_node == NULL)) {
2556		DRM_ERROR("DX Context not set.\n");
2557		return -EINVAL;
2558	}
2559
2560	cmd = container_of(header, typeof(*cmd), header);
2561	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2562				user_surface_converter,
2563				&cmd->body.sid, &res_node);
2564	if (unlikely(ret != 0))
2565		return ret;
2566
2567	binding.bi.ctx = ctx_node->res;
2568	binding.bi.res = ((res_node) ? res_node->res : NULL);
2569	binding.bi.bt = vmw_ctx_binding_ib;
2570	binding.offset = cmd->body.offset;
2571	binding.format = cmd->body.format;
2572
2573	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2574
2575	return 0;
2576}
2577
2578/**
2579 * vmw_cmd_dx_set_rendertarget - Validate an
2580 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2581 *
2582 * @dev_priv: Pointer to a device private struct.
2583 * @sw_context: The software context being used for this batch.
2584 * @header: Pointer to the command header in the command stream.
2585 */
2586static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2587					struct vmw_sw_context *sw_context,
2588					SVGA3dCmdHeader *header)
2589{
2590	struct {
2591		SVGA3dCmdHeader header;
2592		SVGA3dCmdDXSetRenderTargets body;
2593	} *cmd = container_of(header, typeof(*cmd), header);
2594	int ret;
2595	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2596		sizeof(SVGA3dRenderTargetViewId);
2597
2598	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2599		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2600		return -EINVAL;
2601	}
2602
2603	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2604				    vmw_ctx_binding_ds, 0,
2605				    &cmd->body.depthStencilViewId, 1, 0);
2606	if (ret)
2607		return ret;
2608
2609	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2610				     vmw_ctx_binding_dx_rt, 0,
2611				     (void *)&cmd[1], num_rt_view, 0);
2612}
2613
2614/**
2615 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2616 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2617 *
2618 * @dev_priv: Pointer to a device private struct.
2619 * @sw_context: The software context being used for this batch.
2620 * @header: Pointer to the command header in the command stream.
2621 */
2622static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2623					      struct vmw_sw_context *sw_context,
2624					      SVGA3dCmdHeader *header)
2625{
2626	struct {
2627		SVGA3dCmdHeader header;
2628		SVGA3dCmdDXClearRenderTargetView body;
2629	} *cmd = container_of(header, typeof(*cmd), header);
2630
2631	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2632				   cmd->body.renderTargetViewId);
2633}
2634
2635/**
2636 * vmw_cmd_dx_clear_rendertarget_view - Validate an
2637 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2638 *
2639 * @dev_priv: Pointer to a device private struct.
2640 * @sw_context: The software context being used for this batch.
2641 * @header: Pointer to the command header in the command stream.
2642 */
2643static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2644					      struct vmw_sw_context *sw_context,
2645					      SVGA3dCmdHeader *header)
2646{
2647	struct {
2648		SVGA3dCmdHeader header;
2649		SVGA3dCmdDXClearDepthStencilView body;
2650	} *cmd = container_of(header, typeof(*cmd), header);
2651
2652	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2653				   cmd->body.depthStencilViewId);
2654}
2655
2656static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2657				  struct vmw_sw_context *sw_context,
2658				  SVGA3dCmdHeader *header)
2659{
2660	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2661	struct vmw_resource_val_node *srf_node;
2662	struct vmw_resource *res;
2663	enum vmw_view_type view_type;
2664	int ret;
2665	/*
2666	 * This is based on the fact that all affected define commands have
2667	 * the same initial command body layout.
2668	 */
2669	struct {
2670		SVGA3dCmdHeader header;
2671		uint32 defined_id;
2672		uint32 sid;
2673	} *cmd;
2674
2675	if (unlikely(ctx_node == NULL)) {
2676		DRM_ERROR("DX Context not set.\n");
2677		return -EINVAL;
2678	}
2679
2680	view_type = vmw_view_cmd_to_type(header->id);
2681	cmd = container_of(header, typeof(*cmd), header);
2682	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2683				user_surface_converter,
2684				&cmd->sid, &srf_node);
2685	if (unlikely(ret != 0))
2686		return ret;
2687
2688	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2689	ret = vmw_cotable_notify(res, cmd->defined_id);
2690	vmw_resource_unreference(&res);
2691	if (unlikely(ret != 0))
2692		return ret;
2693
2694	return vmw_view_add(sw_context->man,
2695			    ctx_node->res,
2696			    srf_node->res,
2697			    view_type,
2698			    cmd->defined_id,
2699			    header,
2700			    header->size + sizeof(*header),
2701			    &sw_context->staged_cmd_res);
2702}
2703
2704/**
2705 * vmw_cmd_dx_set_so_targets - Validate an
2706 * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2707 *
2708 * @dev_priv: Pointer to a device private struct.
2709 * @sw_context: The software context being used for this batch.
2710 * @header: Pointer to the command header in the command stream.
2711 */
2712static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2713				     struct vmw_sw_context *sw_context,
2714				     SVGA3dCmdHeader *header)
2715{
2716	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2717	struct vmw_ctx_bindinfo_so binding;
2718	struct vmw_resource_val_node *res_node;
2719	struct {
2720		SVGA3dCmdHeader header;
2721		SVGA3dCmdDXSetSOTargets body;
2722		SVGA3dSoTarget targets[];
2723	} *cmd;
2724	int i, ret, num;
2725
2726	if (unlikely(ctx_node == NULL)) {
2727		DRM_ERROR("DX Context not set.\n");
2728		return -EINVAL;
2729	}
2730
2731	cmd = container_of(header, typeof(*cmd), header);
2732	num = (cmd->header.size - sizeof(cmd->body)) /
2733		sizeof(SVGA3dSoTarget);
2734
2735	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2736		DRM_ERROR("Invalid DX SO binding.\n");
2737		return -EINVAL;
2738	}
2739
2740	for (i = 0; i < num; i++) {
2741		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2742					user_surface_converter,
2743					&cmd->targets[i].sid, &res_node);
2744		if (unlikely(ret != 0))
2745			return ret;
2746
2747		binding.bi.ctx = ctx_node->res;
2748		binding.bi.res = ((res_node) ? res_node->res : NULL);
2749		binding.bi.bt = vmw_ctx_binding_so,
2750		binding.offset = cmd->targets[i].offset;
2751		binding.size = cmd->targets[i].sizeInBytes;
2752		binding.slot = i;
2753
2754		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2755				0, binding.slot);
2756	}
2757
2758	return 0;
2759}
2760
2761static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2762				struct vmw_sw_context *sw_context,
2763				SVGA3dCmdHeader *header)
2764{
2765	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2766	struct vmw_resource *res;
2767	/*
2768	 * This is based on the fact that all affected define commands have
2769	 * the same initial command body layout.
2770	 */
2771	struct {
2772		SVGA3dCmdHeader header;
2773		uint32 defined_id;
2774	} *cmd;
2775	enum vmw_so_type so_type;
2776	int ret;
2777
2778	if (unlikely(ctx_node == NULL)) {
2779		DRM_ERROR("DX Context not set.\n");
2780		return -EINVAL;
2781	}
2782
2783	so_type = vmw_so_cmd_to_type(header->id);
2784	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2785	cmd = container_of(header, typeof(*cmd), header);
2786	ret = vmw_cotable_notify(res, cmd->defined_id);
2787	vmw_resource_unreference(&res);
2788
2789	return ret;
2790}
2791
2792/**
2793 * vmw_cmd_dx_check_subresource - Validate an
2794 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2795 *
2796 * @dev_priv: Pointer to a device private struct.
2797 * @sw_context: The software context being used for this batch.
2798 * @header: Pointer to the command header in the command stream.
2799 */
2800static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2801					struct vmw_sw_context *sw_context,
2802					SVGA3dCmdHeader *header)
2803{
2804	struct {
2805		SVGA3dCmdHeader header;
2806		union {
2807			SVGA3dCmdDXReadbackSubResource r_body;
2808			SVGA3dCmdDXInvalidateSubResource i_body;
2809			SVGA3dCmdDXUpdateSubResource u_body;
2810			SVGA3dSurfaceId sid;
2811		};
2812	} *cmd;
2813
2814	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2815		     offsetof(typeof(*cmd), sid));
2816	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2817		     offsetof(typeof(*cmd), sid));
2818	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2819		     offsetof(typeof(*cmd), sid));
2820
2821	cmd = container_of(header, typeof(*cmd), header);
2822
2823	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2824				 user_surface_converter,
2825				 &cmd->sid, NULL);
2826}
2827
2828static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2829				struct vmw_sw_context *sw_context,
2830				SVGA3dCmdHeader *header)
2831{
2832	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2833
2834	if (unlikely(ctx_node == NULL)) {
2835		DRM_ERROR("DX Context not set.\n");
2836		return -EINVAL;
2837	}
2838
2839	return 0;
2840}
2841
2842/**
2843 * vmw_cmd_dx_view_remove - validate a view remove command and
2844 * schedule the view resource for removal.
2845 *
2846 * @dev_priv: Pointer to a device private struct.
2847 * @sw_context: The software context being used for this batch.
2848 * @header: Pointer to the command header in the command stream.
2849 *
2850 * Check that the view exists, and if it was not created using this
2851 * command batch, make sure it's validated (present in the device) so that
2852 * the remove command will not confuse the device.
2853 */
2854static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2855				  struct vmw_sw_context *sw_context,
2856				  SVGA3dCmdHeader *header)
2857{
2858	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2859	struct {
2860		SVGA3dCmdHeader header;
2861		union vmw_view_destroy body;
2862	} *cmd = container_of(header, typeof(*cmd), header);
2863	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2864	struct vmw_resource *view;
2865	int ret;
2866
2867	if (!ctx_node) {
2868		DRM_ERROR("DX Context not set.\n");
2869		return -EINVAL;
2870	}
2871
2872	ret = vmw_view_remove(sw_context->man,
2873			      cmd->body.view_id, view_type,
2874			      &sw_context->staged_cmd_res,
2875			      &view);
2876	if (ret || !view)
2877		return ret;
2878
2879	/*
2880	 * Add view to the validate list iff it was not created using this
2881	 * command batch.
2882	 */
2883	return vmw_view_res_val_add(sw_context, view);
2884}
2885
2886/**
2887 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2888 * command
2889 *
2890 * @dev_priv: Pointer to a device private struct.
2891 * @sw_context: The software context being used for this batch.
2892 * @header: Pointer to the command header in the command stream.
2893 */
2894static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2895				    struct vmw_sw_context *sw_context,
2896				    SVGA3dCmdHeader *header)
2897{
2898	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2899	struct vmw_resource *res;
2900	struct {
2901		SVGA3dCmdHeader header;
2902		SVGA3dCmdDXDefineShader body;
2903	} *cmd = container_of(header, typeof(*cmd), header);
2904	int ret;
2905
2906	if (!ctx_node) {
2907		DRM_ERROR("DX Context not set.\n");
2908		return -EINVAL;
2909	}
2910
2911	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2912	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2913	vmw_resource_unreference(&res);
2914	if (ret)
2915		return ret;
2916
2917	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2918				 cmd->body.shaderId, cmd->body.type,
2919				 &sw_context->staged_cmd_res);
2920}
2921
2922/**
2923 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2924 * command
2925 *
2926 * @dev_priv: Pointer to a device private struct.
2927 * @sw_context: The software context being used for this batch.
2928 * @header: Pointer to the command header in the command stream.
2929 */
2930static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2931				     struct vmw_sw_context *sw_context,
2932				     SVGA3dCmdHeader *header)
2933{
2934	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2935	struct {
2936		SVGA3dCmdHeader header;
2937		SVGA3dCmdDXDestroyShader body;
2938	} *cmd = container_of(header, typeof(*cmd), header);
2939	int ret;
2940
2941	if (!ctx_node) {
2942		DRM_ERROR("DX Context not set.\n");
2943		return -EINVAL;
2944	}
2945
2946	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2947				&sw_context->staged_cmd_res);
2948	if (ret)
2949		DRM_ERROR("Could not find shader to remove.\n");
2950
2951	return ret;
2952}
2953
2954/**
2955 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2956 * command
2957 *
2958 * @dev_priv: Pointer to a device private struct.
2959 * @sw_context: The software context being used for this batch.
2960 * @header: Pointer to the command header in the command stream.
2961 */
2962static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2963				  struct vmw_sw_context *sw_context,
2964				  SVGA3dCmdHeader *header)
2965{
2966	struct vmw_resource_val_node *ctx_node;
2967	struct vmw_resource_val_node *res_node;
2968	struct vmw_resource *res;
2969	struct {
2970		SVGA3dCmdHeader header;
2971		SVGA3dCmdDXBindShader body;
2972	} *cmd = container_of(header, typeof(*cmd), header);
2973	int ret;
2974
2975	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2976		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2977					user_context_converter,
2978					&cmd->body.cid, &ctx_node);
2979		if (ret)
2980			return ret;
2981	} else {
2982		ctx_node = sw_context->dx_ctx_node;
2983		if (!ctx_node) {
2984			DRM_ERROR("DX Context not set.\n");
2985			return -EINVAL;
2986		}
2987	}
2988
2989	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2990				cmd->body.shid, 0);
2991	if (IS_ERR(res)) {
2992		DRM_ERROR("Could not find shader to bind.\n");
2993		return PTR_ERR(res);
2994	}
2995
2996	ret = vmw_resource_val_add(sw_context, res, &res_node);
2997	if (ret) {
2998		DRM_ERROR("Error creating resource validation node.\n");
2999		goto out_unref;
3000	}
3001
3002
3003	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3004					&cmd->body.mobid,
3005					cmd->body.offsetInBytes);
3006out_unref:
3007	vmw_resource_unreference(&res);
3008
3009	return ret;
3010}
3011
3012static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3013				struct vmw_sw_context *sw_context,
3014				void *buf, uint32_t *size)
3015{
3016	uint32_t size_remaining = *size;
3017	uint32_t cmd_id;
3018
3019	cmd_id = ((uint32_t *)buf)[0];
3020	switch (cmd_id) {
3021	case SVGA_CMD_UPDATE:
3022		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3023		break;
3024	case SVGA_CMD_DEFINE_GMRFB:
3025		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3026		break;
3027	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3028		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3029		break;
3030	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3031		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3032		break;
3033	default:
3034		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3035		return -EINVAL;
3036	}
3037
3038	if (*size > size_remaining) {
3039		DRM_ERROR("Invalid SVGA command (size mismatch):"
3040			  " %u.\n", cmd_id);
3041		return -EINVAL;
3042	}
3043
3044	if (unlikely(!sw_context->kernel)) {
3045		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3046		return -EPERM;
3047	}
3048
3049	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3050		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3051
3052	return 0;
3053}
3054
3055static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3056	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3057		    false, false, false),
3058	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3059		    false, false, false),
3060	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3061		    true, false, false),
3062	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3063		    true, false, false),
3064	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3065		    true, false, false),
3066	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3067		    false, false, false),
3068	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3069		    false, false, false),
3070	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3071		    true, false, false),
3072	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3073		    true, false, false),
3074	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3075		    true, false, false),
3076	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3077		    &vmw_cmd_set_render_target_check, true, false, false),
3078	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3079		    true, false, false),
3080	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3081		    true, false, false),
3082	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3083		    true, false, false),
3084	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3085		    true, false, false),
3086	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3087		    true, false, false),
3088	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3089		    true, false, false),
3090	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3091		    true, false, false),
3092	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3093		    false, false, false),
3094	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3095		    true, false, false),
3096	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3097		    true, false, false),
3098	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3099		    true, false, false),
3100	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3101		    true, false, false),
3102	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3103		    true, false, false),
3104	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3105		    true, false, false),
3106	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3107		    true, false, false),
3108	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3109		    true, false, false),
3110	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3111		    true, false, false),
3112	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3113		    true, false, false),
3114	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3115		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3116	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3117		    false, false, false),
3118	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3119		    false, false, false),
3120	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3121		    false, false, false),
3122	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3123		    false, false, false),
3124	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3125		    false, false, false),
3126	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3127		    false, false, false),
3128	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3129		    false, false, false),
3130	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3131		    false, false, false),
3132	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3133		    false, false, false),
3134	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3135		    false, false, false),
3136	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3137		    false, false, false),
3138	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3139		    false, false, false),
3140	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3141		    false, false, false),
3142	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3143		    false, false, true),
3144	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3145		    false, false, true),
3146	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3147		    false, false, true),
3148	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3149		    false, false, true),
3150	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3151		    false, false, true),
3152	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3153		    false, false, true),
3154	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3155		    false, false, true),
3156	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3157		    false, false, true),
3158	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3159		    true, false, true),
3160	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3161		    false, false, true),
3162	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3163		    true, false, true),
3164	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3165		    &vmw_cmd_update_gb_surface, true, false, true),
3166	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3167		    &vmw_cmd_readback_gb_image, true, false, true),
3168	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3169		    &vmw_cmd_readback_gb_surface, true, false, true),
3170	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3171		    &vmw_cmd_invalidate_gb_image, true, false, true),
3172	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3173		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3174	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3175		    false, false, true),
3176	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3177		    false, false, true),
3178	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3179		    false, false, true),
3180	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3181		    false, false, true),
3182	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3183		    false, false, true),
3184	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3185		    false, false, true),
3186	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3187		    true, false, true),
3188	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3189		    false, false, true),
3190	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3191		    false, false, false),
3192	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3193		    true, false, true),
3194	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3195		    true, false, true),
3196	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3197		    true, false, true),
3198	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3199		    true, false, true),
3200	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3201		    false, false, true),
3202	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3203		    false, false, true),
3204	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3205		    false, false, true),
3206	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3207		    false, false, true),
3208	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3209		    false, false, true),
3210	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3211		    false, false, true),
3212	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3213		    false, false, true),
3214	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3215		    false, false, true),
3216	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3217		    false, false, true),
3218	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3219		    false, false, true),
3220	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3221		    true, false, true),
3222	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3223		    false, false, true),
3224	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3225		    false, false, true),
3226	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3227		    false, false, true),
3228	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3229		    false, false, true),
3230
3231	/*
3232	 * DX commands
3233	 */
3234	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3235		    false, false, true),
3236	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3237		    false, false, true),
3238	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3239		    false, false, true),
3240	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3241		    false, false, true),
3242	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3243		    false, false, true),
3244	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3245		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3246	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3247		    &vmw_cmd_dx_set_shader_res, true, false, true),
3248	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3249		    true, false, true),
3250	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3251		    true, false, true),
3252	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3253		    true, false, true),
3254	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3255		    true, false, true),
3256	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3257		    true, false, true),
3258	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3259		    &vmw_cmd_dx_cid_check, true, false, true),
3260	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3261		    true, false, true),
3262	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3263		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3264	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3265		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3266	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3267		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3268	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3269		    true, false, true),
3270	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3271		    &vmw_cmd_dx_cid_check, true, false, true),
3272	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3273		    &vmw_cmd_dx_cid_check, true, false, true),
3274	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3275		    true, false, true),
3276	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3277		    true, false, true),
3278	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3279		    true, false, true),
3280	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3281		    &vmw_cmd_dx_cid_check, true, false, true),
3282	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3283		    true, false, true),
3284	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3285		    true, false, true),
3286	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3287		    true, false, true),
3288	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3289		    true, false, true),
3290	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3291		    true, false, true),
3292	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3293		    true, false, true),
3294	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3295		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3296	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3297		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3298	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3299		    true, false, true),
3300	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3301		    true, false, true),
3302	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3303		    &vmw_cmd_dx_check_subresource, true, false, true),
3304	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3305		    &vmw_cmd_dx_check_subresource, true, false, true),
3306	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3307		    &vmw_cmd_dx_check_subresource, true, false, true),
3308	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3309		    &vmw_cmd_dx_view_define, true, false, true),
3310	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3311		    &vmw_cmd_dx_view_remove, true, false, true),
3312	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3313		    &vmw_cmd_dx_view_define, true, false, true),
3314	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3315		    &vmw_cmd_dx_view_remove, true, false, true),
3316	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3317		    &vmw_cmd_dx_view_define, true, false, true),
3318	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3319		    &vmw_cmd_dx_view_remove, true, false, true),
3320	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3321		    &vmw_cmd_dx_so_define, true, false, true),
3322	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3323		    &vmw_cmd_dx_cid_check, true, false, true),
3324	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3325		    &vmw_cmd_dx_so_define, true, false, true),
3326	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3327		    &vmw_cmd_dx_cid_check, true, false, true),
3328	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3329		    &vmw_cmd_dx_so_define, true, false, true),
3330	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3331		    &vmw_cmd_dx_cid_check, true, false, true),
3332	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3333		    &vmw_cmd_dx_so_define, true, false, true),
3334	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3335		    &vmw_cmd_dx_cid_check, true, false, true),
3336	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3337		    &vmw_cmd_dx_so_define, true, false, true),
3338	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3339		    &vmw_cmd_dx_cid_check, true, false, true),
3340	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3341		    &vmw_cmd_dx_define_shader, true, false, true),
3342	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3343		    &vmw_cmd_dx_destroy_shader, true, false, true),
3344	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3345		    &vmw_cmd_dx_bind_shader, true, false, true),
3346	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3347		    &vmw_cmd_dx_so_define, true, false, true),
3348	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3349		    &vmw_cmd_dx_cid_check, true, false, true),
3350	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3351		    true, false, true),
3352	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3353		    &vmw_cmd_dx_set_so_targets, true, false, true),
3354	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3355		    &vmw_cmd_dx_cid_check, true, false, true),
3356	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3357		    &vmw_cmd_dx_cid_check, true, false, true),
3358	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3359		    &vmw_cmd_buffer_copy_check, true, false, true),
3360	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3361		    &vmw_cmd_pred_copy_check, true, false, true),
3362};
3363
3364static int vmw_cmd_check(struct vmw_private *dev_priv,
3365			 struct vmw_sw_context *sw_context,
3366			 void *buf, uint32_t *size)
3367{
3368	uint32_t cmd_id;
3369	uint32_t size_remaining = *size;
3370	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3371	int ret;
3372	const struct vmw_cmd_entry *entry;
3373	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3374
3375	cmd_id = ((uint32_t *)buf)[0];
3376	/* Handle any none 3D commands */
3377	if (unlikely(cmd_id < SVGA_CMD_MAX))
3378		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3379
3380
3381	cmd_id = header->id;
3382	*size = header->size + sizeof(SVGA3dCmdHeader);
3383
3384	cmd_id -= SVGA_3D_CMD_BASE;
3385	if (unlikely(*size > size_remaining))
3386		goto out_invalid;
3387
3388	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3389		goto out_invalid;
3390
3391	entry = &vmw_cmd_entries[cmd_id];
3392	if (unlikely(!entry->func))
3393		goto out_invalid;
3394
3395	if (unlikely(!entry->user_allow && !sw_context->kernel))
3396		goto out_privileged;
3397
3398	if (unlikely(entry->gb_disable && gb))
3399		goto out_old;
3400
3401	if (unlikely(entry->gb_enable && !gb))
3402		goto out_new;
3403
3404	ret = entry->func(dev_priv, sw_context, header);
3405	if (unlikely(ret != 0))
3406		goto out_invalid;
3407
3408	return 0;
3409out_invalid:
3410	DRM_ERROR("Invalid SVGA3D command: %d\n",
3411		  cmd_id + SVGA_3D_CMD_BASE);
3412	return -EINVAL;
3413out_privileged:
3414	DRM_ERROR("Privileged SVGA3D command: %d\n",
3415		  cmd_id + SVGA_3D_CMD_BASE);
3416	return -EPERM;
3417out_old:
3418	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3419		  cmd_id + SVGA_3D_CMD_BASE);
3420	return -EINVAL;
3421out_new:
3422	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3423		  cmd_id + SVGA_3D_CMD_BASE);
3424	return -EINVAL;
3425}
3426
3427static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3428			     struct vmw_sw_context *sw_context,
3429			     void *buf,
3430			     uint32_t size)
3431{
3432	int32_t cur_size = size;
3433	int ret;
3434
3435	sw_context->buf_start = buf;
3436
3437	while (cur_size > 0) {
3438		size = cur_size;
3439		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3440		if (unlikely(ret != 0))
3441			return ret;
3442		buf = (void *)((unsigned long) buf + size);
3443		cur_size -= size;
3444	}
3445
3446	if (unlikely(cur_size != 0)) {
3447		DRM_ERROR("Command verifier out of sync.\n");
3448		return -EINVAL;
3449	}
3450
3451	return 0;
3452}
3453
3454static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3455{
3456	sw_context->cur_reloc = 0;
3457}
3458
3459static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3460{
3461	uint32_t i;
3462	struct vmw_relocation *reloc;
3463	struct ttm_validate_buffer *validate;
3464	struct ttm_buffer_object *bo;
3465
3466	for (i = 0; i < sw_context->cur_reloc; ++i) {
3467		reloc = &sw_context->relocs[i];
3468		validate = &sw_context->val_bufs[reloc->index].base;
3469		bo = validate->bo;
3470		switch (bo->mem.mem_type) {
3471		case TTM_PL_VRAM:
3472			reloc->location->offset += bo->offset;
3473			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3474			break;
3475		case VMW_PL_GMR:
3476			reloc->location->gmrId = bo->mem.start;
3477			break;
3478		case VMW_PL_MOB:
3479			*reloc->mob_loc = bo->mem.start;
3480			break;
3481		default:
3482			BUG();
3483		}
3484	}
3485	vmw_free_relocations(sw_context);
3486}
3487
3488/**
3489 * vmw_resource_list_unrefererence - Free up a resource list and unreference
3490 * all resources referenced by it.
3491 *
3492 * @list: The resource list.
3493 */
3494static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3495					  struct list_head *list)
3496{
3497	struct vmw_resource_val_node *val, *val_next;
3498
3499	/*
3500	 * Drop references to resources held during command submission.
3501	 */
3502
3503	list_for_each_entry_safe(val, val_next, list, head) {
3504		list_del_init(&val->head);
3505		vmw_resource_unreference(&val->res);
3506
3507		if (val->staged_bindings) {
3508			if (val->staged_bindings != sw_context->staged_bindings)
3509				vmw_binding_state_free(val->staged_bindings);
3510			else
3511				sw_context->staged_bindings_inuse = false;
3512			val->staged_bindings = NULL;
3513		}
3514
3515		kfree(val);
3516	}
3517}
3518
3519static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3520{
3521	struct vmw_validate_buffer *entry, *next;
3522	struct vmw_resource_val_node *val;
3523
3524	/*
3525	 * Drop references to DMA buffers held during command submission.
3526	 */
3527	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3528				 base.head) {
3529		list_del(&entry->base.head);
3530		ttm_bo_unref(&entry->base.bo);
3531		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3532		sw_context->cur_val_buf--;
3533	}
3534	BUG_ON(sw_context->cur_val_buf != 0);
3535
3536	list_for_each_entry(val, &sw_context->resource_list, head)
3537		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3538}
3539
3540int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3541			       struct ttm_buffer_object *bo,
3542			       bool interruptible,
3543			       bool validate_as_mob)
3544{
3545	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3546						  base);
3547	int ret;
3548
3549	if (vbo->pin_count > 0)
3550		return 0;
3551
3552	if (validate_as_mob)
3553		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3554				       false);
3555
3556	/**
3557	 * Put BO in VRAM if there is space, otherwise as a GMR.
3558	 * If there is no space in VRAM and GMR ids are all used up,
3559	 * start evicting GMRs to make room. If the DMA buffer can't be
3560	 * used as a GMR, this will return -ENOMEM.
3561	 */
3562
3563	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3564			      false);
3565	if (likely(ret == 0 || ret == -ERESTARTSYS))
3566		return ret;
3567
3568	/**
3569	 * If that failed, try VRAM again, this time evicting
3570	 * previous contents.
3571	 */
3572
3573	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3574	return ret;
3575}
3576
3577static int vmw_validate_buffers(struct vmw_private *dev_priv,
3578				struct vmw_sw_context *sw_context)
3579{
3580	struct vmw_validate_buffer *entry;
3581	int ret;
3582
3583	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3584		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3585						 true,
3586						 entry->validate_as_mob);
3587		if (unlikely(ret != 0))
3588			return ret;
3589	}
3590	return 0;
3591}
3592
3593static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3594				 uint32_t size)
3595{
3596	if (likely(sw_context->cmd_bounce_size >= size))
3597		return 0;
3598
3599	if (sw_context->cmd_bounce_size == 0)
3600		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3601
3602	while (sw_context->cmd_bounce_size < size) {
3603		sw_context->cmd_bounce_size =
3604			PAGE_ALIGN(sw_context->cmd_bounce_size +
3605				   (sw_context->cmd_bounce_size >> 1));
3606	}
3607
3608	if (sw_context->cmd_bounce != NULL)
3609		vfree(sw_context->cmd_bounce);
3610
3611	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3612
3613	if (sw_context->cmd_bounce == NULL) {
3614		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3615		sw_context->cmd_bounce_size = 0;
3616		return -ENOMEM;
3617	}
3618
3619	return 0;
3620}
3621
3622/**
3623 * vmw_execbuf_fence_commands - create and submit a command stream fence
3624 *
3625 * Creates a fence object and submits a command stream marker.
3626 * If this fails for some reason, We sync the fifo and return NULL.
3627 * It is then safe to fence buffers with a NULL pointer.
3628 *
3629 * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3630 * a userspace handle if @p_handle is not NULL, otherwise not.
3631 */
3632
3633int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3634			       struct vmw_private *dev_priv,
3635			       struct vmw_fence_obj **p_fence,
3636			       uint32_t *p_handle)
3637{
3638	uint32_t sequence;
3639	int ret;
3640	bool synced = false;
3641
3642	/* p_handle implies file_priv. */
3643	BUG_ON(p_handle != NULL && file_priv == NULL);
3644
3645	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3646	if (unlikely(ret != 0)) {
3647		DRM_ERROR("Fence submission error. Syncing.\n");
3648		synced = true;
3649	}
3650
3651	if (p_handle != NULL)
3652		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3653					    sequence, p_fence, p_handle);
3654	else
3655		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3656
3657	if (unlikely(ret != 0 && !synced)) {
3658		(void) vmw_fallback_wait(dev_priv, false, false,
3659					 sequence, false,
3660					 VMW_FENCE_WAIT_TIMEOUT);
3661		*p_fence = NULL;
3662	}
3663
3664	return 0;
3665}
3666
3667/**
3668 * vmw_execbuf_copy_fence_user - copy fence object information to
3669 * user-space.
3670 *
3671 * @dev_priv: Pointer to a vmw_private struct.
3672 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3673 * @ret: Return value from fence object creation.
3674 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3675 * which the information should be copied.
3676 * @fence: Pointer to the fenc object.
3677 * @fence_handle: User-space fence handle.
3678 *
3679 * This function copies fence information to user-space. If copying fails,
3680 * The user-space struct drm_vmw_fence_rep::error member is hopefully
3681 * left untouched, and if it's preloaded with an -EFAULT by user-space,
3682 * the error will hopefully be detected.
3683 * Also if copying fails, user-space will be unable to signal the fence
3684 * object so we wait for it immediately, and then unreference the
3685 * user-space reference.
3686 */
3687void
3688vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3689			    struct vmw_fpriv *vmw_fp,
3690			    int ret,
3691			    struct drm_vmw_fence_rep __user *user_fence_rep,
3692			    struct vmw_fence_obj *fence,
3693			    uint32_t fence_handle)
3694{
3695	struct drm_vmw_fence_rep fence_rep;
3696
3697	if (user_fence_rep == NULL)
3698		return;
3699
3700	memset(&fence_rep, 0, sizeof(fence_rep));
3701
3702	fence_rep.error = ret;
3703	if (ret == 0) {
3704		BUG_ON(fence == NULL);
3705
3706		fence_rep.handle = fence_handle;
3707		fence_rep.seqno = fence->base.seqno;
3708		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3709		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3710	}
3711
3712	/*
3713	 * copy_to_user errors will be detected by user space not
3714	 * seeing fence_rep::error filled in. Typically
3715	 * user-space would have pre-set that member to -EFAULT.
3716	 */
3717	ret = copy_to_user(user_fence_rep, &fence_rep,
3718			   sizeof(fence_rep));
3719
3720	/*
3721	 * User-space lost the fence object. We need to sync
3722	 * and unreference the handle.
3723	 */
3724	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3725		ttm_ref_object_base_unref(vmw_fp->tfile,
3726					  fence_handle, TTM_REF_USAGE);
3727		DRM_ERROR("Fence copy error. Syncing.\n");
3728		(void) vmw_fence_obj_wait(fence, false, false,
3729					  VMW_FENCE_WAIT_TIMEOUT);
3730	}
3731}
3732
3733/**
3734 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3735 * the fifo.
3736 *
3737 * @dev_priv: Pointer to a device private structure.
3738 * @kernel_commands: Pointer to the unpatched command batch.
3739 * @command_size: Size of the unpatched command batch.
3740 * @sw_context: Structure holding the relocation lists.
3741 *
3742 * Side effects: If this function returns 0, then the command batch
3743 * pointed to by @kernel_commands will have been modified.
3744 */
3745static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3746				   void *kernel_commands,
3747				   u32 command_size,
3748				   struct vmw_sw_context *sw_context)
3749{
3750	void *cmd;
3751
3752	if (sw_context->dx_ctx_node)
3753		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3754					  sw_context->dx_ctx_node->res->id);
3755	else
3756		cmd = vmw_fifo_reserve(dev_priv, command_size);
3757	if (!cmd) {
3758		DRM_ERROR("Failed reserving fifo space for commands.\n");
3759		return -ENOMEM;
3760	}
3761
3762	vmw_apply_relocations(sw_context);
3763	memcpy(cmd, kernel_commands, command_size);
3764	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3765	vmw_resource_relocations_free(&sw_context->res_relocations);
3766	vmw_fifo_commit(dev_priv, command_size);
3767
3768	return 0;
3769}
3770
3771/**
3772 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3773 * the command buffer manager.
3774 *
3775 * @dev_priv: Pointer to a device private structure.
3776 * @header: Opaque handle to the command buffer allocation.
3777 * @command_size: Size of the unpatched command batch.
3778 * @sw_context: Structure holding the relocation lists.
3779 *
3780 * Side effects: If this function returns 0, then the command buffer
3781 * represented by @header will have been modified.
3782 */
3783static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3784				     struct vmw_cmdbuf_header *header,
3785				     u32 command_size,
3786				     struct vmw_sw_context *sw_context)
3787{
3788	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3789		  SVGA3D_INVALID_ID);
3790	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3791				       id, false, header);
3792
3793	vmw_apply_relocations(sw_context);
3794	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3795	vmw_resource_relocations_free(&sw_context->res_relocations);
3796	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3797
3798	return 0;
3799}
3800
3801/**
3802 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3803 * submission using a command buffer.
3804 *
3805 * @dev_priv: Pointer to a device private structure.
3806 * @user_commands: User-space pointer to the commands to be submitted.
3807 * @command_size: Size of the unpatched command batch.
3808 * @header: Out parameter returning the opaque pointer to the command buffer.
3809 *
3810 * This function checks whether we can use the command buffer manager for
3811 * submission and if so, creates a command buffer of suitable size and
3812 * copies the user data into that buffer.
3813 *
3814 * On successful return, the function returns a pointer to the data in the
3815 * command buffer and *@header is set to non-NULL.
3816 * If command buffers could not be used, the function will return the value
3817 * of @kernel_commands on function call. That value may be NULL. In that case,
3818 * the value of *@header will be set to NULL.
3819 * If an error is encountered, the function will return a pointer error value.
3820 * If the function is interrupted by a signal while sleeping, it will return
3821 * -ERESTARTSYS casted to a pointer error value.
3822 */
3823static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3824				void __user *user_commands,
3825				void *kernel_commands,
3826				u32 command_size,
3827				struct vmw_cmdbuf_header **header)
3828{
3829	size_t cmdbuf_size;
3830	int ret;
3831
3832	*header = NULL;
3833	if (!dev_priv->cman || kernel_commands)
3834		return kernel_commands;
3835
3836	if (command_size > SVGA_CB_MAX_SIZE) {
3837		DRM_ERROR("Command buffer is too large.\n");
3838		return ERR_PTR(-EINVAL);
3839	}
3840
3841	/* If possible, add a little space for fencing. */
3842	cmdbuf_size = command_size + 512;
3843	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3844	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3845					   true, header);
3846	if (IS_ERR(kernel_commands))
3847		return kernel_commands;
3848
3849	ret = copy_from_user(kernel_commands, user_commands,
3850			     command_size);
3851	if (ret) {
3852		DRM_ERROR("Failed copying commands.\n");
3853		vmw_cmdbuf_header_free(*header);
3854		*header = NULL;
3855		return ERR_PTR(-EFAULT);
3856	}
3857
3858	return kernel_commands;
3859}
3860
3861static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3862				   struct vmw_sw_context *sw_context,
3863				   uint32_t handle)
3864{
3865	struct vmw_resource_val_node *ctx_node;
3866	struct vmw_resource *res;
3867	int ret;
3868
3869	if (handle == SVGA3D_INVALID_ID)
3870		return 0;
3871
3872	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3873					      handle, user_context_converter,
3874					      &res);
3875	if (unlikely(ret != 0)) {
3876		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3877			  (unsigned) handle);
3878		return ret;
3879	}
3880
3881	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3882	if (unlikely(ret != 0))
3883		goto out_err;
3884
3885	sw_context->dx_ctx_node = ctx_node;
3886	sw_context->man = vmw_context_res_man(res);
3887out_err:
3888	vmw_resource_unreference(&res);
3889	return ret;
3890}
3891
3892int vmw_execbuf_process(struct drm_file *file_priv,
3893			struct vmw_private *dev_priv,
3894			void __user *user_commands,
3895			void *kernel_commands,
3896			uint32_t command_size,
3897			uint64_t throttle_us,
3898			uint32_t dx_context_handle,
3899			struct drm_vmw_fence_rep __user *user_fence_rep,
3900			struct vmw_fence_obj **out_fence)
3901{
3902	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3903	struct vmw_fence_obj *fence = NULL;
3904	struct vmw_resource *error_resource;
3905	struct list_head resource_list;
3906	struct vmw_cmdbuf_header *header;
3907	struct ww_acquire_ctx ticket;
3908	uint32_t handle;
3909	int ret;
3910
3911	if (throttle_us) {
3912		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3913				   throttle_us);
3914
3915		if (ret)
3916			return ret;
3917	}
3918
3919	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3920					     kernel_commands, command_size,
3921					     &header);
3922	if (IS_ERR(kernel_commands))
3923		return PTR_ERR(kernel_commands);
3924
3925	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3926	if (ret) {
3927		ret = -ERESTARTSYS;
3928		goto out_free_header;
3929	}
3930
3931	sw_context->kernel = false;
3932	if (kernel_commands == NULL) {
3933		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3934		if (unlikely(ret != 0))
3935			goto out_unlock;
3936
3937
3938		ret = copy_from_user(sw_context->cmd_bounce,
3939				     user_commands, command_size);
3940
3941		if (unlikely(ret != 0)) {
3942			ret = -EFAULT;
3943			DRM_ERROR("Failed copying commands.\n");
3944			goto out_unlock;
3945		}
3946		kernel_commands = sw_context->cmd_bounce;
3947	} else if (!header)
3948		sw_context->kernel = true;
3949
3950	sw_context->fp = vmw_fpriv(file_priv);
3951	sw_context->cur_reloc = 0;
3952	sw_context->cur_val_buf = 0;
3953	INIT_LIST_HEAD(&sw_context->resource_list);
3954	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3955	sw_context->cur_query_bo = dev_priv->pinned_bo;
3956	sw_context->last_query_ctx = NULL;
3957	sw_context->needs_post_query_barrier = false;
3958	sw_context->dx_ctx_node = NULL;
3959	sw_context->dx_query_mob = NULL;
3960	sw_context->dx_query_ctx = NULL;
3961	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3962	INIT_LIST_HEAD(&sw_context->validate_nodes);
3963	INIT_LIST_HEAD(&sw_context->res_relocations);
3964	if (sw_context->staged_bindings)
3965		vmw_binding_state_reset(sw_context->staged_bindings);
3966
3967	if (!sw_context->res_ht_initialized) {
3968		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3969		if (unlikely(ret != 0))
3970			goto out_unlock;
3971		sw_context->res_ht_initialized = true;
3972	}
3973	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3974	INIT_LIST_HEAD(&resource_list);
3975	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3976	if (unlikely(ret != 0)) {
3977		list_splice_init(&sw_context->ctx_resource_list,
3978				 &sw_context->resource_list);
3979		goto out_err_nores;
3980	}
3981
3982	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3983				command_size);
3984	/*
3985	 * Merge the resource lists before checking the return status
3986	 * from vmd_cmd_check_all so that all the open hashtabs will
3987	 * be handled properly even if vmw_cmd_check_all fails.
3988	 */
3989	list_splice_init(&sw_context->ctx_resource_list,
3990			 &sw_context->resource_list);
3991
3992	if (unlikely(ret != 0))
3993		goto out_err_nores;
3994
3995	ret = vmw_resources_reserve(sw_context);
3996	if (unlikely(ret != 0))
3997		goto out_err_nores;
3998
3999	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4000				     true, NULL);
4001	if (unlikely(ret != 0))
4002		goto out_err_nores;
4003
4004	ret = vmw_validate_buffers(dev_priv, sw_context);
4005	if (unlikely(ret != 0))
4006		goto out_err;
4007
4008	ret = vmw_resources_validate(sw_context);
4009	if (unlikely(ret != 0))
4010		goto out_err;
4011
4012	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4013	if (unlikely(ret != 0)) {
4014		ret = -ERESTARTSYS;
4015		goto out_err;
4016	}
4017
4018	if (dev_priv->has_mob) {
4019		ret = vmw_rebind_contexts(sw_context);
4020		if (unlikely(ret != 0))
4021			goto out_unlock_binding;
4022	}
4023
4024	if (!header) {
4025		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4026					      command_size, sw_context);
4027	} else {
4028		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4029						sw_context);
4030		header = NULL;
4031	}
4032	mutex_unlock(&dev_priv->binding_mutex);
4033	if (ret)
4034		goto out_err;
4035
4036	vmw_query_bo_switch_commit(dev_priv, sw_context);
4037	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4038					 &fence,
4039					 (user_fence_rep) ? &handle : NULL);
4040	/*
4041	 * This error is harmless, because if fence submission fails,
4042	 * vmw_fifo_send_fence will sync. The error will be propagated to
4043	 * user-space in @fence_rep
4044	 */
4045
4046	if (ret != 0)
4047		DRM_ERROR("Fence submission error. Syncing.\n");
4048
4049	vmw_resources_unreserve(sw_context, false);
4050
4051	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4052				    (void *) fence);
4053
4054	if (unlikely(dev_priv->pinned_bo != NULL &&
4055		     !dev_priv->query_cid_valid))
4056		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4057
4058	vmw_clear_validations(sw_context);
4059	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4060				    user_fence_rep, fence, handle);
4061
4062	/* Don't unreference when handing fence out */
4063	if (unlikely(out_fence != NULL)) {
4064		*out_fence = fence;
4065		fence = NULL;
4066	} else if (likely(fence != NULL)) {
4067		vmw_fence_obj_unreference(&fence);
4068	}
4069
4070	list_splice_init(&sw_context->resource_list, &resource_list);
4071	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4072	mutex_unlock(&dev_priv->cmdbuf_mutex);
4073
4074	/*
4075	 * Unreference resources outside of the cmdbuf_mutex to
4076	 * avoid deadlocks in resource destruction paths.
4077	 */
4078	vmw_resource_list_unreference(sw_context, &resource_list);
4079
4080	return 0;
4081
4082out_unlock_binding:
4083	mutex_unlock(&dev_priv->binding_mutex);
4084out_err:
4085	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4086out_err_nores:
4087	vmw_resources_unreserve(sw_context, true);
4088	vmw_resource_relocations_free(&sw_context->res_relocations);
4089	vmw_free_relocations(sw_context);
4090	vmw_clear_validations(sw_context);
4091	if (unlikely(dev_priv->pinned_bo != NULL &&
4092		     !dev_priv->query_cid_valid))
4093		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4094out_unlock:
4095	list_splice_init(&sw_context->resource_list, &resource_list);
4096	error_resource = sw_context->error_resource;
4097	sw_context->error_resource = NULL;
4098	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4099	mutex_unlock(&dev_priv->cmdbuf_mutex);
4100
4101	/*
4102	 * Unreference resources outside of the cmdbuf_mutex to
4103	 * avoid deadlocks in resource destruction paths.
4104	 */
4105	vmw_resource_list_unreference(sw_context, &resource_list);
4106	if (unlikely(error_resource != NULL))
4107		vmw_resource_unreference(&error_resource);
4108out_free_header:
4109	if (header)
4110		vmw_cmdbuf_header_free(header);
4111
4112	return ret;
4113}
4114
4115/**
4116 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4117 *
4118 * @dev_priv: The device private structure.
4119 *
4120 * This function is called to idle the fifo and unpin the query buffer
4121 * if the normal way to do this hits an error, which should typically be
4122 * extremely rare.
4123 */
4124static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4125{
4126	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4127
4128	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4129	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4130	if (dev_priv->dummy_query_bo_pinned) {
4131		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4132		dev_priv->dummy_query_bo_pinned = false;
4133	}
4134}
4135
4136
4137/**
4138 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4139 * query bo.
4140 *
4141 * @dev_priv: The device private structure.
4142 * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4143 * _after_ a query barrier that flushes all queries touching the current
4144 * buffer pointed to by @dev_priv->pinned_bo
4145 *
4146 * This function should be used to unpin the pinned query bo, or
4147 * as a query barrier when we need to make sure that all queries have
4148 * finished before the next fifo command. (For example on hardware
4149 * context destructions where the hardware may otherwise leak unfinished
4150 * queries).
4151 *
4152 * This function does not return any failure codes, but make attempts
4153 * to do safe unpinning in case of errors.
4154 *
4155 * The function will synchronize on the previous query barrier, and will
4156 * thus not finish until that barrier has executed.
4157 *
4158 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4159 * before calling this function.
4160 */
4161void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4162				     struct vmw_fence_obj *fence)
4163{
4164	int ret = 0;
4165	struct list_head validate_list;
4166	struct ttm_validate_buffer pinned_val, query_val;
4167	struct vmw_fence_obj *lfence = NULL;
4168	struct ww_acquire_ctx ticket;
4169
4170	if (dev_priv->pinned_bo == NULL)
4171		goto out_unlock;
4172
4173	INIT_LIST_HEAD(&validate_list);
4174
4175	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4176	pinned_val.shared = false;
4177	list_add_tail(&pinned_val.head, &validate_list);
4178
4179	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4180	query_val.shared = false;
4181	list_add_tail(&query_val.head, &validate_list);
4182
4183	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4184				     false, NULL);
4185	if (unlikely(ret != 0)) {
4186		vmw_execbuf_unpin_panic(dev_priv);
4187		goto out_no_reserve;
4188	}
4189
4190	if (dev_priv->query_cid_valid) {
4191		BUG_ON(fence != NULL);
4192		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4193		if (unlikely(ret != 0)) {
4194			vmw_execbuf_unpin_panic(dev_priv);
4195			goto out_no_emit;
4196		}
4197		dev_priv->query_cid_valid = false;
4198	}
4199
4200	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4201	if (dev_priv->dummy_query_bo_pinned) {
4202		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4203		dev_priv->dummy_query_bo_pinned = false;
4204	}
4205	if (fence == NULL) {
4206		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4207						  NULL);
4208		fence = lfence;
4209	}
4210	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4211	if (lfence != NULL)
4212		vmw_fence_obj_unreference(&lfence);
4213
4214	ttm_bo_unref(&query_val.bo);
4215	ttm_bo_unref(&pinned_val.bo);
4216	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4217	DRM_INFO("Dummy query bo pin count: %d\n",
4218		 dev_priv->dummy_query_bo->pin_count);
4219
4220out_unlock:
4221	return;
4222
4223out_no_emit:
4224	ttm_eu_backoff_reservation(&ticket, &validate_list);
4225out_no_reserve:
4226	ttm_bo_unref(&query_val.bo);
4227	ttm_bo_unref(&pinned_val.bo);
4228	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4229}
4230
4231/**
4232 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4233 * query bo.
4234 *
4235 * @dev_priv: The device private structure.
4236 *
4237 * This function should be used to unpin the pinned query bo, or
4238 * as a query barrier when we need to make sure that all queries have
4239 * finished before the next fifo command. (For example on hardware
4240 * context destructions where the hardware may otherwise leak unfinished
4241 * queries).
4242 *
4243 * This function does not return any failure codes, but make attempts
4244 * to do safe unpinning in case of errors.
4245 *
4246 * The function will synchronize on the previous query barrier, and will
4247 * thus not finish until that barrier has executed.
4248 */
4249void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4250{
4251	mutex_lock(&dev_priv->cmdbuf_mutex);
4252	if (dev_priv->query_cid_valid)
4253		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4254	mutex_unlock(&dev_priv->cmdbuf_mutex);
4255}
4256
4257int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4258		      struct drm_file *file_priv, size_t size)
4259{
4260	struct vmw_private *dev_priv = vmw_priv(dev);
4261	struct drm_vmw_execbuf_arg arg;
4262	int ret;
4263	static const size_t copy_offset[] = {
4264		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4265		sizeof(struct drm_vmw_execbuf_arg)};
4266
4267	if (unlikely(size < copy_offset[0])) {
4268		DRM_ERROR("Invalid command size, ioctl %d\n",
4269			  DRM_VMW_EXECBUF);
4270		return -EINVAL;
4271	}
4272
4273	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4274		return -EFAULT;
4275
4276	/*
4277	 * Extend the ioctl argument while
4278	 * maintaining backwards compatibility:
4279	 * We take different code paths depending on the value of
4280	 * arg.version.
4281	 */
4282
4283	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4284		     arg.version == 0)) {
4285		DRM_ERROR("Incorrect execbuf version.\n");
4286		return -EINVAL;
4287	}
4288
4289	if (arg.version > 1 &&
4290	    copy_from_user(&arg.context_handle,
4291			   (void __user *) (data + copy_offset[0]),
4292			   copy_offset[arg.version - 1] -
4293			   copy_offset[0]) != 0)
4294		return -EFAULT;
4295
4296	switch (arg.version) {
4297	case 1:
4298		arg.context_handle = (uint32_t) -1;
4299		break;
4300	case 2:
4301		if (arg.pad64 != 0) {
4302			DRM_ERROR("Unused IOCTL data not set to zero.\n");
4303			return -EINVAL;
4304		}
4305		break;
4306	default:
4307		break;
4308	}
4309
4310	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4311	if (unlikely(ret != 0))
4312		return ret;
4313
4314	ret = vmw_execbuf_process(file_priv, dev_priv,
4315				  (void __user *)(unsigned long)arg.commands,
4316				  NULL, arg.command_size, arg.throttle_us,
4317				  arg.context_handle,
4318				  (void __user *)(unsigned long)arg.fence_rep,
4319				  NULL);
4320	ttm_read_unlock(&dev_priv->reservation_sem);
4321	if (unlikely(ret != 0))
4322		return ret;
4323
4324	vmw_kms_cursor_post_execbuf(dev_priv);
4325
4326	return 0;
4327}
4328